AREA [000] ------------------------------------------------------------>
           D4/8400: 3E            Header #$3E

NPC #01--->D4/8401: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8402: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8403: E6            Cannot walk through: yes
           D4/8404: 01 01 C0      Palette offset: 1
                                  ---> Object: #$040
                                  ---> Movement: #$000
           D4/8407: 26 AC         Run Event: #$0C26
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/8409: 80 83 14 24   Set Object ID +0
                                  ---> Object's Coords: (96,160) Z=64
                                  ---> Object will face: down-right

NPC #02--->D4/840D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/840E: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/840F: E6            Cannot walk through: yes
           D4/8410: 01 01 C0      Palette offset: 1
                                  ---> Object: #$040
                                  ---> Movement: #$000
           D4/8413: 11 AC         Run Event: #$0C11
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/8415: 20 81 17 22   Set Object ID +0
                                  ---> Object's Coords: (48,184) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/8419: 01            Object Count: 2
                                  ---> Encounter: other
           D4/841A: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/841B: E6            Cannot walk through: yes
           D4/841C: 01 01 C0      Palette offset: 1
                                  ---> Object: #$040
                                  ---> Movement: #$000
           D4/841F: 19 AC         Run Event: #$0C19
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/8421: A0 84 12 24   Set Object ID +0
                                  ---> Object's Coords: (128,144) Z=64
                                  ---> Object will face: down-right

NPC #04--->D4/8425: E0 86 1F A2   Set Object ID +0
                                  ---> Object's Coords: (208,248) Z=32
                                  ---> Object will face: up-left

NPC #05--->D4/8429: 01            Object Count: 2
                                  ---> Encounter: other
           D4/842A: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/842B: E6            Cannot walk through: yes
           D4/842C: 01 01 C0      Palette offset: 1
                                  ---> Object: #$040
                                  ---> Movement: #$000
           D4/842F: 21 AC         Run Event: #$0C21
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/8431: 40 84 1C 23   Set Object ID +0
                                  ---> Object's Coords: (128,224) Z=48
                                  ---> Object will face: down-right

NPC #06--->D4/8435: 60 84 21 22   Set Object ID +0
                                  ---> Object's Coords: (144,264) Z=32
                                  ---> Object will face: down-right

NPC #07--->D4/8439: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/843A: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/843B: E6            Cannot walk through: yes
           D4/843C: 01 00 C0      Palette offset: 1
                                  ---> Object: #$000
                                  ---> Movement: #$000
           D4/843F: 29 AC         Run Event: #$0C29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/8441: 42 88 0E 44   Set Object ID +2
                                  ---> Object's Coords: (256,112) Z=64
                                  ---> Object will face: down

NPC #08--->D4/8445: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8446: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8447: E6            Cannot walk through: yes
           D4/8448: 01 F0 C0      Palette offset: 1
                                  ---> Object: #$000
                                  ---> Movement: #$00F
           D4/844B: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/844D: 00 85 19 62   Set Object ID +0
                                  ---> Object's Coords: (176,200) Z=32
                                  ---> Object will face: down-left


AREA [001] ------------------------------------------------------------>

AREA [002] ------------------------------------------------------------>
           D4/8451: 5D            Header #$5D

NPC #01--->D4/8452: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8453: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8454: 00            Cannot walk through: no
           D4/8455: 4F 02 E2      Palette offset: 3
                                  ---> Object: #$093
                                  ---> Movement: #$220
           D4/8458: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/845A: 00 81 05 60   Set Object ID +0
                                  ---> Object's Coords: (48,40) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/845E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/845F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8460: 00            Cannot walk through: no
           D4/8461: 63 12 E2      Palette offset: 3
                                  ---> Object: #$098
                                  ---> Movement: #$221
           D4/8464: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8466: 00 80 2F E0   Set Object ID +0
                                  ---> Object's Coords: (16,376) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/846A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/846B: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/846C: 00            Cannot walk through: no
           D4/846D: 4B 22 E2      Palette offset: 3
                                  ---> Object: #$092
                                  ---> Movement: #$222
           D4/8470: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8472: 00 84 26 60   Set Object ID +0
                                  ---> Object's Coords: (128,304) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/8476: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/8477: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8478: 00            Cannot walk through: no
           D4/8479: 57 F2 C0      Palette offset: 3
                                  ---> Object: #$095
                                  ---> Movement: #$00F
           D4/847C: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/847E: 02 83 29 60   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (112,328) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/8482: 02 80 2F 60   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (16,376) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/8486: 00 82 2C 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (64,352) Z=0
                                  ---> Object will face: down-left


AREA [003] ------------------------------------------------------------>

AREA [004] ------------------------------------------------------------>
           D4/848A: 20            Header #$20

NPC #01--->D4/848B: 03            Object Count: 4
                                  ---> Encounter: other
           D4/848C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/848D: 00            Cannot walk through: no
           D4/848E: 03 04 D9      Palette offset: 3
                                  ---> Object: #$100
                                  ---> Movement: #$190
           D4/8491: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/8493: 00 90 44 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (512,544) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/8497: 00 10 45 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (528,552) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/849B: 00 91 47 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (560,568) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/849F: 00 11 46 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (544,560) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/84A3: 23            Object Count: 4
                                  ---> Encounter: other
           D4/84A4: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/84A5: 54            Cannot walk through: yes
           D4/84A6: 03 04 D9      Palette offset: 3
                                  ---> Object: #$100
                                  ---> Movement: #$190
           D4/84A9: 00 C2         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/84AB: 00 8A 50 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (320,640) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/84AF: 00 8E 50 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (448,640) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/84B3: 00 8A 58 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (320,704) Z=0
                                  ---> Object will face: up-left

NPC #08--->D4/84B7: 00 86 58 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (192,704) Z=0
                                  ---> Object will face: down-right


AREA [005] ------------------------------------------------------------>
           D4/84BB: 52            Header #$52

NPC #01--->D4/84BC: 03            Object Count: 4
                                  ---> Encounter: other
           D4/84BD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/84BE: C0            Cannot walk through: yes
           D4/84BF: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/84C2: B2 12         Battle Formation Pack: #$B2
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/84C4: 00 91 40 E6   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (544,512) Z=96
                                  ---> Object will face: up-right

NPC #02--->D4/84C8: C2 92 43 E6   Set Movement ID +2, Formation Pack ID +192
                                  ---> Object's Coords: (592,536) Z=96
                                  ---> Object will face: up-right

NPC #03--->D4/84CC: 80 90 47 E4   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (528,568) Z=64
                                  ---> Object will face: up-right

NPC #04--->D4/84D0: 22 8E 49 E4   Set Movement ID +2, Formation Pack ID +32
                                  ---> Object's Coords: (464,584) Z=64
                                  ---> Object will face: up-right

NPC #05--->D4/84D4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/84D5: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/84D6: 77            Cannot walk through: yes
           D4/84D7: C3 01 C8      Palette offset: 3
                                  ---> Object: #$070
                                  ---> Movement: #$080
           D4/84DA: B9 12         Run Event: #$02B9
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/84DC: 02 85 52 20   Set Object ID +2
                                  ---> Object's Coords: (160,656) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/84E0: 03            Object Count: 4
                                  ---> Encounter: other
           D4/84E1: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/84E2: 40            Cannot walk through: yes
           D4/84E3: 04 71 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/84E6: B0 12         Run Event: #$02B0
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/84E8: 00 8F 46 E4   Set Object ID +0
                                  ---> Object's Coords: (480,560) Z=64
                                  ---> Object will face: up-right

NPC #07--->D4/84EC: 21 8F 47 E4   Set Object ID +1
                                  ---> Object's Coords: (496,568) Z=64
                                  ---> Object will face: up-right

NPC #08--->D4/84F0: A3 8E 45 E4   Set Object ID +3
                                  ---> Object's Coords: (464,552) Z=64
                                  ---> Object will face: up-right

NPC #09--->D4/84F4: E4 8F 44 E4   Set Object ID +4
                                  ---> Object's Coords: (480,544) Z=64
                                  ---> Object will face: up-right

NPC #10--->D4/84F8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/84F9: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/84FA: 77            Cannot walk through: yes
           D4/84FB: C3 01 C8      Palette offset: 3
                                  ---> Object: #$070
                                  ---> Movement: #$080
           D4/84FE: BA 12         Run Event: #$02BA
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8500: 00 97 48 E4   Set Object ID +0
                                  ---> Object's Coords: (736,576) Z=64
                                  ---> Object will face: up-right

NPC #11--->D4/8504: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8505: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8506: 40            Cannot walk through: yes
           D4/8507: 08 70 C7      Palette offset: 0
                                  ---> Object: #$002
                                  ---> Movement: #$077
           D4/850A: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/850C: 00 95 75 60   Set Object ID +0
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/8510: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8511: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8512: 40            Cannot walk through: yes
           D4/8513: E0 F7 C0      Palette offset: 0
                                  ---> Object: #$1F8
                                  ---> Movement: #$00F
           D4/8516: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8518: 00 92 41 66   Set Object ID +0
                                  ---> Object's Coords: (592,520) Z=96
                                  ---> Object will face: down-left

NPC #13--->D4/851C: 01            Object Count: 2
                                  ---> Encounter: other
           D4/851D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/851E: 40            Cannot walk through: yes
           D4/851F: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/8522: 78 22         Run Event: #$0278
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8524: 00 92 3F 66   Set Object ID +0
                                  ---> Object's Coords: (592,504) Z=96
                                  ---> Object will face: down-left

NPC #14--->D4/8528: 00 93 40 66   Set Object ID +0
                                  ---> Object's Coords: (608,512) Z=96
                                  ---> Object will face: down-left

NPC #15--->D4/852C: 01            Object Count: 2
                                  ---> Encounter: other
           D4/852D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/852E: 00            Cannot walk through: no
           D4/852F: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/8532: 78 02         Run Event: #$0278
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8534: 00 A0 78 66   Set Object ID +0
                                  ---> Object's Coords: (1024,960) Z=96
                                  ---> Object will face: down-left

NPC #16--->D4/8538: 00 A0 78 66   Set Object ID +0
                                  ---> Object's Coords: (1024,960) Z=96
                                  ---> Object will face: down-left


AREA [006] ------------------------------------------------------------>
           D4/853C: 0C            Header #$0C

NPC #01--->D4/853D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/853E: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/853F: 44            Cannot walk through: yes
           D4/8540: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/8543: 5B 12         Run Event: #$025B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8545: 04 90 4C A0   Set Object ID +4
                                  ---> Object's Coords: (512,608) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/8549: 01            Object Count: 2
                                  ---> Encounter: other
           D4/854A: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/854B: 44            Cannot walk through: yes
           D4/854C: D0 71 C7      Palette offset: 0
                                  ---> Object: #$074
                                  ---> Movement: #$077
           D4/854F: 6D 12         Run Event: #$026D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8551: 04 90 4C A0   Set Object ID +4
                                  ---> Object's Coords: (512,608) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/8555: 02 90 4C A0   Set Object ID +2
                                  ---> Object's Coords: (512,608) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/8559: 01            Object Count: 2
                                  ---> Encounter: other
           D4/855A: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/855B: 44            Cannot walk through: yes
           D4/855C: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/855F: 6E 12         Run Event: #$026E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8561: 00 90 4C A0   Set Object ID +0
                                  ---> Object's Coords: (512,608) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/8565: 03 90 4C A0   Set Object ID +3
                                  ---> Object's Coords: (512,608) Z=0
                                  ---> Object will face: up-left


AREA [007] ------------------------------------------------------------>
           D4/8569: 0C            Header #$0C

NPC #01--->D4/856A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/856B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/856C: 40            Cannot walk through: yes
           D4/856D: 38 82 C7      Palette offset: 0
                                  ---> Object: #$08E
                                  ---> Movement: #$078
           D4/8570: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/8572: 00 85 B1 60   Set Object ID +0
                                  ---> Object's Coords: (176,392) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/8576: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8577: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8578: 40            Cannot walk through: yes
           D4/8579: C4 71 C7      Palette offset: 0
                                  ---> Object: #$071
                                  ---> Movement: #$077
           D4/857C: 5A 12         Run Event: #$025A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/857E: 00 83 BA 20   Set Object ID +0
                                  ---> Object's Coords: (96,464) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/8582: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/8583: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8584: 40            Cannot walk through: yes
           D4/8585: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/8588: 5C 12         Battle Formation Pack: #$5C
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/858A: 06 84 3F 60   Set Movement ID +6, Formation Pack ID +0
                                  ---> Object's Coords: (144,504) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/858E: 22 87 34 20   Set Movement ID +2, Formation Pack ID +32
                                  ---> Object's Coords: (224,416) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/8592: 40 87 35 A0   Set Movement ID +0, Formation Pack ID +64
                                  ---> Object's Coords: (240,424) Z=0
                                  ---> Object will face: up-left

NPC #06--->D4/8596: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8597: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8598: 44            Cannot walk through: yes
           D4/8599: D0 71 C7      Palette offset: 0
                                  ---> Object: #$074
                                  ---> Movement: #$077
           D4/859C: 5B 12         Run Event: #$025B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/859E: 00 83 37 20   Set Object ID +0
                                  ---> Object's Coords: (112,440) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/85A2: 01            Object Count: 2
                                  ---> Encounter: other
           D4/85A3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/85A4: 40            Cannot walk through: yes
           D4/85A5: D0 71 C7      Palette offset: 0
                                  ---> Object: #$074
                                  ---> Movement: #$077
           D4/85A8: 6D 12         Run Event: #$026D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/85AA: 04 86 58 A0   Set Object ID +4
                                  ---> Object's Coords: (192,704) Z=0
                                  ---> Object will face: up-left

NPC #08--->D4/85AE: 02 83 58 A0   Set Object ID +2
                                  ---> Object's Coords: (96,704) Z=0
                                  ---> Object will face: up-left

NPC #09--->D4/85B2: 01            Object Count: 2
                                  ---> Encounter: other
           D4/85B3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/85B4: 40            Cannot walk through: yes
           D4/85B5: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/85B8: 6E 12         Run Event: #$026E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/85BA: 00 86 58 A0   Set Object ID +0
                                  ---> Object's Coords: (192,704) Z=0
                                  ---> Object will face: up-left

NPC #10--->D4/85BE: 83 83 58 E0   Set Object ID +3
                                  ---> Object's Coords: (96,704) Z=0
                                  ---> Object will face: up-right

NPC #11--->D4/85C2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/85C3: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/85C4: 48            Cannot walk through: yes
           D4/85C5: F4 F3 C0      Palette offset: 0
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/85C8: 1C 02         Run Event: #$021C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/85CA: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left


AREA [008] ------------------------------------------------------------>

AREA [009] ------------------------------------------------------------>
           D4/85CE: 47            Header #$47

NPC #01--->D4/85CF: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/85D0: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/85D1: 47            Cannot walk through: yes
           D4/85D2: DE 07 C1      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$010
           D4/85D5: 29 7E         Run Event: #$0E29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/85D7: 30 8D 92 65   Set Object ID +0
                                  ---> Object's Coords: (416,144) Z=80
                                  ---> Object will face: down-left

NPC #02--->D4/85DB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/85DC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/85DD: 40            Cannot walk through: yes
           D4/85DE: 9C F6 CD      Palette offset: 0
                                  ---> Object: #$1A7
                                  ---> Movement: #$0DF
           D4/85E1: E5 1E         Run Event: #$0EE5
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/85E3: 00 93 10 61   Set Object ID +0
                                  ---> Object's Coords: (608,128) Z=16
                                  ---> Object will face: down-left


AREA [00A] ------------------------------------------------------------>
           D4/85E7: 20            Header #$20

NPC #01--->D4/85E8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/85E9: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/85EA: 00            Cannot walk through: no
           D4/85EB: 03 F0 C0      Palette offset: 3
                                  ---> Object: #$000
                                  ---> Movement: #$00F
           D4/85EE: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/85F0: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/85F4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/85F5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/85F6: 00            Cannot walk through: no
           D4/85F7: 0B F0 C0      Palette offset: 3
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/85FA: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/85FC: 00 88 27 60   Set Object ID +0
                                  ---> Object's Coords: (272,312) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/8600: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8601: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8602: 00            Cannot walk through: no
           D4/8603: 83 F6 C0      Palette offset: 3
                                  ---> Object: #$1A0
                                  ---> Movement: #$00F
           D4/8606: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8608: 00 84 2D 60   Set Object ID +0
                                  ---> Object's Coords: (144,360) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/860C: 01            Object Count: 2
                                  ---> Encounter: other
           D4/860D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/860E: 00            Cannot walk through: no
           D4/860F: 6B F2 C0      Palette offset: 3
                                  ---> Object: #$09A
                                  ---> Movement: #$00F
           D4/8612: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8614: 00 87 1E 60   Set Object ID +0
                                  ---> Object's Coords: (224,240) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/8618: 01 83 29 60   Set Object ID +1
                                  ---> Object's Coords: (112,328) Z=0
                                  ---> Object will face: down-left


AREA [00B] ------------------------------------------------------------>
           D4/861C: 0C            Header #$0C

NPC #01--->D4/861D: 01            Object Count: 2
                                  ---> Encounter: other
           D4/861E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/861F: 44            Cannot walk through: yes
           D4/8620: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/8623: 5F 12         Run Event: #$025F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8625: 00 90 47 22   Set Object ID +0
                                  ---> Object's Coords: (528,568) Z=32
                                  ---> Object will face: down-right

NPC #02--->D4/8629: 00 90 46 22   Set Object ID +0
                                  ---> Object's Coords: (512,560) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/862D: 01            Object Count: 2
                                  ---> Encounter: other
           D4/862E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/862F: 44            Cannot walk through: yes
           D4/8630: D0 F1 C0      Palette offset: 0
                                  ---> Object: #$074
                                  ---> Movement: #$00F
           D4/8633: 61 12         Run Event: #$0261
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8635: 00 91 4D A2   Set Object ID +0
                                  ---> Object's Coords: (560,616) Z=32
                                  ---> Object will face: up-left

NPC #04--->D4/8639: 00 90 65 E0   Set Object ID +0
                                  ---> Object's Coords: (528,808) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/863D: 01            Object Count: 2
                                  ---> Encounter: other
           D4/863E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/863F: 40            Cannot walk through: yes
           D4/8640: D0 71 C7      Palette offset: 0
                                  ---> Object: #$074
                                  ---> Movement: #$077
           D4/8643: 6D 12         Run Event: #$026D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8645: 04 90 65 E0   Set Object ID +4
                                  ---> Object's Coords: (528,808) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/8649: 02 90 65 E0   Set Object ID +2
                                  ---> Object's Coords: (528,808) Z=0
                                  ---> Object will face: up-right

NPC #07--->D4/864D: 01            Object Count: 2
                                  ---> Encounter: other
           D4/864E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/864F: 40            Cannot walk through: yes
           D4/8650: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/8653: 6E 12         Run Event: #$026E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8655: 00 90 65 E0   Set Object ID +0
                                  ---> Object's Coords: (528,808) Z=0
                                  ---> Object will face: up-right

NPC #08--->D4/8659: 03 90 65 E0   Set Object ID +3
                                  ---> Object's Coords: (528,808) Z=0
                                  ---> Object will face: up-right


AREA [00C] ------------------------------------------------------------>
           D4/865D: 0C            Header #$0C

NPC #01--->D4/865E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/865F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8660: 44            Cannot walk through: yes
           D4/8661: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/8664: 66 12         Run Event: #$0266
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8666: 04 87 34 E0   Set Object ID +4
                                  ---> Object's Coords: (224,416) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/866A: 01            Object Count: 2
                                  ---> Encounter: other
           D4/866B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/866C: 40            Cannot walk through: yes
           D4/866D: D0 71 C7      Palette offset: 0
                                  ---> Object: #$074
                                  ---> Movement: #$077
           D4/8670: 6D 12         Run Event: #$026D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8672: 04 86 58 A0   Set Object ID +4
                                  ---> Object's Coords: (192,704) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/8676: 02 83 58 A0   Set Object ID +2
                                  ---> Object's Coords: (96,704) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/867A: 01            Object Count: 2
                                  ---> Encounter: other
           D4/867B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/867C: 40            Cannot walk through: yes
           D4/867D: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/8680: 6E 12         Run Event: #$026E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8682: 00 86 58 A0   Set Object ID +0
                                  ---> Object's Coords: (192,704) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/8686: 83 83 58 E0   Set Object ID +3
                                  ---> Object's Coords: (96,704) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/868A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/868B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/868C: 40            Cannot walk through: yes
           D4/868D: 0C F7 C0      Palette offset: 0
                                  ---> Object: #$1C3
                                  ---> Movement: #$00F
           D4/8690: 67 22         Run Event: #$0267
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8692: 00 84 0D 21   Set Object ID +0
                                  ---> Object's Coords: (144,104) Z=16
                                  ---> Object will face: down-right

NPC #07--->D4/8696: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8697: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8698: 40            Cannot walk through: yes
           D4/8699: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/869C: 4D 2E         Run Event: #$0E4D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/869E: 00 83 0E 20   Set Object ID +0
                                  ---> Object's Coords: (96,112) Z=0
                                  ---> Object will face: down-right

NPC #08--->D4/86A2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/86A3: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/86A4: 08            Cannot walk through: no
           D4/86A5: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/86A8: 68 2E         Run Event: #$0E68
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/86AA: 00 86 17 A0   Set Object ID +0
                                  ---> Object's Coords: (208,184) Z=0
                                  ---> Object will face: up-left


AREA [00D] ------------------------------------------------------------>
           D4/86AE: 67            Header #$67

NPC #01--->D4/86AF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/86B0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/86B1: 00            Cannot walk through: no
           D4/86B2: 83 F1 C0      Palette offset: 3
                                  ---> Object: #$060
                                  ---> Movement: #$00F
           D4/86B5: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/86B7: 00 84 10 60   Set Object ID +0
                                  ---> Object's Coords: (128,128) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/86BB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/86BC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/86BD: 00            Cannot walk through: no
           D4/86BE: 37 F3 C0      Palette offset: 3
                                  ---> Object: #$0CD
                                  ---> Movement: #$00F
           D4/86C1: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/86C3: 00 04 2C 60   Set Object ID +0
                                  ---> Object's Coords: (128,352) Z=0
                                  ---> Object will face: down-left


AREA [00E] ------------------------------------------------------------>
           D4/86C7: 06            Header #$06

NPC #01--->D4/86C8: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/86C9: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/86CA: 50            Cannot walk through: yes
           D4/86CB: 8B 01 CA      Palette offset: 3
                                  ---> Object: #$062
                                  ---> Movement: #$0A0
           D4/86CE: AD CD         Battle Formation Pack: #$AD
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/86D0: 00 81 32 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (32,400) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/86D4: 00 82 30 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (64,384) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/86D8: 00 83 2E 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (96,368) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/86DC: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/86DD: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/86DE: 50            Cannot walk through: yes
           D4/86DF: 9B 00 CA      Palette offset: 3
                                  ---> Object: #$026
                                  ---> Movement: #$0A0
           D4/86E2: B0 CD         Battle Formation Pack: #$B0
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/86E4: 00 8B 47 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (368,568) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/86E8: 00 8C 45 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (400,552) Z=0
                                  ---> Object will face: up-left

NPC #06--->D4/86EC: 00 8D 43 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (432,536) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/86F0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/86F1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/86F2: 00            Cannot walk through: no
           D4/86F3: 01 01 CA      Palette offset: 1
                                  ---> Object: #$040
                                  ---> Movement: #$0A0
           D4/86F6: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/86F8: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/86FC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/86FD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/86FE: 08            Cannot walk through: no
           D4/86FF: E8 01 CA      Palette offset: 0
                                  ---> Object: #$07A
                                  ---> Movement: #$0A0
           D4/8702: 81 C6         Run Event: #$0681
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8704: 00 8B C3 22   Set Object ID +0
                                  ---> Object's Coords: (368,536) Z=32
                                  ---> Object will face: down-right

NPC #09--->D4/8708: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8709: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/870A: 08            Cannot walk through: no
           D4/870B: 13 13 CA      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$0A1
           D4/870E: B8 CD         Run Event: #$0DB8
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8710: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [00F] ------------------------------------------------------------>
           D4/8714: 20            Header #$20

NPC #01--->D4/8715: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8716: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8717: 00            Cannot walk through: no
           D4/8718: 03 01 C0      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$000
           D4/871B: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/871D: A0 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/8721: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8722: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8723: 00            Cannot walk through: no
           D4/8724: 93 02 C0      Palette offset: 3
                                  ---> Object: #$0A4
                                  ---> Movement: #$000
           D4/8727: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8729: A0 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/872D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/872E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/872F: 00            Cannot walk through: no
           D4/8730: 0B 01 C0      Palette offset: 3
                                  ---> Object: #$042
                                  ---> Movement: #$000
           D4/8733: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8735: A0 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/8739: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/873A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/873B: 00            Cannot walk through: no
           D4/873C: 23 01 C0      Palette offset: 3
                                  ---> Object: #$048
                                  ---> Movement: #$000
           D4/873F: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8741: A0 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/8745: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8746: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8747: 00            Cannot walk through: no
           D4/8748: 27 01 C0      Palette offset: 3
                                  ---> Object: #$049
                                  ---> Movement: #$000
           D4/874B: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/874D: A0 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/8751: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8752: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8753: 00            Cannot walk through: no
           D4/8754: 07 01 C0      Palette offset: 3
                                  ---> Object: #$041
                                  ---> Movement: #$000
           D4/8757: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8759: A0 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/875D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/875E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/875F: 00            Cannot walk through: no
           D4/8760: 6B 07 C0      Palette offset: 3
                                  ---> Object: #$1DA
                                  ---> Movement: #$000
           D4/8763: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8765: A0 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right


AREA [010] ------------------------------------------------------------>
           D4/8769: 20            Header #$20

NPC #01--->D4/876A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/876B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/876C: 40            Cannot walk through: yes
           D4/876D: 98 81 C7      Palette offset: 0
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/8770: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/8772: 00 85 A2 60   Set Object ID +0
                                  ---> Object's Coords: (160,272) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/8776: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8777: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8778: E4            Cannot walk through: yes
           D4/8779: 03 11 C9      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$091
           D4/877C: 72 15         Run Event: #$0572
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/877E: 00 88 29 20   Set Object ID +0
                                  ---> Object's Coords: (272,328) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/8782: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8783: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8784: 00            Cannot walk through: no
           D4/8785: 63 02 C0      Palette offset: 3
                                  ---> Object: #$098
                                  ---> Movement: #$000
           D4/8788: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/878A: 00 88 17 60   Set Object ID +0
                                  ---> Object's Coords: (272,184) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/878E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/878F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8790: 04            Cannot walk through: no
           D4/8791: 1B 14 C9      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$091
           D4/8794: 72 15         Run Event: #$0572
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8796: 00 08 29 20   Set Object ID +0
                                  ---> Object's Coords: (272,328) Z=0
                                  ---> Object will face: down-right


AREA [011] ------------------------------------------------------------>
           D4/879A: 48            Header #$48

NPC #01--->D4/879B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/879C: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/879D: 54            Cannot walk through: yes
           D4/879E: 02 F1 C0      Palette offset: 2
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/87A1: 41 11         Run Event: #$0141
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/87A3: 00 83 A0 20   Set Object ID +0
                                  ---> Object's Coords: (96,256) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/87A7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/87A8: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/87A9: 54            Cannot walk through: yes
           D4/87AA: 03 01 C8      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$080
           D4/87AD: 46 11         Run Event: #$0146
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/87AF: 00 07 15 22   Set Object ID +0
                                  ---> Object's Coords: (240,168) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/87B3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/87B4: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/87B5: 54            Cannot walk through: yes
           D4/87B6: 03 01 C8      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$080
           D4/87B9: 5C 11         Run Event: #$015C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/87BB: 00 06 1E A2   Set Object ID +0
                                  ---> Object's Coords: (192,240) Z=32
                                  ---> Object will face: up-left

NPC #04--->D4/87BF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/87C0: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/87C1: 54            Cannot walk through: yes
           D4/87C2: 1F F0 C0      Palette offset: 3
                                  ---> Object: #$007
                                  ---> Movement: #$00F
           D4/87C5: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/87C7: 00 04 3B A0   Set Object ID +0
                                  ---> Object's Coords: (144,472) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/87CB: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/87CC: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/87CD: 47            Cannot walk through: yes
           D4/87CE: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/87D1: 29 7E         Run Event: #$0E29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/87D3: 30 8A 91 67   Set Object ID +0
                                  ---> Object's Coords: (336,136) Z=112
                                  ---> Object will face: down-left


AREA [012] ------------------------------------------------------------>
           D4/87D7: 37            Header #$37

NPC #01--->D4/87D8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/87D9: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/87DA: 44            Cannot walk through: yes
           D4/87DB: 18 F1 C0      Palette offset: 0
                                  ---> Object: #$046
                                  ---> Movement: #$00F
           D4/87DE: 4A 11         Run Event: #$014A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/87E0: 00 91 1B 63   Set Object ID +0
                                  ---> Object's Coords: (560,216) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/87E4: 04            Object Count: 5
                                  ---> Encounter: other
           D4/87E5: 88            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: no
           D4/87E6: 40            Cannot walk through: yes
           D4/87E7: 00 F1 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/87EA: 46 11         Run Event: #$0146
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/87EC: 00 8F 1C 22   Set Object ID +0
                                  ---> Object's Coords: (480,224) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/87F0: 00 8E 1D 22   Set Object ID +0
                                  ---> Object's Coords: (464,232) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/87F4: 00 90 21 A2   Set Object ID +0
                                  ---> Object's Coords: (528,264) Z=32
                                  ---> Object will face: up-left

NPC #05--->D4/87F8: 00 91 20 A2   Set Object ID +0
                                  ---> Object's Coords: (544,256) Z=32
                                  ---> Object will face: up-left

NPC #06--->D4/87FC: 00 91 1F A2   Set Object ID +0
                                  ---> Object's Coords: (560,248) Z=32
                                  ---> Object will face: up-left

NPC #07--->D4/8800: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8801: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8802: 74            Cannot walk through: yes
           D4/8803: 03 F1 C0      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/8806: 47 11         Run Event: #$0147
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8808: 00 8F 1B 22   Set Object ID +0
                                  ---> Object's Coords: (496,216) Z=32
                                  ---> Object will face: down-right

NPC #08--->D4/880C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/880D: 08            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: no
           D4/880E: 00            Cannot walk through: no
           D4/880F: 08 F0 C0      Palette offset: 0
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/8812: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8814: 00 94 36 60   Set Object ID +0
                                  ---> Object's Coords: (640,432) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/8818: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8819: 08            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: no
           D4/881A: 00            Cannot walk through: no
           D4/881B: 24 F0 C0      Palette offset: 0
                                  ---> Object: #$009
                                  ---> Movement: #$00F
           D4/881E: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8820: 00 94 36 60   Set Object ID +0
                                  ---> Object's Coords: (640,432) Z=0
                                  ---> Object will face: down-left


AREA [013] ------------------------------------------------------------>

AREA [014] ------------------------------------------------------------>
           D4/8824: 16            Header #$16

NPC #01--->D4/8825: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8826: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8827: 55            Cannot walk through: yes
           D4/8828: 12 21 C6      Palette offset: 2
                                  ---> Object: #$044
                                  ---> Movement: #$062
           D4/882B: 8E 11         Run Event: #$018E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/882D: 00 83 3F E0   Set Object ID +0
                                  ---> Object's Coords: (112,504) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/8831: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8832: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8833: 00            Cannot walk through: no
           D4/8834: 05 F1 C0      Palette offset: 1
                                  ---> Object: #$041
                                  ---> Movement: #$00F
           D4/8837: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8839: 00 90 42 E0   Set Object ID +0
                                  ---> Object's Coords: (512,528) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/883D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/883E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/883F: 00            Cannot walk through: no
           D4/8840: 15 F1 C0      Palette offset: 1
                                  ---> Object: #$045
                                  ---> Movement: #$00F
           D4/8843: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8845: 00 90 42 E0   Set Object ID +0
                                  ---> Object's Coords: (512,528) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/8849: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/884A: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/884B: 08            Cannot walk through: no
           D4/884C: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/884F: 5A 11         Run Event: #$015A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8851: 00 89 3A E1   Set Object ID +0
                                  ---> Object's Coords: (288,464) Z=16
                                  ---> Object will face: up-right

NPC #05--->D4/8855: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8856: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8857: 40            Cannot walk through: yes
           D4/8858: 05 F0 C0      Palette offset: 1
                                  ---> Object: #$001
                                  ---> Movement: #$00F
           D4/885B: D1 12         Run Event: #$02D1
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/885D: 00 90 42 E0   Set Object ID +0
                                  ---> Object's Coords: (512,528) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/8861: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8862: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8863: 40            Cannot walk through: yes
           D4/8864: 05 F0 C0      Palette offset: 1
                                  ---> Object: #$001
                                  ---> Movement: #$00F
           D4/8867: D1 02         Run Event: #$02D1
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8869: 00 90 42 E0   Set Object ID +0
                                  ---> Object's Coords: (512,528) Z=0
                                  ---> Object will face: up-right


AREA [015] ------------------------------------------------------------>
           D4/886D: 16            Header #$16

NPC #01--->D4/886E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/886F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8870: 44            Cannot walk through: yes
           D4/8871: 00 F1 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/8874: 8F 11         Run Event: #$018F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8876: 00 8D C6 E0   Set Object ID +0
                                  ---> Object's Coords: (416,560) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/887A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/887B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/887C: 44            Cannot walk through: yes
           D4/887D: 00 F1 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/8880: 90 11         Run Event: #$0190
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8882: 00 10 3E 63   Set Object ID +0
                                  ---> Object's Coords: (512,496) Z=48
                                  ---> Object will face: down-left


AREA [016] ------------------------------------------------------------>
           D4/8886: 16            Header #$16

NPC #01--->D4/8887: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8888: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8889: 54            Cannot walk through: yes
           D4/888A: 03 01 C8      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$080
           D4/888D: 90 11         Run Event: #$0190
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/888F: 00 9A 34 20   Set Object ID +0
                                  ---> Object's Coords: (832,416) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/8893: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8894: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8895: 40            Cannot walk through: yes
           D4/8896: AB 66 EA      Palette offset: 3
                                  ---> Object: #$1AA
                                  ---> Movement: #$2A6
           D4/8899: BB 1E         Run Event: #$0EBB
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/889B: 00 1C 34 21   Set Object ID +0
                                  ---> Object's Coords: (896,416) Z=16
                                  ---> Object will face: down-right


AREA [017] ------------------------------------------------------------>
           D4/889F: 0C            Header #$0C

NPC #01--->D4/88A0: 01            Object Count: 2
                                  ---> Encounter: other
           D4/88A1: 08            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: no
           D4/88A2: 50            Cannot walk through: yes
           D4/88A3: 00 F1 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/88A6: 23 11         Run Event: #$0123
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/88A8: 00 8B 51 69   Set Object ID +0
                                  ---> Object's Coords: (368,648) Z=144
                                  ---> Object will face: down-left

NPC #02--->D4/88AC: 00 8D 54 69   Set Object ID +0
                                  ---> Object's Coords: (416,672) Z=144
                                  ---> Object will face: down-left

NPC #03--->D4/88B0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/88B1: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/88B2: 57            Cannot walk through: yes
           D4/88B3: 07 01 C8      Palette offset: 3
                                  ---> Object: #$041
                                  ---> Movement: #$080
           D4/88B6: 24 11         Run Event: #$0124
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/88B8: 00 86 5C 24   Set Object ID +0
                                  ---> Object's Coords: (192,736) Z=64
                                  ---> Object will face: down-right

NPC #04--->D4/88BC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/88BD: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/88BE: 55            Cannot walk through: yes
           D4/88BF: 07 51 C1      Palette offset: 3
                                  ---> Object: #$041
                                  ---> Movement: #$015
           D4/88C2: 25 11         Run Event: #$0125
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/88C4: 00 89 64 22   Set Object ID +0
                                  ---> Object's Coords: (288,800) Z=32
                                  ---> Object will face: down-right

NPC #05--->D4/88C8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/88C9: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/88CA: 51            Cannot walk through: yes
           D4/88CB: 0B 71 C7      Palette offset: 3
                                  ---> Object: #$042
                                  ---> Movement: #$077
           D4/88CE: 28 11         Run Event: #$0128
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/88D0: 40 8B 62 64   Set Object ID +0
                                  ---> Object's Coords: (352,784) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/88D4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/88D5: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/88D6: 50            Cannot walk through: yes
           D4/88D7: 09 71 C7      Palette offset: 1
                                  ---> Object: #$042
                                  ---> Movement: #$077
           D4/88DA: 28 11         Run Event: #$0128
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/88DC: 02 8E 75 E0   Set Object ID +2
                                  ---> Object's Coords: (464,936) Z=0
                                  ---> Object will face: up-right

NPC #07--->D4/88E0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/88E1: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/88E2: 50            Cannot walk through: yes
           D4/88E3: 14 01 C4      Palette offset: 0
                                  ---> Object: #$045
                                  ---> Movement: #$040
           D4/88E6: 29 31         Run Event: #$0129
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/88E8: 00 8D 77 60   Set Object ID +0
                                  ---> Object's Coords: (432,952) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/88EC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/88ED: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/88EE: 50            Cannot walk through: yes
           D4/88EF: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/88F2: 2C A1         Run Event: #$012C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/88F4: 00 85 55 66   Set Object ID +0
                                  ---> Object's Coords: (176,680) Z=96
                                  ---> Object will face: down-left

NPC #09--->D4/88F8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/88F9: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/88FA: 50            Cannot walk through: yes
           D4/88FB: 00 21 C6      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$062
           D4/88FE: 37 11         Run Event: #$0137
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8900: 00 94 76 62   Set Object ID +0
                                  ---> Object's Coords: (640,944) Z=32
                                  ---> Object will face: down-left

NPC #10--->D4/8904: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8905: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8906: 44            Cannot walk through: yes
           D4/8907: C3 F0 C0      Palette offset: 3
                                  ---> Object: #$030
                                  ---> Movement: #$00F
           D4/890A: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/890C: 00 08 DD 24   Set Object ID +0
                                  ---> Object's Coords: (272,744) Z=64
                                  ---> Object will face: down-right

NPC #11--->D4/8910: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8911: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8912: 44            Cannot walk through: yes
           D4/8913: 0D F0 C0      Palette offset: 1
                                  ---> Object: #$003
                                  ---> Movement: #$00F
           D4/8916: 4B 11         Run Event: #$014B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8918: 00 08 DD 24   Set Object ID +0
                                  ---> Object's Coords: (272,744) Z=64
                                  ---> Object will face: down-right

NPC #12--->D4/891C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/891D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/891E: 00            Cannot walk through: no
           D4/891F: 05 F0 C0      Palette offset: 1
                                  ---> Object: #$001
                                  ---> Movement: #$00F
           D4/8922: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8924: 00 08 DD 24   Set Object ID +0
                                  ---> Object's Coords: (272,744) Z=64
                                  ---> Object will face: down-right


AREA [018] ------------------------------------------------------------>
           D4/8928: 3D            Header #$3D

NPC #01--->D4/8929: 05            Object Count: 6
                                  ---> Encounter: other
           D4/892A: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/892B: 54            Cannot walk through: yes
           D4/892C: 2F 34 C0      Palette offset: 3
                                  ---> Object: #$10B
                                  ---> Movement: #$003
           D4/892F: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8931: 00 86 78 60   Set Object ID +0
                                  ---> Object's Coords: (192,960) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/8935: 00 84 79 E0   Set Object ID +0
                                  ---> Object's Coords: (144,968) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/8939: 00 82 73 20   Set Object ID +0
                                  ---> Object's Coords: (80,920) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/893D: 00 84 76 A0   Set Object ID +0
                                  ---> Object's Coords: (128,944) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/8941: 00 0A 6F 67   Set Object ID +0
                                  ---> Object's Coords: (336,888) Z=112
                                  ---> Object will face: down-left

NPC #06--->D4/8945: 00 0B 70 67   Set Object ID +0
                                  ---> Object's Coords: (352,896) Z=112
                                  ---> Object will face: down-left

NPC #07--->D4/8949: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/894A: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/894B: 04            Cannot walk through: no
           D4/894C: 8B F1 C0      Palette offset: 3
                                  ---> Object: #$062
                                  ---> Movement: #$00F
           D4/894F: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8951: 00 0A F0 26   Set Object ID +0
                                  ---> Object's Coords: (320,896) Z=96
                                  ---> Object will face: down-right

NPC #08--->D4/8955: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/8956: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8957: 50            Cannot walk through: yes
           D4/8958: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/895B: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/895D: 00 83 F5 63   Set Object ID +0
                                  ---> Object's Coords: (112,936) Z=48
                                  ---> Object will face: down-left

NPC #09--->D4/8961: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8962: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8963: 50            Cannot walk through: yes
           D4/8964: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/8967: 00 21         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8969: 00 85 75 60   Set Object ID +0
                                  ---> Object's Coords: (176,936) Z=0
                                  ---> Object will face: down-left


AREA [019] ------------------------------------------------------------>
           D4/896D: 60            Header #$60

NPC #01--->D4/896E: 01            Object Count: 2
                                  ---> Encounter: other
           D4/896F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8970: 50            Cannot walk through: yes
           D4/8971: 2F 34 C0      Palette offset: 3
                                  ---> Object: #$10B
                                  ---> Movement: #$003
           D4/8974: D7 1C         Run Event: #$0CD7
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8976: 00 8E 77 22   Set Object ID +0
                                  ---> Object's Coords: (464,952) Z=32
                                  ---> Object will face: down-right

NPC #02--->D4/897A: 00 90 7A A2   Set Object ID +0
                                  ---> Object's Coords: (512,976) Z=32
                                  ---> Object will face: up-left


AREA [01A] ------------------------------------------------------------>
           D4/897E: 0F            Header #$0F

NPC #01--->D4/897F: 21            Object Count: 2
                                  ---> Encounter: other
           D4/8980: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8981: 55            Cannot walk through: yes
           D4/8982: 27 95 D5      Palette offset: 3
                                  ---> Object: #$149
                                  ---> Movement: #$159
           D4/8985: 43 C0         Run Event: #$0043
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8987: 00 96 98 26   Set Object ID +0
                                  ---> Object's Coords: (704,192) Z=96
                                  ---> Object will face: down-right

NPC #02--->D4/898B: 00 9A A2 A1   Set Object ID +0
                                  ---> Object's Coords: (832,272) Z=16
                                  ---> Object will face: up-left

NPC #03--->D4/898F: 23            Object Count: 4
                                  ---> Encounter: other
           D4/8990: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8991: 54            Cannot walk through: yes
           D4/8992: CB B6 F9      Palette offset: 3
                                  ---> Object: #$1B2
                                  ---> Movement: #$39B
           D4/8995: 3E C0         Run Event: #$003E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8997: 10 95 18 65   Set Object ID +0
                                  ---> Object's Coords: (672,192) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/899B: 10 9A 20 60   Set Object ID +0
                                  ---> Object's Coords: (832,256) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/899F: 00 97 1D 62   Set Object ID +0
                                  ---> Object's Coords: (752,232) Z=32
                                  ---> Object will face: down-left

NPC #06--->D4/89A3: 00 97 9A 63   Set Object ID +0
                                  ---> Object's Coords: (736,208) Z=48
                                  ---> Object will face: down-left


AREA [01B] ------------------------------------------------------------>
           D4/89A7: 00            Header #$00

NPC #01--->D4/89A8: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/89A9: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/89AA: 54            Cannot walk through: yes
           D4/89AB: B3 E2 D0      Palette offset: 3
                                  ---> Object: #$0AC
                                  ---> Movement: #$10E
           D4/89AE: 41 C0         Run Event: #$0041
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/89B0: 00 98 4F 66   Set Object ID +0
                                  ---> Object's Coords: (784,632) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/89B4: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/89B5: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/89B6: 14            Cannot walk through: no
           D4/89B7: B7 A2 D0      Palette offset: 3
                                  ---> Object: #$0AD
                                  ---> Movement: #$10A
           D4/89BA: 40 C0         Battle Formation Pack: #$40
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/89BC: 03 98 4F 66   Set Movement ID +3, Formation Pack ID +0
                                  ---> Object's Coords: (784,632) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/89C0: 02 98 4F 66   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (784,632) Z=96
                                  ---> Object will face: down-left

NPC #04--->D4/89C4: 01 98 4F 66   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (784,632) Z=96
                                  ---> Object will face: down-left

NPC #05--->D4/89C8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/89C9: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/89CA: 08            Cannot walk through: no
           D4/89CB: AB A1 F9      Palette offset: 3
                                  ---> Object: #$06A
                                  ---> Movement: #$39A
           D4/89CE: 88 CC         Run Event: #$0C88
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/89D0: 00 96 4C 69   Set Object ID +0
                                  ---> Object's Coords: (704,608) Z=144
                                  ---> Object will face: down-left

NPC #06--->D4/89D4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/89D5: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/89D6: 08            Cannot walk through: no
           D4/89D7: 0F D3 F9      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$39D
           D4/89DA: A6 CC         Run Event: #$0CA6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/89DC: 00 90 51 6D   Set Object ID +0
                                  ---> Object's Coords: (528,648) Z=208
                                  ---> Object will face: down-left


AREA [01C] ------------------------------------------------------------>
           D4/89E0: 0D            Header #$0D

NPC #01--->D4/89E1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/89E2: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/89E3: 00            Cannot walk through: no
           D4/89E4: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/89E7: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/89E9: 00 99 76 66   Set Object ID +0
                                  ---> Object's Coords: (800,944) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/89ED: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/89EE: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/89EF: 00            Cannot walk through: no
           D4/89F0: 5F 81 C7      Palette offset: 3
                                  ---> Object: #$057
                                  ---> Movement: #$078
           D4/89F3: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/89F5: 00 9A 73 62   Set Object ID +0
                                  ---> Object's Coords: (848,920) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/89F9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/89FA: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/89FB: 50            Cannot walk through: yes
           D4/89FC: D3 C0 D5      Palette offset: 3
                                  ---> Object: #$034
                                  ---> Movement: #$15C
           D4/89FF: D6 3C         Run Event: #$0CD6
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8A01: 00 9B 71 60   Set Object ID +0
                                  ---> Object's Coords: (880,904) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/8A05: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8A06: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8A07: 00            Cannot walk through: no
           D4/8A08: FF F2 C0      Palette offset: 3
                                  ---> Object: #$0BF
                                  ---> Movement: #$00F
           D4/8A0B: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8A0D: 00 1A F3 61   Set Object ID +0
                                  ---> Object's Coords: (848,920) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/8A11: 03            Object Count: 4
                                  ---> Encounter: other
           D4/8A12: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8A13: 50            Cannot walk through: yes
           D4/8A14: 2F F5 C0      Palette offset: 3
                                  ---> Object: #$14B
                                  ---> Movement: #$00F
           D4/8A17: E5 1C         Run Event: #$0CE5
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8A19: 00 9A 6F 60   Set Object ID +0
                                  ---> Object's Coords: (848,888) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/8A1D: 20 9C 73 60   Set Object ID +0
                                  ---> Object's Coords: (912,920) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/8A21: 00 99 70 60   Set Object ID +0
                                  ---> Object's Coords: (800,896) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/8A25: 00 9C 77 60   Set Object ID +0
                                  ---> Object's Coords: (912,952) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/8A29: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8A2A: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8A2B: 50            Cannot walk through: yes
           D4/8A2C: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/8A2F: 3C 2D         Run Event: #$0D3C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8A31: 00 98 6D 60   Set Object ID +0
                                  ---> Object's Coords: (784,872) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/8A35: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8A36: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8A37: 50            Cannot walk through: yes
           D4/8A38: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/8A3B: EC 1C         Run Event: #$0CEC
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8A3D: 00 9A 73 61   Set Object ID +0
                                  ---> Object's Coords: (848,920) Z=16
                                  ---> Object will face: down-left


AREA [01D] ------------------------------------------------------------>
           D4/8A41: 52            Header #$52

NPC #01--->D4/8A42: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8A43: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8A44: 44            Cannot walk through: yes
           D4/8A45: 18 F1 C0      Palette offset: 0
                                  ---> Object: #$046
                                  ---> Movement: #$00F
           D4/8A48: 4A 11         Run Event: #$014A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8A4A: 00 91 1B 63   Set Object ID +0
                                  ---> Object's Coords: (560,216) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/8A4E: 04            Object Count: 5
                                  ---> Encounter: other
           D4/8A4F: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8A50: 40            Cannot walk through: yes
           D4/8A51: 00 F1 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/8A54: 46 11         Run Event: #$0146
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8A56: 00 8F 1C 22   Set Object ID +0
                                  ---> Object's Coords: (480,224) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/8A5A: 00 8E 1D 22   Set Object ID +0
                                  ---> Object's Coords: (464,232) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/8A5E: 00 90 21 A2   Set Object ID +0
                                  ---> Object's Coords: (528,264) Z=32
                                  ---> Object will face: up-left

NPC #05--->D4/8A62: 00 91 20 A2   Set Object ID +0
                                  ---> Object's Coords: (544,256) Z=32
                                  ---> Object will face: up-left

NPC #06--->D4/8A66: 00 91 1F A2   Set Object ID +0
                                  ---> Object's Coords: (560,248) Z=32
                                  ---> Object will face: up-left

NPC #07--->D4/8A6A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8A6B: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8A6C: 44            Cannot walk through: yes
           D4/8A6D: 00 F1 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/8A70: 47 11         Run Event: #$0147
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8A72: 00 8F 1B 22   Set Object ID +0
                                  ---> Object's Coords: (496,216) Z=32
                                  ---> Object will face: down-right

NPC #08--->D4/8A76: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8A77: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8A78: 40            Cannot walk through: yes
           D4/8A79: 40 F0 C0      Palette offset: 0
                                  ---> Object: #$010
                                  ---> Movement: #$00F
           D4/8A7C: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8A7E: 00 95 75 60   Set Object ID +0
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/8A82: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8A83: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8A84: 40            Cannot walk through: yes
           D4/8A85: 40 F0 C0      Palette offset: 0
                                  ---> Object: #$010
                                  ---> Movement: #$00F
           D4/8A88: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8A8A: 00 95 75 60   Set Object ID +0
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/8A8E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8A8F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8A90: 40            Cannot walk through: yes
           D4/8A91: 44 F0 C0      Palette offset: 0
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/8A94: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8A96: 00 95 77 60   Set Object ID +0
                                  ---> Object's Coords: (688,952) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/8A9A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8A9B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8A9C: 40            Cannot walk through: yes
           D4/8A9D: 08 F0 C0      Palette offset: 0
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/8AA0: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8AA2: 00 95 76 60   Set Object ID +0
                                  ---> Object's Coords: (672,944) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/8AA6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8AA7: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8AA8: 40            Cannot walk through: yes
           D4/8AA9: 48 F0 C0      Palette offset: 0
                                  ---> Object: #$012
                                  ---> Movement: #$00F
           D4/8AAC: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8AAE: 00 95 78 60   Set Object ID +0
                                  ---> Object's Coords: (672,960) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/8AB2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8AB3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8AB4: 40            Cannot walk through: yes
           D4/8AB5: 48 F0 C0      Palette offset: 0
                                  ---> Object: #$012
                                  ---> Movement: #$00F
           D4/8AB8: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8ABA: 00 95 78 60   Set Object ID +0
                                  ---> Object's Coords: (672,960) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/8ABE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8ABF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8AC0: 40            Cannot walk through: yes
           D4/8AC1: FC F2 C0      Palette offset: 0
                                  ---> Object: #$0BF
                                  ---> Movement: #$00F
           D4/8AC4: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8AC6: 00 97 7A E0   Set Object ID +0
                                  ---> Object's Coords: (736,976) Z=0
                                  ---> Object will face: up-right


AREA [01E] ------------------------------------------------------------>

AREA [01F] ------------------------------------------------------------>
           D4/8ACA: 48            Header #$48

NPC #01--->D4/8ACB: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/8ACC: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8ACD: 47            Cannot walk through: yes
           D4/8ACE: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/8AD1: EA 7E         Run Event: #$0EEA
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/8AD3: 00 82 5B 64   Set Object ID +0
                                  ---> Object's Coords: (80,728) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/8AD7: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/8AD8: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8AD9: 47            Cannot walk through: yes
           D4/8ADA: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/8ADD: EC 7E         Run Event: #$0EEC
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/8ADF: 20 85 61 64   Set Object ID +0
                                  ---> Object's Coords: (176,776) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/8AE3: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/8AE4: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8AE5: 47            Cannot walk through: yes
           D4/8AE6: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/8AE9: EB 7E         Run Event: #$0EEB
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/8AEB: 20 84 5E 64   Set Object ID +0
                                  ---> Object's Coords: (128,752) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/8AEF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8AF0: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8AF1: 54            Cannot walk through: yes
           D4/8AF2: 03 F1 C0      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/8AF5: ED 1E         Run Event: #$0EED
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8AF7: 00 04 5D E0   Set Object ID +0
                                  ---> Object's Coords: (144,744) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/8AFB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8AFC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8AFD: 00            Cannot walk through: no
           D4/8AFE: 03 F3 C0      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$00F
           D4/8B01: ED 0E         Run Event: #$0EED
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8B03: 00 8D 5B E0   Set Object ID +0
                                  ---> Object's Coords: (432,728) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/8B07: 01            Object Count: 2
                                  ---> Encounter: other
           D4/8B08: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8B09: 00            Cannot walk through: no
           D4/8B0A: 03 F3 C0      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$00F
           D4/8B0D: ED 0E         Run Event: #$0EED
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8B0F: 04 8D 5B E0   Set Object ID +4
                                  ---> Object's Coords: (432,728) Z=0
                                  ---> Object will face: up-right

NPC #07--->D4/8B13: 04 8D 5B E0   Set Object ID +4
                                  ---> Object's Coords: (432,728) Z=0
                                  ---> Object will face: up-right


AREA [020] ------------------------------------------------------------>
           D4/8B17: 16            Header #$16

NPC #01--->D4/8B18: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8B19: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8B1A: 44            Cannot walk through: yes
           D4/8B1B: 00 F1 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/8B1E: 59 11         Run Event: #$0159
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8B20: 00 0C 5E 62   Set Object ID +0
                                  ---> Object's Coords: (384,752) Z=32
                                  ---> Object will face: down-left


AREA [021] ------------------------------------------------------------>
           D4/8B24: 49            Header #$49

NPC #01--->D4/8B25: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8B26: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8B27: 50            Cannot walk through: yes
           D4/8B28: F8 87 C7      Palette offset: 0
                                  ---> Object: #$1FE
                                  ---> Movement: #$078
           D4/8B2B: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/8B2D: 00 85 8E 60   Set Object ID +0
                                  ---> Object's Coords: (160,112) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/8B31: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/8B32: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8B33: C7            Cannot walk through: yes
           D4/8B34: DE 07 C1      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$010
           D4/8B37: 29 7E         Run Event: #$0E29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/8B39: 30 84 8C 63   Set Object ID +0
                                  ---> Object's Coords: (128,96) Z=48
                                  ---> Object will face: down-left


AREA [022] ------------------------------------------------------------>
           D4/8B3D: 0C            Header #$0C

NPC #01--->D4/8B3E: 01            Object Count: 2
                                  ---> Encounter: other
           D4/8B3F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8B40: 40            Cannot walk through: yes
           D4/8B41: B4 70 C7      Palette offset: 0
                                  ---> Object: #$02D
                                  ---> Movement: #$077
           D4/8B44: CB 11         Run Event: #$01CB
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8B46: 00 94 45 A0   Set Object ID +0
                                  ---> Object's Coords: (656,552) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/8B4A: 20 95 37 20   Set Object ID +0
                                  ---> Object's Coords: (688,440) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/8B4E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8B4F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8B50: 40            Cannot walk through: yes
           D4/8B51: B4 00 E9      Palette offset: 0
                                  ---> Object: #$02D
                                  ---> Movement: #$290
           D4/8B54: CD 11         Run Event: #$01CD
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8B56: 00 8B 52 A0   Set Object ID +0
                                  ---> Object's Coords: (352,656) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/8B5A: 01            Object Count: 2
                                  ---> Encounter: other
           D4/8B5B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8B5C: 74            Cannot walk through: yes
           D4/8B5D: B4 00 C8      Palette offset: 0
                                  ---> Object: #$02D
                                  ---> Movement: #$080
           D4/8B60: CE 11         Run Event: #$01CE
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8B62: 00 8C 41 20   Set Object ID +0
                                  ---> Object's Coords: (400,520) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/8B66: 00 16 36 20   Set Object ID +0
                                  ---> Object's Coords: (704,432) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/8B6A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8B6B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8B6C: D4            Cannot walk through: yes
           D4/8B6D: B4 20 C6      Palette offset: 0
                                  ---> Object: #$02D
                                  ---> Movement: #$062
           D4/8B70: CE 11         Run Event: #$01CE
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8B72: 20 8E 56 E0   Set Object ID +0
                                  ---> Object's Coords: (448,688) Z=0
                                  ---> Object will face: up-right

NPC #07--->D4/8B76: 01            Object Count: 2
                                  ---> Encounter: other
           D4/8B77: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8B78: 44            Cannot walk through: yes
           D4/8B79: 05 71 C7      Palette offset: 1
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/8B7C: E3 11         Run Event: #$01E3
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8B7E: 00 11 51 A0   Set Object ID +0
                                  ---> Object's Coords: (560,648) Z=0
                                  ---> Object will face: up-left

NPC #08--->D4/8B82: 21 12 50 A0   Set Object ID +1
                                  ---> Object's Coords: (576,640) Z=0
                                  ---> Object will face: up-left

NPC #09--->D4/8B86: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8B87: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8B88: 00            Cannot walk through: no
           D4/8B89: 03 F1 C0      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/8B8C: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8B8E: 00 87 73 E0   Set Object ID +0
                                  ---> Object's Coords: (240,920) Z=0
                                  ---> Object will face: up-right

NPC #10--->D4/8B92: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8B93: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8B94: 44            Cannot walk through: yes
           D4/8B95: 74 50 C1      Palette offset: 0
                                  ---> Object: #$01D
                                  ---> Movement: #$015
           D4/8B98: D6 31         Run Event: #$01D6
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8B9A: 00 95 3A E0   Set Object ID +0
                                  ---> Object's Coords: (672,464) Z=0
                                  ---> Object will face: up-right

NPC #11--->D4/8B9E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8B9F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8BA0: F0            Cannot walk through: yes
           D4/8BA1: B4 70 C7      Palette offset: 0
                                  ---> Object: #$02D
                                  ---> Movement: #$077
           D4/8BA4: D7 11         Run Event: #$01D7
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8BA6: 02 8B 49 20   Set Object ID +2
                                  ---> Object's Coords: (368,584) Z=0
                                  ---> Object will face: down-right

NPC #12--->D4/8BAA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8BAB: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8BAC: 40            Cannot walk through: yes
           D4/8BAD: 50 70 C7      Palette offset: 0
                                  ---> Object: #$014
                                  ---> Movement: #$077
           D4/8BB0: A5 23         Run Event: #$03A5
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8BB2: 00 0E 3A 20   Set Object ID +0
                                  ---> Object's Coords: (448,464) Z=0
                                  ---> Object will face: down-right

NPC #13--->D4/8BB6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8BB7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8BB8: 00            Cannot walk through: no
           D4/8BB9: 68 F0 C0      Palette offset: 0
                                  ---> Object: #$01A
                                  ---> Movement: #$00F
           D4/8BBC: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8BBE: 00 90 76 60   Set Object ID +0
                                  ---> Object's Coords: (512,944) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/8BC2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8BC3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8BC4: C0            Cannot walk through: yes
           D4/8BC5: 68 70 C7      Palette offset: 0
                                  ---> Object: #$01A
                                  ---> Movement: #$077
           D4/8BC8: A4 13         Run Event: #$03A4
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8BCA: 00 0D BD 60   Set Object ID +0
                                  ---> Object's Coords: (432,488) Z=0
                                  ---> Object will face: down-left

NPC #15--->D4/8BCE: 01            Object Count: 2
                                  ---> Encounter: other
           D4/8BCF: 08            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: no
           D4/8BD0: 40            Cannot walk through: yes
           D4/8BD1: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/8BD4: 0C 2E         Run Event: #$0E0C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8BD6: 00 8E 43 20   Set Object ID +0
                                  ---> Object's Coords: (464,536) Z=0
                                  ---> Object will face: down-right

NPC #16--->D4/8BDA: 20 92 4D 20   Set Object ID +0
                                  ---> Object's Coords: (592,616) Z=0
                                  ---> Object will face: down-right

NPC #17--->D4/8BDE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8BDF: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8BE0: 08            Cannot walk through: no
           D4/8BE1: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/8BE4: EF 1E         Run Event: #$0EEF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8BE6: 00 95 3E 60   Set Object ID +0
                                  ---> Object's Coords: (672,496) Z=0
                                  ---> Object will face: down-left


AREA [023] ------------------------------------------------------------>
           D4/8BEA: 50            Header #$50

NPC #01--->D4/8BEB: 03            Object Count: 4
                                  ---> Encounter: other
           D4/8BEC: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8BED: 00            Cannot walk through: no
           D4/8BEE: 8B 00 CB      Palette offset: 3
                                  ---> Object: #$022
                                  ---> Movement: #$0B0
           D4/8BF1: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8BF3: 00 83 B1 6A   Set Object ID +0
                                  ---> Object's Coords: (112,392) Z=160
                                  ---> Object will face: down-left

NPC #02--->D4/8BF7: 00 85 AD 6C   Set Object ID +0
                                  ---> Object's Coords: (176,360) Z=192
                                  ---> Object will face: down-left

NPC #03--->D4/8BFB: 00 82 B1 6F   Set Object ID +0
                                  ---> Object's Coords: (80,392) Z=240
                                  ---> Object will face: down-left

NPC #04--->D4/8BFF: 00 04 B2 6F   Set Object ID +0
                                  ---> Object's Coords: (128,400) Z=240
                                  ---> Object will face: down-left

NPC #05--->D4/8C03: 23            Object Count: 4
                                  ---> Encounter: other
           D4/8C04: 4C            Increase movement speed by: 12
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8C05: 50            Cannot walk through: yes
           D4/8C06: 6B 04 CB      Palette offset: 3
                                  ---> Object: #$11A
                                  ---> Movement: #$0B0
           D4/8C09: 2E C2         Run Event: #$022E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8C0B: 10 83 31 29   Set Object ID +0
                                  ---> Object's Coords: (112,392) Z=144
                                  ---> Object will face: down-right

NPC #06--->D4/8C0F: 10 85 2D 6B   Set Object ID +0
                                  ---> Object's Coords: (176,360) Z=176
                                  ---> Object will face: down-left

NPC #07--->D4/8C13: 10 82 31 6F   Set Object ID +0
                                  ---> Object's Coords: (80,392) Z=240
                                  ---> Object will face: down-left

NPC #08--->D4/8C17: 10 04 32 6E   Set Object ID +0
                                  ---> Object's Coords: (128,400) Z=224
                                  ---> Object will face: down-left

NPC #09--->D4/8C1B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8C1C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8C1D: 40            Cannot walk through: yes
           D4/8C1E: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/8C21: 4A 79         Run Event: #$094A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/8C23: 00 86 2A 6C   Set Object ID +0
                                  ---> Object's Coords: (192,336) Z=192
                                  ---> Object will face: down-left

NPC #10--->D4/8C27: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8C28: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8C29: 40            Cannot walk through: yes
           D4/8C2A: DF 27 EB      Palette offset: 3
                                  ---> Object: #$1F7
                                  ---> Movement: #$2B2
           D4/8C2D: 14 7A         Run Event: #$0A14
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/8C2F: 00 01 32 65   Set Object ID +0
                                  ---> Object's Coords: (32,400) Z=80
                                  ---> Object will face: down-left

NPC #11--->D4/8C33: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8C34: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8C35: 40            Cannot walk through: yes
           D4/8C36: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/8C39: 13 7A         Run Event: #$0A13
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/8C3B: 00 81 32 65   Set Object ID +0
                                  ---> Object's Coords: (32,400) Z=80
                                  ---> Object will face: down-left


AREA [024] ------------------------------------------------------------>
           D4/8C3F: 46            Header #$46

NPC #01--->D4/8C40: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8C41: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8C42: 44            Cannot walk through: yes
           D4/8C43: 63 F4 C0      Palette offset: 3
                                  ---> Object: #$118
                                  ---> Movement: #$00F
           D4/8C46: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8C48: 00 85 72 6C   Set Object ID +0
                                  ---> Object's Coords: (160,912) Z=192
                                  ---> Object will face: down-left

NPC #02--->D4/8C4C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8C4D: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8C4E: 00            Cannot walk through: no
           D4/8C4F: 97 F1 C0      Palette offset: 3
                                  ---> Object: #$065
                                  ---> Movement: #$00F
           D4/8C52: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8C54: 00 85 70 2B   Set Object ID +0
                                  ---> Object's Coords: (160,896) Z=176
                                  ---> Object will face: down-right

NPC #03--->D4/8C58: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/8C59: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8C5A: 40            Cannot walk through: yes
           D4/8C5B: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/8C5E: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/8C60: 00 88 F2 6D   Set Object ID +0
                                  ---> Object's Coords: (256,912) Z=208
                                  ---> Object will face: down-left


AREA [025] ------------------------------------------------------------>
           D4/8C64: 5D            Header #$5D

NPC #01--->D4/8C65: 23            Object Count: 4
                                  ---> Encounter: other
           D4/8C66: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8C67: 50            Cannot walk through: yes
           D4/8C68: 33 02 D9      Palette offset: 3
                                  ---> Object: #$08C
                                  ---> Movement: #$190
           D4/8C6B: 34 A0         Run Event: #$0034
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/8C6D: 00 0F A3 6A   Set Object ID +0
                                  ---> Object's Coords: (496,280) Z=160
                                  ---> Object will face: down-left

NPC #02--->D4/8C71: 00 0F A3 6A   Set Object ID +0
                                  ---> Object's Coords: (496,280) Z=160
                                  ---> Object will face: down-left

NPC #03--->D4/8C75: 00 0F A3 6A   Set Object ID +0
                                  ---> Object's Coords: (496,280) Z=160
                                  ---> Object will face: down-left

NPC #04--->D4/8C79: 00 0F A3 6A   Set Object ID +0
                                  ---> Object's Coords: (496,280) Z=160
                                  ---> Object will face: down-left

NPC #05--->D4/8C7D: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/8C7E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8C7F: 50            Cannot walk through: yes
           D4/8C80: 6B 04 D9      Palette offset: 3
                                  ---> Object: #$11A
                                  ---> Movement: #$190
           D4/8C83: 2E C2         Battle Formation Pack: #$2E
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/8C85: 00 90 29 61   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (528,328) Z=16
                                  ---> Object will face: down-left

NPC #06--->D4/8C89: 00 8D 2C E5   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (416,352) Z=80
                                  ---> Object will face: up-right

NPC #07--->D4/8C8D: 00 91 27 63   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (560,312) Z=48
                                  ---> Object will face: down-left

NPC #08--->D4/8C91: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8C92: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8C93: 00            Cannot walk through: no
           D4/8C94: 27 03 D9      Palette offset: 3
                                  ---> Object: #$0C9
                                  ---> Movement: #$190
           D4/8C97: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8C99: 00 90 22 6B   Set Object ID +0
                                  ---> Object's Coords: (512,272) Z=176
                                  ---> Object will face: down-left

NPC #09--->D4/8C9D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8C9E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8C9F: 40            Cannot walk through: yes
           D4/8CA0: 93 00 D9      Palette offset: 3
                                  ---> Object: #$024
                                  ---> Movement: #$190
           D4/8CA3: 31 19         Run Event: #$0931
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8CA5: 00 8F 21 6A   Set Object ID +0
                                  ---> Object's Coords: (496,264) Z=160
                                  ---> Object will face: down-left


AREA [026] ------------------------------------------------------------>
           D4/8CA9: 3C            Header #$3C

NPC #01--->D4/8CAA: 23            Object Count: 4
                                  ---> Encounter: other
           D4/8CAB: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8CAC: 40            Cannot walk through: yes
           D4/8CAD: 47 02 D9      Palette offset: 3
                                  ---> Object: #$091
                                  ---> Movement: #$190
           D4/8CB0: 30 C2         Run Event: #$0230
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8CB2: 01 0E 50 66   Set Object ID +1
                                  ---> Object's Coords: (448,640) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/8CB6: 01 0E 50 66   Set Object ID +1
                                  ---> Object's Coords: (448,640) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/8CBA: 01 0E 50 66   Set Object ID +1
                                  ---> Object's Coords: (448,640) Z=96
                                  ---> Object will face: down-left

NPC #04--->D4/8CBE: 01 0E 50 66   Set Object ID +1
                                  ---> Object's Coords: (448,640) Z=96
                                  ---> Object will face: down-left

NPC #05--->D4/8CC2: 03            Object Count: 4
                                  ---> Encounter: other
           D4/8CC3: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8CC4: 00            Cannot walk through: no
           D4/8CC5: 8B 00 D9      Palette offset: 3
                                  ---> Object: #$022
                                  ---> Movement: #$190
           D4/8CC8: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8CCA: 00 80 80 6A   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=160
                                  ---> Object will face: down-left

NPC #06--->D4/8CCE: 00 80 80 6A   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=160
                                  ---> Object will face: down-left

NPC #07--->D4/8CD2: 00 80 80 6F   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=240
                                  ---> Object will face: down-left

NPC #08--->D4/8CD6: 00 80 80 6F   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=240
                                  ---> Object will face: down-left

NPC #09--->D4/8CDA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8CDB: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8CDC: 00            Cannot walk through: no
           D4/8CDD: CB 00 D9      Palette offset: 3
                                  ---> Object: #$032
                                  ---> Movement: #$190
           D4/8CE0: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8CE2: 08 8B CB 25   Set Object ID +8
                                  ---> Object's Coords: (368,600) Z=80
                                  ---> Object will face: down-right

NPC #10--->D4/8CE6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8CE7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8CE8: 00            Cannot walk through: no
           D4/8CE9: B3 00 D9      Palette offset: 3
                                  ---> Object: #$02C
                                  ---> Movement: #$190
           D4/8CEC: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8CEE: 00 8C 4C 65   Set Object ID +0
                                  ---> Object's Coords: (384,608) Z=80
                                  ---> Object will face: down-left

NPC #11--->D4/8CF2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8CF3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8CF4: 00            Cannot walk through: no
           D4/8CF5: 23 03 D9      Palette offset: 3
                                  ---> Object: #$0C8
                                  ---> Movement: #$190
           D4/8CF8: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8CFA: 00 90 22 60   Set Object ID +0
                                  ---> Object's Coords: (512,272) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/8CFE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8CFF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8D00: 40            Cannot walk through: yes
           D4/8D01: 93 00 D9      Palette offset: 3
                                  ---> Object: #$024
                                  ---> Movement: #$190
           D4/8D04: 31 19         Run Event: #$0931
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8D06: 00 8F 21 6A   Set Object ID +0
                                  ---> Object's Coords: (496,264) Z=160
                                  ---> Object will face: down-left


AREA [027] ------------------------------------------------------------>
           D4/8D0A: 09            Header #$09

NPC #01--->D4/8D0B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8D0C: 60            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8D0D: 40            Cannot walk through: yes
           D4/8D0E: 1A C2 F7      Palette offset: 2
                                  ---> Object: #$086
                                  ---> Movement: #$37C
           D4/8D11: 70 1A         Run Event: #$0A70
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8D13: 00 0D 75 44   Set Object ID +0
                                  ---> Object's Coords: (432,936) Z=64
                                  ---> Object will face: down

NPC #02--->D4/8D17: 01            Object Count: 2
                                  ---> Encounter: other
           D4/8D18: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8D19: 00            Cannot walk through: no
           D4/8D1A: FE 13 CA      Palette offset: 2
                                  ---> Object: #$0FF
                                  ---> Movement: #$0A1
           D4/8D1D: 71 AA         Run Event: #$0A71
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/8D1F: 00 0D 75 44   Set Object ID +0
                                  ---> Object's Coords: (432,936) Z=64
                                  ---> Object will face: down

NPC #03--->D4/8D23: 20 0D 75 44   Set Object ID +0
                                  ---> Object's Coords: (432,936) Z=64
                                  ---> Object will face: down

NPC #04--->D4/8D27: 23            Object Count: 4
                                  ---> Encounter: other
           D4/8D28: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8D29: 50            Cannot walk through: yes
           D4/8D2A: 67 45 EE      Palette offset: 3
                                  ---> Object: #$159
                                  ---> Movement: #$2E4
           D4/8D2D: 30 C2         Run Event: #$0230
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8D2F: 00 8E 78 22   Set Object ID +0
                                  ---> Object's Coords: (448,960) Z=32
                                  ---> Object will face: down-right

NPC #05--->D4/8D33: 11 8F 78 A2   Set Object ID +1
                                  ---> Object's Coords: (480,960) Z=32
                                  ---> Object will face: up-left

NPC #06--->D4/8D37: 02 8B 7A 25   Set Object ID +2
                                  ---> Object's Coords: (352,976) Z=80
                                  ---> Object will face: down-right

NPC #07--->D4/8D3B: 03 8D 78 A5   Set Object ID +3
                                  ---> Object's Coords: (416,960) Z=80
                                  ---> Object will face: up-left


AREA [028] ------------------------------------------------------------>
           D4/8D3F: 20            Header #$20

NPC #01--->D4/8D40: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/8D41: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8D42: 50            Cannot walk through: yes
           D4/8D43: 59 F4 EB      Palette offset: 1
                                  ---> Object: #$116
                                  ---> Movement: #$2BF
           D4/8D46: 32 C0         Battle Formation Pack: #$32
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/8D48: 00 8E 77 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (464,952) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/8D4C: 00 8E 75 24   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (464,936) Z=64
                                  ---> Object will face: down-right

NPC #03--->D4/8D50: 00 8B 7A E5   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (352,976) Z=80
                                  ---> Object will face: up-right


AREA [029] ------------------------------------------------------------>
           D4/8D54: 27            Header #$27

NPC #01--->D4/8D55: 03            Object Count: 4
                                  ---> Encounter: other
           D4/8D56: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8D57: 48            Cannot walk through: yes
           D4/8D58: 2B 03 C0      Palette offset: 3
                                  ---> Object: #$0CA
                                  ---> Movement: #$000
           D4/8D5B: 0E C5         Battle Formation Pack: #$0E
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/8D5D: 00 98 8F 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (784,120) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/8D61: 00 95 99 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (688,200) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/8D65: 00 9C 93 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (912,152) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/8D69: 00 9A 9F 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (848,248) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/8D6D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8D6E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8D6F: 00            Cannot walk through: no
           D4/8D70: 57 05 C0      Palette offset: 3
                                  ---> Object: #$155
                                  ---> Movement: #$000
           D4/8D73: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8D75: 00 01 68 64   Set Object ID +0
                                  ---> Object's Coords: (32,832) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/8D79: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8D7A: 08            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: no
           D4/8D7B: 48            Cannot walk through: yes
           D4/8D7C: 13 03 C0      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$000
           D4/8D7F: 1E C5         Run Event: #$051E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8D81: 00 9D 99 60   Set Object ID +0
                                  ---> Object's Coords: (944,200) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/8D85: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8D86: C3            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8D87: 40            Cannot walk through: yes
           D4/8D88: FF D3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00D
           D4/8D8B: 1F 15         Run Event: #$051F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8D8D: 00 9B 0E 60   Set Object ID +0
                                  ---> Object's Coords: (864,112) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/8D91: 08            Object Count: 9
                                  ---> Encounter: other
           D4/8D92: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8D93: 48            Cannot walk through: yes
           D4/8D94: 0B 03 C0      Palette offset: 3
                                  ---> Object: #$0C2
                                  ---> Movement: #$000
           D4/8D97: 0D C5         Run Event: #$050D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8D99: 00 95 95 60   Set Object ID +0
                                  ---> Object's Coords: (688,168) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/8D9D: 00 99 8D 60   Set Object ID +0
                                  ---> Object's Coords: (816,104) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/8DA1: 00 98 93 60   Set Object ID +0
                                  ---> Object's Coords: (784,152) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/8DA5: 00 96 9B 60   Set Object ID +0
                                  ---> Object's Coords: (720,216) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/8DA9: 00 97 9D 60   Set Object ID +0
                                  ---> Object's Coords: (752,232) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/8DAD: 00 9B 95 60   Set Object ID +0
                                  ---> Object's Coords: (880,168) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/8DB1: 00 99 9D 60   Set Object ID +0
                                  ---> Object's Coords: (816,232) Z=0
                                  ---> Object will face: down-left

NPC #15--->D4/8DB5: 00 97 95 60   Set Object ID +0
                                  ---> Object's Coords: (752,168) Z=0
                                  ---> Object will face: down-left

NPC #16--->D4/8DB9: 00 9A 97 60   Set Object ID +0
                                  ---> Object's Coords: (848,184) Z=0
                                  ---> Object will face: down-left


AREA [02A] ------------------------------------------------------------>
           D4/8DBD: 20            Header #$20

NPC #01--->D4/8DBE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8DBF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8DC0: 00            Cannot walk through: no
           D4/8DC1: 33 F0 C0      Palette offset: 3
                                  ---> Object: #$00C
                                  ---> Movement: #$00F
           D4/8DC4: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8DC6: 00 96 3D 64   Set Object ID +0
                                  ---> Object's Coords: (720,488) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/8DCA: 03            Object Count: 4
                                  ---> Encounter: other
           D4/8DCB: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8DCC: 40            Cannot walk through: yes
           D4/8DCD: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/8DD0: 0F CA         Run Event: #$0A0F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8DD2: 00 18 42 64   Set Object ID +0
                                  ---> Object's Coords: (768,528) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/8DD6: 00 18 41 64   Set Object ID +0
                                  ---> Object's Coords: (784,520) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/8DDA: 00 15 42 64   Set Object ID +0
                                  ---> Object's Coords: (672,528) Z=64
                                  ---> Object will face: down-left

NPC #05--->D4/8DDE: 00 14 41 64   Set Object ID +0
                                  ---> Object's Coords: (656,520) Z=64
                                  ---> Object will face: down-left


AREA [02B] ------------------------------------------------------------>
           D4/8DE2: 16            Header #$16

NPC #01--->D4/8DE3: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/8DE4: 49            Increase movement speed by: 9
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8DE5: 54            Cannot walk through: yes
           D4/8DE6: 6B A4 E0      Palette offset: 3
                                  ---> Object: #$11A
                                  ---> Movement: #$20A
           D4/8DE9: 2E C0         Battle Formation Pack: #$2E
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/8DEB: 00 9C 71 25   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (912,904) Z=80
                                  ---> Object will face: down-right

NPC #02--->D4/8DEF: 01 9C 73 20   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (912,920) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/8DF3: 02 9D 75 A0   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (944,936) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/8DF7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8DF8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8DF9: 00            Cannot walk through: no
           D4/8DFA: CB 00 C0      Palette offset: 3
                                  ---> Object: #$032
                                  ---> Movement: #$000
           D4/8DFD: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8DFF: 00 1D 71 25   Set Object ID +0
                                  ---> Object's Coords: (944,904) Z=80
                                  ---> Object will face: down-right

NPC #05--->D4/8E03: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8E04: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8E05: F0            Cannot walk through: yes
           D4/8E06: E3 07 C0      Palette offset: 3
                                  ---> Object: #$1F8
                                  ---> Movement: #$000
           D4/8E09: 2B C5         Run Event: #$052B
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8E0B: 00 9A 6E 60   Set Object ID +0
                                  ---> Object's Coords: (832,880) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/8E0F: 05            Object Count: 6
                                  ---> Encounter: other
           D4/8E10: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8E11: 08            Cannot walk through: no
           D4/8E12: FF D3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00D
           D4/8E15: 24 25         Run Event: #$0524
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8E17: 00 98 66 65   Set Object ID +0
                                  ---> Object's Coords: (768,816) Z=80
                                  ---> Object will face: down-left

NPC #07--->D4/8E1B: 20 99 68 65   Set Object ID +0
                                  ---> Object's Coords: (800,832) Z=80
                                  ---> Object will face: down-left

NPC #08--->D4/8E1F: 40 9A 6A 65   Set Object ID +0
                                  ---> Object's Coords: (832,848) Z=80
                                  ---> Object will face: down-left

NPC #09--->D4/8E23: 60 9B 6C 65   Set Object ID +0
                                  ---> Object's Coords: (864,864) Z=80
                                  ---> Object will face: down-left

NPC #10--->D4/8E27: 80 9C 6E 65   Set Object ID +0
                                  ---> Object's Coords: (896,880) Z=80
                                  ---> Object will face: down-left

NPC #11--->D4/8E2B: A0 9D 70 65   Set Object ID +0
                                  ---> Object's Coords: (928,896) Z=80
                                  ---> Object will face: down-left


AREA [02C] ------------------------------------------------------------>
           D4/8E2F: 0C            Header #$0C

NPC #01--->D4/8E30: 01            Object Count: 2
                                  ---> Encounter: other
           D4/8E31: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8E32: C0            Cannot walk through: yes
           D4/8E33: 04 71 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/8E36: 2D 11         Run Event: #$012D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8E38: 20 87 16 A2   Set Object ID +0
                                  ---> Object's Coords: (224,176) Z=32
                                  ---> Object will face: up-left

NPC #02--->D4/8E3C: 01 87 10 E2   Set Object ID +1
                                  ---> Object's Coords: (224,128) Z=32
                                  ---> Object will face: up-right

NPC #03--->D4/8E40: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8E41: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8E42: 76            Cannot walk through: yes
           D4/8E43: D1 01 C8      Palette offset: 1
                                  ---> Object: #$074
                                  ---> Movement: #$080
           D4/8E46: 32 11         Run Event: #$0132
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8E48: 00 85 12 62   Set Object ID +0
                                  ---> Object's Coords: (160,144) Z=32
                                  ---> Object will face: down-left


AREA [02D] ------------------------------------------------------------>
           D4/8E4C: 0C            Header #$0C

NPC #01--->D4/8E4D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8E4E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8E4F: 56            Cannot walk through: yes
           D4/8E50: 14 61 C1      Palette offset: 0
                                  ---> Object: #$045
                                  ---> Movement: #$016
           D4/8E53: 2F 11         Run Event: #$012F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8E55: 00 86 2D 63   Set Object ID +0
                                  ---> Object's Coords: (208,360) Z=48
                                  ---> Object will face: down-left


AREA [02E] ------------------------------------------------------------>
           D4/8E59: 0C            Header #$0C

NPC #01--->D4/8E5A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8E5B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8E5C: C0            Cannot walk through: yes
           D4/8E5D: 09 71 C7      Palette offset: 1
                                  ---> Object: #$042
                                  ---> Movement: #$077
           D4/8E60: 3A 11         Run Event: #$013A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8E62: 00 8F 43 60   Set Object ID +0
                                  ---> Object's Coords: (496,536) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/8E66: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8E67: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8E68: 76            Cannot walk through: yes
           D4/8E69: 07 01 C8      Palette offset: 3
                                  ---> Object: #$041
                                  ---> Movement: #$080
           D4/8E6C: 34 11         Run Event: #$0134
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8E6E: 00 8F 3F 20   Set Object ID +0
                                  ---> Object's Coords: (496,504) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/8E72: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8E73: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8E74: 40            Cannot walk through: yes
           D4/8E75: 71 13 FD      Palette offset: 1
                                  ---> Object: #$0DC
                                  ---> Movement: #$3D1
           D4/8E78: 12 1E         Run Event: #$0E12
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8E7A: 00 0F 3D 20   Set Object ID +0
                                  ---> Object's Coords: (496,488) Z=0
                                  ---> Object will face: down-right


AREA [02F] ------------------------------------------------------------>
           D4/8E7E: 0C            Header #$0C

NPC #01--->D4/8E7F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8E80: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8E81: 40            Cannot walk through: yes
           D4/8E82: 24 F0 C0      Palette offset: 0
                                  ---> Object: #$009
                                  ---> Movement: #$00F
           D4/8E85: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8E87: 00 83 6D 60   Set Object ID +0
                                  ---> Object's Coords: (112,872) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/8E8B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8E8C: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8E8D: 40            Cannot walk through: yes
           D4/8E8E: 0C 71 C7      Palette offset: 0
                                  ---> Object: #$043
                                  ---> Movement: #$077
           D4/8E91: 52 11         Run Event: #$0152
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8E93: 00 8F 92 62   Set Object ID +0
                                  ---> Object's Coords: (480,144) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/8E97: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8E98: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8E99: 48            Cannot walk through: yes
           D4/8E9A: F8 F3 C0      Palette offset: 0
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/8E9D: 22 21         Run Event: #$0122
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8E9F: 00 8E 13 62   Set Object ID +0
                                  ---> Object's Coords: (464,152) Z=32
                                  ---> Object will face: down-left


AREA [030] ------------------------------------------------------------>
           D4/8EA3: 2D            Header #$2D

NPC #01--->D4/8EA4: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/8EA5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8EA6: 40            Cannot walk through: yes
           D4/8EA7: 79 E1 C0      Palette offset: 1
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/8EAA: 4A 75         Run Event: #$054A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/8EAC: 4A 9D 43 63   Set Object ID +10
                                  ---> Object's Coords: (944,536) Z=48
                                  ---> Object will face: down-left


AREA [031] ------------------------------------------------------------>
           D4/8EB0: 16            Header #$16

NPC #01--->D4/8EB1: 01            Object Count: 2
                                  ---> Encounter: other
           D4/8EB2: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8EB3: 40            Cannot walk through: yes
           D4/8EB4: 04 71 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/8EB7: 21 11         Run Event: #$0121
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8EB9: 03 84 DB 60   Set Object ID +3
                                  ---> Object's Coords: (144,728) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/8EBD: 60 07 56 60   Set Object ID +0
                                  ---> Object's Coords: (224,688) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/8EC1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8EC2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8EC3: 40            Cannot walk through: yes
           D4/8EC4: 3A 82 C7      Palette offset: 2
                                  ---> Object: #$08E
                                  ---> Movement: #$078
           D4/8EC7: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/8EC9: 00 85 D1 60   Set Object ID +0
                                  ---> Object's Coords: (176,648) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/8ECD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8ECE: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8ECF: 40            Cannot walk through: yes
           D4/8ED0: CA 07 D9      Palette offset: 2
                                  ---> Object: #$1F2
                                  ---> Movement: #$190
           D4/8ED3: 5F 11         Run Event: #$015F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8ED5: 00 89 5B 60   Set Object ID +0
                                  ---> Object's Coords: (304,728) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/8ED9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8EDA: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/8EDB: 48            Cannot walk through: yes
           D4/8EDC: F8 F3 C0      Palette offset: 0
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/8EDF: 21 21         Run Event: #$0121
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8EE1: 00 84 5C 60   Set Object ID +0
                                  ---> Object's Coords: (128,736) Z=0
                                  ---> Object will face: down-left


AREA [032] ------------------------------------------------------------>
           D4/8EE5: 2D            Header #$2D

NPC #01--->D4/8EE6: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/8EE7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8EE8: 40            Cannot walk through: yes
           D4/8EE9: 79 E1 C0      Palette offset: 1
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/8EEC: 5C 75         Run Event: #$055C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/8EEE: 4E 9D 43 63   Set Object ID +14
                                  ---> Object's Coords: (944,536) Z=48
                                  ---> Object will face: down-left


AREA [033] ------------------------------------------------------------>
           D4/8EF2: 0C            Header #$0C

NPC #01--->D4/8EF3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8EF4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8EF5: F6            Cannot walk through: yes
           D4/8EF6: 0D 01 C8      Palette offset: 1
                                  ---> Object: #$043
                                  ---> Movement: #$080
           D4/8EF9: 33 11         Run Event: #$0133
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8EFB: 60 8F 58 E0   Set Object ID +0
                                  ---> Object's Coords: (480,704) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/8EFF: 01            Object Count: 2
                                  ---> Encounter: other
           D4/8F00: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8F01: C0            Cannot walk through: yes
           D4/8F02: 0D 71 C7      Palette offset: 1
                                  ---> Object: #$043
                                  ---> Movement: #$077
           D4/8F05: 28 11         Run Event: #$0128
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8F07: 01 0F 55 A0   Set Object ID +1
                                  ---> Object's Coords: (496,680) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/8F0B: 22 0F 54 20   Set Object ID +2
                                  ---> Object's Coords: (480,672) Z=0
                                  ---> Object will face: down-right


AREA [034] ------------------------------------------------------------>
           D4/8F0F: 47            Header #$47

NPC #01--->D4/8F10: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8F11: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8F12: C0            Cannot walk through: yes
           D4/8F13: 9D F6 CD      Palette offset: 1
                                  ---> Object: #$1A7
                                  ---> Movement: #$0DF
           D4/8F16: E9 12         Run Event: #$02E9
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8F18: 00 88 7A A3   Set Object ID +0
                                  ---> Object's Coords: (256,976) Z=48
                                  ---> Object will face: up-left

NPC #02--->D4/8F1C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8F1D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8F1E: F7            Cannot walk through: yes
           D4/8F1F: 05 01 C8      Palette offset: 1
                                  ---> Object: #$041
                                  ---> Movement: #$080
           D4/8F22: E9 12         Run Event: #$02E9
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8F24: 00 06 7E 62   Set Object ID +0
                                  ---> Object's Coords: (192,1008) Z=32
                                  ---> Object will face: down-left


AREA [035] ------------------------------------------------------------>
           D4/8F28: 48            Header #$48

NPC #01--->D4/8F29: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/8F2A: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8F2B: 47            Cannot walk through: yes
           D4/8F2C: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/8F2F: F8 7E         Run Event: #$0EF8
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/8F31: 20 8F AA 63   Set Object ID +0
                                  ---> Object's Coords: (480,336) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/8F35: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/8F36: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8F37: 47            Cannot walk through: yes
           D4/8F38: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/8F3B: F9 7E         Run Event: #$0EF9
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/8F3D: 20 92 2A 65   Set Object ID +0
                                  ---> Object's Coords: (576,336) Z=80
                                  ---> Object will face: down-left

NPC #03--->D4/8F41: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8F42: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8F43: 55            Cannot walk through: yes
           D4/8F44: E7 71 C7      Palette offset: 3
                                  ---> Object: #$079
                                  ---> Movement: #$077
           D4/8F47: F6 1E         Run Event: #$0EF6
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8F49: 00 90 2B A0   Set Object ID +0
                                  ---> Object's Coords: (528,344) Z=0
                                  ---> Object will face: up-left


AREA [036] ------------------------------------------------------------>
           D4/8F4D: 06            Header #$06

NPC #01--->D4/8F4E: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/8F4F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8F50: 50            Cannot walk through: yes
           D4/8F51: 8B 01 CA      Palette offset: 3
                                  ---> Object: #$062
                                  ---> Movement: #$0A0
           D4/8F54: AD CD         Battle Formation Pack: #$AD
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/8F56: 00 81 32 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (32,400) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/8F5A: 00 82 30 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (64,384) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/8F5E: 00 83 2E 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (96,368) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/8F62: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/8F63: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8F64: 50            Cannot walk through: yes
           D4/8F65: 9B 00 CA      Palette offset: 3
                                  ---> Object: #$026
                                  ---> Movement: #$0A0
           D4/8F68: B0 CD         Battle Formation Pack: #$B0
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/8F6A: 00 8B 47 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (368,568) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/8F6E: 00 8C 45 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (400,552) Z=0
                                  ---> Object will face: up-left

NPC #06--->D4/8F72: 00 8D 43 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (432,536) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/8F76: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8F77: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8F78: 00            Cannot walk through: no
           D4/8F79: 01 01 CA      Palette offset: 1
                                  ---> Object: #$040
                                  ---> Movement: #$0A0
           D4/8F7C: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8F7E: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/8F82: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8F83: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8F84: 00            Cannot walk through: no
           D4/8F85: C9 00 CA      Palette offset: 1
                                  ---> Object: #$032
                                  ---> Movement: #$0A0
           D4/8F88: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8F8A: 00 8B 43 A0   Set Object ID +0
                                  ---> Object's Coords: (368,536) Z=0
                                  ---> Object will face: up-left

NPC #09--->D4/8F8E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8F8F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8F90: 08            Cannot walk through: no
           D4/8F91: 17 00 CA      Palette offset: 3
                                  ---> Object: #$005
                                  ---> Movement: #$0A0
           D4/8F94: B2 CD         Run Event: #$0DB2
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8F96: 00 8B 43 20   Set Object ID +0
                                  ---> Object's Coords: (368,536) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/8F9A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8F9B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8F9C: 00            Cannot walk through: no
           D4/8F9D: 13 13 CA      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$0A1
           D4/8FA0: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/8FA2: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [037] ------------------------------------------------------------>

AREA [038] ------------------------------------------------------------>
           D4/8FA6: 5C            Header #$5C

NPC #01--->D4/8FA7: 01            Object Count: 2
                                  ---> Encounter: other
           D4/8FA8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8FA9: 54            Cannot walk through: yes
           D4/8FAA: 25 94 C3      Palette offset: 1
                                  ---> Object: #$109
                                  ---> Movement: #$039
           D4/8FAD: 2F CC         Run Event: #$0C2F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8FAF: 00 85 AE E1   Set Object ID +0
                                  ---> Object's Coords: (160,368) Z=16
                                  ---> Object will face: up-right

NPC #02--->D4/8FB3: 00 8C A2 61   Set Object ID +0
                                  ---> Object's Coords: (384,272) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/8FB7: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/8FB8: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8FB9: 54            Cannot walk through: yes
           D4/8FBA: 3D 04 C3      Palette offset: 1
                                  ---> Object: #$10F
                                  ---> Movement: #$030
           D4/8FBD: 0C C0         Run Event: #$000C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8FBF: 00 86 26 E5   Set Object ID +0
                                  ---> Object's Coords: (192,304) Z=80
                                  ---> Object will face: up-right


AREA [039] ------------------------------------------------------------>
           D4/8FC3: 5C            Header #$5C

NPC #01--->D4/8FC4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8FC5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8FC6: 54            Cannot walk through: yes
           D4/8FC7: 25 94 C3      Palette offset: 1
                                  ---> Object: #$109
                                  ---> Movement: #$039
           D4/8FCA: 2F CC         Run Event: #$0C2F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8FCC: 00 85 EF E2   Set Object ID +0
                                  ---> Object's Coords: (176,888) Z=32
                                  ---> Object will face: up-right

NPC #02--->D4/8FD0: 23            Object Count: 4
                                  ---> Encounter: other
           D4/8FD1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8FD2: 74            Cannot walk through: yes
           D4/8FD3: 3C 14 C3      Palette offset: 0
                                  ---> Object: #$10F
                                  ---> Movement: #$031
           D4/8FD6: 0C C0         Run Event: #$000C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8FD8: 01 86 64 E9   Set Object ID +1
                                  ---> Object's Coords: (192,800) Z=144
                                  ---> Object will face: up-right

NPC #03--->D4/8FDC: 01 84 67 E9   Set Object ID +1
                                  ---> Object's Coords: (144,824) Z=144
                                  ---> Object will face: up-right

NPC #04--->D4/8FE0: 10 8A 5E EB   Set Object ID +0
                                  ---> Object's Coords: (320,752) Z=176
                                  ---> Object will face: up-right

NPC #05--->D4/8FE4: 1D 8E 68 25   Set Object ID +13
                                  ---> Object's Coords: (448,832) Z=80
                                  ---> Object will face: down-right

NPC #06--->D4/8FE8: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/8FE9: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/8FEA: 74            Cannot walk through: yes
           D4/8FEB: 3C D4 D5      Palette offset: 0
                                  ---> Object: #$10F
                                  ---> Movement: #$15D
           D4/8FEE: 0C C0         Run Event: #$000C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8FF0: 10 8E 66 29   Set Object ID +0
                                  ---> Object's Coords: (448,816) Z=144
                                  ---> Object will face: down-right


AREA [03A] ------------------------------------------------------------>
           D4/8FF4: 5C            Header #$5C

NPC #01--->D4/8FF5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/8FF6: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/8FF7: 54            Cannot walk through: yes
           D4/8FF8: 25 94 C3      Palette offset: 1
                                  ---> Object: #$109
                                  ---> Movement: #$039
           D4/8FFB: 2F CC         Run Event: #$0C2F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/8FFD: 00 95 A7 E1   Set Object ID +0
                                  ---> Object's Coords: (688,312) Z=16
                                  ---> Object will face: up-right

NPC #02--->D4/9001: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/9002: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9003: F4            Cannot walk through: yes
           D4/9004: 3D D4 C3      Palette offset: 1
                                  ---> Object: #$10F
                                  ---> Movement: #$03D
           D4/9007: 0C C0         Battle Formation Pack: #$0C
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/9009: 10 94 22 65   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (640,272) Z=80
                                  ---> Object will face: down-left

NPC #03--->D4/900D: 10 95 1F 65   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (688,248) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/9011: 10 97 1C 65   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (736,224) Z=80
                                  ---> Object will face: down-left


AREA [03B] ------------------------------------------------------------>
           D4/9015: 25            Header #$25

NPC #01--->D4/9016: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9017: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9018: 50            Cannot walk through: yes
           D4/9019: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/901C: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/901E: 11 9F DC 6A   Set Object ID +1
                                  ---> Object's Coords: (992,736) Z=160
                                  ---> Object will face: down-left

NPC #02--->D4/9022: 21            Object Count: 2
                                  ---> Encounter: other
           D4/9023: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9024: 54            Cannot walk through: yes
           D4/9025: 4B 24 D1      Palette offset: 3
                                  ---> Object: #$112
                                  ---> Movement: #$112
           D4/9028: 0E C0         Run Event: #$000E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/902A: 00 9D 64 64   Set Object ID +0
                                  ---> Object's Coords: (928,800) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/902E: 10 98 51 69   Set Object ID +0
                                  ---> Object's Coords: (784,648) Z=144
                                  ---> Object will face: down-left

NPC #04--->D4/9032: 23            Object Count: 4
                                  ---> Encounter: other
           D4/9033: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9034: 50            Cannot walk through: yes
           D4/9035: 3C 04 DB      Palette offset: 0
                                  ---> Object: #$10F
                                  ---> Movement: #$1B0
           D4/9038: 0C C0         Run Event: #$000C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/903A: 00 98 60 E4   Set Object ID +0
                                  ---> Object's Coords: (768,768) Z=64
                                  ---> Object will face: up-right

NPC #05--->D4/903E: 00 99 5D 24   Set Object ID +0
                                  ---> Object's Coords: (816,744) Z=64
                                  ---> Object will face: down-right

NPC #06--->D4/9042: 00 9B 60 64   Set Object ID +0
                                  ---> Object's Coords: (864,768) Z=64
                                  ---> Object will face: down-left

NPC #07--->D4/9046: 00 99 63 A4   Set Object ID +0
                                  ---> Object's Coords: (816,792) Z=64
                                  ---> Object will face: up-left


AREA [03C] ------------------------------------------------------------>
           D4/904A: 45            Header #$45

NPC #01--->D4/904B: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/904C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/904D: 50            Cannot walk through: yes
           D4/904E: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/9051: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9053: 20 83 A7 67   Set Object ID +0
                                  ---> Object's Coords: (112,312) Z=112
                                  ---> Object will face: down-left

NPC #02--->D4/9057: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9058: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9059: 50            Cannot walk through: yes
           D4/905A: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/905D: 34 7C         Run Event: #$0C34
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/905F: A5 91 B1 66   Set Object ID +5
                                  ---> Object's Coords: (560,392) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/9063: 24            Object Count: 5
                                  ---> Encounter: other
           D4/9064: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9065: 54            Cannot walk through: yes
           D4/9066: 3C A4 C3      Palette offset: 0
                                  ---> Object: #$10F
                                  ---> Movement: #$03A
           D4/9069: 0C C0         Run Event: #$000C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/906B: 00 88 2D 64   Set Object ID +0
                                  ---> Object's Coords: (272,360) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/906F: 00 8B 2D 67   Set Object ID +0
                                  ---> Object's Coords: (368,360) Z=112
                                  ---> Object will face: down-left

NPC #05--->D4/9073: 00 88 27 67   Set Object ID +0
                                  ---> Object's Coords: (272,312) Z=112
                                  ---> Object will face: down-left

NPC #06--->D4/9077: 00 8B 27 6A   Set Object ID +0
                                  ---> Object's Coords: (368,312) Z=160
                                  ---> Object will face: down-left

NPC #07--->D4/907B: 11 8E 2D 6A   Set Object ID +1
                                  ---> Object's Coords: (464,360) Z=160
                                  ---> Object will face: down-left


AREA [03D] ------------------------------------------------------------>
           D4/907F: 29            Header #$29

NPC #01--->D4/9080: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9081: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9082: F0            Cannot walk through: yes
           D4/9083: 2E F1 C0      Palette offset: 2
                                  ---> Object: #$04B
                                  ---> Movement: #$00F
           D4/9086: 2C 1E         Run Event: #$0E2C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9088: 00 90 2D 62   Set Object ID +0
                                  ---> Object's Coords: (528,360) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/908C: 20 8F 2A 22   Set Object ID +0
                                  ---> Object's Coords: (480,336) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/9090: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9091: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9092: F4            Cannot walk through: yes
           D4/9093: 2F F1 C0      Palette offset: 3
                                  ---> Object: #$04B
                                  ---> Movement: #$00F
           D4/9096: 2C 1E         Run Event: #$0E2C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9098: 40 90 33 22   Set Object ID +0
                                  ---> Object's Coords: (528,408) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/909C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/909D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/909E: F0            Cannot walk through: yes
           D4/909F: 2E F1 C0      Palette offset: 2
                                  ---> Object: #$04B
                                  ---> Movement: #$00F
           D4/90A2: 2C 1E         Run Event: #$0E2C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/90A4: 60 8E 2E A2   Set Object ID +0
                                  ---> Object's Coords: (448,368) Z=32
                                  ---> Object will face: up-left

NPC #05--->D4/90A8: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/90A9: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/90AA: F0            Cannot walk through: yes
           D4/90AB: 5A F0 C0      Palette offset: 2
                                  ---> Object: #$016
                                  ---> Movement: #$00F
           D4/90AE: 30 1E         Battle Formation Pack: #$30
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/90B0: 00 92 30 E2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (576,384) Z=32
                                  ---> Object will face: up-right

NPC #06--->D4/90B4: 20 8F 2D A2   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (496,360) Z=32
                                  ---> Object will face: up-left

NPC #07--->D4/90B8: 40 91 34 A2   Set Movement ID +0, Formation Pack ID +64
                                  ---> Object's Coords: (544,416) Z=32
                                  ---> Object will face: up-left

NPC #08--->D4/90BC: 01            Object Count: 2
                                  ---> Encounter: other
           D4/90BD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/90BE: F0            Cannot walk through: yes
           D4/90BF: 5E 74 C7      Palette offset: 2
                                  ---> Object: #$117
                                  ---> Movement: #$077
           D4/90C2: 34 CE         Battle Formation Pack: #$34
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/90C4: 00 92 A7 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (592,312) Z=32
                                  ---> Object will face: down-left

NPC #09--->D4/90C8: 00 93 A8 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (608,320) Z=32
                                  ---> Object will face: down-left

NPC #10--->D4/90CC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/90CD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/90CE: 40            Cannot walk through: yes
           D4/90CF: E0 F0 C0      Palette offset: 0
                                  ---> Object: #$038
                                  ---> Movement: #$00F
           D4/90D2: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/90D4: 00 9C 50 E2   Set Object ID +0
                                  ---> Object's Coords: (896,640) Z=32
                                  ---> Object will face: up-right

NPC #11--->D4/90D8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/90D9: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/90DA: 40            Cannot walk through: yes
           D4/90DB: 38 F1 C0      Palette offset: 0
                                  ---> Object: #$04E
                                  ---> Movement: #$00F
           D4/90DE: 33 1E         Run Event: #$0E33
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/90E0: 00 90 2E E2   Set Object ID +0
                                  ---> Object's Coords: (512,368) Z=32
                                  ---> Object will face: up-right

NPC #12--->D4/90E4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/90E5: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/90E6: 00            Cannot walk through: no
           D4/90E7: 44 F0 C0      Palette offset: 0
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/90EA: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/90EC: 00 9C 55 E2   Set Object ID +0
                                  ---> Object's Coords: (912,680) Z=32
                                  ---> Object will face: up-right

NPC #13--->D4/90F0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/90F1: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/90F2: 00            Cannot walk through: no
           D4/90F3: 54 F0 C0      Palette offset: 0
                                  ---> Object: #$015
                                  ---> Movement: #$00F
           D4/90F6: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/90F8: 00 9C 4F E2   Set Object ID +0
                                  ---> Object's Coords: (912,632) Z=32
                                  ---> Object will face: up-right


AREA [03E] ------------------------------------------------------------>
           D4/90FC: 1F            Header #$1F

NPC #01--->D4/90FD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/90FE: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/90FF: 50            Cannot walk through: yes
           D4/9100: F6 87 C7      Palette offset: 2
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/9103: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/9105: 00 86 D7 64   Set Object ID +0
                                  ---> Object's Coords: (208,696) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/9109: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/910A: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/910B: 50            Cannot walk through: yes
           D4/910C: 71 73 F9      Palette offset: 1
                                  ---> Object: #$0DC
                                  ---> Movement: #$397
           D4/910F: 3A 2C         Run Event: #$0C3A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9111: 00 8C D8 24   Set Object ID +0
                                  ---> Object's Coords: (384,704) Z=64
                                  ---> Object will face: down-right


AREA [03F] ------------------------------------------------------------>

AREA [040] ------------------------------------------------------------>
           D4/9115: 52            Header #$52

NPC #01--->D4/9116: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9117: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9118: 40            Cannot walk through: yes
           D4/9119: C0 C1 D7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$17C
           D4/911C: A7 12         Run Event: #$02A7
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/911E: 00 8E 47 E4   Set Object ID +0
                                  ---> Object's Coords: (464,568) Z=64
                                  ---> Object will face: up-right

NPC #02--->D4/9122: 22 8F 48 E4   Set Object ID +2
                                  ---> Object's Coords: (480,576) Z=64
                                  ---> Object will face: up-right

NPC #03--->D4/9126: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9127: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9128: 40            Cannot walk through: yes
           D4/9129: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/912C: AC 12         Run Event: #$02AC
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/912E: 01 95 47 24   Set Object ID +1
                                  ---> Object's Coords: (688,568) Z=64
                                  ---> Object will face: down-right

NPC #04--->D4/9132: 23 96 46 24   Set Object ID +3
                                  ---> Object's Coords: (704,560) Z=64
                                  ---> Object will face: down-right

NPC #05--->D4/9136: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9137: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9138: 57            Cannot walk through: yes
           D4/9139: CB 01 C8      Palette offset: 3
                                  ---> Object: #$072
                                  ---> Movement: #$080
           D4/913C: B9 12         Run Event: #$02B9
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/913E: 00 85 52 20   Set Object ID +0
                                  ---> Object's Coords: (160,656) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/9142: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9143: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9144: 40            Cannot walk through: yes
           D4/9145: C4 71 C7      Palette offset: 0
                                  ---> Object: #$071
                                  ---> Movement: #$077
           D4/9148: AB 12         Run Event: #$02AB
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/914A: 00 96 43 25   Set Object ID +0
                                  ---> Object's Coords: (720,536) Z=80
                                  ---> Object will face: down-right

NPC #07--->D4/914E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/914F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9150: 40            Cannot walk through: yes
           D4/9151: CC A1 D7      Palette offset: 0
                                  ---> Object: #$073
                                  ---> Movement: #$17A
           D4/9154: AA 12         Run Event: #$02AA
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9156: 00 95 46 25   Set Object ID +0
                                  ---> Object's Coords: (672,560) Z=80
                                  ---> Object will face: down-right

NPC #08--->D4/915A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/915B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/915C: 40            Cannot walk through: yes
           D4/915D: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/9160: AE 12         Run Event: #$02AE
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9162: 00 95 45 25   Set Object ID +0
                                  ---> Object's Coords: (688,552) Z=80
                                  ---> Object will face: down-right

NPC #09--->D4/9166: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9167: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9168: 44            Cannot walk through: yes
           D4/9169: D0 B1 D7      Palette offset: 0
                                  ---> Object: #$074
                                  ---> Movement: #$17B
           D4/916C: A9 12         Run Event: #$02A9
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/916E: 00 94 47 25   Set Object ID +0
                                  ---> Object's Coords: (656,568) Z=80
                                  ---> Object will face: down-right

NPC #10--->D4/9172: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9173: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9174: 40            Cannot walk through: yes
           D4/9175: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/9178: BA 12         Run Event: #$02BA
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/917A: 00 98 4A A4   Set Object ID +0
                                  ---> Object's Coords: (768,592) Z=64
                                  ---> Object will face: up-left

NPC #11--->D4/917E: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/917F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9180: 40            Cannot walk through: yes
           D4/9181: 04 F0 C0      Palette offset: 0
                                  ---> Object: #$001
                                  ---> Movement: #$00F
           D4/9184: 00 11         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/9186: 00 95 75 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/918A: 01 95 76 60   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (672,944) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/918E: 02 95 77 60   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (688,952) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/9192: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9193: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9194: 40            Cannot walk through: yes
           D4/9195: 10 F0 C0      Palette offset: 0
                                  ---> Object: #$004
                                  ---> Movement: #$00F
           D4/9198: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/919A: 00 95 78 60   Set Object ID +0
                                  ---> Object's Coords: (672,960) Z=0
                                  ---> Object will face: down-left

NPC #15--->D4/919E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/919F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/91A0: 40            Cannot walk through: yes
           D4/91A1: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/91A4: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/91A6: 00 90 3E 66   Set Object ID +0
                                  ---> Object's Coords: (512,496) Z=96
                                  ---> Object will face: down-left

NPC #16--->D4/91AA: 01            Object Count: 2
                                  ---> Encounter: other
           D4/91AB: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/91AC: 00            Cannot walk through: no
           D4/91AD: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/91B0: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/91B2: 00 90 3E 66   Set Object ID +0
                                  ---> Object's Coords: (512,496) Z=96
                                  ---> Object will face: down-left

NPC #17--->D4/91B6: 00 90 3E 66   Set Object ID +0
                                  ---> Object's Coords: (512,496) Z=96
                                  ---> Object will face: down-left


AREA [041] ------------------------------------------------------------>
           D4/91BA: 0C            Header #$0C

NPC #01--->D4/91BB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/91BC: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/91BD: 44            Cannot walk through: yes
           D4/91BE: C3 71 C7      Palette offset: 3
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/91C1: B2 12         Run Event: #$02B2
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/91C3: 00 95 41 E0   Set Object ID +0
                                  ---> Object's Coords: (688,520) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/91C7: 01            Object Count: 2
                                  ---> Encounter: other
           D4/91C8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/91C9: 40            Cannot walk through: yes
           D4/91CA: C0 91 D7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$179
           D4/91CD: B2 12         Run Event: #$02B2
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/91CF: C2 96 50 E0   Set Object ID +2
                                  ---> Object's Coords: (704,640) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/91D3: 22 8B 59 E0   Set Object ID +2
                                  ---> Object's Coords: (368,712) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/91D7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/91D8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/91D9: 44            Cannot walk through: yes
           D4/91DA: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/91DD: B9 12         Run Event: #$02B9
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/91DF: 02 94 51 E0   Set Object ID +2
                                  ---> Object's Coords: (656,648) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/91E3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/91E4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/91E5: 40            Cannot walk through: yes
           D4/91E6: 04 71 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/91E9: C3 12         Run Event: #$02C3
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/91EB: 00 96 49 E1   Set Object ID +0
                                  ---> Object's Coords: (720,584) Z=16
                                  ---> Object will face: up-right

NPC #06--->D4/91EF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/91F0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/91F1: 40            Cannot walk through: yes
           D4/91F2: 04 71 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/91F5: B0 12         Run Event: #$02B0
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/91F7: 21 96 48 E1   Set Object ID +1
                                  ---> Object's Coords: (704,576) Z=16
                                  ---> Object will face: up-right

NPC #07--->D4/91FB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/91FC: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/91FD: 40            Cannot walk through: yes
           D4/91FE: 04 71 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/9201: B0 12         Run Event: #$02B0
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9203: C0 11 4D E0   Set Object ID +0
                                  ---> Object's Coords: (560,616) Z=0
                                  ---> Object will face: up-right

NPC #08--->D4/9207: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9208: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9209: 40            Cannot walk through: yes
           D4/920A: 04 91 D7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$179
           D4/920D: B0 12         Run Event: #$02B0
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/920F: A3 8F 4E E0   Set Object ID +3
                                  ---> Object's Coords: (480,624) Z=0
                                  ---> Object will face: up-right

NPC #09--->D4/9213: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9214: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9215: 40            Cannot walk through: yes
           D4/9216: 04 11 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$071
           D4/9219: B0 12         Run Event: #$02B0
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/921B: E4 90 50 E0   Set Object ID +4
                                  ---> Object's Coords: (512,640) Z=0
                                  ---> Object will face: up-right

NPC #10--->D4/921F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9220: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9221: 40            Cannot walk through: yes
           D4/9222: D0 11 C7      Palette offset: 0
                                  ---> Object: #$074
                                  ---> Movement: #$071
           D4/9225: C2 12         Run Event: #$02C2
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9227: 00 13 49 E0   Set Object ID +0
                                  ---> Object's Coords: (624,584) Z=0
                                  ---> Object will face: up-right

NPC #11--->D4/922B: 01            Object Count: 2
                                  ---> Encounter: other
           D4/922C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/922D: 40            Cannot walk through: yes
           D4/922E: C0 71 C7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$077
           D4/9231: B0 12         Run Event: #$02B0
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9233: 00 91 4D E0   Set Object ID +0
                                  ---> Object's Coords: (560,616) Z=0
                                  ---> Object will face: up-right

NPC #12--->D4/9237: 02 16 48 E1   Set Object ID +2
                                  ---> Object's Coords: (704,576) Z=16
                                  ---> Object will face: up-right

NPC #13--->D4/923B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/923C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/923D: 40            Cannot walk through: yes
           D4/923E: C4 71 C7      Palette offset: 0
                                  ---> Object: #$071
                                  ---> Movement: #$077
           D4/9241: C1 12         Run Event: #$02C1
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9243: 00 12 47 E0   Set Object ID +0
                                  ---> Object's Coords: (592,568) Z=0
                                  ---> Object will face: up-right


AREA [042] ------------------------------------------------------------>
           D4/9247: 5E            Header #$5E

NPC #01--->D4/9248: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9249: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/924A: 00            Cannot walk through: no
           D4/924B: 23 00 C0      Palette offset: 3
                                  ---> Object: #$008
                                  ---> Movement: #$000
           D4/924E: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9250: 00 97 54 20   Set Object ID +0
                                  ---> Object's Coords: (736,672) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/9254: 04            Object Count: 5
                                  ---> Encounter: other
           D4/9255: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9256: 00            Cannot walk through: no
           D4/9257: 1B 04 C0      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$000
           D4/925A: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/925C: 00 97 5A A0   Set Object ID +0
                                  ---> Object's Coords: (736,720) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/9260: 00 97 5B A0   Set Object ID +0
                                  ---> Object's Coords: (752,728) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/9264: 00 98 5C A0   Set Object ID +0
                                  ---> Object's Coords: (768,736) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/9268: 00 98 5D A0   Set Object ID +0
                                  ---> Object's Coords: (784,744) Z=0
                                  ---> Object will face: up-left

NPC #06--->D4/926C: 00 99 5E A0   Set Object ID +0
                                  ---> Object's Coords: (800,752) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/9270: 04            Object Count: 5
                                  ---> Encounter: other
           D4/9271: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9272: 00            Cannot walk through: no
           D4/9273: 03 04 C0      Palette offset: 3
                                  ---> Object: #$100
                                  ---> Movement: #$000
           D4/9276: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9278: 00 98 57 A0   Set Object ID +0
                                  ---> Object's Coords: (784,696) Z=0
                                  ---> Object will face: up-left

NPC #08--->D4/927C: 00 99 58 A0   Set Object ID +0
                                  ---> Object's Coords: (800,704) Z=0
                                  ---> Object will face: up-left

NPC #09--->D4/9280: 00 99 59 A0   Set Object ID +0
                                  ---> Object's Coords: (816,712) Z=0
                                  ---> Object will face: up-left

NPC #10--->D4/9284: 00 9A 5A A0   Set Object ID +0
                                  ---> Object's Coords: (832,720) Z=0
                                  ---> Object will face: up-left

NPC #11--->D4/9288: 00 9A 5B A0   Set Object ID +0
                                  ---> Object's Coords: (848,728) Z=0
                                  ---> Object will face: up-left

NPC #12--->D4/928C: 04            Object Count: 5
                                  ---> Encounter: other
           D4/928D: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/928E: 00            Cannot walk through: no
           D4/928F: E7 00 C0      Palette offset: 3
                                  ---> Object: #$039
                                  ---> Movement: #$000
           D4/9292: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9294: 00 9A 54 A0   Set Object ID +0
                                  ---> Object's Coords: (832,672) Z=0
                                  ---> Object will face: up-left

NPC #13--->D4/9298: 00 9A 55 A0   Set Object ID +0
                                  ---> Object's Coords: (848,680) Z=0
                                  ---> Object will face: up-left

NPC #14--->D4/929C: 00 9B 56 A0   Set Object ID +0
                                  ---> Object's Coords: (864,688) Z=0
                                  ---> Object will face: up-left

NPC #15--->D4/92A0: 00 9B 57 A0   Set Object ID +0
                                  ---> Object's Coords: (880,696) Z=0
                                  ---> Object will face: up-left

NPC #16--->D4/92A4: 00 9C 58 A0   Set Object ID +0
                                  ---> Object's Coords: (896,704) Z=0
                                  ---> Object will face: up-left

NPC #17--->D4/92A8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/92A9: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/92AA: 00            Cannot walk through: no
           D4/92AB: 0F 00 C0      Palette offset: 3
                                  ---> Object: #$003
                                  ---> Movement: #$000
           D4/92AE: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/92B0: 00 18 6F 20   Set Object ID +0
                                  ---> Object's Coords: (784,888) Z=0
                                  ---> Object will face: down-right


AREA [043] ------------------------------------------------------------>
           D4/92B4: 19            Header #$19

NPC #01--->D4/92B5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/92B6: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/92B7: C0            Cannot walk through: yes
           D4/92B8: 9A 81 C7      Palette offset: 2
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/92BB: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/92BD: 00 97 9E 60   Set Object ID +0
                                  ---> Object's Coords: (736,240) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/92C1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/92C2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/92C3: 40            Cannot walk through: yes
           D4/92C4: 8B 11 CA      Palette offset: 3
                                  ---> Object: #$062
                                  ---> Movement: #$0A1
           D4/92C7: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/92C9: 00 91 0F 63   Set Object ID +0
                                  ---> Object's Coords: (560,120) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/92CD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/92CE: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/92CF: 40            Cannot walk through: yes
           D4/92D0: 90 11 CA      Palette offset: 0
                                  ---> Object: #$064
                                  ---> Movement: #$0A1
           D4/92D3: 96 8D         Run Event: #$0D96
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/92D5: 00 94 21 60   Set Object ID +0
                                  ---> Object's Coords: (656,264) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/92D9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/92DA: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/92DB: 50            Cannot walk through: yes
           D4/92DC: 05 01 CA      Palette offset: 1
                                  ---> Object: #$041
                                  ---> Movement: #$0A0
           D4/92DF: 97 1D         Run Event: #$0D97
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/92E1: 00 93 21 20   Set Object ID +0
                                  ---> Object's Coords: (624,264) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/92E5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/92E6: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/92E7: 00            Cannot walk through: no
           D4/92E8: A3 01 CA      Palette offset: 3
                                  ---> Object: #$068
                                  ---> Movement: #$0A0
           D4/92EB: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/92ED: 00 91 0F 23   Set Object ID +0
                                  ---> Object's Coords: (560,120) Z=48
                                  ---> Object will face: down-right

NPC #06--->D4/92F1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/92F2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/92F3: 00            Cannot walk through: no
           D4/92F4: 0F 13 CA      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$0A1
           D4/92F7: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/92F9: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/92FD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/92FE: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/92FF: 40            Cannot walk through: yes
           D4/9300: 71 13 CA      Palette offset: 1
                                  ---> Object: #$0DC
                                  ---> Movement: #$0A1
           D4/9303: 51 17         Run Event: #$0751
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9305: 00 93 1C 60   Set Object ID +0
                                  ---> Object's Coords: (608,224) Z=0
                                  ---> Object will face: down-left


AREA [044] ------------------------------------------------------------>
           D4/9309: 26            Header #$26

NPC #01--->D4/930A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/930B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/930C: 08            Cannot walk through: no
           D4/930D: 47 01 CA      Palette offset: 3
                                  ---> Object: #$051
                                  ---> Movement: #$0A0
           D4/9310: 22 C6         Run Event: #$0622
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9312: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9316: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9317: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9318: 40            Cannot walk through: yes
           D4/9319: 8B 11 CA      Palette offset: 3
                                  ---> Object: #$062
                                  ---> Movement: #$0A1
           D4/931C: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/931E: 00 8D 10 20   Set Object ID +0
                                  ---> Object's Coords: (416,128) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/9322: 00 82 1A 20   Set Object ID +0
                                  ---> Object's Coords: (64,208) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/9326: 05            Object Count: 6
                                  ---> Encounter: other
           D4/9327: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9328: 08            Cannot walk through: no
           D4/9329: 0B 33 CA      Palette offset: 3
                                  ---> Object: #$0C2
                                  ---> Movement: #$0A3
           D4/932C: 24 C6         Run Event: #$0624
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/932E: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/9332: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/9336: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/933A: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/933E: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/9342: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/9346: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9347: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9348: 00            Cannot walk through: no
           D4/9349: A3 01 CA      Palette offset: 3
                                  ---> Object: #$068
                                  ---> Movement: #$0A0
           D4/934C: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/934E: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/9352: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/9356: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9357: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9358: 00            Cannot walk through: no
           D4/9359: 43 01 CA      Palette offset: 3
                                  ---> Object: #$050
                                  ---> Movement: #$0A0
           D4/935C: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/935E: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/9362: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9363: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9364: 00            Cannot walk through: no
           D4/9365: 01 01 CA      Palette offset: 1
                                  ---> Object: #$040
                                  ---> Movement: #$0A0
           D4/9368: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/936A: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [045] ------------------------------------------------------------>
           D4/936E: 3E            Header #$3E

NPC #01--->D4/936F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9370: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9371: 00            Cannot walk through: no
           D4/9372: 01 01 CA      Palette offset: 1
                                  ---> Object: #$040
                                  ---> Movement: #$0A0
           D4/9375: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9377: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/937B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/937C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/937D: 00            Cannot walk through: no
           D4/937E: 83 01 CA      Palette offset: 3
                                  ---> Object: #$060
                                  ---> Movement: #$0A0
           D4/9381: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9383: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/9387: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9388: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9389: 08            Cannot walk through: no
           D4/938A: 2B 33 CA      Palette offset: 3
                                  ---> Object: #$0CA
                                  ---> Movement: #$0A3
           D4/938D: 9F CD         Run Event: #$0D9F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/938F: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/9393: 08            Object Count: 9
                                  ---> Encounter: other
           D4/9394: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9395: 08            Cannot walk through: no
           D4/9396: 0B 33 CA      Palette offset: 3
                                  ---> Object: #$0C2
                                  ---> Movement: #$0A3
           D4/9399: A0 CD         Run Event: #$0DA0
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/939B: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/939F: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/93A3: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/93A7: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/93AB: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/93AF: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/93B3: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/93B7: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/93BB: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/93BF: 04            Object Count: 5
                                  ---> Encounter: other
           D4/93C0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/93C1: 00            Cannot walk through: no
           D4/93C2: 43 E1 C2      Palette offset: 3
                                  ---> Object: #$050
                                  ---> Movement: #$02E
           D4/93C5: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/93C7: 00 88 04 60   Set Object ID +0
                                  ---> Object's Coords: (256,32) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/93CB: 00 89 04 60   Set Object ID +0
                                  ---> Object's Coords: (288,32) Z=0
                                  ---> Object will face: down-left

NPC #15--->D4/93CF: 00 8A 04 60   Set Object ID +0
                                  ---> Object's Coords: (320,32) Z=0
                                  ---> Object will face: down-left

NPC #16--->D4/93D3: 00 89 04 60   Set Object ID +0
                                  ---> Object's Coords: (288,32) Z=0
                                  ---> Object will face: down-left

NPC #17--->D4/93D7: 00 8A 04 60   Set Object ID +0
                                  ---> Object's Coords: (320,32) Z=0
                                  ---> Object will face: down-left


AREA [046] ------------------------------------------------------------>
           D4/93DB: 52            Header #$52

NPC #01--->D4/93DC: 03            Object Count: 4
                                  ---> Encounter: other
           D4/93DD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/93DE: 00            Cannot walk through: no
           D4/93DF: 4B E4 CA      Palette offset: 3
                                  ---> Object: #$112
                                  ---> Movement: #$0AE
           D4/93E2: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/93E4: 00 87 8E 61   Set Object ID +0
                                  ---> Object's Coords: (224,112) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/93E8: 00 87 8F 61   Set Object ID +0
                                  ---> Object's Coords: (240,120) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/93EC: 00 88 90 61   Set Object ID +0
                                  ---> Object's Coords: (256,128) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/93F0: 00 88 91 61   Set Object ID +0
                                  ---> Object's Coords: (272,136) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/93F4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/93F5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/93F6: 00            Cannot walk through: no
           D4/93F7: 1B B4 E5      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$25B
           D4/93FA: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/93FC: 00 83 16 60   Set Object ID +0
                                  ---> Object's Coords: (96,176) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/9400: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9401: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9402: 00            Cannot walk through: no
           D4/9403: 7F F2 CA      Palette offset: 3
                                  ---> Object: #$09F
                                  ---> Movement: #$0AF
           D4/9406: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9408: 00 8D 1F 60   Set Object ID +0
                                  ---> Object's Coords: (432,248) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/940C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/940D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/940E: 00            Cannot walk through: no
           D4/940F: 0B D4 E5      Palette offset: 3
                                  ---> Object: #$102
                                  ---> Movement: #$25D
           D4/9412: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9414: 00 8D 9C 62   Set Object ID +0
                                  ---> Object's Coords: (416,224) Z=32
                                  ---> Object will face: down-left

NPC #08--->D4/9418: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9419: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/941A: 00            Cannot walk through: no
           D4/941B: 27 E4 E5      Palette offset: 3
                                  ---> Object: #$109
                                  ---> Movement: #$25E
           D4/941E: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9420: 00 89 9C 22   Set Object ID +0
                                  ---> Object's Coords: (288,224) Z=32
                                  ---> Object will face: down-right

NPC #09--->D4/9424: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9425: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9426: 00            Cannot walk through: no
           D4/9427: 43 04 DD      Palette offset: 3
                                  ---> Object: #$110
                                  ---> Movement: #$1D0
           D4/942A: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/942C: 00 84 1D 20   Set Object ID +0
                                  ---> Object's Coords: (144,232) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/9430: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9431: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9432: 00            Cannot walk through: no
           D4/9433: 07 C4 E5      Palette offset: 3
                                  ---> Object: #$101
                                  ---> Movement: #$25C
           D4/9436: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9438: 00 86 1E 60   Set Object ID +0
                                  ---> Object's Coords: (192,240) Z=0
                                  ---> Object will face: down-left


AREA [047] ------------------------------------------------------------>
           D4/943C: 3E            Header #$3E

NPC #01--->D4/943D: 01            Object Count: 2
                                  ---> Encounter: other
           D4/943E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/943F: 00            Cannot walk through: no
           D4/9440: 1F 04 E8      Palette offset: 3
                                  ---> Object: #$107
                                  ---> Movement: #$280
           D4/9443: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9445: 00 88 43 E0   Set Object ID +0
                                  ---> Object's Coords: (272,536) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/9449: 08 8A 3F 60   Set Object ID +8
                                  ---> Object's Coords: (336,504) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/944D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/944E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/944F: 00            Cannot walk through: no
           D4/9450: 0B 24 E8      Palette offset: 3
                                  ---> Object: #$102
                                  ---> Movement: #$282
           D4/9453: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9455: 00 81 39 E3   Set Object ID +0
                                  ---> Object's Coords: (48,456) Z=48
                                  ---> Object will face: up-right

NPC #04--->D4/9459: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/945A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/945B: 00            Cannot walk through: no
           D4/945C: 27 34 E8      Palette offset: 3
                                  ---> Object: #$109
                                  ---> Movement: #$283
           D4/945F: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9461: 00 91 3A 20   Set Object ID +0
                                  ---> Object's Coords: (544,464) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/9465: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9466: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9467: 00            Cannot walk through: no
           D4/9468: 17 64 E8      Palette offset: 3
                                  ---> Object: #$105
                                  ---> Movement: #$286
           D4/946B: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/946D: 00 83 36 20   Set Object ID +0
                                  ---> Object's Coords: (96,432) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/9471: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9472: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9473: 00            Cannot walk through: no
           D4/9474: 13 43 E8      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$284
           D4/9477: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9479: 00 89 41 60   Set Object ID +0
                                  ---> Object's Coords: (304,520) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/947D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/947E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/947F: 00            Cannot walk through: no
           D4/9480: 8F 54 E8      Palette offset: 3
                                  ---> Object: #$123
                                  ---> Movement: #$285
           D4/9483: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9485: 00 95 3F 60   Set Object ID +0
                                  ---> Object's Coords: (688,504) Z=0
                                  ---> Object will face: down-left


AREA [048] ------------------------------------------------------------>
           D4/9489: 3E            Header #$3E

NPC #01--->D4/948A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/948B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/948C: 00            Cannot walk through: no
           D4/948D: 47 71 C2      Palette offset: 3
                                  ---> Object: #$051
                                  ---> Movement: #$027
           D4/9490: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9492: 00 80 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9496: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9497: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9498: 00            Cannot walk through: no
           D4/9499: 0F 13 CA      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$0A1
           D4/949C: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/949E: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/94A2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/94A3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/94A4: 00            Cannot walk through: no
           D4/94A5: 43 81 C2      Palette offset: 3
                                  ---> Object: #$050
                                  ---> Movement: #$028
           D4/94A8: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/94AA: 00 80 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/94AE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/94AF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/94B0: 00            Cannot walk through: no
           D4/94B1: 77 55 C2      Palette offset: 3
                                  ---> Object: #$15D
                                  ---> Movement: #$025
           D4/94B4: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/94B6: 00 9A 1D 20   Set Object ID +0
                                  ---> Object's Coords: (848,232) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/94BA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/94BB: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/94BC: 00            Cannot walk through: no
           D4/94BD: 1F 62 C2      Palette offset: 3
                                  ---> Object: #$087
                                  ---> Movement: #$026
           D4/94C0: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/94C2: 00 9E 1C 62   Set Object ID +0
                                  ---> Object's Coords: (960,224) Z=32
                                  ---> Object will face: down-left

NPC #06--->D4/94C6: 01            Object Count: 2
                                  ---> Encounter: other
           D4/94C7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/94C8: 00            Cannot walk through: no
           D4/94C9: 1B 04 CA      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$0A0
           D4/94CC: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/94CE: 00 91 0E 20   Set Object ID +0
                                  ---> Object's Coords: (544,112) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/94D2: 00 92 0E 60   Set Object ID +0
                                  ---> Object's Coords: (576,112) Z=0
                                  ---> Object will face: down-left


AREA [049] ------------------------------------------------------------>
           D4/94D6: 3E            Header #$3E

NPC #01--->D4/94D7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/94D8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/94D9: 00            Cannot walk through: no
           D4/94DA: 1F 14 CA      Palette offset: 3
                                  ---> Object: #$107
                                  ---> Movement: #$0A1
           D4/94DD: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/94DF: 00 0C 5C 60   Set Object ID +0
                                  ---> Object's Coords: (384,736) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/94E3: 01            Object Count: 2
                                  ---> Encounter: other
           D4/94E4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/94E5: 00            Cannot walk through: no
           D4/94E6: 63 04 CA      Palette offset: 3
                                  ---> Object: #$118
                                  ---> Movement: #$0A0
           D4/94E9: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/94EB: 00 89 64 20   Set Object ID +0
                                  ---> Object's Coords: (288,800) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/94EF: 00 85 5A 24   Set Object ID +0
                                  ---> Object's Coords: (160,720) Z=64
                                  ---> Object will face: down-right

NPC #04--->D4/94F3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/94F4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/94F5: 00            Cannot walk through: no
           D4/94F6: 17 04 CA      Palette offset: 3
                                  ---> Object: #$105
                                  ---> Movement: #$0A0
           D4/94F9: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/94FB: 00 89 63 60   Set Object ID +0
                                  ---> Object's Coords: (304,792) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/94FF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9500: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9501: 00            Cannot walk through: no
           D4/9502: 13 13 CA      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$0A1
           D4/9505: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9507: 00 0C 5C 60   Set Object ID +0
                                  ---> Object's Coords: (384,736) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/950B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/950C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/950D: 00            Cannot walk through: no
           D4/950E: 43 C4 C2      Palette offset: 3
                                  ---> Object: #$110
                                  ---> Movement: #$02C
           D4/9511: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9513: 00 8C 5B 60   Set Object ID +0
                                  ---> Object's Coords: (400,728) Z=0
                                  ---> Object will face: down-left


AREA [04A] ------------------------------------------------------------>
           D4/9517: 39            Header #$39

NPC #01--->D4/9518: 07            Object Count: 8
                                  ---> Encounter: other
           D4/9519: D1            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/951A: E3            Cannot walk through: yes
           D4/951B: EF 00 E4      Palette offset: 3
                                  ---> Object: #$03B
                                  ---> Movement: #$240
           D4/951E: 40 02         Run Event: #$0240
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9520: 00 06 2A 60   Set Object ID +0
                                  ---> Object's Coords: (192,336) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9524: 20 0C 23 20   Set Object ID +0
                                  ---> Object's Coords: (400,280) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/9528: 40 0F 1A 20   Set Object ID +0
                                  ---> Object's Coords: (480,208) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/952C: 40 0F 2A 20   Set Object ID +0
                                  ---> Object's Coords: (480,336) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/9530: 40 0F 3A 20   Set Object ID +0
                                  ---> Object's Coords: (480,464) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/9534: 40 0F 3A 20   Set Object ID +0
                                  ---> Object's Coords: (480,464) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/9538: 40 0F 4A 20   Set Object ID +0
                                  ---> Object's Coords: (480,592) Z=0
                                  ---> Object will face: down-right

NPC #08--->D4/953C: 40 0F 5A 20   Set Object ID +0
                                  ---> Object's Coords: (480,720) Z=0
                                  ---> Object will face: down-right

NPC #09--->D4/9540: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9541: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9542: 44            Cannot walk through: yes
           D4/9543: FB F0 C0      Palette offset: 3
                                  ---> Object: #$03E
                                  ---> Movement: #$00F
           D4/9546: 33 14         Run Event: #$0433
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9548: 00 8E 19 60   Set Object ID +0
                                  ---> Object's Coords: (464,200) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/954C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/954D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/954E: 50            Cannot walk through: yes
           D4/954F: 98 81 C7      Palette offset: 0
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/9552: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/9554: 00 94 9F 60   Set Object ID +0
                                  ---> Object's Coords: (656,248) Z=0
                                  ---> Object will face: down-left


AREA [04B] ------------------------------------------------------------>
           D4/9558: 39            Header #$39

NPC #01--->D4/9559: 07            Object Count: 8
                                  ---> Encounter: other
           D4/955A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/955B: F0            Cannot walk through: yes
           D4/955C: EF A0 C9      Palette offset: 3
                                  ---> Object: #$03B
                                  ---> Movement: #$09A
           D4/955F: 58 14         Run Event: #$0458
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9561: 00 0C 2F 60   Set Object ID +0
                                  ---> Object's Coords: (400,376) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9565: 80 0F 31 60   Set Object ID +0
                                  ---> Object's Coords: (496,392) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/9569: 20 0E 2B 60   Set Object ID +0
                                  ---> Object's Coords: (464,344) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/956D: 40 11 2D 60   Set Object ID +0
                                  ---> Object's Coords: (560,360) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/9571: 40 10 27 60   Set Object ID +0
                                  ---> Object's Coords: (528,312) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/9575: 40 13 29 60   Set Object ID +0
                                  ---> Object's Coords: (624,328) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/9579: 40 12 23 60   Set Object ID +0
                                  ---> Object's Coords: (592,280) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/957D: 40 15 25 60   Set Object ID +0
                                  ---> Object's Coords: (688,296) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/9581: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9582: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9583: 44            Cannot walk through: yes
           D4/9584: EB 00 C9      Palette offset: 3
                                  ---> Object: #$03A
                                  ---> Movement: #$090
           D4/9587: 57 14         Run Event: #$0457
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9589: 00 98 1D 62   Set Object ID +0
                                  ---> Object's Coords: (784,232) Z=32
                                  ---> Object will face: down-left

NPC #10--->D4/958D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/958E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/958F: 00            Cannot walk through: no
           D4/9590: 1F 02 C0      Palette offset: 3
                                  ---> Object: #$087
                                  ---> Movement: #$000
           D4/9593: 20 04         Run Event: #$0420
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9595: 00 1C 0E 23   Set Object ID +0
                                  ---> Object's Coords: (896,112) Z=48
                                  ---> Object will face: down-right

NPC #11--->D4/9599: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/959A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/959B: 00            Cannot walk through: no
           D4/959C: 0F F0 C5      Palette offset: 3
                                  ---> Object: #$003
                                  ---> Movement: #$05F
           D4/959F: 96 04         Run Event: #$0496
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/95A1: 08 0B 35 60   Set Object ID +8
                                  ---> Object's Coords: (368,424) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/95A5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/95A6: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/95A7: 40            Cannot walk through: yes
           D4/95A8: FF 43 C9      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$094
           D4/95AB: 54 24         Run Event: #$0454
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/95AD: 00 99 1A 62   Set Object ID +0
                                  ---> Object's Coords: (800,208) Z=32
                                  ---> Object will face: down-left


AREA [04C] ------------------------------------------------------------>
           D4/95B1: 68            Header #$68

NPC #01--->D4/95B2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/95B3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/95B4: C0            Cannot walk through: yes
           D4/95B5: 9A 81 C7      Palette offset: 2
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/95B8: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/95BA: 00 86 B4 60   Set Object ID +0
                                  ---> Object's Coords: (192,416) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/95BE: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/95BF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/95C0: 74            Cannot walk through: yes
           D4/95C1: 07 C4 DD      Palette offset: 3
                                  ---> Object: #$101
                                  ---> Movement: #$1DC
           D4/95C4: 03 C2         Battle Formation Pack: #$03
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/95C6: 00 85 1F 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (176,248) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/95CA: 00 8C 19 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (400,200) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/95CE: 00 88 2D 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (272,360) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/95D2: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/95D3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/95D4: 74            Cannot walk through: yes
           D4/95D5: 1B 94 CA      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$0A9
           D4/95D8: 07 C2         Run Event: #$0207
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/95DA: 00 87 09 60   Set Object ID +0
                                  ---> Object's Coords: (240,72) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/95DE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/95DF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/95E0: 40            Cannot walk through: yes
           D4/95E1: AB 00 CA      Palette offset: 3
                                  ---> Object: #$02A
                                  ---> Movement: #$0A0
           D4/95E4: 0F C6         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/95E6: 00 03 0D A0   Set Object ID +0
                                  ---> Object's Coords: (112,104) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/95EA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/95EB: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/95EC: 00            Cannot walk through: no
           D4/95ED: 45 00 CA      Palette offset: 1
                                  ---> Object: #$011
                                  ---> Movement: #$0A0
           D4/95F0: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/95F2: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [04D] ------------------------------------------------------------>
           D4/95F6: 50            Header #$50

NPC #01--->D4/95F7: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/95F8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/95F9: 40            Cannot walk through: yes
           D4/95FA: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/95FD: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/95FF: 00 9C 12 64   Set Object ID +0
                                  ---> Object's Coords: (896,144) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/9603: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/9604: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9605: 54            Cannot walk through: yes
           D4/9606: 07 C4 DD      Palette offset: 3
                                  ---> Object: #$101
                                  ---> Movement: #$1DC
           D4/9609: 03 C2         Battle Formation Pack: #$03
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/960B: 00 97 41 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (752,520) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/960F: 00 9D 41 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (944,520) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/9613: 00 93 17 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (624,184) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/9617: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/9618: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9619: 54            Cannot walk through: yes
           D4/961A: 1B C4 DD      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$1DC
           D4/961D: 07 C2         Battle Formation Pack: #$07
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/961F: 00 93 61 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (624,776) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/9623: 00 9C 66 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (896,816) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/9627: 00 93 38 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (608,448) Z=0
                                  ---> Object will face: up-right

NPC #08--->D4/962B: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/962C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/962D: 50            Cannot walk through: yes
           D4/962E: 43 84 CA      Palette offset: 3
                                  ---> Object: #$110
                                  ---> Movement: #$0A8
           D4/9631: 09 C2         Run Event: #$0209
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9633: 00 9C 12 20   Set Object ID +0
                                  ---> Object's Coords: (896,144) Z=0
                                  ---> Object will face: down-right

NPC #09--->D4/9637: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9638: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9639: 40            Cannot walk through: yes
           D4/963A: C3 00 CA      Palette offset: 3
                                  ---> Object: #$030
                                  ---> Movement: #$0A0
           D4/963D: 0F C6         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/963F: 00 16 74 60   Set Object ID +0
                                  ---> Object's Coords: (704,928) Z=0
                                  ---> Object will face: down-left


AREA [04E] ------------------------------------------------------------>
           D4/9643: 3A            Header #$3A

NPC #01--->D4/9644: 11            Object Count: 2
                                  ---> Encounter: other
           D4/9645: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9646: 40            Cannot walk through: yes
           D4/9647: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/964A: 02 76         Run Event: #$0602
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/964C: 10 88 18 66   Set Object ID +0
                                  ---> Object's Coords: (256,192) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/9650: 20 8D 18 66   Set Object ID +0
                                  ---> Object's Coords: (416,192) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/9654: 03            Object Count: 4
                                  ---> Encounter: other
           D4/9655: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9656: 54            Cannot walk through: yes
           D4/9657: 43 A4 DD      Palette offset: 3
                                  ---> Object: #$110
                                  ---> Movement: #$1DA
           D4/965A: B5 C6         Run Event: #$06B5
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/965C: 00 87 1D E0   Set Object ID +0
                                  ---> Object's Coords: (240,232) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/9660: 00 89 13 20   Set Object ID +0
                                  ---> Object's Coords: (304,152) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/9664: 00 8D 17 60   Set Object ID +0
                                  ---> Object's Coords: (432,184) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/9668: 00 8F 24 A0   Set Object ID +0
                                  ---> Object's Coords: (480,288) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/966C: 01            Object Count: 2
                                  ---> Encounter: other
           D4/966D: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/966E: 00            Cannot walk through: no
           D4/966F: FE 13 CA      Palette offset: 2
                                  ---> Object: #$0FF
                                  ---> Movement: #$0A1
           D4/9672: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9674: 00 86 18 62   Set Object ID +0
                                  ---> Object's Coords: (192,192) Z=32
                                  ---> Object will face: down-left

NPC #08--->D4/9678: 00 85 18 62   Set Object ID +0
                                  ---> Object's Coords: (160,192) Z=32
                                  ---> Object will face: down-left

NPC #09--->D4/967C: 01            Object Count: 2
                                  ---> Encounter: other
           D4/967D: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/967E: 40            Cannot walk through: yes
           D4/967F: A6 D1 E8      Palette offset: 2
                                  ---> Object: #$069
                                  ---> Movement: #$28D
           D4/9682: A0 86         Run Event: #$06A0
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/9684: 00 86 18 62   Set Object ID +0
                                  ---> Object's Coords: (192,192) Z=32
                                  ---> Object will face: down-left

NPC #10--->D4/9688: 20 85 18 62   Set Object ID +0
                                  ---> Object's Coords: (160,192) Z=32
                                  ---> Object will face: down-left

NPC #11--->D4/968C: 01            Object Count: 2
                                  ---> Encounter: other
           D4/968D: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/968E: 00            Cannot walk through: no
           D4/968F: 02 D2 E8      Palette offset: 2
                                  ---> Object: #$080
                                  ---> Movement: #$28D
           D4/9692: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9694: 00 86 18 60   Set Object ID +0
                                  ---> Object's Coords: (192,192) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/9698: 00 85 18 60   Set Object ID +0
                                  ---> Object's Coords: (160,192) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/969C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/969D: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/969E: A4            Cannot walk through: no
           D4/969F: C3 00 CA      Palette offset: 3
                                  ---> Object: #$030
                                  ---> Movement: #$0A0
           D4/96A2: 0F C6         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/96A4: 00 06 18 24   Set Object ID +0
                                  ---> Object's Coords: (192,192) Z=64
                                  ---> Object will face: down-right


AREA [04F] ------------------------------------------------------------>
           D4/96A8: 6D            Header #$6D

NPC #01--->D4/96A9: 06            Object Count: 7
                                  ---> Encounter: other
           D4/96AA: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/96AB: 50            Cannot walk through: yes
           D4/96AC: 76 21 DB      Palette offset: 2
                                  ---> Object: #$05D
                                  ---> Movement: #$1B2
           D4/96AF: 48 8C         Run Event: #$0C48
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/96B1: 00 84 35 62   Set Object ID +0
                                  ---> Object's Coords: (144,424) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/96B5: 00 87 2E 62   Set Object ID +0
                                  ---> Object's Coords: (224,368) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/96B9: 00 90 24 62   Set Object ID +0
                                  ---> Object's Coords: (512,288) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/96BD: 00 8B 18 62   Set Object ID +0
                                  ---> Object's Coords: (352,192) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/96C1: 00 9A 14 62   Set Object ID +0
                                  ---> Object's Coords: (832,160) Z=32
                                  ---> Object will face: down-left

NPC #06--->D4/96C5: 00 95 21 62   Set Object ID +0
                                  ---> Object's Coords: (688,264) Z=32
                                  ---> Object will face: down-left

NPC #07--->D4/96C9: 00 9A 22 62   Set Object ID +0
                                  ---> Object's Coords: (832,272) Z=32
                                  ---> Object will face: down-left

NPC #08--->D4/96CD: 01            Object Count: 2
                                  ---> Encounter: other
           D4/96CE: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/96CF: 0C            Cannot walk through: no
           D4/96D0: 13 F3 C0      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$00F
           D4/96D3: 4D CC         Run Event: #$0C4D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/96D5: 00 85 25 62   Set Object ID +0
                                  ---> Object's Coords: (176,296) Z=32
                                  ---> Object will face: down-left

NPC #09--->D4/96D9: 00 8B 29 62   Set Object ID +0
                                  ---> Object's Coords: (368,328) Z=32
                                  ---> Object will face: down-left

NPC #10--->D4/96DD: 03            Object Count: 4
                                  ---> Encounter: other
           D4/96DE: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/96DF: 00            Cannot walk through: no
           D4/96E0: FE D3 DB      Palette offset: 2
                                  ---> Object: #$0FF
                                  ---> Movement: #$1BD
           D4/96E3: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/96E5: 00 88 28 E0   Set Object ID +0
                                  ---> Object's Coords: (256,320) Z=0
                                  ---> Object will face: up-right

NPC #11--->D4/96E9: 00 90 2A E0   Set Object ID +0
                                  ---> Object's Coords: (512,336) Z=0
                                  ---> Object will face: up-right

NPC #12--->D4/96ED: 00 8E 1A E0   Set Object ID +0
                                  ---> Object's Coords: (448,208) Z=0
                                  ---> Object will face: up-right

NPC #13--->D4/96F1: 00 97 26 E0   Set Object ID +0
                                  ---> Object's Coords: (736,304) Z=0
                                  ---> Object will face: up-right

NPC #14--->D4/96F5: 23            Object Count: 4
                                  ---> Encounter: other
           D4/96F6: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/96F7: 50            Cannot walk through: yes
           D4/96F8: C2 D6 DB      Palette offset: 2
                                  ---> Object: #$1B0
                                  ---> Movement: #$1BD
           D4/96FB: 16 C0         Run Event: #$0016
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/96FD: 00 88 28 E0   Set Object ID +0
                                  ---> Object's Coords: (256,320) Z=0
                                  ---> Object will face: up-right

NPC #15--->D4/9701: 00 91 2A E0   Set Object ID +0
                                  ---> Object's Coords: (544,336) Z=0
                                  ---> Object will face: up-right

NPC #16--->D4/9705: 10 8E 1A E0   Set Object ID +0
                                  ---> Object's Coords: (448,208) Z=0
                                  ---> Object will face: up-right

NPC #17--->D4/9709: 10 97 26 E0   Set Object ID +0
                                  ---> Object's Coords: (736,304) Z=0
                                  ---> Object will face: up-right

NPC #18--->D4/970D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/970E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/970F: 50            Cannot walk through: yes
           D4/9710: 73 73 F9      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$397
           D4/9713: 4B 2C         Run Event: #$0C4B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9715: 00 83 B6 20   Set Object ID +0
                                  ---> Object's Coords: (96,432) Z=0
                                  ---> Object will face: down-right

NPC #19--->D4/9719: 04            Object Count: 5
                                  ---> Encounter: other
           D4/971A: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/971B: 40            Cannot walk through: yes
           D4/971C: CF D7 F9      Palette offset: 3
                                  ---> Object: #$1F3
                                  ---> Movement: #$39D
           D4/971F: 4A CC         Run Event: #$0C4A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9721: 00 92 23 66   Set Object ID +0
                                  ---> Object's Coords: (592,280) Z=96
                                  ---> Object will face: down-left

NPC #20--->D4/9725: 00 93 23 66   Set Object ID +0
                                  ---> Object's Coords: (624,280) Z=96
                                  ---> Object will face: down-left

NPC #21--->D4/9729: 00 8D 17 66   Set Object ID +0
                                  ---> Object's Coords: (432,184) Z=96
                                  ---> Object will face: down-left

NPC #22--->D4/972D: 00 96 22 66   Set Object ID +0
                                  ---> Object's Coords: (704,272) Z=96
                                  ---> Object will face: down-left

NPC #23--->D4/9731: 00 92 2E 66   Set Object ID +0
                                  ---> Object's Coords: (576,368) Z=96
                                  ---> Object will face: down-left


AREA [050] ------------------------------------------------------------>
           D4/9735: 49            Header #$49

NPC #01--->D4/9736: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9737: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9738: 50            Cannot walk through: yes
           D4/9739: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/973C: 4E 7C         Run Event: #$0C4E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/973E: 30 83 11 67   Set Object ID +0
                                  ---> Object's Coords: (112,136) Z=112
                                  ---> Object will face: down-left

NPC #02--->D4/9742: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9743: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9744: 54            Cannot walk through: yes
           D4/9745: EE 57 DB      Palette offset: 2
                                  ---> Object: #$1FB
                                  ---> Movement: #$1B5
           D4/9748: 4D 0C         Run Event: #$0C4D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/974A: 00 85 A0 62   Set Object ID +0
                                  ---> Object's Coords: (160,256) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/974E: 08 85 16 23   Set Object ID +8
                                  ---> Object's Coords: (160,176) Z=48
                                  ---> Object will face: down-right

NPC #04--->D4/9752: 21            Object Count: 2
                                  ---> Encounter: other
           D4/9753: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9754: 50            Cannot walk through: yes
           D4/9755: 6A B5 DB      Palette offset: 2
                                  ---> Object: #$15A
                                  ---> Movement: #$1BB
           D4/9758: 14 C0         Run Event: #$0014
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/975A: 00 85 20 63   Set Object ID +0
                                  ---> Object's Coords: (160,256) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/975E: 00 85 96 23   Set Object ID +0
                                  ---> Object's Coords: (160,176) Z=48
                                  ---> Object will face: down-right


AREA [051] ------------------------------------------------------------>
           D4/9762: 24            Header #$24

NPC #01--->D4/9763: 14            Object Count: 5
                                  ---> Encounter: other
           D4/9764: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9765: 50            Cannot walk through: yes
           D4/9766: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/9769: 50 7C         Run Event: #$0C50
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/976B: 00 96 94 63   Set Object ID +0
                                  ---> Object's Coords: (704,160) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/976F: 85 93 A5 63   Set Object ID +5
                                  ---> Object's Coords: (624,296) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/9773: 85 9A 9D 63   Set Object ID +5
                                  ---> Object's Coords: (848,232) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/9777: 85 91 96 63   Set Object ID +5
                                  ---> Object's Coords: (544,176) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/977B: 85 99 A6 63   Set Object ID +5
                                  ---> Object's Coords: (800,304) Z=48
                                  ---> Object will face: down-left

NPC #06--->D4/977F: 24            Object Count: 5
                                  ---> Encounter: other
           D4/9780: 60            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9781: F0            Cannot walk through: yes
           D4/9782: 7F 02 E6      Palette offset: 3
                                  ---> Object: #$09F
                                  ---> Movement: #$260
           D4/9785: 14 C2         Run Event: #$0214
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9787: 00 96 94 24   Set Object ID +0
                                  ---> Object's Coords: (704,160) Z=64
                                  ---> Object will face: down-right

NPC #07--->D4/978B: 10 93 A5 24   Set Object ID +0
                                  ---> Object's Coords: (624,296) Z=64
                                  ---> Object will face: down-right

NPC #08--->D4/978F: 10 9A 9D 24   Set Object ID +0
                                  ---> Object's Coords: (848,232) Z=64
                                  ---> Object will face: down-right

NPC #09--->D4/9793: 10 91 96 24   Set Object ID +0
                                  ---> Object's Coords: (544,176) Z=64
                                  ---> Object will face: down-right

NPC #10--->D4/9797: 10 99 A6 24   Set Object ID +0
                                  ---> Object's Coords: (800,304) Z=64
                                  ---> Object will face: down-right

NPC #11--->D4/979B: 21            Object Count: 2
                                  ---> Encounter: other
           D4/979C: 60            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/979D: F0            Cannot walk through: yes
           D4/979E: 17 A4 DB      Palette offset: 3
                                  ---> Object: #$105
                                  ---> Movement: #$1BA
           D4/97A1: 12 C0         Run Event: #$0012
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/97A3: 00 9C 22 A0   Set Object ID +0
                                  ---> Object's Coords: (896,272) Z=0
                                  ---> Object will face: up-left

NPC #12--->D4/97A7: 10 93 1D 60   Set Object ID +0
                                  ---> Object's Coords: (624,232) Z=0
                                  ---> Object will face: down-left


AREA [052] ------------------------------------------------------------>
           D4/97AB: 26            Header #$26

NPC #01--->D4/97AC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/97AD: 20            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/97AE: 00            Cannot walk through: no
           D4/97AF: 1E 72 DB      Palette offset: 2
                                  ---> Object: #$087
                                  ---> Movement: #$1B7
           D4/97B2: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/97B4: 00 88 5D 66   Set Object ID +0
                                  ---> Object's Coords: (272,744) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/97B8: 03            Object Count: 4
                                  ---> Encounter: other
           D4/97B9: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/97BA: 50            Cannot walk through: yes
           D4/97BB: 6A 35 E6      Palette offset: 2
                                  ---> Object: #$15A
                                  ---> Movement: #$263
           D4/97BE: 4F CC         Run Event: #$0C4F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/97C0: 00 88 5D 66   Set Object ID +0
                                  ---> Object's Coords: (272,744) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/97C4: 08 88 5D 66   Set Object ID +8
                                  ---> Object's Coords: (272,744) Z=96
                                  ---> Object will face: down-left

NPC #04--->D4/97C8: 10 88 5D 66   Set Object ID +0
                                  ---> Object's Coords: (272,744) Z=96
                                  ---> Object will face: down-left

NPC #05--->D4/97CC: 18 88 5D 66   Set Object ID +8
                                  ---> Object's Coords: (272,744) Z=96
                                  ---> Object will face: down-left

NPC #06--->D4/97D0: 21            Object Count: 2
                                  ---> Encounter: other
           D4/97D1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/97D2: F4            Cannot walk through: yes
           D4/97D3: 17 A4 DB      Palette offset: 3
                                  ---> Object: #$105
                                  ---> Movement: #$1BA
           D4/97D6: 12 C0         Run Event: #$0012
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/97D8: 00 83 6D 20   Set Object ID +0
                                  ---> Object's Coords: (112,872) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/97DC: 00 8B 6D E0   Set Object ID +0
                                  ---> Object's Coords: (368,872) Z=0
                                  ---> Object will face: up-right


AREA [053] ------------------------------------------------------------>
           D4/97E0: 0C            Header #$0C

NPC #01--->D4/97E1: 01            Object Count: 2
                                  ---> Encounter: other
           D4/97E2: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/97E3: 40            Cannot walk through: yes
           D4/97E4: 81 F2 C0      Palette offset: 1
                                  ---> Object: #$0A0
                                  ---> Movement: #$00F
           D4/97E7: 07 12         Run Event: #$0207
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/97E9: 40 89 30 E1   Set Object ID +0
                                  ---> Object's Coords: (288,384) Z=16
                                  ---> Object will face: up-right

NPC #02--->D4/97ED: 61 8E 1C 61   Set Object ID +1
                                  ---> Object's Coords: (448,224) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/97F1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/97F2: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/97F3: 50            Cannot walk through: yes
           D4/97F4: 83 F2 C0      Palette offset: 3
                                  ---> Object: #$0A0
                                  ---> Movement: #$00F
           D4/97F7: 07 12         Run Event: #$0207
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/97F9: 22 82 29 A1   Set Object ID +2
                                  ---> Object's Coords: (80,328) Z=16
                                  ---> Object will face: up-left

NPC #04--->D4/97FD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/97FE: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/97FF: 40            Cannot walk through: yes
           D4/9800: 81 F2 C0      Palette offset: 1
                                  ---> Object: #$0A0
                                  ---> Movement: #$00F
           D4/9803: 07 12         Run Event: #$0207
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9805: 06 92 31 21   Set Object ID +6
                                  ---> Object's Coords: (592,392) Z=16
                                  ---> Object will face: down-right

NPC #05--->D4/9809: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/980A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/980B: 40            Cannot walk through: yes
           D4/980C: 81 F2 C0      Palette offset: 1
                                  ---> Object: #$0A0
                                  ---> Movement: #$00F
           D4/980F: 2A 12         Run Event: #$022A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9811: 03 8D 31 A1   Set Object ID +3
                                  ---> Object's Coords: (432,392) Z=16
                                  ---> Object will face: up-left

NPC #06--->D4/9815: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9816: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9817: 44            Cannot walk through: yes
           D4/9818: 92 F2 C0      Palette offset: 2
                                  ---> Object: #$0A4
                                  ---> Movement: #$00F
           D4/981B: 0C 12         Run Event: #$020C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/981D: 00 96 4D 20   Set Object ID +0
                                  ---> Object's Coords: (720,616) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/9821: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9822: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9823: 40            Cannot walk through: yes
           D4/9824: 81 F2 C0      Palette offset: 1
                                  ---> Object: #$0A0
                                  ---> Movement: #$00F
           D4/9827: 22 12         Run Event: #$0222
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9829: 00 90 28 61   Set Object ID +0
                                  ---> Object's Coords: (512,320) Z=16
                                  ---> Object will face: down-left

NPC #08--->D4/982D: 01            Object Count: 2
                                  ---> Encounter: other
           D4/982E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/982F: 00            Cannot walk through: no
           D4/9830: 9D F7 C0      Palette offset: 1
                                  ---> Object: #$1E7
                                  ---> Movement: #$00F
           D4/9833: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9835: 00 96 4E 60   Set Object ID +0
                                  ---> Object's Coords: (704,624) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/9839: 00 95 4F 60   Set Object ID +0
                                  ---> Object's Coords: (688,632) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/983D: 01            Object Count: 2
                                  ---> Encounter: other
           D4/983E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/983F: 40            Cannot walk through: yes
           D4/9840: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/9843: 1C 12         Run Event: #$021C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9845: 20 8B 14 64   Set Object ID +0
                                  ---> Object's Coords: (352,160) Z=64
                                  ---> Object will face: down-left

NPC #11--->D4/9849: 00 91 1F 61   Set Object ID +0
                                  ---> Object's Coords: (560,248) Z=16
                                  ---> Object will face: down-left


AREA [054] ------------------------------------------------------------>
           D4/984D: 0C            Header #$0C

NPC #01--->D4/984E: 01            Object Count: 2
                                  ---> Encounter: other
           D4/984F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9850: 40            Cannot walk through: yes
           D4/9851: 81 72 C7      Palette offset: 1
                                  ---> Object: #$0A0
                                  ---> Movement: #$077
           D4/9854: 07 12         Run Event: #$0207
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9856: 40 0F 24 61   Set Object ID +0
                                  ---> Object's Coords: (480,288) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/985A: 22 0F 25 61   Set Object ID +2
                                  ---> Object's Coords: (496,296) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/985E: 03            Object Count: 4
                                  ---> Encounter: other
           D4/985F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9860: 40            Cannot walk through: yes
           D4/9861: 92 72 C7      Palette offset: 2
                                  ---> Object: #$0A4
                                  ---> Movement: #$077
           D4/9864: 32 12         Run Event: #$0232
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9866: 02 90 55 61   Set Object ID +2
                                  ---> Object's Coords: (528,680) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/986A: 42 90 55 61   Set Object ID +2
                                  ---> Object's Coords: (528,680) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/986E: 62 90 55 61   Set Object ID +2
                                  ---> Object's Coords: (528,680) Z=16
                                  ---> Object will face: down-left

NPC #06--->D4/9872: 80 90 55 21   Set Object ID +0
                                  ---> Object's Coords: (528,680) Z=16
                                  ---> Object will face: down-right

NPC #07--->D4/9876: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9877: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9878: F7            Cannot walk through: yes
           D4/9879: 83 02 C8      Palette offset: 3
                                  ---> Object: #$0A0
                                  ---> Movement: #$080
           D4/987C: 43 12         Run Event: #$0243
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/987E: 00 8A 2A 61   Set Object ID +0
                                  ---> Object's Coords: (320,336) Z=16
                                  ---> Object will face: down-left

NPC #08--->D4/9882: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9883: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9884: D4            Cannot walk through: yes
           D4/9885: 83 52 C1      Palette offset: 3
                                  ---> Object: #$0A0
                                  ---> Movement: #$015
           D4/9888: 39 12         Run Event: #$0239
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/988A: 20 92 2C 21   Set Object ID +0
                                  ---> Object's Coords: (576,352) Z=16
                                  ---> Object will face: down-right

NPC #09--->D4/988E: 02 82 29 A1   Set Object ID +2
                                  ---> Object's Coords: (80,328) Z=16
                                  ---> Object will face: up-left

NPC #10--->D4/9892: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9893: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9894: C4            Cannot walk through: yes
           D4/9895: 81 72 C7      Palette offset: 1
                                  ---> Object: #$0A0
                                  ---> Movement: #$077
           D4/9898: 3B 12         Run Event: #$023B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/989A: 03 8C 32 A1   Set Object ID +3
                                  ---> Object's Coords: (384,400) Z=16
                                  ---> Object will face: up-left

NPC #11--->D4/989E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/989F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/98A0: D4            Cannot walk through: yes
           D4/98A1: 86 22 C6      Palette offset: 2
                                  ---> Object: #$0A1
                                  ---> Movement: #$062
           D4/98A4: 0A 12         Run Event: #$020A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/98A6: 00 8E 1C 61   Set Object ID +0
                                  ---> Object's Coords: (448,224) Z=16
                                  ---> Object will face: down-left

NPC #12--->D4/98AA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/98AB: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/98AC: 40            Cannot walk through: yes
           D4/98AD: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/98B0: 42 12         Run Event: #$0242
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/98B2: 00 8B 14 64   Set Object ID +0
                                  ---> Object's Coords: (352,160) Z=64
                                  ---> Object will face: down-left

NPC #13--->D4/98B6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/98B7: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/98B8: 08            Cannot walk through: no
           D4/98B9: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/98BC: EE 1E         Run Event: #$0EEE
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/98BE: 00 8A 2F 60   Set Object ID +0
                                  ---> Object's Coords: (336,376) Z=0
                                  ---> Object will face: down-left


AREA [055] ------------------------------------------------------------>
           D4/98C2: 52            Header #$52

NPC #01--->D4/98C3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/98C4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/98C5: D0            Cannot walk through: yes
           D4/98C6: 8F 72 C7      Palette offset: 3
                                  ---> Object: #$0A3
                                  ---> Movement: #$077
           D4/98C9: 21 11         Run Event: #$0121
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/98CB: 00 84 8B 60   Set Object ID +0
                                  ---> Object's Coords: (144,88) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/98CF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/98D0: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/98D1: 71            Cannot walk through: yes
           D4/98D2: 8E 72 C7      Palette offset: 2
                                  ---> Object: #$0A3
                                  ---> Movement: #$077
           D4/98D5: 04 12         Run Event: #$0204
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/98D7: 04 83 12 E0   Set Object ID +4
                                  ---> Object's Coords: (96,144) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/98DB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/98DC: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/98DD: 00            Cannot walk through: no
           D4/98DE: 18 F0 C0      Palette offset: 0
                                  ---> Object: #$006
                                  ---> Movement: #$00F
           D4/98E1: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/98E3: 00 83 A2 60   Set Object ID +0
                                  ---> Object's Coords: (96,272) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/98E7: 04            Object Count: 5
                                  ---> Encounter: other
           D4/98E8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/98E9: C0            Cannot walk through: yes
           D4/98EA: 67 F1 C0      Palette offset: 3
                                  ---> Object: #$059
                                  ---> Movement: #$00F
           D4/98ED: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/98EF: 00 85 0C 60   Set Object ID +0
                                  ---> Object's Coords: (160,96) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/98F3: 00 83 22 60   Set Object ID +0
                                  ---> Object's Coords: (96,272) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/98F7: 01 84 12 E0   Set Object ID +1
                                  ---> Object's Coords: (128,144) Z=0
                                  ---> Object will face: up-right

NPC #07--->D4/98FB: 02 85 10 60   Set Object ID +2
                                  ---> Object's Coords: (160,128) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/98FF: 03 83 11 E0   Set Object ID +3
                                  ---> Object's Coords: (112,136) Z=0
                                  ---> Object will face: up-right

NPC #09--->D4/9903: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9904: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9905: 48            Cannot walk through: yes
           D4/9906: F8 F3 C0      Palette offset: 0
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/9909: F1 22         Run Event: #$02F1
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/990B: 00 84 0C 60   Set Object ID +0
                                  ---> Object's Coords: (128,96) Z=0
                                  ---> Object will face: down-left


AREA [056] ------------------------------------------------------------>
           D4/990F: 52            Header #$52

NPC #01--->D4/9910: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9911: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9912: C0            Cannot walk through: yes
           D4/9913: 8D 72 C7      Palette offset: 1
                                  ---> Object: #$0A3
                                  ---> Movement: #$077
           D4/9916: 21 11         Run Event: #$0121
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9918: 00 84 8B 60   Set Object ID +0
                                  ---> Object's Coords: (144,88) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/991C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/991D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/991E: 75            Cannot walk through: yes
           D4/991F: 8E 22 C6      Palette offset: 2
                                  ---> Object: #$0A3
                                  ---> Movement: #$062
           D4/9922: 30 12         Run Event: #$0230
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9924: 04 85 10 20   Set Object ID +4
                                  ---> Object's Coords: (160,128) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/9928: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9929: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/992A: 00            Cannot walk through: no
           D4/992B: 00 F0 C0      Palette offset: 0
                                  ---> Object: #$000
                                  ---> Movement: #$00F
           D4/992E: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9930: 00 83 A2 60   Set Object ID +0
                                  ---> Object's Coords: (96,272) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/9934: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9935: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9936: 00            Cannot walk through: no
           D4/9937: 10 F0 C0      Palette offset: 0
                                  ---> Object: #$004
                                  ---> Movement: #$00F
           D4/993A: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/993C: 00 87 1F 60   Set Object ID +0
                                  ---> Object's Coords: (240,248) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/9940: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9941: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9942: 00            Cannot walk through: no
           D4/9943: 00 F0 C0      Palette offset: 0
                                  ---> Object: #$000
                                  ---> Movement: #$00F
           D4/9946: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9948: 00 83 A2 60   Set Object ID +0
                                  ---> Object's Coords: (96,272) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/994C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/994D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/994E: 00            Cannot walk through: no
           D4/994F: 0C F0 C0      Palette offset: 0
                                  ---> Object: #$003
                                  ---> Movement: #$00F
           D4/9952: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9954: 00 87 1F 60   Set Object ID +0
                                  ---> Object's Coords: (240,248) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/9958: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9959: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/995A: 00            Cannot walk through: no
           D4/995B: FC F2 C0      Palette offset: 0
                                  ---> Object: #$0BF
                                  ---> Movement: #$00F
           D4/995E: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9960: 00 86 28 60   Set Object ID +0
                                  ---> Object's Coords: (192,320) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/9964: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/9965: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9966: 40            Cannot walk through: yes
           D4/9967: 65 F1 C0      Palette offset: 1
                                  ---> Object: #$059
                                  ---> Movement: #$00F
           D4/996A: 00 01         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/996C: 01 87 15 E0   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (240,168) Z=0
                                  ---> Object will face: up-right

NPC #09--->D4/9970: 02 88 13 60   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (272,152) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/9974: 03 87 14 E0   Set Movement ID +3, Formation Pack ID +0
                                  ---> Object's Coords: (224,160) Z=0
                                  ---> Object will face: up-right

NPC #11--->D4/9978: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9979: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/997A: 48            Cannot walk through: yes
           D4/997B: F8 F3 C0      Palette offset: 0
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/997E: F1 22         Run Event: #$02F1
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9980: 00 84 0C 60   Set Object ID +0
                                  ---> Object's Coords: (128,96) Z=0
                                  ---> Object will face: down-left


AREA [057] ------------------------------------------------------------>
           D4/9984: 48            Header #$48

NPC #01--->D4/9985: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/9986: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9987: C0            Cannot walk through: yes
           D4/9988: 81 72 C7      Palette offset: 1
                                  ---> Object: #$0A0
                                  ---> Movement: #$077
           D4/998B: 0D 12         Battle Formation Pack: #$0D
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/998D: 00 83 C0 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (96,512) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9991: 22 84 C3 60   Set Movement ID +2, Formation Pack ID +32
                                  ---> Object's Coords: (144,536) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/9995: 63 01 41 20   Set Movement ID +3, Formation Pack ID +96
                                  ---> Object's Coords: (48,520) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/9999: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/999A: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/999B: 70            Cannot walk through: yes
           D4/999C: 82 22 C6      Palette offset: 2
                                  ---> Object: #$0A0
                                  ---> Movement: #$062
           D4/999F: 0F 12         Run Event: #$020F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/99A1: 01 06 4A E0   Set Object ID +1
                                  ---> Object's Coords: (192,592) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/99A5: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/99A6: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/99A7: 47            Cannot walk through: yes
           D4/99A8: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/99AB: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/99AD: 20 88 C6 66   Set Object ID +0
                                  ---> Object's Coords: (256,560) Z=96
                                  ---> Object will face: down-left

NPC #06--->D4/99B1: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/99B2: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/99B3: 47            Cannot walk through: yes
           D4/99B4: DE 07 C1      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$010
           D4/99B7: 29 7E         Run Event: #$0E29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/99B9: 30 83 BD 65   Set Object ID +0
                                  ---> Object's Coords: (112,488) Z=80
                                  ---> Object will face: down-left

NPC #07--->D4/99BD: 01            Object Count: 2
                                  ---> Encounter: other
           D4/99BE: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/99BF: 48            Cannot walk through: yes
           D4/99C0: F8 F3 C0      Palette offset: 0
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/99C3: 0D 22         Run Event: #$020D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/99C5: 00 82 41 60   Set Object ID +0
                                  ---> Object's Coords: (80,520) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/99C9: 20 84 44 60   Set Object ID +0
                                  ---> Object's Coords: (128,544) Z=0
                                  ---> Object will face: down-left


AREA [058] ------------------------------------------------------------>
           D4/99CD: 52            Header #$52

NPC #01--->D4/99CE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/99CF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/99D0: 00            Cannot walk through: no
           D4/99D1: 3C F0 C0      Palette offset: 0
                                  ---> Object: #$00F
                                  ---> Movement: #$00F
           D4/99D4: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/99D6: 01 85 5A A0   Set Object ID +1
                                  ---> Object's Coords: (160,720) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/99DA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/99DB: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/99DC: 00            Cannot walk through: no
           D4/99DD: FC F2 C0      Palette offset: 0
                                  ---> Object: #$0BF
                                  ---> Movement: #$00F
           D4/99E0: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/99E2: 00 86 5C A0   Set Object ID +0
                                  ---> Object's Coords: (192,736) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/99E6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/99E7: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/99E8: 00            Cannot walk through: no
           D4/99E9: 3C F0 C0      Palette offset: 0
                                  ---> Object: #$00F
                                  ---> Movement: #$00F
           D4/99EC: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/99EE: 02 86 5C A0   Set Object ID +2
                                  ---> Object's Coords: (192,736) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/99F2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/99F3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/99F4: 00            Cannot walk through: no
           D4/99F5: 70 F7 C0      Palette offset: 0
                                  ---> Object: #$1DC
                                  ---> Movement: #$00F
           D4/99F8: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/99FA: 00 84 5D A0   Set Object ID +0
                                  ---> Object's Coords: (144,744) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/99FE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/99FF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9A00: 00            Cannot walk through: no
           D4/9A01: 08 F0 C0      Palette offset: 0
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/9A04: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9A06: 00 84 5D A0   Set Object ID +0
                                  ---> Object's Coords: (144,744) Z=0
                                  ---> Object will face: up-left

NPC #06--->D4/9A0A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9A0B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9A0C: 00            Cannot walk through: no
           D4/9A0D: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/9A10: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9A12: 00 84 5D A0   Set Object ID +0
                                  ---> Object's Coords: (144,744) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/9A16: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9A17: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9A18: 00            Cannot walk through: no
           D4/9A19: 10 F6 C0      Palette offset: 0
                                  ---> Object: #$184
                                  ---> Movement: #$00F
           D4/9A1C: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9A1E: 00 84 5D A0   Set Object ID +0
                                  ---> Object's Coords: (144,744) Z=0
                                  ---> Object will face: up-left


AREA [059] ------------------------------------------------------------>
           D4/9A22: 0C            Header #$0C

NPC #01--->D4/9A23: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9A24: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9A25: C0            Cannot walk through: yes
           D4/9A26: 91 72 C7      Palette offset: 1
                                  ---> Object: #$0A4
                                  ---> Movement: #$077
           D4/9A29: 0C 12         Run Event: #$020C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9A2B: 00 90 3F 60   Set Object ID +0
                                  ---> Object's Coords: (528,504) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9A2F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9A30: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9A31: C0            Cannot walk through: yes
           D4/9A32: 91 72 C7      Palette offset: 1
                                  ---> Object: #$0A4
                                  ---> Movement: #$077
           D4/9A35: 1E 12         Run Event: #$021E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9A37: 01 90 0D 60   Set Object ID +1
                                  ---> Object's Coords: (528,104) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/9A3B: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9A3C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9A3D: F4            Cannot walk through: yes
           D4/9A3E: 91 02 C8      Palette offset: 1
                                  ---> Object: #$0A4
                                  ---> Movement: #$080
           D4/9A41: 1F 12         Run Event: #$021F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9A43: 22 8E 0E 20   Set Object ID +2
                                  ---> Object's Coords: (448,112) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/9A47: 42 90 0E A0   Set Object ID +2
                                  ---> Object's Coords: (512,112) Z=0
                                  ---> Object will face: up-left


AREA [05A] ------------------------------------------------------------>
           D4/9A4B: 0C            Header #$0C

NPC #01--->D4/9A4C: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9A4D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9A4E: C0            Cannot walk through: yes
           D4/9A4F: 91 72 C7      Palette offset: 1
                                  ---> Object: #$0A4
                                  ---> Movement: #$077
           D4/9A52: 36 12         Run Event: #$0236
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9A54: 00 90 0D 60   Set Object ID +0
                                  ---> Object's Coords: (528,104) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9A58: 21 8E 0B 60   Set Object ID +1
                                  ---> Object's Coords: (464,88) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/9A5C: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/9A5D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9A5E: 64            Cannot walk through: yes
           D4/9A5F: 91 02 C8      Palette offset: 1
                                  ---> Object: #$0A4
                                  ---> Movement: #$080
           D4/9A62: 32 12         Battle Formation Pack: #$32
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/9A64: 02 8D 0B 60   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (432,88) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/9A68: 02 8E 0E 20   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (448,112) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/9A6C: 02 90 0E A0   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (512,112) Z=0
                                  ---> Object will face: up-left


AREA [05B] ------------------------------------------------------------>
           D4/9A70: 0C            Header #$0C

NPC #01--->D4/9A71: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9A72: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9A73: 44            Cannot walk through: yes
           D4/9A74: 81 02 C8      Palette offset: 1
                                  ---> Object: #$0A0
                                  ---> Movement: #$080
           D4/9A77: 1A 12         Run Event: #$021A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9A79: 02 8E 24 60   Set Object ID +2
                                  ---> Object's Coords: (448,288) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9A7D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9A7E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9A7F: 44            Cannot walk through: yes
           D4/9A80: 81 72 C7      Palette offset: 1
                                  ---> Object: #$0A0
                                  ---> Movement: #$077
           D4/9A83: 3C 12         Run Event: #$023C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9A85: 00 0E 25 60   Set Object ID +0
                                  ---> Object's Coords: (464,296) Z=0
                                  ---> Object will face: down-left


AREA [05C] ------------------------------------------------------------>
           D4/9A89: 71            Header #$71

NPC #01--->D4/9A8A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9A8B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9A8C: 40            Cannot walk through: yes
           D4/9A8D: 13 07 D9      Palette offset: 3
                                  ---> Object: #$1C4
                                  ---> Movement: #$190
           D4/9A90: 4D 1A         Run Event: #$0A4D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9A92: 00 84 0F 60   Set Object ID +0
                                  ---> Object's Coords: (144,120) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9A96: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9A97: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9A98: 40            Cannot walk through: yes
           D4/9A99: 07 F1 C0      Palette offset: 3
                                  ---> Object: #$041
                                  ---> Movement: #$00F
           D4/9A9C: 47 1A         Run Event: #$0A47
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9A9E: 20 86 14 60   Set Object ID +0
                                  ---> Object's Coords: (192,160) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/9AA2: 00 83 10 60   Set Object ID +0
                                  ---> Object's Coords: (96,128) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/9AA6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9AA7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9AA8: 40            Cannot walk through: yes
           D4/9AA9: DF F7 C0      Palette offset: 3
                                  ---> Object: #$1F7
                                  ---> Movement: #$00F
           D4/9AAC: 4A 7A         Run Event: #$0A4A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9AAE: 00 81 11 63   Set Object ID +0
                                  ---> Object's Coords: (48,136) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/9AB2: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/9AB3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9AB4: 00            Cannot walk through: no
           D4/9AB5: 13 F3 C0      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$00F
           D4/9AB8: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/9ABA: 00 01 11 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (48,136) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/9ABE: 00 01 11 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (48,136) Z=64
                                  ---> Object will face: down-left

NPC #07--->D4/9AC2: 00 01 11 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (48,136) Z=64
                                  ---> Object will face: down-left

NPC #08--->D4/9AC6: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9AC7: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9AC8: 08            Cannot walk through: no
           D4/9AC9: FB F3 C0      Palette offset: 3
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/9ACC: 46 2A         Battle Formation Pack: #$46
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: yes
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/9ACE: 00 85 15 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (176,168) Z=0
                                  ---> Object will face: up-left

NPC #09--->D4/9AD2: 00 85 15 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (176,168) Z=0
                                  ---> Object will face: up-left


AREA [05D] ------------------------------------------------------------>
           D4/9AD6: 48            Header #$48

NPC #01--->D4/9AD7: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9AD8: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9AD9: 47            Cannot walk through: yes
           D4/9ADA: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/9ADD: 40 72         Run Event: #$0240
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9ADF: 86 8E 3B 63   Set Object ID +6
                                  ---> Object's Coords: (464,472) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/9AE3: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9AE4: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9AE5: 47            Cannot walk through: yes
           D4/9AE6: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/9AE9: 41 72         Run Event: #$0241
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9AEB: 88 8F 39 63   Set Object ID +8
                                  ---> Object's Coords: (496,456) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/9AEF: 11            Object Count: 2
                                  ---> Encounter: other
           D4/9AF0: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9AF1: 47            Cannot walk through: yes
           D4/9AF2: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/9AF5: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9AF7: 86 0E 3B 63   Set Object ID +6
                                  ---> Object's Coords: (464,472) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/9AFB: 88 0F 39 63   Set Object ID +8
                                  ---> Object's Coords: (496,456) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/9AFF: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9B00: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9B01: F7            Cannot walk through: yes
           D4/9B02: 87 02 C8      Palette offset: 3
                                  ---> Object: #$0A1
                                  ---> Movement: #$080
           D4/9B05: 16 12         Run Event: #$0216
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9B07: 00 10 3E 60   Set Object ID +0
                                  ---> Object's Coords: (512,496) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/9B0B: 25 0D 40 20   Set Object ID +5
                                  ---> Object's Coords: (416,512) Z=0
                                  ---> Object will face: down-right


AREA [05E] ------------------------------------------------------------>
           D4/9B0F: 48            Header #$48

NPC #01--->D4/9B10: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9B11: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9B12: 47            Cannot walk through: yes
           D4/9B13: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/9B16: 40 72         Run Event: #$0240
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9B18: 86 8E 3B 63   Set Object ID +6
                                  ---> Object's Coords: (464,472) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/9B1C: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9B1D: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9B1E: 47            Cannot walk through: yes
           D4/9B1F: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/9B22: 41 72         Run Event: #$0241
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9B24: 88 8F 39 63   Set Object ID +8
                                  ---> Object's Coords: (496,456) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/9B28: 11            Object Count: 2
                                  ---> Encounter: other
           D4/9B29: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9B2A: 47            Cannot walk through: yes
           D4/9B2B: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/9B2E: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9B30: 86 0E 3B 63   Set Object ID +6
                                  ---> Object's Coords: (464,472) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/9B34: 88 0F 39 63   Set Object ID +8
                                  ---> Object's Coords: (496,456) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/9B38: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9B39: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9B3A: F5            Cannot walk through: yes
           D4/9B3B: 85 02 C8      Palette offset: 1
                                  ---> Object: #$0A1
                                  ---> Movement: #$080
           D4/9B3E: 16 12         Run Event: #$0216
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9B40: 00 10 3E 60   Set Object ID +0
                                  ---> Object's Coords: (512,496) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/9B44: 25 8D 40 20   Set Object ID +5
                                  ---> Object's Coords: (416,512) Z=0
                                  ---> Object will face: down-right


AREA [05F] ------------------------------------------------------------>
           D4/9B48: 2E            Header #$2E

NPC #01--->D4/9B49: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9B4A: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9B4B: 44            Cannot walk through: yes
           D4/9B4C: 00 71 C7      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$077
           D4/9B4F: 2B 12         Run Event: #$022B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9B51: 00 07 2C A2   Set Object ID +0
                                  ---> Object's Coords: (224,352) Z=32
                                  ---> Object will face: up-left

NPC #02--->D4/9B55: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9B56: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9B57: C0            Cannot walk through: yes
           D4/9B58: 38 82 C7      Palette offset: 0
                                  ---> Object: #$08E
                                  ---> Movement: #$078
           D4/9B5B: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/9B5D: 00 82 AB 62   Set Object ID +0
                                  ---> Object's Coords: (80,344) Z=32
                                  ---> Object will face: down-left


AREA [060] ------------------------------------------------------------>
           D4/9B61: 0C            Header #$0C

NPC #01--->D4/9B62: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9B63: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9B64: C0            Cannot walk through: yes
           D4/9B65: 38 82 C7      Palette offset: 0
                                  ---> Object: #$08E
                                  ---> Movement: #$078
           D4/9B68: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/9B6A: 00 82 AB 62   Set Object ID +0
                                  ---> Object's Coords: (80,344) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/9B6E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9B6F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9B70: 40            Cannot walk through: yes
           D4/9B71: 08 77 C7      Palette offset: 0
                                  ---> Object: #$1C2
                                  ---> Movement: #$077
           D4/9B74: 69 1E         Run Event: #$0E69
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9B76: 00 88 48 63   Set Object ID +0
                                  ---> Object's Coords: (256,576) Z=48
                                  ---> Object will face: down-left


AREA [061] ------------------------------------------------------------>
           D4/9B7A: 48            Header #$48

NPC #01--->D4/9B7B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9B7C: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9B7D: F5            Cannot walk through: yes
           D4/9B7E: 85 02 C8      Palette offset: 1
                                  ---> Object: #$0A1
                                  ---> Movement: #$080
           D4/9B81: 16 12         Run Event: #$0216
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9B83: 25 8E 5A 22   Set Object ID +5
                                  ---> Object's Coords: (448,720) Z=32
                                  ---> Object will face: down-right

NPC #02--->D4/9B87: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9B88: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9B89: C0            Cannot walk through: yes
           D4/9B8A: B5 F1 C0      Palette offset: 1
                                  ---> Object: #$06D
                                  ---> Movement: #$00F
           D4/9B8D: 14 92         Run Event: #$0214
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/9B8F: 00 8E 5E 62   Set Object ID +0
                                  ---> Object's Coords: (448,752) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/9B93: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9B94: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9B95: 47            Cannot walk through: yes
           D4/9B96: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/9B99: 29 7E         Run Event: #$0E29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9B9B: 30 8C D9 65   Set Object ID +0
                                  ---> Object's Coords: (400,712) Z=80
                                  ---> Object will face: down-left


AREA [062] ------------------------------------------------------------>
           D4/9B9F: 49            Header #$49

NPC #01--->D4/9BA0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9BA1: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9BA2: C0            Cannot walk through: yes
           D4/9BA3: B5 F1 C0      Palette offset: 1
                                  ---> Object: #$06D
                                  ---> Movement: #$00F
           D4/9BA6: 14 92         Run Event: #$0214
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/9BA8: 00 8E 5E 62   Set Object ID +0
                                  ---> Object's Coords: (448,752) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/9BAC: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9BAD: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9BAE: 47            Cannot walk through: yes
           D4/9BAF: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/9BB2: 29 7E         Run Event: #$0E29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9BB4: 30 8C D9 65   Set Object ID +0
                                  ---> Object's Coords: (400,712) Z=80
                                  ---> Object will face: down-left


AREA [063] ------------------------------------------------------------>
           D4/9BB8: 5D            Header #$5D

NPC #01--->D4/9BB9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9BBA: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9BBB: 00            Cannot walk through: no
           D4/9BBC: 8D F2 C0      Palette offset: 1
                                  ---> Object: #$0A3
                                  ---> Movement: #$00F
           D4/9BBF: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9BC1: 00 03 A3 60   Set Object ID +0
                                  ---> Object's Coords: (112,280) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9BC5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9BC6: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9BC7: 00            Cannot walk through: no
           D4/9BC8: 10 F0 C0      Palette offset: 0
                                  ---> Object: #$004
                                  ---> Movement: #$00F
           D4/9BCB: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9BCD: 00 83 12 60   Set Object ID +0
                                  ---> Object's Coords: (96,144) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/9BD1: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9BD2: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9BD3: 00            Cannot walk through: no
           D4/9BD4: FC F2 C0      Palette offset: 0
                                  ---> Object: #$0BF
                                  ---> Movement: #$00F
           D4/9BD7: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9BD9: 00 88 12 60   Set Object ID +0
                                  ---> Object's Coords: (256,144) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/9BDD: 02 08 92 65   Set Object ID +2
                                  ---> Object's Coords: (256,144) Z=80
                                  ---> Object will face: down-left

NPC #05--->D4/9BE1: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/9BE2: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9BE3: 00            Cannot walk through: no
           D4/9BE4: 64 F1 C0      Palette offset: 0
                                  ---> Object: #$059
                                  ---> Movement: #$00F
           D4/9BE7: 00 01         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/9BE9: 00 88 12 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (256,144) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/9BED: 01 87 15 E0   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (240,168) Z=0
                                  ---> Object will face: up-right

NPC #07--->D4/9BF1: 03 87 14 E0   Set Movement ID +3, Formation Pack ID +0
                                  ---> Object's Coords: (224,160) Z=0
                                  ---> Object will face: up-right

NPC #08--->D4/9BF5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9BF6: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9BF7: 00            Cannot walk through: no
           D4/9BF8: 8C F0 C0      Palette offset: 0
                                  ---> Object: #$023
                                  ---> Movement: #$00F
           D4/9BFB: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9BFD: 00 88 13 60   Set Object ID +0
                                  ---> Object's Coords: (272,152) Z=0
                                  ---> Object will face: down-left


AREA [064] ------------------------------------------------------------>
           D4/9C01: 4B            Header #$4B

NPC #01--->D4/9C02: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/9C03: F0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9C04: 54            Cannot walk through: yes
           D4/9C05: 07 05 D9      Palette offset: 3
                                  ---> Object: #$141
                                  ---> Movement: #$190
           D4/9C08: 2C C0         Battle Formation Pack: #$2C
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/9C0A: 00 0A 4C 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (320,608) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9C0E: 00 0A 4C 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (320,608) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/9C12: 00 0A 4C 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (320,608) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/9C16: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/9C17: C1            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9C18: 54            Cannot walk through: yes
           D4/9C19: 07 05 D9      Palette offset: 3
                                  ---> Object: #$141
                                  ---> Movement: #$190
           D4/9C1C: 2C C2         Run Event: #$022C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9C1E: 10 05 21 60   Set Object ID +0
                                  ---> Object's Coords: (176,264) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/9C22: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/9C23: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9C24: 50            Cannot walk through: yes
           D4/9C25: 23 02 EB      Palette offset: 3
                                  ---> Object: #$088
                                  ---> Movement: #$2B0
           D4/9C28: 2A C2         Run Event: #$022A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9C2A: 10 88 13 25   Set Object ID +0
                                  ---> Object's Coords: (272,152) Z=80
                                  ---> Object will face: down-right

NPC #06--->D4/9C2E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9C2F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9C30: 40            Cannot walk through: yes
           D4/9C31: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/9C34: 04 1A         Run Event: #$0A04
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9C36: 00 86 29 A0   Set Object ID +0
                                  ---> Object's Coords: (208,328) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/9C3A: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9C3B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9C3C: 40            Cannot walk through: yes
           D4/9C3D: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/9C40: 07 C9         Run Event: #$0907
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9C42: 40 93 25 60   Set Object ID +0
                                  ---> Object's Coords: (624,296) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/9C46: 00 8F 1D 66   Set Object ID +0
                                  ---> Object's Coords: (496,232) Z=96
                                  ---> Object will face: down-left

NPC #09--->D4/9C4A: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9C4B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9C4C: 40            Cannot walk through: yes
           D4/9C4D: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/9C50: 4E 7A         Run Event: #$0A4E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9C52: 00 82 8D 68   Set Object ID +0
                                  ---> Object's Coords: (80,104) Z=128
                                  ---> Object will face: down-left

NPC #10--->D4/9C56: 20 91 99 6B   Set Object ID +0
                                  ---> Object's Coords: (560,200) Z=176
                                  ---> Object will face: down-left

NPC #11--->D4/9C5A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9C5B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9C5C: 40            Cannot walk through: yes
           D4/9C5D: 7B 21 EB      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$2B2
           D4/9C60: 02 79         Run Event: #$0902
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9C62: 00 02 8D 68   Set Object ID +0
                                  ---> Object's Coords: (80,104) Z=128
                                  ---> Object will face: down-left

NPC #12--->D4/9C66: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9C67: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9C68: 40            Cannot walk through: yes
           D4/9C69: DF 27 EB      Palette offset: 3
                                  ---> Object: #$1F7
                                  ---> Movement: #$2B2
           D4/9C6C: 50 7A         Run Event: #$0A50
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9C6E: 00 11 99 6B   Set Object ID +0
                                  ---> Object's Coords: (560,200) Z=176
                                  ---> Object will face: down-left


AREA [065] ------------------------------------------------------------>
           D4/9C72: 20            Header #$20

NPC #01--->D4/9C73: 23            Object Count: 4
                                  ---> Encounter: other
           D4/9C74: D0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9C75: 54            Cannot walk through: yes
           D4/9C76: 07 05 D9      Palette offset: 3
                                  ---> Object: #$141
                                  ---> Movement: #$190
           D4/9C79: 2D C8         Run Event: #$082D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9C7B: 00 87 73 62   Set Object ID +0
                                  ---> Object's Coords: (240,920) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/9C7F: 00 88 6B 62   Set Object ID +0
                                  ---> Object's Coords: (272,856) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/9C83: 00 8C 6B 62   Set Object ID +0
                                  ---> Object's Coords: (400,856) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/9C87: 00 8B 5F 64   Set Object ID +0
                                  ---> Object's Coords: (368,760) Z=64
                                  ---> Object will face: down-left

NPC #05--->D4/9C8B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9C8C: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9C8D: 00            Cannot walk through: no
           D4/9C8E: 03 F3 C0      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$00F
           D4/9C91: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9C93: 00 0F 73 60   Set Object ID +0
                                  ---> Object's Coords: (496,920) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/9C97: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9C98: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9C99: 40            Cannot walk through: yes
           D4/9C9A: B5 F1 C0      Palette offset: 1
                                  ---> Object: #$06D
                                  ---> Movement: #$00F
           D4/9C9D: 08 89         Run Event: #$0908
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/9C9F: 00 8A 6F 60   Set Object ID +0
                                  ---> Object's Coords: (336,888) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/9CA3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9CA4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9CA5: 50            Cannot walk through: yes
           D4/9CA6: 19 F3 C0      Palette offset: 1
                                  ---> Object: #$0C6
                                  ---> Movement: #$00F
           D4/9CA9: 0A C9         Run Event: #$090A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9CAB: 00 8F 6D 60   Set Object ID +0
                                  ---> Object's Coords: (496,872) Z=0
                                  ---> Object will face: down-left


AREA [066] ------------------------------------------------------------>
           D4/9CAF: 36            Header #$36

NPC #01--->D4/9CB0: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9CB1: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9CB2: 50            Cannot walk through: yes
           D4/9CB3: 23 81 E8      Palette offset: 3
                                  ---> Object: #$048
                                  ---> Movement: #$288
           D4/9CB6: 53 16         Run Event: #$0653
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9CB8: 00 90 2F E4   Set Object ID +0
                                  ---> Object's Coords: (528,376) Z=64
                                  ---> Object will face: up-right

NPC #02--->D4/9CBC: 20 91 30 E4   Set Object ID +0
                                  ---> Object's Coords: (544,384) Z=64
                                  ---> Object will face: up-right

NPC #03--->D4/9CC0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9CC1: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9CC2: 50            Cannot walk through: yes
           D4/9CC3: 22 81 E8      Palette offset: 2
                                  ---> Object: #$048
                                  ---> Movement: #$288
           D4/9CC6: 53 16         Run Event: #$0653
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9CC8: 48 96 26 6C   Set Object ID +8
                                  ---> Object's Coords: (704,304) Z=192
                                  ---> Object will face: down-left

NPC #04--->D4/9CCC: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9CCD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9CCE: E0            Cannot walk through: yes
           D4/9CCF: 1B F4 E5      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$25F
           D4/9CD2: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9CD4: 00 99 2F E4   Set Object ID +0
                                  ---> Object's Coords: (816,376) Z=64
                                  ---> Object will face: up-right

NPC #05--->D4/9CD8: 00 9A 31 64   Set Object ID +0
                                  ---> Object's Coords: (848,392) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/9CDC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9CDD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9CDE: E0            Cannot walk through: yes
           D4/9CDF: 7B 02 CA      Palette offset: 3
                                  ---> Object: #$09E
                                  ---> Movement: #$0A0
           D4/9CE2: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9CE4: 00 99 2C A4   Set Object ID +0
                                  ---> Object's Coords: (800,352) Z=64
                                  ---> Object will face: up-left

NPC #07--->D4/9CE8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9CE9: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9CEA: 40            Cannot walk through: yes
           D4/9CEB: 23 00 CA      Palette offset: 3
                                  ---> Object: #$008
                                  ---> Movement: #$0A0
           D4/9CEE: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9CF0: 08 9A 23 E6   Set Object ID +8
                                  ---> Object's Coords: (848,280) Z=96
                                  ---> Object will face: up-right

NPC #08--->D4/9CF4: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/9CF5: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9CF6: E0            Cannot walk through: yes
           D4/9CF7: E7 F0 E5      Palette offset: 3
                                  ---> Object: #$039
                                  ---> Movement: #$25F
           D4/9CFA: 0F 06         Battle Formation Pack: #$0F
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/9CFC: 00 9B 28 E4   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (864,320) Z=64
                                  ---> Object will face: up-right

NPC #09--->D4/9D00: 00 9C 2A 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (896,336) Z=64
                                  ---> Object will face: down-left

NPC #10--->D4/9D04: 00 9D 2C E4   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (928,352) Z=64
                                  ---> Object will face: up-right


AREA [067] ------------------------------------------------------------>
           D4/9D08: 20            Header #$20

NPC #01--->D4/9D09: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9D0A: 80            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9D0B: 5C            Cannot walk through: yes
           D4/9D0C: EF 92 F3      Palette offset: 3
                                  ---> Object: #$0BB
                                  ---> Movement: #$339
           D4/9D0F: 73 C7         Run Event: #$0773
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9D11: 00 96 36 29   Set Object ID +0
                                  ---> Object's Coords: (704,432) Z=144
                                  ---> Object will face: down-right

NPC #02--->D4/9D15: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9D16: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9D17: 40            Cannot walk through: yes
           D4/9D18: 91 11 CA      Palette offset: 1
                                  ---> Object: #$064
                                  ---> Movement: #$0A1
           D4/9D1B: 6A 87         Run Event: #$076A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/9D1D: 00 98 36 60   Set Object ID +0
                                  ---> Object's Coords: (768,432) Z=0
                                  ---> Object will face: down-left


AREA [068] ------------------------------------------------------------>
           D4/9D21: 47            Header #$47

NPC #01--->D4/9D22: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9D23: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9D24: 40            Cannot walk through: yes
           D4/9D25: 07 F1 C0      Palette offset: 3
                                  ---> Object: #$041
                                  ---> Movement: #$00F
           D4/9D28: 4C 1A         Run Event: #$0A4C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9D2A: 00 98 0D 60   Set Object ID +0
                                  ---> Object's Coords: (784,104) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9D2E: 00 99 0E 60   Set Object ID +0
                                  ---> Object's Coords: (800,112) Z=0
                                  ---> Object will face: down-left


AREA [069] ------------------------------------------------------------>
           D4/9D32: 3B            Header #$3B

NPC #01--->D4/9D33: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9D34: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9D35: 50            Cannot walk through: yes
           D4/9D36: 23 01 CA      Palette offset: 3
                                  ---> Object: #$048
                                  ---> Movement: #$0A0
           D4/9D39: 5D 16         Run Event: #$065D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9D3B: 00 03 27 60   Set Object ID +0
                                  ---> Object's Coords: (112,312) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9D3F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9D40: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9D41: 50            Cannot walk through: yes
           D4/9D42: 1F 01 CA      Palette offset: 3
                                  ---> Object: #$047
                                  ---> Movement: #$0A0
           D4/9D45: 51 16         Run Event: #$0651
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9D47: 00 04 26 20   Set Object ID +0
                                  ---> Object's Coords: (128,304) Z=0
                                  ---> Object will face: down-right


AREA [06A] ------------------------------------------------------------>
           D4/9D4B: 0C            Header #$0C

NPC #01--->D4/9D4C: 21            Object Count: 2
                                  ---> Encounter: other
           D4/9D4D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9D4E: 50            Cannot walk through: yes
           D4/9D4F: 03 04 D9      Palette offset: 3
                                  ---> Object: #$100
                                  ---> Movement: #$190
           D4/9D52: 06 C2         Run Event: #$0206
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9D54: 00 84 27 21   Set Object ID +0
                                  ---> Object's Coords: (144,312) Z=16
                                  ---> Object will face: down-right

NPC #02--->D4/9D58: 00 84 28 21   Set Object ID +0
                                  ---> Object's Coords: (128,320) Z=16
                                  ---> Object will face: down-right

NPC #03--->D4/9D5C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9D5D: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9D5E: 08            Cannot walk through: no
           D4/9D5F: 07 61 CC      Palette offset: 3
                                  ---> Object: #$041
                                  ---> Movement: #$0C6
           D4/9D62: 57 CA         Run Event: #$0A57
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9D64: 00 8C 38 62   Set Object ID +0
                                  ---> Object's Coords: (384,448) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/9D68: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9D69: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9D6A: 40            Cannot walk through: yes
           D4/9D6B: 10 50 CC      Palette offset: 0
                                  ---> Object: #$004
                                  ---> Movement: #$0C5
           D4/9D6E: 57 CA         Run Event: #$0A57
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9D70: 00 8E 34 61   Set Object ID +0
                                  ---> Object's Coords: (448,416) Z=16
                                  ---> Object will face: down-left


AREA [06B] ------------------------------------------------------------>
           D4/9D74: 0C            Header #$0C

NPC #01--->D4/9D75: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9D76: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9D77: 50            Cannot walk through: yes
           D4/9D78: 36 E1 CD      Palette offset: 2
                                  ---> Object: #$04D
                                  ---> Movement: #$0DE
           D4/9D7B: 8B 1E         Run Event: #$0E8B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9D7D: 00 90 36 A0   Set Object ID +0
                                  ---> Object's Coords: (512,432) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/9D81: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9D82: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9D83: 40            Cannot walk through: yes
           D4/9D84: 30 71 C7      Palette offset: 0
                                  ---> Object: #$04C
                                  ---> Movement: #$077
           D4/9D87: E5 12         Run Event: #$02E5
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9D89: 00 92 3B 20   Set Object ID +0
                                  ---> Object's Coords: (592,472) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/9D8D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9D8E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9D8F: 50            Cannot walk through: yes
           D4/9D90: 32 B1 F2      Palette offset: 2
                                  ---> Object: #$04C
                                  ---> Movement: #$32B
           D4/9D93: 87 1E         Run Event: #$0E87
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9D95: 43 1F 50 A0   Set Object ID +3
                                  ---> Object's Coords: (992,640) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/9D99: 03            Object Count: 4
                                  ---> Encounter: other
           D4/9D9A: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9D9B: 40            Cannot walk through: yes
           D4/9D9C: 3C F0 C0      Palette offset: 0
                                  ---> Object: #$00F
                                  ---> Movement: #$00F
           D4/9D9F: 1C 02         Run Event: #$021C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9DA1: 20 8F 35 21   Set Object ID +0
                                  ---> Object's Coords: (496,424) Z=16
                                  ---> Object will face: down-right

NPC #05--->D4/9DA5: 21 91 31 21   Set Object ID +1
                                  ---> Object's Coords: (560,392) Z=16
                                  ---> Object will face: down-right

NPC #06--->D4/9DA9: 22 92 37 61   Set Object ID +2
                                  ---> Object's Coords: (592,440) Z=16
                                  ---> Object will face: down-left

NPC #07--->D4/9DAD: 23 93 3C A1   Set Object ID +3
                                  ---> Object's Coords: (608,480) Z=16
                                  ---> Object will face: up-left

NPC #08--->D4/9DB1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9DB2: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9DB3: 40            Cannot walk through: yes
           D4/9DB4: 08 F0 C0      Palette offset: 0
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/9DB7: 1C 02         Run Event: #$021C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9DB9: 20 95 38 A1   Set Object ID +0
                                  ---> Object's Coords: (672,448) Z=16
                                  ---> Object will face: up-left

NPC #09--->D4/9DBD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9DBE: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9DBF: F8            Cannot walk through: yes
           D4/9DC0: F8 F3 C0      Palette offset: 0
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/9DC3: 60 0E         Run Event: #$0E60
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9DC5: 00 92 37 61   Set Object ID +0
                                  ---> Object's Coords: (592,440) Z=16
                                  ---> Object will face: down-left


AREA [06C] ------------------------------------------------------------>
           D4/9DC9: 1B            Header #$1B

NPC #01--->D4/9DCA: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9DCB: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9DCC: 50            Cannot walk through: yes
           D4/9DCD: 23 81 E8      Palette offset: 3
                                  ---> Object: #$048
                                  ---> Movement: #$288
           D4/9DD0: 66 16         Run Event: #$0666
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9DD2: 00 92 2F 24   Set Object ID +0
                                  ---> Object's Coords: (592,376) Z=64
                                  ---> Object will face: down-right

NPC #02--->D4/9DD6: 20 93 30 A4   Set Object ID +0
                                  ---> Object's Coords: (608,384) Z=64
                                  ---> Object will face: up-left

NPC #03--->D4/9DDA: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9DDB: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9DDC: 50            Cannot walk through: yes
           D4/9DDD: 1F 01 CA      Palette offset: 3
                                  ---> Object: #$047
                                  ---> Movement: #$0A0
           D4/9DE0: 68 16         Run Event: #$0668
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9DE2: 00 93 27 2C   Set Object ID +0
                                  ---> Object's Coords: (624,312) Z=192
                                  ---> Object will face: down-right

NPC #04--->D4/9DE6: 20 99 28 24   Set Object ID +0
                                  ---> Object's Coords: (800,320) Z=64
                                  ---> Object will face: down-right

NPC #05--->D4/9DEA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9DEB: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9DEC: 50            Cannot walk through: yes
           D4/9DED: 1E 21 EC      Palette offset: 2
                                  ---> Object: #$047
                                  ---> Movement: #$2C2
           D4/9DF0: 68 16         Run Event: #$0668
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9DF2: 40 8A 4C 20   Set Object ID +0
                                  ---> Object's Coords: (320,608) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/9DF6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9DF7: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9DF8: 50            Cannot walk through: yes
           D4/9DF9: 2A 21 EC      Palette offset: 2
                                  ---> Object: #$04A
                                  ---> Movement: #$2C2
           D4/9DFC: 6D 16         Run Event: #$066D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9DFE: 20 99 36 62   Set Object ID +0
                                  ---> Object's Coords: (800,432) Z=32
                                  ---> Object will face: down-left

NPC #07--->D4/9E02: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9E03: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9E04: 50            Cannot walk through: yes
           D4/9E05: 27 01 CA      Palette offset: 3
                                  ---> Object: #$049
                                  ---> Movement: #$0A0
           D4/9E08: 6B 16         Run Event: #$066B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9E0A: 00 8E 40 A2   Set Object ID +0
                                  ---> Object's Coords: (448,512) Z=32
                                  ---> Object will face: up-left

NPC #08--->D4/9E0E: 41 83 3E 21   Set Object ID +1
                                  ---> Object's Coords: (96,496) Z=16
                                  ---> Object will face: down-right

NPC #09--->D4/9E12: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/9E13: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9E14: 00            Cannot walk through: no
           D4/9E15: 93 00 CA      Palette offset: 3
                                  ---> Object: #$024
                                  ---> Movement: #$0A0
           D4/9E18: 0F 06         Battle Formation Pack: #$0F
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/9E1A: 00 16 4C A2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (704,608) Z=32
                                  ---> Object will face: up-left

NPC #10--->D4/9E1E: 00 16 4C A2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (704,608) Z=32
                                  ---> Object will face: up-left

NPC #11--->D4/9E22: 00 16 4C A2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (704,608) Z=32
                                  ---> Object will face: up-left

NPC #12--->D4/9E26: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9E27: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9E28: 00            Cannot walk through: no
           D4/9E29: EB 01 CA      Palette offset: 3
                                  ---> Object: #$07A
                                  ---> Movement: #$0A0
           D4/9E2C: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9E2E: 00 16 4C A4   Set Object ID +0
                                  ---> Object's Coords: (704,608) Z=64
                                  ---> Object will face: up-left

NPC #13--->D4/9E32: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9E33: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9E34: 00            Cannot walk through: no
           D4/9E35: F3 00 CA      Palette offset: 3
                                  ---> Object: #$03C
                                  ---> Movement: #$0A0
           D4/9E38: 60 C6         Run Event: #$0660
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9E3A: 00 00 00 A0   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: up-left


AREA [06D] ------------------------------------------------------------>
           D4/9E3E: 6A            Header #$6A

NPC #01--->D4/9E3F: 06            Object Count: 7
                                  ---> Encounter: other
           D4/9E40: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9E41: 40            Cannot walk through: yes
           D4/9E42: FC F0 C0      Palette offset: 0
                                  ---> Object: #$03F
                                  ---> Movement: #$00F
           D4/9E45: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9E47: 00 84 1A 23   Set Object ID +0
                                  ---> Object's Coords: (128,208) Z=48
                                  ---> Object will face: down-right

NPC #02--->D4/9E4B: 00 85 17 23   Set Object ID +0
                                  ---> Object's Coords: (176,184) Z=48
                                  ---> Object will face: down-right

NPC #03--->D4/9E4F: 00 88 13 23   Set Object ID +0
                                  ---> Object's Coords: (272,152) Z=48
                                  ---> Object will face: down-right

NPC #04--->D4/9E53: 00 86 1F A3   Set Object ID +0
                                  ---> Object's Coords: (208,248) Z=48
                                  ---> Object will face: up-left

NPC #05--->D4/9E57: 00 88 1C A3   Set Object ID +0
                                  ---> Object's Coords: (256,224) Z=48
                                  ---> Object will face: up-left

NPC #06--->D4/9E5B: 00 8A 16 A3   Set Object ID +0
                                  ---> Object's Coords: (320,176) Z=48
                                  ---> Object will face: up-left

NPC #07--->D4/9E5F: 00 84 1E E2   Set Object ID +0
                                  ---> Object's Coords: (128,240) Z=32
                                  ---> Object will face: up-right

NPC #08--->D4/9E63: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9E64: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9E65: 00            Cannot walk through: no
           D4/9E66: D8 F2 C0      Palette offset: 0
                                  ---> Object: #$0B6
                                  ---> Movement: #$00F
           D4/9E69: 21 0E         Run Event: #$0E21
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9E6B: 00 84 1D E2   Set Object ID +0
                                  ---> Object's Coords: (144,232) Z=32
                                  ---> Object will face: up-right

NPC #09--->D4/9E6F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9E70: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9E71: 40            Cannot walk through: yes
           D4/9E72: E0 F0 C0      Palette offset: 0
                                  ---> Object: #$038
                                  ---> Movement: #$00F
           D4/9E75: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9E77: 00 9C 6B E0   Set Object ID +0
                                  ---> Object's Coords: (912,856) Z=0
                                  ---> Object will face: up-right

NPC #10--->D4/9E7B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9E7C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9E7D: 50            Cannot walk through: yes
           D4/9E7E: 30 71 C7      Palette offset: 0
                                  ---> Object: #$04C
                                  ---> Movement: #$077
           D4/9E81: E6 12         Run Event: #$02E6
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9E83: 00 04 1B A2   Set Object ID +0
                                  ---> Object's Coords: (144,216) Z=32
                                  ---> Object will face: up-left

NPC #11--->D4/9E87: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9E88: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9E89: 50            Cannot walk through: yes
           D4/9E8A: 32 B1 F2      Palette offset: 2
                                  ---> Object: #$04C
                                  ---> Movement: #$32B
           D4/9E8D: E7 12         Run Event: #$02E7
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9E8F: 01 06 18 E2   Set Object ID +1
                                  ---> Object's Coords: (192,192) Z=32
                                  ---> Object will face: up-right

NPC #12--->D4/9E93: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9E94: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9E95: 00            Cannot walk through: no
           D4/9E96: 54 F0 C0      Palette offset: 0
                                  ---> Object: #$015
                                  ---> Movement: #$00F
           D4/9E99: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9E9B: 00 9B 69 E0   Set Object ID +0
                                  ---> Object's Coords: (880,840) Z=0
                                  ---> Object will face: up-right


AREA [06E] ------------------------------------------------------------>
           D4/9E9F: 18            Header #$18

NPC #01--->D4/9EA0: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/9EA1: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9EA2: 44            Cannot walk through: yes
           D4/9EA3: FF 00 C0      Palette offset: 3
                                  ---> Object: #$03F
                                  ---> Movement: #$000
           D4/9EA6: 34 08         Battle Formation Pack: #$34
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/9EA8: 80 83 3E E1   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (96,496) Z=16
                                  ---> Object will face: up-right

NPC #02--->D4/9EAC: 80 84 41 E1   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (144,520) Z=16
                                  ---> Object will face: up-right

NPC #03--->D4/9EB0: 80 87 47 E1   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (240,568) Z=16
                                  ---> Object will face: up-right

NPC #04--->D4/9EB4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9EB5: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9EB6: 00            Cannot walk through: no
           D4/9EB7: E3 04 C0      Palette offset: 3
                                  ---> Object: #$138
                                  ---> Movement: #$000
           D4/9EBA: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9EBC: 00 03 3A 60   Set Object ID +0
                                  ---> Object's Coords: (96,464) Z=0
                                  ---> Object will face: down-left


AREA [06F] ------------------------------------------------------------>
           D4/9EC0: 55            Header #$55

NPC #01--->D4/9EC1: 21            Object Count: 2
                                  ---> Encounter: other
           D4/9EC2: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9EC3: FC            Cannot walk through: yes
           D4/9EC4: 5F 44 F7      Palette offset: 3
                                  ---> Object: #$117
                                  ---> Movement: #$374
           D4/9EC7: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9EC9: 00 85 73 61   Set Object ID +0
                                  ---> Object's Coords: (176,920) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/9ECD: 11 87 6D 64   Set Object ID +1
                                  ---> Object's Coords: (240,872) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/9ED1: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9ED2: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9ED3: C7            Cannot walk through: yes
           D4/9ED4: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/9ED7: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9ED9: 20 86 F2 63   Set Object ID +0
                                  ---> Object's Coords: (192,912) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/9EDD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9EDE: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9EDF: 00            Cannot walk through: no
           D4/9EE0: 0A F2 C0      Palette offset: 2
                                  ---> Object: #$082
                                  ---> Movement: #$00F
           D4/9EE3: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9EE5: 00 86 72 60   Set Object ID +0
                                  ---> Object's Coords: (192,912) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/9EE9: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/9EEA: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9EEB: 54            Cannot walk through: yes
           D4/9EEC: F2 F2 C0      Palette offset: 2
                                  ---> Object: #$0BC
                                  ---> Movement: #$00F
           D4/9EEF: 60 C0         Run Event: #$0060
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9EF1: 00 86 6C 64   Set Object ID +0
                                  ---> Object's Coords: (192,864) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/9EF5: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/9EF6: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9EF7: 56            Cannot walk through: yes
           D4/9EF8: 63 F5 C0      Palette offset: 3
                                  ---> Object: #$158
                                  ---> Movement: #$00F
           D4/9EFB: 64 C0         Run Event: #$0064
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9EFD: 00 85 6D E3   Set Object ID +0
                                  ---> Object's Coords: (176,872) Z=48
                                  ---> Object will face: up-right


AREA [070] ------------------------------------------------------------>
           D4/9F01: 30            Header #$30

NPC #01--->D4/9F02: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F03: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9F04: 40            Cannot walk through: yes
           D4/9F05: 98 81 C7      Palette offset: 0
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/9F08: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/9F0A: 00 93 8B 60   Set Object ID +0
                                  ---> Object's Coords: (624,88) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/9F0E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F0F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9F10: 40            Cannot walk through: yes
           D4/9F11: E3 00 C0      Palette offset: 3
                                  ---> Object: #$038
                                  ---> Movement: #$000
           D4/9F14: 34 08         Run Event: #$0834
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9F16: 80 91 0B 60   Set Object ID +0
                                  ---> Object's Coords: (560,88) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/9F1A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F1B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9F1C: 40            Cannot walk through: yes
           D4/9F1D: 0F 02 C0      Palette offset: 3
                                  ---> Object: #$083
                                  ---> Movement: #$000
           D4/9F20: 54 C8         Run Event: #$0854
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9F22: 00 11 0B 60   Set Object ID +0
                                  ---> Object's Coords: (560,88) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/9F26: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F27: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9F28: 00            Cannot walk through: no
           D4/9F29: 0B 72 C3      Palette offset: 3
                                  ---> Object: #$082
                                  ---> Movement: #$037
           D4/9F2C: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9F2E: 00 93 0B 60   Set Object ID +0
                                  ---> Object's Coords: (624,88) Z=0
                                  ---> Object will face: down-left


AREA [071] ------------------------------------------------------------>
           D4/9F32: 55            Header #$55

NPC #01--->D4/9F33: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F34: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9F35: 54            Cannot walk through: yes
           D4/9F36: DF 82 F7      Palette offset: 3
                                  ---> Object: #$0B7
                                  ---> Movement: #$378
           D4/9F39: 5D C0         Run Event: #$005D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9F3B: 00 91 35 A1   Set Object ID +0
                                  ---> Object's Coords: (560,424) Z=16
                                  ---> Object will face: up-left

NPC #02--->D4/9F3F: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F40: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9F41: C7            Cannot walk through: yes
           D4/9F42: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/9F45: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9F47: 00 92 B7 63   Set Object ID +0
                                  ---> Object's Coords: (592,440) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/9F4B: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F4C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9F4D: FC            Cannot walk through: yes
           D4/9F4E: 5F 44 F7      Palette offset: 3
                                  ---> Object: #$117
                                  ---> Movement: #$374
           D4/9F51: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9F53: 01 1B 12 E1   Set Object ID +1
                                  ---> Object's Coords: (864,144) Z=16
                                  ---> Object will face: up-right

NPC #04--->D4/9F57: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F58: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9F59: E0            Cannot walk through: yes
           D4/9F5A: FE 70 D0      Palette offset: 2
                                  ---> Object: #$03F
                                  ---> Movement: #$107
           D4/9F5D: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9F5F: 00 11 35 A1   Set Object ID +0
                                  ---> Object's Coords: (560,424) Z=16
                                  ---> Object will face: up-left


AREA [072] ------------------------------------------------------------>
           D4/9F63: 49            Header #$49

NPC #01--->D4/9F64: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F65: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9F66: C7            Cannot walk through: yes
           D4/9F67: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/9F6A: 5A 7E         Run Event: #$0E5A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9F6C: 20 90 EB 63   Set Object ID +0
                                  ---> Object's Coords: (528,856) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/9F70: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F71: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9F72: 47            Cannot walk through: yes
           D4/9F73: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/9F76: 29 7E         Run Event: #$0E29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/9F78: 30 90 EB 67   Set Object ID +0
                                  ---> Object's Coords: (528,856) Z=112
                                  ---> Object will face: down-left

NPC #03--->D4/9F7C: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F7D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9F7E: F4            Cannot walk through: yes
           D4/9F7F: 37 45 F7      Palette offset: 3
                                  ---> Object: #$14D
                                  ---> Movement: #$374
           D4/9F82: 5F C0         Run Event: #$005F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9F84: 00 8F 6C 22   Set Object ID +0
                                  ---> Object's Coords: (480,864) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/9F88: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F89: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/9F8A: F0            Cannot walk through: yes
           D4/9F8B: F4 32 D0      Palette offset: 0
                                  ---> Object: #$0BD
                                  ---> Movement: #$103
           D4/9F8E: 60 C0         Run Event: #$0060
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9F90: 00 8B 69 24   Set Object ID +0
                                  ---> Object's Coords: (368,840) Z=64
                                  ---> Object will face: down-right

NPC #05--->D4/9F94: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9F95: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9F96: F0            Cannot walk through: yes
           D4/9F97: 8D 64 F7      Palette offset: 1
                                  ---> Object: #$123
                                  ---> Movement: #$376
           D4/9F9A: 79 CE         Run Event: #$0E79
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9F9C: 00 8E 66 23   Set Object ID +0
                                  ---> Object's Coords: (448,816) Z=48
                                  ---> Object will face: down-right

NPC #06--->D4/9FA0: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9FA1: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9FA2: 08            Cannot walk through: no
           D4/9FA3: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/9FA6: 7A CE         Run Event: #$0E7A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9FA8: 00 8F 66 E3   Set Object ID +0
                                  ---> Object's Coords: (480,816) Z=48
                                  ---> Object will face: up-right

NPC #07--->D4/9FAC: 00 8F 67 E3   Set Object ID +0
                                  ---> Object's Coords: (496,824) Z=48
                                  ---> Object will face: up-right


AREA [073] ------------------------------------------------------------>
           D4/9FB0: 22            Header #$22

NPC #01--->D4/9FB1: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9FB2: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/9FB3: E0            Cannot walk through: yes
           D4/9FB4: FE F0 C0      Palette offset: 2
                                  ---> Object: #$03F
                                  ---> Movement: #$00F
           D4/9FB7: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9FB9: 00 9B 10 21   Set Object ID +0
                                  ---> Object's Coords: (864,128) Z=16
                                  ---> Object will face: down-right

NPC #02--->D4/9FBD: 00 9C 13 A1   Set Object ID +0
                                  ---> Object's Coords: (912,152) Z=16
                                  ---> Object will face: up-left

NPC #03--->D4/9FC1: 01            Object Count: 2
                                  ---> Encounter: other
           D4/9FC2: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9FC3: 40            Cannot walk through: yes
           D4/9FC4: 3C 71 C7      Palette offset: 0
                                  ---> Object: #$04F
                                  ---> Movement: #$077
           D4/9FC7: 8B 1E         Run Event: #$0E8B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/9FC9: 00 1D 0C 60   Set Object ID +0
                                  ---> Object's Coords: (928,96) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/9FCD: 00 1E 50 60   Set Object ID +0
                                  ---> Object's Coords: (960,640) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/9FD1: 21            Object Count: 2
                                  ---> Encounter: other
           D4/9FD2: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9FD3: FC            Cannot walk through: yes
           D4/9FD4: 37 44 F7      Palette offset: 3
                                  ---> Object: #$10D
                                  ---> Movement: #$374
           D4/9FD7: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9FD9: 01 9B 12 E1   Set Object ID +1
                                  ---> Object's Coords: (864,144) Z=16
                                  ---> Object will face: up-right

NPC #06--->D4/9FDD: 10 9D 0F 61   Set Object ID +0
                                  ---> Object's Coords: (944,120) Z=16
                                  ---> Object will face: down-left


AREA [074] ------------------------------------------------------------>
           D4/9FE1: 10            Header #$10

NPC #01--->D4/9FE2: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/9FE3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9FE4: FC            Cannot walk through: yes
           D4/9FE5: 5F 74 C7      Palette offset: 3
                                  ---> Object: #$117
                                  ---> Movement: #$077
           D4/9FE8: 5D C0         Run Event: #$005D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9FEA: F0 1B 12 E1   Set Object ID +0
                                  ---> Object's Coords: (864,144) Z=16
                                  ---> Object will face: up-right

NPC #02--->D4/9FEE: 21            Object Count: 2
                                  ---> Encounter: other
           D4/9FEF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/9FF0: F0            Cannot walk through: yes
           D4/9FF1: 63 15 F7      Palette offset: 3
                                  ---> Object: #$158
                                  ---> Movement: #$371
           D4/9FF4: 64 C0         Run Event: #$0064
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/9FF6: 10 99 35 20   Set Object ID +0
                                  ---> Object's Coords: (816,424) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/9FFA: 00 9C 31 E0   Set Object ID +0
                                  ---> Object's Coords: (912,392) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/9FFE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/9FFF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A000: C0            Cannot walk through: yes
           D4/A001: 3B 74 C7      Palette offset: 3
                                  ---> Object: #$10E
                                  ---> Movement: #$077
           D4/A004: 72 CE         Run Event: #$0E72
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A006: 00 9F 2A 61   Set Object ID +0
                                  ---> Object's Coords: (992,336) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/A00A: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A00B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A00C: 00            Cannot walk through: no
           D4/A00D: BF 37 FD      Palette offset: 3
                                  ---> Object: #$1EF
                                  ---> Movement: #$3D3
           D4/A010: 72 0E         Run Event: #$0E72
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A012: 00 1D AD 61   Set Object ID +0
                                  ---> Object's Coords: (944,360) Z=16
                                  ---> Object will face: down-left

NPC #06--->D4/A016: 08 19 B6 61   Set Object ID +8
                                  ---> Object's Coords: (800,432) Z=16
                                  ---> Object will face: down-left

NPC #07--->D4/A01A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A01B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A01C: 40            Cannot walk through: yes
           D4/A01D: EC F1 C0      Palette offset: 0
                                  ---> Object: #$07B
                                  ---> Movement: #$00F
           D4/A020: CD 0E         Run Event: #$0ECD
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A022: 00 10 4C 37   Set Object ID +0
                                  ---> Object's Coords: (512,608) Z=368
                                  ---> Object will face: down-right

NPC #08--->D4/A026: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A027: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A028: 48            Cannot walk through: yes
           D4/A029: F4 F3 C0      Palette offset: 0
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/A02C: 1C 02         Run Event: #$021C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A02E: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #09--->D4/A032: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left


AREA [075] ------------------------------------------------------------>
           D4/A036: 52            Header #$52

NPC #01--->D4/A037: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A038: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A039: 40            Cannot walk through: yes
           D4/A03A: 3E 71 C7      Palette offset: 2
                                  ---> Object: #$04F
                                  ---> Movement: #$077
           D4/A03D: 21 1E         Run Event: #$0E21
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A03F: 00 0F 32 60   Set Object ID +0
                                  ---> Object's Coords: (480,400) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/A043: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A044: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A045: 40            Cannot walk through: yes
           D4/A046: 32 71 C7      Palette offset: 2
                                  ---> Object: #$04C
                                  ---> Movement: #$077
           D4/A049: 21 1E         Run Event: #$0E21
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A04B: 00 0E 32 60   Set Object ID +0
                                  ---> Object's Coords: (448,400) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/A04F: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A050: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A051: F4            Cannot walk through: yes
           D4/A052: F0 F2 C0      Palette offset: 0
                                  ---> Object: #$0BC
                                  ---> Movement: #$00F
           D4/A055: 60 C0         Run Event: #$0060
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A057: 00 99 4D 63   Set Object ID +0
                                  ---> Object's Coords: (816,616) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/A05B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A05C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A05D: F0            Cannot walk through: yes
           D4/A05E: F4 32 D0      Palette offset: 0
                                  ---> Object: #$0BD
                                  ---> Movement: #$103
           D4/A061: 86 CE         Run Event: #$0E86
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A063: 00 9B 4E 22   Set Object ID +0
                                  ---> Object's Coords: (864,624) Z=32
                                  ---> Object will face: down-right

NPC #05--->D4/A067: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A068: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A069: 55            Cannot walk through: yes
           D4/A06A: 87 F5 C0      Palette offset: 3
                                  ---> Object: #$161
                                  ---> Movement: #$00F
           D4/A06D: 64 C0         Run Event: #$0064
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A06F: 10 99 4E E2   Set Object ID +0
                                  ---> Object's Coords: (800,624) Z=32
                                  ---> Object will face: up-right

NPC #06--->D4/A073: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A074: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A075: 54            Cannot walk through: yes
           D4/A076: 63 25 D0      Palette offset: 3
                                  ---> Object: #$158
                                  ---> Movement: #$102
           D4/A079: 64 C0         Run Event: #$0064
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A07B: 00 9C 50 E2   Set Object ID +0
                                  ---> Object's Coords: (896,640) Z=32
                                  ---> Object will face: up-right


AREA [076] ------------------------------------------------------------>
           D4/A07F: 22            Header #$22

NPC #01--->D4/A080: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A081: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A082: C7            Cannot walk through: yes
           D4/A083: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/A086: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A088: 20 96 E5 63   Set Object ID +0
                                  ---> Object's Coords: (720,808) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/A08C: 21            Object Count: 2
                                  ---> Encounter: other
           D4/A08D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A08E: F0            Cannot walk through: yes
           D4/A08F: DF 32 F7      Palette offset: 3
                                  ---> Object: #$0B7
                                  ---> Movement: #$373
           D4/A092: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A094: 00 93 6B 21   Set Object ID +0
                                  ---> Object's Coords: (624,856) Z=16
                                  ---> Object will face: down-right

NPC #03--->D4/A098: 00 9C 7C A1   Set Object ID +0
                                  ---> Object's Coords: (896,992) Z=16
                                  ---> Object will face: up-left

NPC #04--->D4/A09C: 21            Object Count: 2
                                  ---> Encounter: other
           D4/A09D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A09E: F0            Cannot walk through: yes
           D4/A09F: DF 32 F2      Palette offset: 3
                                  ---> Object: #$0B7
                                  ---> Movement: #$323
           D4/A0A2: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A0A4: 00 95 6E A1   Set Object ID +0
                                  ---> Object's Coords: (672,880) Z=16
                                  ---> Object will face: up-left

NPC #05--->D4/A0A8: 00 9A 79 21   Set Object ID +0
                                  ---> Object's Coords: (848,968) Z=16
                                  ---> Object will face: down-right

NPC #06--->D4/A0AC: 21            Object Count: 2
                                  ---> Encounter: other
           D4/A0AD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A0AE: F0            Cannot walk through: yes
           D4/A0AF: 13 24 F7      Palette offset: 3
                                  ---> Object: #$104
                                  ---> Movement: #$372
           D4/A0B2: 62 C0         Run Event: #$0062
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A0B4: 00 98 6C 60   Set Object ID +0
                                  ---> Object's Coords: (768,864) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/A0B8: 10 9B 73 60   Set Object ID +0
                                  ---> Object's Coords: (880,920) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/A0BC: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A0BD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A0BE: F0            Cannot walk through: yes
           D4/A0BF: 5C F4 C0      Palette offset: 0
                                  ---> Object: #$117
                                  ---> Movement: #$00F
           D4/A0C2: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A0C4: 00 15 6E A1   Set Object ID +0
                                  ---> Object's Coords: (672,880) Z=16
                                  ---> Object will face: up-left

NPC #09--->D4/A0C8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A0C9: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A0CA: 00            Cannot walk through: no
           D4/A0CB: 46 F0 C0      Palette offset: 2
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/A0CE: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A0D0: 00 1A 6D 20   Set Object ID +0
                                  ---> Object's Coords: (848,872) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/A0D4: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A0D5: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A0D6: F0            Cannot walk through: yes
           D4/A0D7: B0 74 C7      Palette offset: 0
                                  ---> Object: #$12C
                                  ---> Movement: #$077
           D4/A0DA: BF C0         Run Event: #$00BF
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A0DC: 00 9B 6E 60   Set Object ID +0
                                  ---> Object's Coords: (864,880) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/A0E0: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A0E1: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A0E2: 40            Cannot walk through: yes
           D4/A0E3: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/A0E6: 7C 1E         Run Event: #$0E7C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A0E8: 00 9B 6C E0   Set Object ID +0
                                  ---> Object's Coords: (864,864) Z=0
                                  ---> Object will face: up-right

NPC #12--->D4/A0EC: 00 9B 6D E0   Set Object ID +0
                                  ---> Object's Coords: (880,872) Z=0
                                  ---> Object will face: up-right


AREA [077] ------------------------------------------------------------>
           D4/A0F0: 6E            Header #$6E

NPC #01--->D4/A0F1: 21            Object Count: 2
                                  ---> Encounter: other
           D4/A0F2: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A0F3: F0            Cannot walk through: yes
           D4/A0F4: 11 14 F7      Palette offset: 1
                                  ---> Object: #$104
                                  ---> Movement: #$371
           D4/A0F7: 62 C0         Run Event: #$0062
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A0F9: 00 85 0E 60   Set Object ID +0
                                  ---> Object's Coords: (160,112) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/A0FD: 11 86 11 A0   Set Object ID +1
                                  ---> Object's Coords: (208,136) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/A101: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A102: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A103: F0            Cannot walk through: yes
           D4/A104: DD 32 F2      Palette offset: 1
                                  ---> Object: #$0B7
                                  ---> Movement: #$323
           D4/A107: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A109: 00 83 17 A1   Set Object ID +0
                                  ---> Object's Coords: (112,184) Z=16
                                  ---> Object will face: up-left

NPC #04--->D4/A10D: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A10E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A10F: F0            Cannot walk through: yes
           D4/A110: DD 32 F7      Palette offset: 1
                                  ---> Object: #$0B7
                                  ---> Movement: #$373
           D4/A113: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A115: 00 82 14 21   Set Object ID +0
                                  ---> Object's Coords: (64,160) Z=16
                                  ---> Object will face: down-right

NPC #05--->D4/A119: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A11A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A11B: D0            Cannot walk through: yes
           D4/A11C: 3F A1 F2      Palette offset: 3
                                  ---> Object: #$04F
                                  ---> Movement: #$32A
           D4/A11F: AF 1E         Run Event: #$0EAF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A121: 00 06 11 A0   Set Object ID +0
                                  ---> Object's Coords: (208,136) Z=0
                                  ---> Object will face: up-left

NPC #06--->D4/A125: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A126: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A127: F0            Cannot walk through: yes
           D4/A128: 5C F4 C0      Palette offset: 0
                                  ---> Object: #$117
                                  ---> Movement: #$00F
           D4/A12B: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A12D: 00 15 6E A1   Set Object ID +0
                                  ---> Object's Coords: (672,880) Z=16
                                  ---> Object will face: up-left

NPC #07--->D4/A131: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A132: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A133: 40            Cannot walk through: yes
           D4/A134: FC 60 D0      Palette offset: 0
                                  ---> Object: #$03F
                                  ---> Movement: #$106
           D4/A137: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A139: 00 02 14 21   Set Object ID +0
                                  ---> Object's Coords: (64,160) Z=16
                                  ---> Object will face: down-right

NPC #08--->D4/A13D: 08 03 17 A1   Set Object ID +8
                                  ---> Object's Coords: (112,184) Z=16
                                  ---> Object will face: up-left


AREA [078] ------------------------------------------------------------>
           D4/A141: 6B            Header #$6B

NPC #01--->D4/A142: 03            Object Count: 4
                                  ---> Encounter: other
           D4/A143: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A144: 40            Cannot walk through: yes
           D4/A145: FC F0 C0      Palette offset: 0
                                  ---> Object: #$03F
                                  ---> Movement: #$00F
           D4/A148: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A14A: 00 82 3C 21   Set Object ID +0
                                  ---> Object's Coords: (64,480) Z=16
                                  ---> Object will face: down-right

NPC #02--->D4/A14E: 00 83 3F A1   Set Object ID +0
                                  ---> Object's Coords: (112,504) Z=16
                                  ---> Object will face: up-left

NPC #03--->D4/A152: 00 83 78 22   Set Object ID +0
                                  ---> Object's Coords: (96,960) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/A156: 00 83 78 22   Set Object ID +0
                                  ---> Object's Coords: (96,960) Z=32
                                  ---> Object will face: down-right

NPC #05--->D4/A15A: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A15B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A15C: 40            Cannot walk through: yes
           D4/A15D: D4 F0 C0      Palette offset: 0
                                  ---> Object: #$035
                                  ---> Movement: #$00F
           D4/A160: 8B 1E         Run Event: #$0E8B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A162: 00 1A 50 E0   Set Object ID +0
                                  ---> Object's Coords: (832,640) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/A166: 01 1A 50 E0   Set Object ID +1
                                  ---> Object's Coords: (832,640) Z=0
                                  ---> Object will face: up-right

NPC #07--->D4/A16A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A16B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A16C: 40            Cannot walk through: yes
           D4/A16D: 44 F0 C0      Palette offset: 0
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/A170: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A172: 00 9A 50 E0   Set Object ID +0
                                  ---> Object's Coords: (832,640) Z=0
                                  ---> Object will face: up-right

NPC #08--->D4/A176: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A177: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A178: 40            Cannot walk through: yes
           D4/A179: E0 F0 C0      Palette offset: 0
                                  ---> Object: #$038
                                  ---> Movement: #$00F
           D4/A17C: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A17E: 00 87 34 A2   Set Object ID +0
                                  ---> Object's Coords: (224,416) Z=32
                                  ---> Object will face: up-left

NPC #09--->D4/A182: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A183: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A184: 40            Cannot walk through: yes
           D4/A185: 3D F6 C0      Palette offset: 1
                                  ---> Object: #$18F
                                  ---> Movement: #$00F
           D4/A188: 12 0E         Run Event: #$0E12
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A18A: 00 99 33 22   Set Object ID +0
                                  ---> Object's Coords: (816,408) Z=32
                                  ---> Object will face: down-right

NPC #10--->D4/A18E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A18F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A190: 00            Cannot walk through: no
           D4/A191: 54 F0 C0      Palette offset: 0
                                  ---> Object: #$015
                                  ---> Movement: #$00F
           D4/A194: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A196: 00 86 32 22   Set Object ID +0
                                  ---> Object's Coords: (192,400) Z=32
                                  ---> Object will face: down-right


AREA [079] ------------------------------------------------------------>
           D4/A19A: 3A            Header #$3A

NPC #01--->D4/A19B: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A19C: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A19D: 47            Cannot walk through: yes
           D4/A19E: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/A1A1: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A1A3: 17 85 57 66   Set Object ID +7
                                  ---> Object's Coords: (176,696) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/A1A7: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A1A8: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A1A9: 47            Cannot walk through: yes
           D4/A1AA: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/A1AD: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A1AF: 20 05 57 66   Set Object ID +0
                                  ---> Object's Coords: (176,696) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/A1B3: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A1B4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A1B5: F4            Cannot walk through: yes
           D4/A1B6: 37 45 F7      Palette offset: 3
                                  ---> Object: #$14D
                                  ---> Movement: #$374
           D4/A1B9: 5F C0         Run Event: #$005F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A1BB: 01 82 5F 61   Set Object ID +1
                                  ---> Object's Coords: (80,760) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/A1BF: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/A1C0: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A1C1: F4            Cannot walk through: yes
           D4/A1C2: 37 E5 C1      Palette offset: 3
                                  ---> Object: #$14D
                                  ---> Movement: #$01E
           D4/A1C5: 5F C0         Battle Formation Pack: #$5F
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/A1C7: 00 84 59 61   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (144,712) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/A1CB: 00 88 51 61   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (272,648) Z=16
                                  ---> Object will face: down-left

NPC #06--->D4/A1CF: 00 87 56 61   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (224,688) Z=16
                                  ---> Object will face: down-left

NPC #07--->D4/A1D3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A1D4: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A1D5: 50            Cannot walk through: yes
           D4/A1D6: EC F1 C0      Palette offset: 0
                                  ---> Object: #$07B
                                  ---> Movement: #$00F
           D4/A1D9: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A1DB: 00 05 57 62   Set Object ID +0
                                  ---> Object's Coords: (176,696) Z=32
                                  ---> Object will face: down-left

NPC #08--->D4/A1DF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A1E0: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A1E1: 00            Cannot walk through: no
           D4/A1E2: 02 F2 C0      Palette offset: 2
                                  ---> Object: #$080
                                  ---> Movement: #$00F
           D4/A1E5: 95 0E         Run Event: #$0E95
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A1E7: 00 85 57 60   Set Object ID +0
                                  ---> Object's Coords: (176,696) Z=0
                                  ---> Object will face: down-left


AREA [07A] ------------------------------------------------------------>
           D4/A1EB: 6B            Header #$6B

NPC #01--->D4/A1EC: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A1ED: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A1EE: 40            Cannot walk through: yes
           D4/A1EF: FC F0 C0      Palette offset: 0
                                  ---> Object: #$03F
                                  ---> Movement: #$00F
           D4/A1F2: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A1F4: 00 81 7B 23   Set Object ID +0
                                  ---> Object's Coords: (48,984) Z=48
                                  ---> Object will face: down-right

NPC #02--->D4/A1F8: 00 83 7E A3   Set Object ID +0
                                  ---> Object's Coords: (96,1008) Z=48
                                  ---> Object will face: up-left

NPC #03--->D4/A1FC: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A1FD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A1FE: 40            Cannot walk through: yes
           D4/A1FF: 30 71 C7      Palette offset: 0
                                  ---> Object: #$04C
                                  ---> Movement: #$077
           D4/A202: AF 1E         Run Event: #$0EAF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A204: 03 03 78 63   Set Object ID +3
                                  ---> Object's Coords: (96,960) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/A208: 03 04 7B 63   Set Object ID +3
                                  ---> Object's Coords: (144,984) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/A20C: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A20D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A20E: F0            Cannot walk through: yes
           D4/A20F: B0 74 C7      Palette offset: 0
                                  ---> Object: #$12C
                                  ---> Movement: #$077
           D4/A212: BF C0         Run Event: #$00BF
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A214: 00 83 79 63   Set Object ID +0
                                  ---> Object's Coords: (112,968) Z=48
                                  ---> Object will face: down-left

NPC #06--->D4/A218: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A219: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A21A: 40            Cannot walk through: yes
           D4/A21B: 44 F0 C0      Palette offset: 0
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/A21E: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A220: 00 95 36 62   Set Object ID +0
                                  ---> Object's Coords: (672,432) Z=32
                                  ---> Object will face: down-left


AREA [07B] ------------------------------------------------------------>
           D4/A224: 3B            Header #$3B

NPC #01--->D4/A225: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A226: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A227: 00            Cannot walk through: no
           D4/A228: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/A22B: F3 01         Run Event: #$01F3
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A22D: 00 82 1A 61   Set Object ID +0
                                  ---> Object's Coords: (64,208) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/A231: 03            Object Count: 4
                                  ---> Encounter: other
           D4/A232: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A233: 50            Cannot walk through: yes
           D4/A234: 26 C2 DF      Palette offset: 2
                                  ---> Object: #$089
                                  ---> Movement: #$1FC
           D4/A237: B4 C1         Run Event: #$01B4
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A239: 08 85 14 60   Set Object ID +8
                                  ---> Object's Coords: (160,160) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/A23D: 20 86 11 60   Set Object ID +0
                                  ---> Object's Coords: (208,136) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/A241: 48 88 0E 60   Set Object ID +8
                                  ---> Object's Coords: (256,112) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/A245: 60 89 0B 60   Set Object ID +0
                                  ---> Object's Coords: (304,88) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/A249: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A24A: D0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A24B: F6            Cannot walk through: yes
           D4/A24C: 90 F1 C0      Palette offset: 0
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/A24F: F3 81         Run Event: #$01F3
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A251: 00 82 1A 61   Set Object ID +0
                                  ---> Object's Coords: (64,208) Z=16
                                  ---> Object will face: down-left


AREA [07C] ------------------------------------------------------------>
           D4/A255: 3B            Header #$3B

NPC #01--->D4/A256: 23            Object Count: 4
                                  ---> Encounter: other
           D4/A257: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A258: 70            Cannot walk through: yes
           D4/A259: 2A 92 E9      Palette offset: 2
                                  ---> Object: #$08A
                                  ---> Movement: #$299
           D4/A25C: 22 C0         Run Event: #$0022
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A25E: 00 87 32 60   Set Object ID +0
                                  ---> Object's Coords: (224,400) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/A262: 11 89 2E 60   Set Object ID +1
                                  ---> Object's Coords: (288,368) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/A266: 02 8B 2A 60   Set Object ID +2
                                  ---> Object's Coords: (352,336) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/A26A: 13 8D 26 60   Set Object ID +3
                                  ---> Object's Coords: (416,304) Z=0
                                  ---> Object will face: down-left


AREA [07D] ------------------------------------------------------------>
           D4/A26E: 45            Header #$45

NPC #01--->D4/A26F: 04            Object Count: 5
                                  ---> Encounter: other
           D4/A270: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A271: 48            Cannot walk through: yes
           D4/A272: 0A F3 DF      Palette offset: 2
                                  ---> Object: #$0C2
                                  ---> Movement: #$1FF
           D4/A275: F8 C1         Run Event: #$01F8
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A277: 00 82 4B A1   Set Object ID +0
                                  ---> Object's Coords: (80,600) Z=16
                                  ---> Object will face: up-left

NPC #02--->D4/A27B: 00 83 49 A1   Set Object ID +0
                                  ---> Object's Coords: (112,584) Z=16
                                  ---> Object will face: up-left

NPC #03--->D4/A27F: 00 84 47 A1   Set Object ID +0
                                  ---> Object's Coords: (144,568) Z=16
                                  ---> Object will face: up-left

NPC #04--->D4/A283: 00 85 45 A1   Set Object ID +0
                                  ---> Object's Coords: (176,552) Z=16
                                  ---> Object will face: up-left

NPC #05--->D4/A287: 00 86 43 A1   Set Object ID +0
                                  ---> Object's Coords: (208,536) Z=16
                                  ---> Object will face: up-left

NPC #06--->D4/A28B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A28C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A28D: 08            Cannot walk through: no
           D4/A28E: 0C F3 DF      Palette offset: 0
                                  ---> Object: #$0C3
                                  ---> Movement: #$1FF
           D4/A291: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A293: 00 87 41 A0   Set Object ID +0
                                  ---> Object's Coords: (240,520) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/A297: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A298: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A299: 40            Cannot walk through: yes
           D4/A29A: 90 F1 C0      Palette offset: 0
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/A29D: A4 81         Run Event: #$01A4
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A29F: 00 89 3D 60   Set Object ID +0
                                  ---> Object's Coords: (304,488) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/A2A3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A2A4: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A2A5: 50            Cannot walk through: yes
           D4/A2A6: EC F1 C0      Palette offset: 0
                                  ---> Object: #$07B
                                  ---> Movement: #$00F
           D4/A2A9: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A2AB: 00 01 4D 62   Set Object ID +0
                                  ---> Object's Coords: (48,616) Z=32
                                  ---> Object will face: down-left

NPC #09--->D4/A2AF: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A2B0: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A2B1: 47            Cannot walk through: yes
           D4/A2B2: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/A2B5: FF 71         Run Event: #$01FF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A2B7: 20 87 41 67   Set Object ID +0
                                  ---> Object's Coords: (240,520) Z=112
                                  ---> Object will face: down-left

NPC #10--->D4/A2BB: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A2BC: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A2BD: 47            Cannot walk through: yes
           D4/A2BE: DE 07 C1      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$010
           D4/A2C1: 27 7E         Run Event: #$0E27
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A2C3: 30 85 45 67   Set Object ID +0
                                  ---> Object's Coords: (176,552) Z=112
                                  ---> Object will face: down-left

NPC #11--->D4/A2C7: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A2C8: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A2C9: 47            Cannot walk through: yes
           D4/A2CA: DE 07 C1      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$010
           D4/A2CD: 29 7E         Run Event: #$0E29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A2CF: 30 83 49 67   Set Object ID +0
                                  ---> Object's Coords: (112,584) Z=112
                                  ---> Object will face: down-left


AREA [07E] ------------------------------------------------------------>
           D4/A2D3: 4F            Header #$4F

NPC #01--->D4/A2D4: 21            Object Count: 2
                                  ---> Encounter: other
           D4/A2D5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A2D6: 50            Cannot walk through: yes
           D4/A2D7: 2A A2 E9      Palette offset: 2
                                  ---> Object: #$08A
                                  ---> Movement: #$29A
           D4/A2DA: 22 C0         Run Event: #$0022
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A2DC: 00 83 E2 60   Set Object ID +0
                                  ---> Object's Coords: (96,784) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/A2E0: 11 85 DE 60   Set Object ID +1
                                  ---> Object's Coords: (160,752) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/A2E4: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A2E5: E0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A2E6: 57            Cannot walk through: yes
           D4/A2E7: D3 56 E9      Palette offset: 3
                                  ---> Object: #$1B4
                                  ---> Movement: #$295
           D4/A2EA: B1 C1         Run Event: #$01B1
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A2EC: 00 84 E0 22   Set Object ID +0
                                  ---> Object's Coords: (128,768) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/A2F0: 00 86 DC 22   Set Object ID +0
                                  ---> Object's Coords: (192,736) Z=32
                                  ---> Object will face: down-right

NPC #05--->D4/A2F4: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A2F5: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A2F6: 00            Cannot walk through: no
           D4/A2F7: 0A F3 DF      Palette offset: 2
                                  ---> Object: #$0C2
                                  ---> Movement: #$1FF
           D4/A2FA: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A2FC: 00 05 72 22   Set Object ID +0
                                  ---> Object's Coords: (160,912) Z=32
                                  ---> Object will face: down-right

NPC #06--->D4/A300: 00 05 70 21   Set Object ID +0
                                  ---> Object's Coords: (160,896) Z=16
                                  ---> Object will face: down-right


AREA [07F] ------------------------------------------------------------>
           D4/A304: 13            Header #$13

NPC #01--->D4/A305: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A306: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A307: 40            Cannot walk through: yes
           D4/A308: 62 14 E9      Palette offset: 2
                                  ---> Object: #$118
                                  ---> Movement: #$291
           D4/A30B: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A30D: 00 99 1C 65   Set Object ID +0
                                  ---> Object's Coords: (800,224) Z=80
                                  ---> Object will face: down-left

NPC #02--->D4/A311: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A312: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A313: 70            Cannot walk through: yes
           D4/A314: 2A 92 E9      Palette offset: 2
                                  ---> Object: #$08A
                                  ---> Movement: #$299
           D4/A317: 22 C0         Run Event: #$0022
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A319: 00 9D 14 66   Set Object ID +0
                                  ---> Object's Coords: (928,160) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/A31D: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A31E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A31F: 57            Cannot walk through: yes
           D4/A320: 7B 32 E9      Palette offset: 3
                                  ---> Object: #$09E
                                  ---> Movement: #$293
           D4/A323: 07 C0         Run Event: #$0007
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A325: 00 9C 16 67   Set Object ID +0
                                  ---> Object's Coords: (896,176) Z=112
                                  ---> Object will face: down-left

NPC #04--->D4/A329: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A32A: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A32B: 57            Cannot walk through: yes
           D4/A32C: 7B 32 E9      Palette offset: 3
                                  ---> Object: #$09E
                                  ---> Movement: #$293
           D4/A32F: F2 C1         Run Event: #$01F2
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A331: 00 92 2A 61   Set Object ID +0
                                  ---> Object's Coords: (576,336) Z=16
                                  ---> Object will face: down-left


AREA [080] ------------------------------------------------------------>
           D4/A335: 45            Header #$45

NPC #01--->D4/A336: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A337: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A338: 47            Cannot walk through: yes
           D4/A339: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/A33C: FF 71         Run Event: #$01FF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A33E: 20 8E D0 68   Set Object ID +0
                                  ---> Object's Coords: (448,640) Z=128
                                  ---> Object will face: down-left

NPC #02--->D4/A342: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A343: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A344: 47            Cannot walk through: yes
           D4/A345: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/A348: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A34A: A2 94 43 66   Set Object ID +2
                                  ---> Object's Coords: (656,536) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/A34E: 04            Object Count: 5
                                  ---> Encounter: other
           D4/A34F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A350: 50            Cannot walk through: yes
           D4/A351: D2 66 C7      Palette offset: 2
                                  ---> Object: #$1B4
                                  ---> Movement: #$076
           D4/A354: B9 C1         Run Event: #$01B9
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A356: 00 93 45 60   Set Object ID +0
                                  ---> Object's Coords: (624,552) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/A35A: 00 94 43 60   Set Object ID +0
                                  ---> Object's Coords: (656,536) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/A35E: 00 94 44 60   Set Object ID +0
                                  ---> Object's Coords: (640,544) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/A362: 00 95 42 60   Set Object ID +0
                                  ---> Object's Coords: (672,528) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/A366: 00 95 41 60   Set Object ID +0
                                  ---> Object's Coords: (688,520) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/A36A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A36B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A36C: 50            Cannot walk through: yes
           D4/A36D: D3 56 E9      Palette offset: 3
                                  ---> Object: #$1B4
                                  ---> Movement: #$295
           D4/A370: B9 C1         Run Event: #$01B9
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A372: 00 90 4B 60   Set Object ID +0
                                  ---> Object's Coords: (528,600) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/A376: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A377: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A378: 00            Cannot walk through: no
           D4/A379: 0A 03 C0      Palette offset: 2
                                  ---> Object: #$0C2
                                  ---> Movement: #$000
           D4/A37C: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A37E: 00 05 72 22   Set Object ID +0
                                  ---> Object's Coords: (160,912) Z=32
                                  ---> Object will face: down-right

NPC #10--->D4/A382: 00 05 70 21   Set Object ID +0
                                  ---> Object's Coords: (160,896) Z=16
                                  ---> Object will face: down-right

NPC #11--->D4/A386: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A387: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A388: 40            Cannot walk through: yes
           D4/A389: EE 51 C7      Palette offset: 2
                                  ---> Object: #$07B
                                  ---> Movement: #$075
           D4/A38C: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A38E: 00 93 45 62   Set Object ID +0
                                  ---> Object's Coords: (624,552) Z=32
                                  ---> Object will face: down-left

NPC #12--->D4/A392: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A393: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A394: 50            Cannot walk through: yes
           D4/A395: EE 41 E9      Palette offset: 2
                                  ---> Object: #$07B
                                  ---> Movement: #$294
           D4/A398: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A39A: 00 8E 50 63   Set Object ID +0
                                  ---> Object's Coords: (448,640) Z=48
                                  ---> Object will face: down-left

NPC #13--->D4/A39E: 21            Object Count: 2
                                  ---> Encounter: other
           D4/A39F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A3A0: 54            Cannot walk through: yes
           D4/A3A1: 79 32 E9      Palette offset: 1
                                  ---> Object: #$09E
                                  ---> Movement: #$293
           D4/A3A4: 07 C0         Run Event: #$0007
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A3A6: 00 98 3B 60   Set Object ID +0
                                  ---> Object's Coords: (784,472) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/A3AA: 00 8E 4F 60   Set Object ID +0
                                  ---> Object's Coords: (464,632) Z=0
                                  ---> Object will face: down-left


AREA [081] ------------------------------------------------------------>
           D4/A3AE: 2F            Header #$2F

NPC #01--->D4/A3AF: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/A3B0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A3B1: 50            Cannot walk through: yes
           D4/A3B2: 2A 92 E9      Palette offset: 2
                                  ---> Object: #$08A
                                  ---> Movement: #$299
           D4/A3B5: 23 C0         Run Event: #$0023
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A3B7: 00 95 EC 60   Set Object ID +0
                                  ---> Object's Coords: (672,864) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/A3BB: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/A3BC: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A3BD: 76            Cannot walk through: yes
           D4/A3BE: 79 12 EA      Palette offset: 1
                                  ---> Object: #$09E
                                  ---> Movement: #$2A1
           D4/A3C1: 07 C0         Battle Formation Pack: #$07
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/A3C3: 00 8F 78 E1   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (480,960) Z=16
                                  ---> Object will face: up-right

NPC #03--->D4/A3C7: 00 91 74 61   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (544,928) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/A3CB: 00 95 6B 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (688,856) Z=0
                                  ---> Object will face: down-left


AREA [082] ------------------------------------------------------------>
           D4/A3CF: 3B            Header #$3B

NPC #01--->D4/A3D0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A3D1: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A3D2: 50            Cannot walk through: yes
           D4/A3D3: 13 34 C0      Palette offset: 3
                                  ---> Object: #$104
                                  ---> Movement: #$003
           D4/A3D6: E1 1C         Run Event: #$0CE1
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A3D8: 00 83 9E 20   Set Object ID +0
                                  ---> Object's Coords: (96,240) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/A3DC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A3DD: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A3DE: 08            Cannot walk through: no
           D4/A3DF: FB F3 C0      Palette offset: 3
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/A3E2: E1 2C         Run Event: #$0CE1
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A3E4: 00 83 1F 20   Set Object ID +0
                                  ---> Object's Coords: (112,248) Z=0
                                  ---> Object will face: down-right


AREA [083] ------------------------------------------------------------>
           D4/A3E8: 1A            Header #$1A

NPC #01--->D4/A3E9: 24            Object Count: 5
                                  ---> Encounter: other
           D4/A3EA: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A3EB: 50            Cannot walk through: yes
           D4/A3EC: CB C6 F9      Palette offset: 3
                                  ---> Object: #$1B2
                                  ---> Movement: #$39C
           D4/A3EF: 3E C0         Run Event: #$003E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A3F1: 00 8D 42 60   Set Object ID +0
                                  ---> Object's Coords: (416,528) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/A3F5: 00 88 47 60   Set Object ID +0
                                  ---> Object's Coords: (272,568) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/A3F9: 00 85 41 60   Set Object ID +0
                                  ---> Object's Coords: (176,520) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/A3FD: 00 82 41 60   Set Object ID +0
                                  ---> Object's Coords: (80,520) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/A401: 00 87 4A 60   Set Object ID +0
                                  ---> Object's Coords: (224,592) Z=0
                                  ---> Object will face: down-left


AREA [084] ------------------------------------------------------------>
           D4/A405: 46            Header #$46

NPC #01--->D4/A406: 12            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/A407: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A408: 50            Cannot walk through: yes
           D4/A409: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/A40C: F5 7C         Battle Formation Pack: #$F5
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: yes
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: no
           D4/A40E: 30 88 E6 67   Set Movement ID +0, Formation Pack ID +48
                                  ---> Object's Coords: (256,816) Z=112
                                  ---> Object will face: down-left

NPC #02--->D4/A412: 20 87 E8 67   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (224,832) Z=112
                                  ---> Object will face: down-left

NPC #03--->D4/A416: 00 84 F0 67   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (128,896) Z=112
                                  ---> Object will face: down-left

NPC #04--->D4/A41A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A41B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A41C: F0            Cannot walk through: yes
           D4/A41D: F6 87 C7      Palette offset: 2
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/A420: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A422: 00 89 ED 64   Set Object ID +0
                                  ---> Object's Coords: (304,872) Z=64
                                  ---> Object will face: down-left


AREA [085] ------------------------------------------------------------>
           D4/A426: 1E            Header #$1E

NPC #01--->D4/A427: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A428: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A429: 50            Cannot walk through: yes
           D4/A42A: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/A42D: AF 7C         Run Event: #$0CAF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A42F: 62 95 A8 6C   Set Object ID +2
                                  ---> Object's Coords: (672,320) Z=192
                                  ---> Object will face: down-left

NPC #02--->D4/A433: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A434: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A435: 00            Cannot walk through: no
           D4/A436: AF 01 D3      Palette offset: 3
                                  ---> Object: #$06B
                                  ---> Movement: #$130
           D4/A439: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A43B: 10 95 33 65   Set Object ID +0
                                  ---> Object's Coords: (688,408) Z=80
                                  ---> Object will face: down-left

NPC #03--->D4/A43F: 18 95 34 65   Set Object ID +8
                                  ---> Object's Coords: (672,416) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/A443: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A444: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A445: 58            Cannot walk through: yes
           D4/A446: AB A1 F9      Palette offset: 3
                                  ---> Object: #$06A
                                  ---> Movement: #$39A
           D4/A449: 88 CC         Run Event: #$0C88
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A44B: 00 95 33 65   Set Object ID +0
                                  ---> Object's Coords: (688,408) Z=80
                                  ---> Object will face: down-left


AREA [086] ------------------------------------------------------------>
           D4/A44F: 50            Header #$50

NPC #01--->D4/A450: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A451: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A452: 50            Cannot walk through: yes
           D4/A453: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/A456: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A458: 13 92 DF 63   Set Object ID +3
                                  ---> Object's Coords: (592,760) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/A45C: 28            Object Count: 9
                                  ---> Encounter: other
           D4/A45D: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A45E: 50            Cannot walk through: yes
           D4/A45F: CB C6 F9      Palette offset: 3
                                  ---> Object: #$1B2
                                  ---> Movement: #$39C
           D4/A462: 3E C0         Run Event: #$003E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A464: 00 98 55 62   Set Object ID +0
                                  ---> Object's Coords: (784,680) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/A468: 00 93 5B 65   Set Object ID +0
                                  ---> Object's Coords: (624,728) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/A46C: 00 95 57 65   Set Object ID +0
                                  ---> Object's Coords: (688,696) Z=80
                                  ---> Object will face: down-left

NPC #05--->D4/A470: 00 96 56 65   Set Object ID +0
                                  ---> Object's Coords: (704,688) Z=80
                                  ---> Object will face: down-left

NPC #06--->D4/A474: 00 98 5A 60   Set Object ID +0
                                  ---> Object's Coords: (768,720) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/A478: 00 95 59 60   Set Object ID +0
                                  ---> Object's Coords: (688,712) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/A47C: 00 96 5E 60   Set Object ID +0
                                  ---> Object's Coords: (704,752) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/A480: 00 94 62 60   Set Object ID +0
                                  ---> Object's Coords: (640,784) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/A484: 00 93 5D 62   Set Object ID +0
                                  ---> Object's Coords: (624,744) Z=32
                                  ---> Object will face: down-left


AREA [087] ------------------------------------------------------------>
           D4/A488: 49            Header #$49

NPC #01--->D4/A489: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A48A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A48B: 50            Cannot walk through: yes
           D4/A48C: 8D F1 C0      Palette offset: 1
                                  ---> Object: #$063
                                  ---> Movement: #$00F
           D4/A48F: E0 8C         Run Event: #$0CE0
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A491: 00 92 78 60   Set Object ID +0
                                  ---> Object's Coords: (576,960) Z=0
                                  ---> Object will face: down-left


AREA [088] ------------------------------------------------------------>
           D4/A495: 38            Header #$38

NPC #01--->D4/A496: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A497: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A498: 00            Cannot walk through: no
           D4/A499: AB E1 F9      Palette offset: 3
                                  ---> Object: #$06A
                                  ---> Movement: #$39E
           D4/A49C: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A49E: 01 99 78 60   Set Object ID +1
                                  ---> Object's Coords: (800,960) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/A4A2: 09 98 77 60   Set Object ID +9
                                  ---> Object's Coords: (784,952) Z=0
                                  ---> Object will face: down-left


AREA [089] ------------------------------------------------------------>
           D4/A4A6: 3A            Header #$3A

NPC #01--->D4/A4A7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A4A8: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A4A9: 40            Cannot walk through: yes
           D4/A4AA: 3F 12 F3      Palette offset: 3
                                  ---> Object: #$08F
                                  ---> Movement: #$331
           D4/A4AD: 1C 86         Run Event: #$061C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A4AF: 00 84 22 62   Set Object ID +0
                                  ---> Object's Coords: (128,272) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/A4B3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A4B4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A4B5: 50            Cannot walk through: yes
           D4/A4B6: EE 07 F3      Palette offset: 2
                                  ---> Object: #$1FB
                                  ---> Movement: #$330
           D4/A4B9: 30 87         Run Event: #$0730
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A4BB: 00 86 1D 23   Set Object ID +0
                                  ---> Object's Coords: (208,232) Z=48
                                  ---> Object will face: down-right

NPC #03--->D4/A4BF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A4C0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A4C1: C0            Cannot walk through: yes
           D4/A4C2: F6 87 C7      Palette offset: 2
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/A4C5: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A4C7: 00 82 A2 60   Set Object ID +0
                                  ---> Object's Coords: (64,272) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/A4CB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A4CC: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A4CD: 00            Cannot walk through: no
           D4/A4CE: 02 12 CA      Palette offset: 2
                                  ---> Object: #$080
                                  ---> Movement: #$0A1
           D4/A4D1: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A4D3: 00 82 20 60   Set Object ID +0
                                  ---> Object's Coords: (64,256) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/A4D7: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A4D8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A4D9: 40            Cannot walk through: yes
           D4/A4DA: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/A4DD: 0A 76         Run Event: #$060A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A4DF: 6B 86 9B 69   Set Object ID +11
                                  ---> Object's Coords: (208,216) Z=144
                                  ---> Object will face: down-left


AREA [08A] ------------------------------------------------------------>
           D4/A4E3: 46            Header #$46

NPC #01--->D4/A4E4: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/A4E5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A4E6: 00            Cannot walk through: no
           D4/A4E7: 43 05 CA      Palette offset: 3
                                  ---> Object: #$150
                                  ---> Movement: #$0A0
           D4/A4EA: 52 C2         Battle Formation Pack: #$52
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/A4EC: 00 19 15 A2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (816,168) Z=32
                                  ---> Object will face: up-left

NPC #02--->D4/A4F0: 00 19 17 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (816,184) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/A4F4: 00 1A 16 22   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (832,176) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/A4F8: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A4F9: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A4FA: 50            Cannot walk through: yes
           D4/A4FB: EE E7 C0      Palette offset: 2
                                  ---> Object: #$1FB
                                  ---> Movement: #$00E
           D4/A4FE: 86 C6         Battle Formation Pack: #$86
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/A500: 00 97 1B 24   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (752,216) Z=64
                                  ---> Object will face: down-right

NPC #05--->D4/A504: 40 99 18 28   Set Movement ID +0, Formation Pack ID +64
                                  ---> Object's Coords: (800,192) Z=128
                                  ---> Object will face: down-right

NPC #06--->D4/A508: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A509: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A50A: 40            Cannot walk through: yes
           D4/A50B: 3F 12 F3      Palette offset: 3
                                  ---> Object: #$08F
                                  ---> Movement: #$331
           D4/A50E: 1A 86         Run Event: #$061A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A510: 00 95 20 62   Set Object ID +0
                                  ---> Object's Coords: (672,256) Z=32
                                  ---> Object will face: down-left

NPC #07--->D4/A514: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A515: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A516: 40            Cannot walk through: yes
           D4/A517: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/A51A: 0A 76         Run Event: #$060A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A51C: 6C 99 12 6C   Set Object ID +12
                                  ---> Object's Coords: (800,144) Z=192
                                  ---> Object will face: down-left

NPC #08--->D4/A520: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A521: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A522: 40            Cannot walk through: yes
           D4/A523: DE B7 F0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$30B
           D4/A526: 1E 77         Run Event: #$071E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A528: 30 9B 96 6D   Set Object ID +0
                                  ---> Object's Coords: (864,176) Z=208
                                  ---> Object will face: down-left


AREA [08B] ------------------------------------------------------------>
           D4/A52C: 69            Header #$69

NPC #01--->D4/A52D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A52E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A52F: 40            Cannot walk through: yes
           D4/A530: 3F 12 F3      Palette offset: 3
                                  ---> Object: #$08F
                                  ---> Movement: #$331
           D4/A533: 1C 86         Run Event: #$061C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A535: 00 8B 74 20   Set Object ID +0
                                  ---> Object's Coords: (352,928) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/A539: 03            Object Count: 4
                                  ---> Encounter: other
           D4/A53A: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A53B: 40            Cannot walk through: yes
           D4/A53C: 3F 32 F3      Palette offset: 3
                                  ---> Object: #$08F
                                  ---> Movement: #$333
           D4/A53F: 8B 86         Run Event: #$068B
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A541: 00 8D 6F 20   Set Object ID +0
                                  ---> Object's Coords: (432,888) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/A545: 00 8F 6B 20   Set Object ID +0
                                  ---> Object's Coords: (496,856) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/A549: 00 91 67 20   Set Object ID +0
                                  ---> Object's Coords: (560,824) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/A54D: 00 93 63 20   Set Object ID +0
                                  ---> Object's Coords: (624,792) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/A551: 27            Object Count: 8
                                  ---> Encounter: other
           D4/A552: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A553: 58            Cannot walk through: yes
           D4/A554: 7B 05 CA      Palette offset: 3
                                  ---> Object: #$15E
                                  ---> Movement: #$0A0
           D4/A557: 5A C0         Run Event: #$005A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A559: 00 0D 6F A0   Set Object ID +0
                                  ---> Object's Coords: (432,888) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/A55D: 00 0F 6B A0   Set Object ID +0
                                  ---> Object's Coords: (496,856) Z=0
                                  ---> Object will face: up-left

NPC #08--->D4/A561: 00 11 67 A0   Set Object ID +0
                                  ---> Object's Coords: (560,824) Z=0
                                  ---> Object will face: up-left

NPC #09--->D4/A565: 00 13 63 A0   Set Object ID +0
                                  ---> Object's Coords: (624,792) Z=0
                                  ---> Object will face: up-left

NPC #10--->D4/A569: 00 0D 6F A0   Set Object ID +0
                                  ---> Object's Coords: (432,888) Z=0
                                  ---> Object will face: up-left

NPC #11--->D4/A56D: 00 0F 6B A0   Set Object ID +0
                                  ---> Object's Coords: (496,856) Z=0
                                  ---> Object will face: up-left

NPC #12--->D4/A571: 00 11 67 A0   Set Object ID +0
                                  ---> Object's Coords: (560,824) Z=0
                                  ---> Object will face: up-left

NPC #13--->D4/A575: 00 13 63 A0   Set Object ID +0
                                  ---> Object's Coords: (624,792) Z=0
                                  ---> Object will face: up-left


AREA [08C] ------------------------------------------------------------>

AREA [08D] ------------------------------------------------------------>
           D4/A579: 48            Header #$48

NPC #01--->D4/A57A: 25            Object Count: 6
                                  ---> Encounter: other
           D4/A57B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A57C: 50            Cannot walk through: yes
           D4/A57D: 73 25 D6      Palette offset: 3
                                  ---> Object: #$15C
                                  ---> Movement: #$162
           D4/A580: 50 C0         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A582: 10 8B 2B E1   Set Object ID +0
                                  ---> Object's Coords: (368,344) Z=16
                                  ---> Object will face: up-right

NPC #02--->D4/A586: 00 85 2E 62   Set Object ID +0
                                  ---> Object's Coords: (160,368) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/A58A: 00 82 29 61   Set Object ID +0
                                  ---> Object's Coords: (80,328) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/A58E: 00 86 26 64   Set Object ID +0
                                  ---> Object's Coords: (192,304) Z=64
                                  ---> Object will face: down-left

NPC #05--->D4/A592: 00 89 22 67   Set Object ID +0
                                  ---> Object's Coords: (288,272) Z=112
                                  ---> Object will face: down-left

NPC #06--->D4/A596: 10 8C 1E 6A   Set Object ID +0
                                  ---> Object's Coords: (384,240) Z=160
                                  ---> Object will face: down-left

NPC #07--->D4/A59A: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A59B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A59C: 40            Cannot walk through: yes
           D4/A59D: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/A5A0: F5 76         Run Event: #$06F5
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A5A2: 30 8C 29 65   Set Object ID +0
                                  ---> Object's Coords: (400,328) Z=80
                                  ---> Object will face: down-left

NPC #08--->D4/A5A6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A5A7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A5A8: C0            Cannot walk through: yes
           D4/A5A9: F6 87 C7      Palette offset: 2
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/A5AC: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A5AE: 00 84 AE 60   Set Object ID +0
                                  ---> Object's Coords: (128,368) Z=0
                                  ---> Object will face: down-left


AREA [08E] ------------------------------------------------------------>
           D4/A5B2: 65            Header #$65

NPC #01--->D4/A5B3: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A5B4: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A5B5: 40            Cannot walk through: yes
           D4/A5B6: 87 10 CA      Palette offset: 3
                                  ---> Object: #$021
                                  ---> Movement: #$0A1
           D4/A5B9: 0D 86         Run Event: #$060D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A5BB: 00 92 63 69   Set Object ID +0
                                  ---> Object's Coords: (592,792) Z=144
                                  ---> Object will face: down-left

NPC #02--->D4/A5BF: 00 91 61 69   Set Object ID +0
                                  ---> Object's Coords: (560,776) Z=144
                                  ---> Object will face: down-left

NPC #03--->D4/A5C3: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A5C4: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A5C5: 40            Cannot walk through: yes
           D4/A5C6: 87 10 CA      Palette offset: 3
                                  ---> Object: #$021
                                  ---> Movement: #$0A1
           D4/A5C9: C9 C6         Run Event: #$06C9
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A5CB: 00 93 65 69   Set Object ID +0
                                  ---> Object's Coords: (624,808) Z=144
                                  ---> Object will face: down-left

NPC #04--->D4/A5CF: 00 89 51 69   Set Object ID +0
                                  ---> Object's Coords: (304,648) Z=144
                                  ---> Object will face: down-left

NPC #05--->D4/A5D3: 06            Object Count: 7
                                  ---> Encounter: other
           D4/A5D4: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A5D5: 40            Cannot walk through: yes
           D4/A5D6: 87 A0 F0      Palette offset: 3
                                  ---> Object: #$021
                                  ---> Movement: #$30A
           D4/A5D9: 0D 86         Run Event: #$060D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A5DB: 00 90 5F 69   Set Object ID +0
                                  ---> Object's Coords: (528,760) Z=144
                                  ---> Object will face: down-left

NPC #06--->D4/A5DF: 00 8F 5D 69   Set Object ID +0
                                  ---> Object's Coords: (496,744) Z=144
                                  ---> Object will face: down-left

NPC #07--->D4/A5E3: 00 8E 5B 69   Set Object ID +0
                                  ---> Object's Coords: (464,728) Z=144
                                  ---> Object will face: down-left

NPC #08--->D4/A5E7: 00 8D 59 69   Set Object ID +0
                                  ---> Object's Coords: (432,712) Z=144
                                  ---> Object will face: down-left

NPC #09--->D4/A5EB: 00 8C 57 69   Set Object ID +0
                                  ---> Object's Coords: (400,696) Z=144
                                  ---> Object will face: down-left

NPC #10--->D4/A5EF: 00 8B 55 69   Set Object ID +0
                                  ---> Object's Coords: (368,680) Z=144
                                  ---> Object will face: down-left

NPC #11--->D4/A5F3: 00 8A 53 69   Set Object ID +0
                                  ---> Object's Coords: (336,664) Z=144
                                  ---> Object will face: down-left

NPC #12--->D4/A5F7: 03            Object Count: 4
                                  ---> Encounter: other
           D4/A5F8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A5F9: 50            Cannot walk through: yes
           D4/A5FA: 36 02 CA      Palette offset: 2
                                  ---> Object: #$08D
                                  ---> Movement: #$0A0
           D4/A5FD: EC C6         Run Event: #$06EC
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A5FF: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #13--->D4/A603: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #14--->D4/A607: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #15--->D4/A60B: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #16--->D4/A60F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A610: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A611: 40            Cannot walk through: yes
           D4/A612: 3F 12 F3      Palette offset: 3
                                  ---> Object: #$08F
                                  ---> Movement: #$331
           D4/A615: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A617: 00 88 4F 29   Set Object ID +0
                                  ---> Object's Coords: (272,632) Z=144
                                  ---> Object will face: down-right

NPC #17--->D4/A61B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A61C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A61D: 40            Cannot walk through: yes
           D4/A61E: FB 13 CA      Palette offset: 3
                                  ---> Object: #$0FE
                                  ---> Movement: #$0A1
           D4/A621: 8A C6         Run Event: #$068A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A623: 00 8A 51 65   Set Object ID +0
                                  ---> Object's Coords: (336,648) Z=80
                                  ---> Object will face: down-left

NPC #18--->D4/A627: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A628: 08            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: no
           D4/A629: 40            Cannot walk through: yes
           D4/A62A: 13 A4 F0      Palette offset: 3
                                  ---> Object: #$104
                                  ---> Movement: #$30A
           D4/A62D: 3C 37         Run Event: #$073C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A62F: 00 94 68 69   Set Object ID +0
                                  ---> Object's Coords: (640,832) Z=144
                                  ---> Object will face: down-left

NPC #19--->D4/A633: 20 94 70 60   Set Object ID +0
                                  ---> Object's Coords: (640,896) Z=0
                                  ---> Object will face: down-left


AREA [08F] ------------------------------------------------------------>
           D4/A637: 29            Header #$29

NPC #01--->D4/A638: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A639: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A63A: 40            Cannot walk through: yes
           D4/A63B: 1D 61 C7      Palette offset: 1
                                  ---> Object: #$047
                                  ---> Movement: #$076
           D4/A63E: BC 11         Run Event: #$01BC
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A640: 00 84 72 21   Set Object ID +0
                                  ---> Object's Coords: (128,912) Z=16
                                  ---> Object will face: down-right

NPC #02--->D4/A644: 03            Object Count: 4
                                  ---> Encounter: other
           D4/A645: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A646: 00            Cannot walk through: no
           D4/A647: 2E 02 C0      Palette offset: 2
                                  ---> Object: #$08B
                                  ---> Movement: #$000
           D4/A64A: C0 81         Run Event: #$01C0
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A64C: 00 88 3C 60   Set Object ID +0
                                  ---> Object's Coords: (256,480) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/A650: 20 89 3C 60   Set Object ID +0
                                  ---> Object's Coords: (288,480) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/A654: 40 8A 3C 60   Set Object ID +0
                                  ---> Object's Coords: (320,480) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/A658: 60 8B 3C 60   Set Object ID +0
                                  ---> Object's Coords: (352,480) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/A65C: 03            Object Count: 4
                                  ---> Encounter: other
           D4/A65D: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A65E: 00            Cannot walk through: no
           D4/A65F: 2E F2 C0      Palette offset: 2
                                  ---> Object: #$08B
                                  ---> Movement: #$00F
           D4/A662: 48 82         Run Event: #$0248
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A664: 00 88 3E 60   Set Object ID +0
                                  ---> Object's Coords: (256,496) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/A668: 20 89 3E 60   Set Object ID +0
                                  ---> Object's Coords: (288,496) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/A66C: 40 8A 3E 60   Set Object ID +0
                                  ---> Object's Coords: (320,496) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/A670: 60 8B 3E 60   Set Object ID +0
                                  ---> Object's Coords: (352,496) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/A674: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A675: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A676: 00            Cannot walk through: no
           D4/A677: 42 F0 C0      Palette offset: 2
                                  ---> Object: #$010
                                  ---> Movement: #$00F
           D4/A67A: B0 81         Run Event: #$01B0
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A67C: 00 04 F6 60   Set Object ID +0
                                  ---> Object's Coords: (128,944) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/A680: 03            Object Count: 4
                                  ---> Encounter: other
           D4/A681: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A682: 00            Cannot walk through: no
           D4/A683: 06 F4 C0      Palette offset: 2
                                  ---> Object: #$101
                                  ---> Movement: #$00F
           D4/A686: 4C 82         Run Event: #$024C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A688: 00 88 40 60   Set Object ID +0
                                  ---> Object's Coords: (256,512) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/A68C: 20 89 40 60   Set Object ID +0
                                  ---> Object's Coords: (288,512) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/A690: 40 8A 40 60   Set Object ID +0
                                  ---> Object's Coords: (320,512) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/A694: 60 8B 40 60   Set Object ID +0
                                  ---> Object's Coords: (352,512) Z=0
                                  ---> Object will face: down-left

NPC #15--->D4/A698: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A699: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A69A: 40            Cannot walk through: yes
           D4/A69B: 90 F1 C0      Palette offset: 0
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/A69E: B0 81         Run Event: #$01B0
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A6A0: 00 88 70 61   Set Object ID +0
                                  ---> Object's Coords: (256,896) Z=16
                                  ---> Object will face: down-left


AREA [090] ------------------------------------------------------------>
           D4/A6A4: 23            Header #$23

NPC #01--->D4/A6A5: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/A6A6: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A6A7: 50            Cannot walk through: yes
           D4/A6A8: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/A6AB: 14 7D         Run Event: #$0D14
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/A6AD: 00 86 CC 63   Set Object ID +0
                                  ---> Object's Coords: (192,608) Z=48
                                  ---> Object will face: down-left


AREA [091] ------------------------------------------------------------>
           D4/A6B1: 20            Header #$20

NPC #01--->D4/A6B2: 03            Object Count: 4
                                  ---> Encounter: other
           D4/A6B3: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A6B4: 40            Cannot walk through: yes
           D4/A6B5: FB F3 C0      Palette offset: 3
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/A6B8: EA 1A         Run Event: #$0AEA
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A6BA: 00 8B 12 60   Set Object ID +0
                                  ---> Object's Coords: (352,144) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/A6BE: 20 87 10 60   Set Object ID +0
                                  ---> Object's Coords: (224,128) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/A6C2: 40 8C 1D 60   Set Object ID +0
                                  ---> Object's Coords: (400,232) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/A6C6: 60 82 11 60   Set Object ID +0
                                  ---> Object's Coords: (80,136) Z=0
                                  ---> Object will face: down-left


AREA [092] ------------------------------------------------------------>

AREA [093] ------------------------------------------------------------>
           D4/A6CA: 52            Header #$52

NPC #01--->D4/A6CB: 03            Object Count: 4
                                  ---> Encounter: other
           D4/A6CC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A6CD: 00            Cannot walk through: no
           D4/A6CE: 4B E4 CA      Palette offset: 3
                                  ---> Object: #$112
                                  ---> Movement: #$0AE
           D4/A6D1: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A6D3: 00 87 8E 61   Set Object ID +0
                                  ---> Object's Coords: (224,112) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/A6D7: 00 87 8F 61   Set Object ID +0
                                  ---> Object's Coords: (240,120) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/A6DB: 00 88 90 61   Set Object ID +0
                                  ---> Object's Coords: (256,128) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/A6DF: 00 88 91 61   Set Object ID +0
                                  ---> Object's Coords: (272,136) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/A6E3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A6E4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A6E5: 00            Cannot walk through: no
           D4/A6E6: 1B B4 E5      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$25B
           D4/A6E9: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A6EB: 00 83 16 60   Set Object ID +0
                                  ---> Object's Coords: (96,176) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/A6EF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A6F0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A6F1: 00            Cannot walk through: no
           D4/A6F2: 7F F2 CA      Palette offset: 3
                                  ---> Object: #$09F
                                  ---> Movement: #$0AF
           D4/A6F5: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A6F7: 00 8D 1F 60   Set Object ID +0
                                  ---> Object's Coords: (432,248) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/A6FB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A6FC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A6FD: 00            Cannot walk through: no
           D4/A6FE: 0B D4 E5      Palette offset: 3
                                  ---> Object: #$102
                                  ---> Movement: #$25D
           D4/A701: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A703: 00 8D 9C 62   Set Object ID +0
                                  ---> Object's Coords: (416,224) Z=32
                                  ---> Object will face: down-left

NPC #08--->D4/A707: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A708: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A709: 00            Cannot walk through: no
           D4/A70A: 27 E4 E5      Palette offset: 3
                                  ---> Object: #$109
                                  ---> Movement: #$25E
           D4/A70D: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A70F: 00 89 9C 22   Set Object ID +0
                                  ---> Object's Coords: (288,224) Z=32
                                  ---> Object will face: down-right

NPC #09--->D4/A713: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A714: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A715: 00            Cannot walk through: no
           D4/A716: 43 04 DD      Palette offset: 3
                                  ---> Object: #$110
                                  ---> Movement: #$1D0
           D4/A719: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A71B: 00 84 1D 20   Set Object ID +0
                                  ---> Object's Coords: (144,232) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/A71F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A720: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A721: 00            Cannot walk through: no
           D4/A722: 07 C4 E5      Palette offset: 3
                                  ---> Object: #$101
                                  ---> Movement: #$25C
           D4/A725: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A727: 00 86 1E 60   Set Object ID +0
                                  ---> Object's Coords: (192,240) Z=0
                                  ---> Object will face: down-left


AREA [094] ------------------------------------------------------------>
           D4/A72B: 3A            Header #$3A

NPC #01--->D4/A72C: 11            Object Count: 2
                                  ---> Encounter: other
           D4/A72D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A72E: 40            Cannot walk through: yes
           D4/A72F: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/A732: C7 C6         Run Event: #$06C7
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A734: 17 88 18 66   Set Object ID +7
                                  ---> Object's Coords: (256,192) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/A738: 20 8D 18 66   Set Object ID +0
                                  ---> Object's Coords: (416,192) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/A73C: 03            Object Count: 4
                                  ---> Encounter: other
           D4/A73D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A73E: 50            Cannot walk through: yes
           D4/A73F: 43 A4 DD      Palette offset: 3
                                  ---> Object: #$110
                                  ---> Movement: #$1DA
           D4/A742: C8 C6         Run Event: #$06C8
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A744: 00 86 1D E0   Set Object ID +0
                                  ---> Object's Coords: (208,232) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/A748: 00 88 13 20   Set Object ID +0
                                  ---> Object's Coords: (272,152) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/A74C: 00 8D 17 60   Set Object ID +0
                                  ---> Object's Coords: (432,184) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/A750: 00 8F 24 A0   Set Object ID +0
                                  ---> Object's Coords: (480,288) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/A754: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A755: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A756: 40            Cannot walk through: yes
           D4/A757: EE F7 D6      Palette offset: 2
                                  ---> Object: #$1FB
                                  ---> Movement: #$16F
           D4/A75A: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A75C: 00 87 18 62   Set Object ID +0
                                  ---> Object's Coords: (224,192) Z=32
                                  ---> Object will face: down-left

NPC #08--->D4/A760: 00 85 18 62   Set Object ID +0
                                  ---> Object's Coords: (160,192) Z=32
                                  ---> Object will face: down-left


AREA [095] ------------------------------------------------------------>
           D4/A764: 26            Header #$26

NPC #01--->D4/A765: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A766: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A767: 08            Cannot walk through: no
           D4/A768: 47 01 CA      Palette offset: 3
                                  ---> Object: #$051
                                  ---> Movement: #$0A0
           D4/A76B: 22 C6         Run Event: #$0622
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A76D: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/A771: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A772: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A773: 40            Cannot walk through: yes
           D4/A774: 8B 11 CA      Palette offset: 3
                                  ---> Object: #$062
                                  ---> Movement: #$0A1
           D4/A777: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A779: 00 8D 10 20   Set Object ID +0
                                  ---> Object's Coords: (416,128) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/A77D: 00 82 1A 20   Set Object ID +0
                                  ---> Object's Coords: (64,208) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/A781: 05            Object Count: 6
                                  ---> Encounter: other
           D4/A782: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A783: 08            Cannot walk through: no
           D4/A784: 0B 33 CA      Palette offset: 3
                                  ---> Object: #$0C2
                                  ---> Movement: #$0A3
           D4/A787: D6 C6         Run Event: #$06D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A789: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/A78D: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/A791: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/A795: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/A799: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/A79D: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/A7A1: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A7A2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A7A3: 00            Cannot walk through: no
           D4/A7A4: A3 01 CA      Palette offset: 3
                                  ---> Object: #$068
                                  ---> Movement: #$0A0
           D4/A7A7: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A7A9: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/A7AD: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [096] ------------------------------------------------------------>
           D4/A7B1: 3E            Header #$3E

NPC #01--->D4/A7B2: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A7B3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A7B4: E0            Cannot walk through: yes
           D4/A7B5: 1B F4 E5      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$25F
           D4/A7B8: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A7BA: 00 99 2F E4   Set Object ID +0
                                  ---> Object's Coords: (816,376) Z=64
                                  ---> Object will face: up-right

NPC #02--->D4/A7BE: 00 9A 31 64   Set Object ID +0
                                  ---> Object's Coords: (848,392) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/A7C2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A7C3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A7C4: E0            Cannot walk through: yes
           D4/A7C5: 7B 02 CA      Palette offset: 3
                                  ---> Object: #$09E
                                  ---> Movement: #$0A0
           D4/A7C8: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A7CA: 00 99 2C A4   Set Object ID +0
                                  ---> Object's Coords: (800,352) Z=64
                                  ---> Object will face: up-left

NPC #04--->D4/A7CE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A7CF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A7D0: 40            Cannot walk through: yes
           D4/A7D1: 23 00 CA      Palette offset: 3
                                  ---> Object: #$008
                                  ---> Movement: #$0A0
           D4/A7D4: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A7D6: 08 9A 23 E6   Set Object ID +8
                                  ---> Object's Coords: (848,280) Z=96
                                  ---> Object will face: up-right

NPC #05--->D4/A7DA: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/A7DB: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A7DC: E0            Cannot walk through: yes
           D4/A7DD: E7 F0 E5      Palette offset: 3
                                  ---> Object: #$039
                                  ---> Movement: #$25F
           D4/A7E0: 0F 06         Battle Formation Pack: #$0F
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/A7E2: 00 9B 28 E4   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (864,320) Z=64
                                  ---> Object will face: up-right

NPC #06--->D4/A7E6: 00 9C 2A 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (896,336) Z=64
                                  ---> Object will face: down-left

NPC #07--->D4/A7EA: 00 9D 2C E4   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (928,352) Z=64
                                  ---> Object will face: up-right


AREA [097] ------------------------------------------------------------>
           D4/A7EE: 06            Header #$06

NPC #01--->D4/A7EF: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/A7F0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A7F1: 50            Cannot walk through: yes
           D4/A7F2: 8B 01 CA      Palette offset: 3
                                  ---> Object: #$062
                                  ---> Movement: #$0A0
           D4/A7F5: CE C6         Battle Formation Pack: #$CE
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/A7F7: 00 81 32 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (32,400) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/A7FB: 00 82 30 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (64,384) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/A7FF: 00 83 2E 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (96,368) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/A803: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/A804: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A805: 50            Cannot walk through: yes
           D4/A806: 9B 00 CA      Palette offset: 3
                                  ---> Object: #$026
                                  ---> Movement: #$0A0
           D4/A809: 0F C6         Battle Formation Pack: #$0F
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/A80B: 00 88 41 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (272,520) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/A80F: 00 89 3F A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (304,504) Z=0
                                  ---> Object will face: up-left

NPC #06--->D4/A813: 00 8A 3D A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (336,488) Z=0
                                  ---> Object will face: up-left


AREA [098] ------------------------------------------------------------>
           D4/A817: 0C            Header #$0C

NPC #01--->D4/A818: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A819: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A81A: 40            Cannot walk through: yes
           D4/A81B: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/A81E: 7F 22         Battle Formation Pack: #$7F
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: yes
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/A820: 00 87 1B 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (240,216) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/A824: 00 87 1A 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (224,208) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/A828: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/A829: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A82A: 40            Cannot walk through: yes
           D4/A82B: 04 71 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/A82E: B0 12         Battle Formation Pack: #$B0
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/A830: 00 89 49 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (304,584) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/A834: 21 8A 49 A0   Set Movement ID +1, Formation Pack ID +32
                                  ---> Object's Coords: (336,584) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/A838: A3 8B 49 E0   Set Movement ID +3, Formation Pack ID +160
                                  ---> Object's Coords: (368,584) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/A83C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A83D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A83E: 40            Cannot walk through: yes
           D4/A83F: 04 11 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$071
           D4/A842: B7 12         Run Event: #$02B7
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A844: 04 8C 49 E0   Set Object ID +4
                                  ---> Object's Coords: (400,584) Z=0
                                  ---> Object will face: up-right

NPC #07--->D4/A848: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A849: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A84A: 40            Cannot walk through: yes
           D4/A84B: C0 81 D7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$178
           D4/A84E: B2 12         Run Event: #$02B2
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A850: 00 89 4A E6   Set Object ID +0
                                  ---> Object's Coords: (288,592) Z=96
                                  ---> Object will face: up-right

NPC #08--->D4/A854: C2 8A 4A E6   Set Object ID +2
                                  ---> Object's Coords: (320,592) Z=96
                                  ---> Object will face: up-right

NPC #09--->D4/A858: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A859: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A85A: 50            Cannot walk through: yes
           D4/A85B: C2 21 C6      Palette offset: 2
                                  ---> Object: #$070
                                  ---> Movement: #$062
           D4/A85E: A3 12         Run Event: #$02A3
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A860: 00 8B 4A E4   Set Object ID +0
                                  ---> Object's Coords: (352,592) Z=64
                                  ---> Object will face: up-right

NPC #10--->D4/A864: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A865: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A866: 40            Cannot walk through: yes
           D4/A867: C0 81 D7      Palette offset: 0
                                  ---> Object: #$070
                                  ---> Movement: #$178
           D4/A86A: A4 12         Run Event: #$02A4
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A86C: 02 8C 4A A4   Set Object ID +2
                                  ---> Object's Coords: (384,592) Z=64
                                  ---> Object will face: up-left

NPC #11--->D4/A870: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A871: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A872: 44            Cannot walk through: yes
           D4/A873: E3 F7 C0      Palette offset: 3
                                  ---> Object: #$1F8
                                  ---> Movement: #$00F
           D4/A876: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A878: 00 83 A5 60   Set Object ID +0
                                  ---> Object's Coords: (112,296) Z=0
                                  ---> Object will face: down-left


AREA [099] ------------------------------------------------------------>
           D4/A87C: 0C            Header #$0C

NPC #01--->D4/A87D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A87E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A87F: 40            Cannot walk through: yes
           D4/A880: 3A 82 C7      Palette offset: 2
                                  ---> Object: #$08E
                                  ---> Movement: #$078
           D4/A883: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A885: 00 92 8D 60   Set Object ID +0
                                  ---> Object's Coords: (592,104) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/A889: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A88A: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A88B: 00            Cannot walk through: no
           D4/A88C: 02 F2 C0      Palette offset: 2
                                  ---> Object: #$080
                                  ---> Movement: #$00F
           D4/A88F: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A891: 00 92 0D 60   Set Object ID +0
                                  ---> Object's Coords: (592,104) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/A895: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A896: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A897: 40            Cannot walk through: yes
           D4/A898: E4 F7 C0      Palette offset: 0
                                  ---> Object: #$1F9
                                  ---> Movement: #$00F
           D4/A89B: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A89D: 00 92 13 60   Set Object ID +0
                                  ---> Object's Coords: (592,152) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/A8A1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A8A2: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A8A3: 40            Cannot walk through: yes
           D4/A8A4: 08 F0 C0      Palette offset: 0
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/A8A7: 83 12         Run Event: #$0283
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A8A9: 00 95 2A A0   Set Object ID +0
                                  ---> Object's Coords: (672,336) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/A8AD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A8AE: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A8AF: 40            Cannot walk through: yes
           D4/A8B0: E0 F7 C0      Palette offset: 0
                                  ---> Object: #$1F8
                                  ---> Movement: #$00F
           D4/A8B3: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A8B5: 00 92 14 E0   Set Object ID +0
                                  ---> Object's Coords: (576,160) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/A8B9: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A8BA: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A8BB: 40            Cannot walk through: yes
           D4/A8BC: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/A8BF: 80 12         Run Event: #$0280
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A8C1: 00 94 0F 60   Set Object ID +0
                                  ---> Object's Coords: (656,120) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/A8C5: 00 95 10 60   Set Object ID +0
                                  ---> Object's Coords: (672,128) Z=0
                                  ---> Object will face: down-left


AREA [09A] ------------------------------------------------------------>
           D4/A8C9: 0C            Header #$0C

NPC #01--->D4/A8CA: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/A8CB: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A8CC: 50            Cannot walk through: yes
           D4/A8CD: 90 70 C7      Palette offset: 0
                                  ---> Object: #$024
                                  ---> Movement: #$077
           D4/A8D0: 09 1E         Battle Formation Pack: #$09
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/A8D2: 20 89 62 60   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (288,784) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/A8D6: 40 89 63 60   Set Movement ID +0, Formation Pack ID +64
                                  ---> Object's Coords: (304,792) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/A8DA: 00 89 61 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (304,776) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/A8DE: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A8DF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A8E0: 50            Cannot walk through: yes
           D4/A8E1: 3A F6 C0      Palette offset: 2
                                  ---> Object: #$18E
                                  ---> Movement: #$00F
           D4/A8E4: 76 12         Battle Formation Pack: #$76
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/A8E6: 00 95 75 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/A8EA: 20 95 75 60   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/A8EE: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A8EF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A8F0: 00            Cannot walk through: no
           D4/A8F1: 7B 73 C7      Palette offset: 3
                                  ---> Object: #$0DE
                                  ---> Movement: #$077
           D4/A8F4: 8F 02         Battle Formation Pack: #$8F
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/A8F6: 00 95 75 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/A8FA: 20 95 75 60   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/A8FE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A8FF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A900: 40            Cannot walk through: yes
           D4/A901: 7B 73 C7      Palette offset: 3
                                  ---> Object: #$0DE
                                  ---> Movement: #$077
           D4/A904: 8F C2         Run Event: #$028F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A906: 00 95 75 60   Set Object ID +0
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/A90A: 04            Object Count: 5
                                  ---> Encounter: other
           D4/A90B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A90C: 00            Cannot walk through: no
           D4/A90D: 7B 73 C7      Palette offset: 3
                                  ---> Object: #$0DE
                                  ---> Movement: #$077
           D4/A910: 8F 02         Run Event: #$028F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A912: 60 95 75 60   Set Object ID +0
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/A916: 80 95 75 60   Set Object ID +0
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/A91A: 80 95 75 60   Set Object ID +0
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/A91E: A0 93 74 60   Set Object ID +0
                                  ---> Object's Coords: (608,928) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/A922: A0 94 74 60   Set Object ID +0
                                  ---> Object's Coords: (640,928) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/A926: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A927: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A928: 40            Cannot walk through: yes
           D4/A929: 00 F0 C0      Palette offset: 0
                                  ---> Object: #$000
                                  ---> Movement: #$00F
           D4/A92C: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A92E: 02 88 63 E0   Set Object ID +2
                                  ---> Object's Coords: (272,792) Z=0
                                  ---> Object will face: up-right

NPC #15--->D4/A932: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A933: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A934: 40            Cannot walk through: yes
           D4/A935: 58 F7 C0      Palette offset: 0
                                  ---> Object: #$1D6
                                  ---> Movement: #$00F
           D4/A938: 00 81         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A93A: 00 95 75 60   Set Object ID +0
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #16--->D4/A93E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A93F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A940: 40            Cannot walk through: yes
           D4/A941: CB F0 C0      Palette offset: 3
                                  ---> Object: #$032
                                  ---> Movement: #$00F
           D4/A944: 97 12         Run Event: #$0297
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A946: 00 8E 5A E0   Set Object ID +0
                                  ---> Object's Coords: (448,720) Z=0
                                  ---> Object will face: up-right

NPC #17--->D4/A94A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A94B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A94C: 40            Cannot walk through: yes
           D4/A94D: 07 F0 C0      Palette offset: 3
                                  ---> Object: #$001
                                  ---> Movement: #$00F
           D4/A950: 97 02         Run Event: #$0297
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A952: 00 8D 59 60   Set Object ID +0
                                  ---> Object's Coords: (432,712) Z=0
                                  ---> Object will face: down-left


AREA [09B] ------------------------------------------------------------>
           D4/A956: 3F            Header #$3F

NPC #01--->D4/A957: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A958: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A959: 40            Cannot walk through: yes
           D4/A95A: 58 F7 C0      Palette offset: 0
                                  ---> Object: #$1D6
                                  ---> Movement: #$00F
           D4/A95D: 75 82         Run Event: #$0275
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/A95F: 00 84 17 61   Set Object ID +0
                                  ---> Object's Coords: (144,184) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/A963: 01            Object Count: 2
                                  ---> Encounter: other
           D4/A964: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/A965: 40            Cannot walk through: yes
           D4/A966: 34 A6 D4      Palette offset: 0
                                  ---> Object: #$18D
                                  ---> Movement: #$14A
           D4/A969: 76 12         Run Event: #$0276
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A96B: 00 83 11 A0   Set Object ID +0
                                  ---> Object's Coords: (112,136) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/A96F: 28 84 14 20   Set Object ID +8
                                  ---> Object's Coords: (128,160) Z=0
                                  ---> Object will face: down-right


AREA [09C] ------------------------------------------------------------>

AREA [09D] ------------------------------------------------------------>
           D4/A973: 14            Header #$14

NPC #01--->D4/A974: 05            Object Count: 6
                                  ---> Encounter: other
           D4/A975: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A976: 40            Cannot walk through: yes
           D4/A977: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/A97A: D4 19         Run Event: #$09D4
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A97C: 00 83 13 62   Set Object ID +0
                                  ---> Object's Coords: (112,152) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/A980: 20 85 37 62   Set Object ID +0
                                  ---> Object's Coords: (176,440) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/A984: 40 89 27 62   Set Object ID +0
                                  ---> Object's Coords: (304,312) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/A988: 60 91 2F 62   Set Object ID +0
                                  ---> Object's Coords: (560,376) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/A98C: 80 99 0F 62   Set Object ID +0
                                  ---> Object's Coords: (816,120) Z=32
                                  ---> Object will face: down-left

NPC #06--->D4/A990: A0 99 37 62   Set Object ID +0
                                  ---> Object's Coords: (816,440) Z=32
                                  ---> Object will face: down-left

NPC #07--->D4/A994: 23            Object Count: 4
                                  ---> Encounter: other
           D4/A995: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A996: 50            Cannot walk through: yes
           D4/A997: 17 05 D9      Palette offset: 3
                                  ---> Object: #$145
                                  ---> Movement: #$190
           D4/A99A: 3A C0         Run Event: #$003A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A99C: 00 A0 70 22   Set Object ID +0
                                  ---> Object's Coords: (1024,896) Z=32
                                  ---> Object will face: down-right

NPC #08--->D4/A9A0: 10 A0 70 22   Set Object ID +0
                                  ---> Object's Coords: (1024,896) Z=32
                                  ---> Object will face: down-right

NPC #09--->D4/A9A4: 00 A0 70 22   Set Object ID +0
                                  ---> Object's Coords: (1024,896) Z=32
                                  ---> Object will face: down-right

NPC #10--->D4/A9A8: 00 A0 70 22   Set Object ID +0
                                  ---> Object's Coords: (1024,896) Z=32
                                  ---> Object will face: down-right

NPC #11--->D4/A9AC: 21            Object Count: 2
                                  ---> Encounter: other
           D4/A9AD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A9AE: 50            Cannot walk through: yes
           D4/A9AF: 7B 54 EF      Palette offset: 3
                                  ---> Object: #$11E
                                  ---> Movement: #$2F5
           D4/A9B2: 3C C2         Run Event: #$023C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A9B4: 00 95 27 E2   Set Object ID +0
                                  ---> Object's Coords: (688,312) Z=32
                                  ---> Object will face: up-right

NPC #12--->D4/A9B8: 11 83 2B 22   Set Object ID +1
                                  ---> Object's Coords: (112,344) Z=32
                                  ---> Object will face: down-right

NPC #13--->D4/A9BC: 23            Object Count: 4
                                  ---> Encounter: other
           D4/A9BD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A9BE: 50            Cannot walk through: yes
           D4/A9BF: C7 06 EF      Palette offset: 3
                                  ---> Object: #$1B1
                                  ---> Movement: #$2F0
           D4/A9C2: 38 C2         Run Event: #$0238
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/A9C4: 00 80 00 62   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-left

NPC #14--->D4/A9C8: 11 80 00 62   Set Object ID +1
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-left

NPC #15--->D4/A9CC: 02 80 00 62   Set Object ID +2
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-left

NPC #16--->D4/A9D0: 13 80 00 62   Set Object ID +3
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-left

NPC #17--->D4/A9D4: 04            Object Count: 5
                                  ---> Encounter: other
           D4/A9D5: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A9D6: 40            Cannot walk through: yes
           D4/A9D7: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/A9DA: E3 19         Run Event: #$09E3
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A9DC: 00 9B 3B 62   Set Object ID +0
                                  ---> Object's Coords: (880,472) Z=32
                                  ---> Object will face: down-left

NPC #18--->D4/A9E0: 20 81 2F 62   Set Object ID +0
                                  ---> Object's Coords: (48,376) Z=32
                                  ---> Object will face: down-left

NPC #19--->D4/A9E4: 40 8D 1B 62   Set Object ID +0
                                  ---> Object's Coords: (432,216) Z=32
                                  ---> Object will face: down-left

NPC #20--->D4/A9E8: 60 99 19 62   Set Object ID +0
                                  ---> Object's Coords: (816,200) Z=32
                                  ---> Object will face: down-left

NPC #21--->D4/A9EC: 80 85 1F 62   Set Object ID +0
                                  ---> Object's Coords: (176,248) Z=32
                                  ---> Object will face: down-left

NPC #22--->D4/A9F0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/A9F1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/A9F2: 04            Cannot walk through: no
           D4/A9F3: 0F F0 C0      Palette offset: 3
                                  ---> Object: #$003
                                  ---> Movement: #$00F
           D4/A9F6: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/A9F8: 00 00 00 62   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-left


AREA [09E] ------------------------------------------------------------>
           D4/A9FC: 14            Header #$14

NPC #01--->D4/A9FD: 04            Object Count: 5
                                  ---> Encounter: other
           D4/A9FE: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/A9FF: 40            Cannot walk through: yes
           D4/AA00: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/AA03: CE 19         Run Event: #$09CE
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AA05: 00 84 4F 62   Set Object ID +0
                                  ---> Object's Coords: (144,632) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/AA09: 20 82 73 62   Set Object ID +0
                                  ---> Object's Coords: (80,920) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/AA0D: 40 88 77 62   Set Object ID +0
                                  ---> Object's Coords: (272,952) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/AA11: 60 8C 4F 62   Set Object ID +0
                                  ---> Object's Coords: (400,632) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/AA15: 80 8E 6B 62   Set Object ID +0
                                  ---> Object's Coords: (464,856) Z=32
                                  ---> Object will face: down-left

NPC #06--->D4/AA19: 23            Object Count: 4
                                  ---> Encounter: other
           D4/AA1A: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AA1B: 50            Cannot walk through: yes
           D4/AA1C: 17 05 D9      Palette offset: 3
                                  ---> Object: #$145
                                  ---> Movement: #$190
           D4/AA1F: 3A C0         Run Event: #$003A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AA21: 00 80 00 22   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-right

NPC #07--->D4/AA25: 10 80 00 22   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-right

NPC #08--->D4/AA29: 00 80 00 22   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-right

NPC #09--->D4/AA2D: 10 80 00 22   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-right

NPC #10--->D4/AA31: 21            Object Count: 2
                                  ---> Encounter: other
           D4/AA32: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AA33: 50            Cannot walk through: yes
           D4/AA34: 7B 84 EE      Palette offset: 3
                                  ---> Object: #$11E
                                  ---> Movement: #$2E8
           D4/AA37: 3C C2         Run Event: #$023C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AA39: 00 8C 47 62   Set Object ID +0
                                  ---> Object's Coords: (400,568) Z=32
                                  ---> Object will face: down-left

NPC #11--->D4/AA3D: 01 8A 6B E2   Set Object ID +1
                                  ---> Object's Coords: (336,856) Z=32
                                  ---> Object will face: up-right

NPC #12--->D4/AA41: 03            Object Count: 4
                                  ---> Encounter: other
           D4/AA42: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AA43: 40            Cannot walk through: yes
           D4/AA44: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/AA47: DF 19         Run Event: #$09DF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AA49: 00 84 67 62   Set Object ID +0
                                  ---> Object's Coords: (144,824) Z=32
                                  ---> Object will face: down-left

NPC #13--->D4/AA4D: 20 88 69 62   Set Object ID +0
                                  ---> Object's Coords: (272,840) Z=32
                                  ---> Object will face: down-left

NPC #14--->D4/AA51: 40 84 55 62   Set Object ID +0
                                  ---> Object's Coords: (144,680) Z=32
                                  ---> Object will face: down-left

NPC #15--->D4/AA55: 60 8C 77 62   Set Object ID +0
                                  ---> Object's Coords: (400,952) Z=32
                                  ---> Object will face: down-left

NPC #16--->D4/AA59: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/AA5A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AA5B: 00            Cannot walk through: no
           D4/AA5C: 0F F0 C0      Palette offset: 3
                                  ---> Object: #$003
                                  ---> Movement: #$00F
           D4/AA5F: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/AA61: 00 00 00 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-left

NPC #17--->D4/AA65: 01 0A 7B A2   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (336,984) Z=32
                                  ---> Object will face: up-left

NPC #18--->D4/AA69: 01 00 00 A2   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: up-left

NPC #19--->D4/AA6D: 21            Object Count: 2
                                  ---> Encounter: other
           D4/AA6E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AA6F: 50            Cannot walk through: yes
           D4/AA70: C7 E6 EE      Palette offset: 3
                                  ---> Object: #$1B1
                                  ---> Movement: #$2EE
           D4/AA73: 38 C2         Battle Formation Pack: #$38
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/AA75: 00 80 00 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-left

NPC #20--->D4/AA79: 01 80 00 62   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-left


AREA [09F] ------------------------------------------------------------>
           D4/AA7D: 12            Header #$12

NPC #01--->D4/AA7E: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/AA7F: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AA80: 50            Cannot walk through: yes
           D4/AA81: 17 05 D9      Palette offset: 3
                                  ---> Object: #$145
                                  ---> Movement: #$190
           D4/AA84: 3A C0         Run Event: #$003A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AA86: 00 80 00 22   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-right

NPC #02--->D4/AA8A: 05            Object Count: 6
                                  ---> Encounter: other
           D4/AA8B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AA8C: 40            Cannot walk through: yes
           D4/AA8D: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/AA90: C7 19         Run Event: #$09C7
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AA92: 00 92 4D 62   Set Object ID +0
                                  ---> Object's Coords: (592,616) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/AA96: 20 92 7D 62   Set Object ID +0
                                  ---> Object's Coords: (592,1000) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/AA9A: 40 96 6D 62   Set Object ID +0
                                  ---> Object's Coords: (720,872) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/AA9E: 60 98 59 62   Set Object ID +0
                                  ---> Object's Coords: (784,712) Z=32
                                  ---> Object will face: down-left

NPC #06--->D4/AAA2: 80 9E 5D 62   Set Object ID +0
                                  ---> Object's Coords: (976,744) Z=32
                                  ---> Object will face: down-left

NPC #07--->D4/AAA6: A0 9A 7D 62   Set Object ID +0
                                  ---> Object's Coords: (848,1000) Z=32
                                  ---> Object will face: down-left

NPC #08--->D4/AAAA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AAAB: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AAAC: 00            Cannot walk through: no
           D4/AAAD: 13 F0 C0      Palette offset: 3
                                  ---> Object: #$004
                                  ---> Movement: #$00F
           D4/AAB0: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AAB2: 00 1C 49 62   Set Object ID +0
                                  ---> Object's Coords: (912,584) Z=32
                                  ---> Object will face: down-left

NPC #09--->D4/AAB6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AAB7: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AAB8: 40            Cannot walk through: yes
           D4/AAB9: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/AABC: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AABE: 00 9A 4D 67   Set Object ID +0
                                  ---> Object's Coords: (848,616) Z=112
                                  ---> Object will face: down-left

NPC #10--->D4/AAC2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AAC3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AAC4: 00            Cannot walk through: no
           D4/AAC5: 63 F1 C0      Palette offset: 3
                                  ---> Object: #$058
                                  ---> Movement: #$00F
           D4/AAC8: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AACA: 00 9C 49 62   Set Object ID +0
                                  ---> Object's Coords: (912,584) Z=32
                                  ---> Object will face: down-left

NPC #11--->D4/AACE: 21            Object Count: 2
                                  ---> Encounter: other
           D4/AACF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AAD0: 50            Cannot walk through: yes
           D4/AAD1: C7 66 D9      Palette offset: 3
                                  ---> Object: #$1B1
                                  ---> Movement: #$196
           D4/AAD4: 38 C2         Run Event: #$0238
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AAD6: 00 80 00 62   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-left

NPC #12--->D4/AADA: 01 80 00 62   Set Object ID +1
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: down-left

NPC #13--->D4/AADE: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/AADF: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AAE0: 40            Cannot walk through: yes
           D4/AAE1: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/AAE4: E8 19         Battle Formation Pack: #$E8
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/AAE6: 00 94 59 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (656,712) Z=32
                                  ---> Object will face: down-left

NPC #14--->D4/AAEA: 20 9A 59 62   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (848,712) Z=32
                                  ---> Object will face: down-left

NPC #15--->D4/AAEE: 40 9C 61 62   Set Movement ID +0, Formation Pack ID +64
                                  ---> Object's Coords: (912,776) Z=32
                                  ---> Object will face: down-left


AREA [0A0] ------------------------------------------------------------>
           D4/AAF2: 49            Header #$49

NPC #01--->D4/AAF3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AAF4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AAF5: 50            Cannot walk through: yes
           D4/AAF6: 8F F1 C0      Palette offset: 3
                                  ---> Object: #$063
                                  ---> Movement: #$00F
           D4/AAF9: 87 8C         Run Event: #$0C87
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/AAFB: 00 84 12 60   Set Object ID +0
                                  ---> Object's Coords: (128,144) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/AAFF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AB00: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AB01: 50            Cannot walk through: yes
           D4/AB02: 73 73 F9      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$397
           D4/AB05: E4 2C         Run Event: #$0CE4
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AB07: 00 84 8B 20   Set Object ID +0
                                  ---> Object's Coords: (144,88) Z=0
                                  ---> Object will face: down-right


AREA [0A1] ------------------------------------------------------------>
           D4/AB0B: 13            Header #$13

NPC #01--->D4/AB0C: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/AB0D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AB0E: 54            Cannot walk through: yes
           D4/AB0F: 53 54 D3      Palette offset: 3
                                  ---> Object: #$114
                                  ---> Movement: #$135
           D4/AB12: 4C C0         Battle Formation Pack: #$4C
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/AB14: 00 88 2A 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (256,336) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/AB18: 00 85 2E 22   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (160,368) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/AB1C: 00 89 2E A2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (288,368) Z=32
                                  ---> Object will face: up-left

NPC #04--->D4/AB20: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AB21: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AB22: 50            Cannot walk through: yes
           D4/AB23: 73 83 ED      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$2D8
           D4/AB26: E8 2C         Run Event: #$0CE8
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AB28: 00 86 AE 60   Set Object ID +0
                                  ---> Object's Coords: (192,368) Z=0
                                  ---> Object will face: down-left


AREA [0A2] ------------------------------------------------------------>
           D4/AB2C: 18            Header #$18

NPC #01--->D4/AB2D: 21            Object Count: 2
                                  ---> Encounter: other
           D4/AB2E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AB2F: 54            Cannot walk through: yes
           D4/AB30: 53 54 D3      Palette offset: 3
                                  ---> Object: #$114
                                  ---> Movement: #$135
           D4/AB33: 4C C0         Run Event: #$004C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AB35: 00 88 49 62   Set Object ID +0
                                  ---> Object's Coords: (272,584) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/AB39: 00 86 50 62   Set Object ID +0
                                  ---> Object's Coords: (192,640) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/AB3D: 01            Object Count: 2
                                  ---> Encounter: other
           D4/AB3E: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AB3F: 54            Cannot walk through: yes
           D4/AB40: BB 82 DB      Palette offset: 3
                                  ---> Object: #$0AE
                                  ---> Movement: #$1B8
           D4/AB43: AE CC         Run Event: #$0CAE
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AB45: 00 89 4B E0   Set Object ID +0
                                  ---> Object's Coords: (304,600) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/AB49: 00 87 4E 60   Set Object ID +0
                                  ---> Object's Coords: (224,624) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/AB4D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AB4E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AB4F: 50            Cannot walk through: yes
           D4/AB50: BB 62 D3      Palette offset: 3
                                  ---> Object: #$0AE
                                  ---> Movement: #$136
           D4/AB53: 89 1C         Run Event: #$0C89
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AB55: 00 83 4D 60   Set Object ID +0
                                  ---> Object's Coords: (112,616) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/AB59: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AB5A: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AB5B: 50            Cannot walk through: yes
           D4/AB5C: 73 73 F9      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$397
           D4/AB5F: E9 2C         Run Event: #$0CE9
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AB61: 00 84 C5 20   Set Object ID +0
                                  ---> Object's Coords: (144,552) Z=0
                                  ---> Object will face: down-right


AREA [0A3] ------------------------------------------------------------>
           D4/AB65: 1A            Header #$1A

NPC #01--->D4/AB66: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/AB67: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AB68: 80            Cannot walk through: no
           D4/AB69: 93 A1 D3      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$13A
           D4/AB6C: 00 01         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/AB6E: 00 82 79 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (80,968) Z=80
                                  ---> Object will face: down-left

NPC #02--->D4/AB72: 00 84 75 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (144,936) Z=80
                                  ---> Object will face: down-left

NPC #03--->D4/AB76: 00 86 71 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,904) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/AB7A: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/AB7B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AB7C: 50            Cannot walk through: yes
           D4/AB7D: A6 E2 C0      Palette offset: 2
                                  ---> Object: #$0A9
                                  ---> Movement: #$00E
           D4/AB80: 8A 7C         Battle Formation Pack: #$8A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: yes
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: no
           D4/AB82: 00 84 79 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (144,968) Z=80
                                  ---> Object will face: down-left

NPC #05--->D4/AB86: 00 86 75 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,936) Z=80
                                  ---> Object will face: down-left

NPC #06--->D4/AB8A: 00 88 71 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (272,904) Z=80
                                  ---> Object will face: down-left

NPC #07--->D4/AB8E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AB8F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AB90: A0            Cannot walk through: no
           D4/AB91: B7 B1 D3      Palette offset: 3
                                  ---> Object: #$06D
                                  ---> Movement: #$13B
           D4/AB94: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AB96: 00 88 6E 68   Set Object ID +0
                                  ---> Object's Coords: (256,880) Z=128
                                  ---> Object will face: down-left

NPC #08--->D4/AB9A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AB9B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AB9C: 24            Cannot walk through: no
           D4/AB9D: AF 32 D5      Palette offset: 3
                                  ---> Object: #$0AB
                                  ---> Movement: #$153
           D4/ABA0: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ABA2: 00 02 79 2A   Set Object ID +0
                                  ---> Object's Coords: (80,968) Z=160
                                  ---> Object will face: down-right

NPC #09--->D4/ABA6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ABA7: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/ABA8: 00            Cannot walk through: no
           D4/ABA9: AB 22 D5      Palette offset: 3
                                  ---> Object: #$0AA
                                  ---> Movement: #$152
           D4/ABAC: A9 CC         Run Event: #$0CA9
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/ABAE: 00 07 78 6F   Set Object ID +0
                                  ---> Object's Coords: (224,960) Z=240
                                  ---> Object will face: down-left


AREA [0A4] ------------------------------------------------------------>
           D4/ABB2: 0B            Header #$0B

NPC #01--->D4/ABB3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ABB4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ABB5: F0            Cannot walk through: yes
           D4/ABB6: 9A 81 C7      Palette offset: 2
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/ABB9: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/ABBB: 00 8D 8D 60   Set Object ID +0
                                  ---> Object's Coords: (432,104) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/ABBF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ABC0: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/ABC1: 50            Cannot walk through: yes
           D4/ABC2: 73 73 F9      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$397
           D4/ABC5: E7 2C         Run Event: #$0CE7
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ABC7: 00 8C 0A 21   Set Object ID +0
                                  ---> Object's Coords: (384,80) Z=16
                                  ---> Object will face: down-right


AREA [0A5] ------------------------------------------------------------>
           D4/ABCB: 13            Header #$13

NPC #01--->D4/ABCC: 25            Object Count: 6
                                  ---> Encounter: other
           D4/ABCD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ABCE: 50            Cannot walk through: yes
           D4/ABCF: 53 84 D5      Palette offset: 3
                                  ---> Object: #$114
                                  ---> Movement: #$158
           D4/ABD2: 4C C0         Run Event: #$004C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/ABD4: 00 94 C6 26   Set Object ID +0
                                  ---> Object's Coords: (640,560) Z=96
                                  ---> Object will face: down-right

NPC #02--->D4/ABD8: 00 91 CC 26   Set Object ID +0
                                  ---> Object's Coords: (544,608) Z=96
                                  ---> Object will face: down-right

NPC #03--->D4/ABDC: 00 8E D2 26   Set Object ID +0
                                  ---> Object's Coords: (448,656) Z=96
                                  ---> Object will face: down-right

NPC #04--->D4/ABE0: 00 91 D4 21   Set Object ID +0
                                  ---> Object's Coords: (544,672) Z=16
                                  ---> Object will face: down-right

NPC #05--->D4/ABE4: 00 95 CC 21   Set Object ID +0
                                  ---> Object's Coords: (672,608) Z=16
                                  ---> Object will face: down-right

NPC #06--->D4/ABE8: 00 98 C7 61   Set Object ID +0
                                  ---> Object's Coords: (784,568) Z=16
                                  ---> Object will face: down-left


AREA [0A6] ------------------------------------------------------------>
           D4/ABEC: 15            Header #$15

NPC #01--->D4/ABED: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ABEE: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ABEF: 04            Cannot walk through: no
           D4/ABF0: 0B 74 D3      Palette offset: 3
                                  ---> Object: #$102
                                  ---> Movement: #$137
           D4/ABF3: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ABF5: 00 8D 71 25   Set Object ID +0
                                  ---> Object's Coords: (432,904) Z=80
                                  ---> Object will face: down-right

NPC #02--->D4/ABF9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ABFA: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ABFB: F0            Cannot walk through: yes
           D4/ABFC: B7 91 D3      Palette offset: 3
                                  ---> Object: #$06D
                                  ---> Movement: #$139
           D4/ABFF: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AC01: 00 90 71 63   Set Object ID +0
                                  ---> Object's Coords: (528,904) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/AC05: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AC06: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AC07: F0            Cannot walk through: yes
           D4/AC08: AF 82 D3      Palette offset: 3
                                  ---> Object: #$0AB
                                  ---> Movement: #$138
           D4/AC0B: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AC0D: 00 90 70 65   Set Object ID +0
                                  ---> Object's Coords: (512,896) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/AC11: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AC12: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AC13: 00            Cannot walk through: no
           D4/AC14: AB 22 D5      Palette offset: 3
                                  ---> Object: #$0AA
                                  ---> Movement: #$152
           D4/AC17: A8 CC         Run Event: #$0CA8
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AC19: 00 0E 72 6F   Set Object ID +0
                                  ---> Object's Coords: (448,912) Z=240
                                  ---> Object will face: down-left


AREA [0A7] ------------------------------------------------------------>
           D4/AC1D: 45            Header #$45

NPC #01--->D4/AC1E: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/AC1F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AC20: 50            Cannot walk through: yes
           D4/AC21: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/AC24: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/AC26: AA 93 A4 66   Set Object ID +10
                                  ---> Object's Coords: (608,288) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/AC2A: 23            Object Count: 4
                                  ---> Encounter: other
           D4/AC2B: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AC2C: 54            Cannot walk through: yes
           D4/AC2D: 3F 55 D5      Palette offset: 3
                                  ---> Object: #$14F
                                  ---> Movement: #$155
           D4/AC30: 4A C0         Run Event: #$004A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AC32: 00 92 1B 26   Set Object ID +0
                                  ---> Object's Coords: (592,216) Z=96
                                  ---> Object will face: down-right

NPC #03--->D4/AC36: 00 95 20 22   Set Object ID +0
                                  ---> Object's Coords: (672,256) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/AC3A: 00 94 26 E0   Set Object ID +0
                                  ---> Object's Coords: (640,304) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/AC3E: 00 95 1F A2   Set Object ID +0
                                  ---> Object's Coords: (688,248) Z=32
                                  ---> Object will face: up-left


AREA [0A8] ------------------------------------------------------------>
           D4/AC42: 07            Header #$07

NPC #01--->D4/AC43: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AC44: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AC45: 50            Cannot walk through: yes
           D4/AC46: B7 F1 C0      Palette offset: 3
                                  ---> Object: #$06D
                                  ---> Movement: #$00F
           D4/AC49: 95 8C         Run Event: #$0C95
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/AC4B: 00 9B 6C 67   Set Object ID +0
                                  ---> Object's Coords: (864,864) Z=112
                                  ---> Object will face: down-left

NPC #02--->D4/AC4F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AC50: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AC51: 5C            Cannot walk through: yes
           D4/AC52: AB 22 D5      Palette offset: 3
                                  ---> Object: #$0AA
                                  ---> Movement: #$152
           D4/AC55: AA CC         Run Event: #$0CAA
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AC57: 00 1B 70 6F   Set Object ID +0
                                  ---> Object's Coords: (864,896) Z=240
                                  ---> Object will face: down-left

NPC #03--->D4/AC5B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AC5C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AC5D: 00            Cannot walk through: no
           D4/AC5E: 0B F2 C0      Palette offset: 3
                                  ---> Object: #$082
                                  ---> Movement: #$00F
           D4/AC61: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AC63: 00 1B 70 60   Set Object ID +0
                                  ---> Object's Coords: (864,896) Z=0
                                  ---> Object will face: down-left


AREA [0A9] ------------------------------------------------------------>
           D4/AC67: 45            Header #$45

NPC #01--->D4/AC68: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/AC69: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AC6A: 50            Cannot walk through: yes
           D4/AC6B: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/AC6E: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/AC70: AA 99 99 63   Set Object ID +10
                                  ---> Object's Coords: (816,200) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/AC74: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AC75: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/AC76: 54            Cannot walk through: yes
           D4/AC77: 13 54 C0      Palette offset: 3
                                  ---> Object: #$104
                                  ---> Movement: #$005
           D4/AC7A: EF 1C         Run Event: #$0CEF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AC7C: 00 9E 1A 60   Set Object ID +0
                                  ---> Object's Coords: (960,208) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/AC80: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AC81: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AC82: 54            Cannot walk through: yes
           D4/AC83: BA A2 D5      Palette offset: 2
                                  ---> Object: #$0AE
                                  ---> Movement: #$15A
           D4/AC86: AE CC         Run Event: #$0CAE
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AC88: 00 9A 1B 20   Set Object ID +0
                                  ---> Object's Coords: (848,216) Z=0
                                  ---> Object will face: down-right


AREA [0AA] ------------------------------------------------------------>

AREA [0AB] ------------------------------------------------------------>
           D4/AC8C: 46            Header #$46

NPC #01--->D4/AC8D: 0D            Object Count: 14
                                  ---> Encounter: other
           D4/AC8E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AC8F: 08            Cannot walk through: no
           D4/AC90: 03 D3 D3      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$13D
           D4/AC93: 8F CC         Run Event: #$0C8F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AC95: 00 8B 0D 62   Set Object ID +0
                                  ---> Object's Coords: (368,104) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/AC99: 28 8B 0D 62   Set Object ID +8
                                  ---> Object's Coords: (368,104) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/AC9D: 28 8A 0A 63   Set Object ID +8
                                  ---> Object's Coords: (320,80) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/ACA1: 28 89 0C 62   Set Object ID +8
                                  ---> Object's Coords: (288,96) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/ACA5: 28 88 0E 61   Set Object ID +8
                                  ---> Object's Coords: (256,112) Z=16
                                  ---> Object will face: down-left

NPC #06--->D4/ACA9: 28 85 0C 64   Set Object ID +8
                                  ---> Object's Coords: (160,96) Z=64
                                  ---> Object will face: down-left

NPC #07--->D4/ACAD: 28 83 10 64   Set Object ID +8
                                  ---> Object's Coords: (96,128) Z=64
                                  ---> Object will face: down-left

NPC #08--->D4/ACB1: 28 82 12 62   Set Object ID +8
                                  ---> Object's Coords: (64,144) Z=32
                                  ---> Object will face: down-left

NPC #09--->D4/ACB5: 28 80 15 63   Set Object ID +8
                                  ---> Object's Coords: (16,168) Z=48
                                  ---> Object will face: down-left

NPC #10--->D4/ACB9: 28 82 18 62   Set Object ID +8
                                  ---> Object's Coords: (64,192) Z=32
                                  ---> Object will face: down-left

NPC #11--->D4/ACBD: 28 83 1B 61   Set Object ID +8
                                  ---> Object's Coords: (112,216) Z=16
                                  ---> Object will face: down-left

NPC #12--->D4/ACC1: 28 85 1A 62   Set Object ID +8
                                  ---> Object's Coords: (160,208) Z=32
                                  ---> Object will face: down-left

NPC #13--->D4/ACC5: 28 86 17 64   Set Object ID +8
                                  ---> Object's Coords: (208,184) Z=64
                                  ---> Object will face: down-left

NPC #14--->D4/ACC9: 28 87 15 64   Set Object ID +8
                                  ---> Object's Coords: (240,168) Z=64
                                  ---> Object will face: down-left

NPC #15--->D4/ACCD: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/ACCE: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ACCF: 08            Cannot walk through: no
           D4/ACD0: 03 D3 D3      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$13D
           D4/ACD3: 8F CC         Battle Formation Pack: #$8F
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/ACD5: 28 88 15 63   Set Movement ID +8, Formation Pack ID +32
                                  ---> Object's Coords: (272,168) Z=48
                                  ---> Object will face: down-left

NPC #16--->D4/ACD9: 28 8A 18 64   Set Movement ID +8, Formation Pack ID +32
                                  ---> Object's Coords: (320,192) Z=64
                                  ---> Object will face: down-left

NPC #17--->D4/ACDD: 28 8B 15 62   Set Movement ID +8, Formation Pack ID +32
                                  ---> Object's Coords: (368,168) Z=32
                                  ---> Object will face: down-left

NPC #18--->D4/ACE1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ACE2: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/ACE3: 00            Cannot walk through: no
           D4/ACE4: AB 22 D5      Palette offset: 3
                                  ---> Object: #$0AA
                                  ---> Movement: #$152
           D4/ACE7: AB CC         Run Event: #$0CAB
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/ACE9: 00 0A 10 6F   Set Object ID +0
                                  ---> Object's Coords: (320,128) Z=240
                                  ---> Object will face: down-left


AREA [0AC] ------------------------------------------------------------>
           D4/ACED: 15            Header #$15

NPC #01--->D4/ACEE: 03            Object Count: 4
                                  ---> Encounter: other
           D4/ACEF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ACF0: 50            Cannot walk through: yes
           D4/ACF1: A6 E2 C0      Palette offset: 2
                                  ---> Object: #$0A9
                                  ---> Movement: #$00E
           D4/ACF4: 9F 7C         Run Event: #$0C9F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/ACF6: 00 82 43 64   Set Object ID +0
                                  ---> Object's Coords: (80,536) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/ACFA: 00 84 44 67   Set Object ID +0
                                  ---> Object's Coords: (128,544) Z=112
                                  ---> Object will face: down-left

NPC #03--->D4/ACFE: 00 86 40 67   Set Object ID +0
                                  ---> Object's Coords: (192,512) Z=112
                                  ---> Object will face: down-left

NPC #04--->D4/AD02: 00 88 3C 67   Set Object ID +0
                                  ---> Object's Coords: (256,480) Z=112
                                  ---> Object will face: down-left

NPC #05--->D4/AD06: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/AD07: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AD08: 50            Cannot walk through: yes
           D4/AD09: AF F2 D3      Palette offset: 3
                                  ---> Object: #$0AB
                                  ---> Movement: #$13F
           D4/AD0C: 91 7C         Battle Formation Pack: #$91
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: yes
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: no
           D4/AD0E: 00 02 41 25   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (80,520) Z=80
                                  ---> Object will face: down-right

NPC #06--->D4/AD12: 00 04 3D 25   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (144,488) Z=80
                                  ---> Object will face: down-right

NPC #07--->D4/AD16: 00 06 39 25   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,456) Z=80
                                  ---> Object will face: down-right

NPC #08--->D4/AD1A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AD1B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AD1C: 00            Cannot walk through: no
           D4/AD1D: AB 22 D5      Palette offset: 3
                                  ---> Object: #$0AA
                                  ---> Movement: #$152
           D4/AD20: AC CC         Run Event: #$0CAC
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AD22: 00 05 42 6F   Set Object ID +0
                                  ---> Object's Coords: (160,528) Z=240
                                  ---> Object will face: down-left


AREA [0AD] ------------------------------------------------------------>
           D4/AD26: 49            Header #$49

NPC #01--->D4/AD27: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AD28: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AD29: 50            Cannot walk through: yes
           D4/AD2A: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/AD2D: 8D 8C         Run Event: #$0C8D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/AD2F: 00 82 5C 60   Set Object ID +0
                                  ---> Object's Coords: (64,736) Z=0
                                  ---> Object will face: down-left


AREA [0AE] ------------------------------------------------------------>
           D4/AD33: 38            Header #$38

NPC #01--->D4/AD34: 07            Object Count: 8
                                  ---> Encounter: other
           D4/AD35: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AD36: 00            Cannot walk through: no
           D4/AD37: AB 01 D3      Palette offset: 3
                                  ---> Object: #$06A
                                  ---> Movement: #$130
           D4/AD3A: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AD3C: 01 88 2F 60   Set Object ID +1
                                  ---> Object's Coords: (272,376) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/AD40: 09 88 2E 60   Set Object ID +9
                                  ---> Object's Coords: (256,368) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/AD44: 01 83 1F 60   Set Object ID +1
                                  ---> Object's Coords: (112,248) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/AD48: 09 83 1E 60   Set Object ID +9
                                  ---> Object's Coords: (96,240) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/AD4C: 11 88 34 64   Set Object ID +1
                                  ---> Object's Coords: (256,416) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/AD50: 19 87 35 64   Set Object ID +9
                                  ---> Object's Coords: (240,424) Z=64
                                  ---> Object will face: down-left

NPC #07--->D4/AD54: 11 8B 23 64   Set Object ID +1
                                  ---> Object's Coords: (368,280) Z=64
                                  ---> Object will face: down-left

NPC #08--->D4/AD58: 19 8B 24 64   Set Object ID +9
                                  ---> Object's Coords: (352,288) Z=64
                                  ---> Object will face: down-left

NPC #09--->D4/AD5C: 01            Object Count: 2
                                  ---> Encounter: other
           D4/AD5D: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AD5E: 48            Cannot walk through: yes
           D4/AD5F: AB A1 F9      Palette offset: 3
                                  ---> Object: #$06A
                                  ---> Movement: #$39A
           D4/AD62: 88 CC         Run Event: #$0C88
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AD64: 00 88 34 66   Set Object ID +0
                                  ---> Object's Coords: (256,416) Z=96
                                  ---> Object will face: down-left

NPC #10--->D4/AD68: 00 8B 23 66   Set Object ID +0
                                  ---> Object's Coords: (368,280) Z=96
                                  ---> Object will face: down-left

NPC #11--->D4/AD6C: 21            Object Count: 2
                                  ---> Encounter: other
           D4/AD6D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AD6E: 54            Cannot walk through: yes
           D4/AD6F: B3 A2 D0      Palette offset: 3
                                  ---> Object: #$0AC
                                  ---> Movement: #$10A
           D4/AD72: 40 C0         Run Event: #$0040
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AD74: 00 8A A4 64   Set Object ID +0
                                  ---> Object's Coords: (320,288) Z=64
                                  ---> Object will face: down-left

NPC #12--->D4/AD78: 00 84 B0 24   Set Object ID +0
                                  ---> Object's Coords: (128,384) Z=64
                                  ---> Object will face: down-right


AREA [0AF] ------------------------------------------------------------>
           D4/AD7C: 45            Header #$45

NPC #01--->D4/AD7D: 11            Object Count: 2
                                  ---> Encounter: other
           D4/AD7E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AD7F: 50            Cannot walk through: yes
           D4/AD80: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/AD83: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/AD85: AA 88 F6 66   Set Object ID +10
                                  ---> Object's Coords: (256,944) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/AD89: AA 89 F9 66   Set Object ID +10
                                  ---> Object's Coords: (304,968) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/AD8D: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/AD8E: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AD8F: 54            Cannot walk through: yes
           D4/AD90: 3F 75 D5      Palette offset: 3
                                  ---> Object: #$14F
                                  ---> Movement: #$157
           D4/AD93: 4A C0         Battle Formation Pack: #$4A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/AD95: 10 82 7D E0   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (80,1000) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/AD99: 10 86 77 20   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (208,952) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/AD9D: 10 89 76 20   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (288,944) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/ADA1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ADA2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ADA3: 50            Cannot walk through: yes
           D4/ADA4: BB A2 D5      Palette offset: 3
                                  ---> Object: #$0AE
                                  ---> Movement: #$15A
           D4/ADA7: AE CC         Run Event: #$0CAE
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/ADA9: 00 84 78 23   Set Object ID +0
                                  ---> Object's Coords: (128,960) Z=48
                                  ---> Object will face: down-right


AREA [0B0] ------------------------------------------------------------>
           D4/ADAD: 15            Header #$15

NPC #01--->D4/ADAE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ADAF: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ADB0: 54            Cannot walk through: yes
           D4/ADB1: F3 F1 C0      Palette offset: 3
                                  ---> Object: #$07C
                                  ---> Movement: #$00F
           D4/ADB4: 94 8C         Run Event: #$0C94
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/ADB6: 00 97 16 22   Set Object ID +0
                                  ---> Object's Coords: (736,176) Z=32
                                  ---> Object will face: down-right

NPC #02--->D4/ADBA: 01            Object Count: 2
                                  ---> Encounter: other
           D4/ADBB: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ADBC: F0            Cannot walk through: yes
           D4/ADBD: B7 F1 C0      Palette offset: 3
                                  ---> Object: #$06D
                                  ---> Movement: #$00F
           D4/ADC0: 93 8C         Run Event: #$0C93
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/ADC2: 00 93 12 60   Set Object ID +0
                                  ---> Object's Coords: (608,144) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/ADC6: 00 94 15 60   Set Object ID +0
                                  ---> Object's Coords: (656,168) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/ADCA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ADCB: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/ADCC: 00            Cannot walk through: no
           D4/ADCD: 6F 20 D5      Palette offset: 3
                                  ---> Object: #$01B
                                  ---> Movement: #$152
           D4/ADD0: AD CC         Run Event: #$0CAD
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/ADD2: 00 14 11 6F   Set Object ID +0
                                  ---> Object's Coords: (656,136) Z=240
                                  ---> Object will face: down-left

NPC #05--->D4/ADD6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ADD7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ADD8: F0            Cannot walk through: yes
           D4/ADD9: 9A 81 C7      Palette offset: 2
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/ADDC: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/ADDE: 00 92 8B 61   Set Object ID +0
                                  ---> Object's Coords: (592,88) Z=16
                                  ---> Object will face: down-left


AREA [0B1] ------------------------------------------------------------>
           D4/ADE2: 19            Header #$19

NPC #01--->D4/ADE3: 05            Object Count: 6
                                  ---> Encounter: other
           D4/ADE4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ADE5: 50            Cannot walk through: yes
           D4/ADE6: A6 E2 C0      Palette offset: 2
                                  ---> Object: #$0A9
                                  ---> Movement: #$00E
           D4/ADE9: A0 7C         Run Event: #$0CA0
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/ADEB: 00 8D B2 63   Set Object ID +0
                                  ---> Object's Coords: (416,400) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/ADEF: 20 8E B4 63   Set Object ID +0
                                  ---> Object's Coords: (448,416) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/ADF3: 40 8F B6 63   Set Object ID +0
                                  ---> Object's Coords: (480,432) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/ADF7: 60 90 B4 63   Set Object ID +0
                                  ---> Object's Coords: (512,416) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/ADFB: 80 8F B2 63   Set Object ID +0
                                  ---> Object's Coords: (480,400) Z=48
                                  ---> Object will face: down-left

NPC #06--->D4/ADFF: A0 8E B0 63   Set Object ID +0
                                  ---> Object's Coords: (448,384) Z=48
                                  ---> Object will face: down-left

NPC #07--->D4/AE03: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AE04: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AE05: 50            Cannot walk through: yes
           D4/AE06: 73 73 F9      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$397
           D4/AE09: EB 2C         Run Event: #$0CEB
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AE0B: 00 91 AE 20   Set Object ID +0
                                  ---> Object's Coords: (544,368) Z=0
                                  ---> Object will face: down-right

NPC #08--->D4/AE0F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AE10: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AE11: 00            Cannot walk through: no
           D4/AE12: A3 F2 D5      Palette offset: 3
                                  ---> Object: #$0A8
                                  ---> Movement: #$15F
           D4/AE15: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AE17: 00 10 B0 60   Set Object ID +0
                                  ---> Object's Coords: (512,384) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/AE1B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AE1C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AE1D: 08            Cannot walk through: no
           D4/AE1E: FB F3 C0      Palette offset: 3
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/AE21: 92 2C         Run Event: #$0C92
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AE23: 00 90 2F 60   Set Object ID +0
                                  ---> Object's Coords: (528,376) Z=0
                                  ---> Object will face: down-left


AREA [0B2] ------------------------------------------------------------>
           D4/AE27: 5E            Header #$5E

NPC #01--->D4/AE28: 23            Object Count: 4
                                  ---> Encounter: other
           D4/AE29: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AE2A: 54            Cannot walk through: yes
           D4/AE2B: 3F 65 D5      Palette offset: 3
                                  ---> Object: #$14F
                                  ---> Movement: #$156
           D4/AE2E: 4A C0         Run Event: #$004A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AE30: 00 8F 56 66   Set Object ID +0
                                  ---> Object's Coords: (480,688) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/AE34: 00 8B 5D 60   Set Object ID +0
                                  ---> Object's Coords: (368,744) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/AE38: 00 8C 5E E0   Set Object ID +0
                                  ---> Object's Coords: (384,752) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/AE3C: 00 8F 57 E6   Set Object ID +0
                                  ---> Object's Coords: (496,696) Z=96
                                  ---> Object will face: up-right


AREA [0B3] ------------------------------------------------------------>
           D4/AE40: 3A            Header #$3A

NPC #01--->D4/AE41: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AE42: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AE43: 54            Cannot walk through: yes
           D4/AE44: 1B F0 C0      Palette offset: 3
                                  ---> Object: #$006
                                  ---> Movement: #$00F
           D4/AE47: 9D 2C         Run Event: #$0C9D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AE49: 00 8F 7D A0   Set Object ID +0
                                  ---> Object's Coords: (496,1000) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/AE4D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AE4E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AE4F: 00            Cannot walk through: no
           D4/AE50: 53 F4 C0      Palette offset: 3
                                  ---> Object: #$114
                                  ---> Movement: #$00F
           D4/AE53: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AE55: 00 10 75 21   Set Object ID +0
                                  ---> Object's Coords: (528,936) Z=16
                                  ---> Object will face: down-right

NPC #03--->D4/AE59: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/AE5A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AE5B: 00            Cannot walk through: no
           D4/AE5C: DE C7 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1BC
           D4/AE5F: EE 7C         Run Event: #$0CEE
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/AE61: 6C 90 F6 65   Set Object ID +12
                                  ---> Object's Coords: (512,944) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/AE65: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AE66: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AE67: 00            Cannot walk through: no
           D4/AE68: 7E C3 DB      Palette offset: 2
                                  ---> Object: #$0DF
                                  ---> Movement: #$1BC
           D4/AE6B: ED 7C         Run Event: #$0CED
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/AE6D: 00 91 79 63   Set Object ID +0
                                  ---> Object's Coords: (560,968) Z=48
                                  ---> Object will face: down-left


AREA [0B4] ------------------------------------------------------------>
           D4/AE71: 5E            Header #$5E

NPC #01--->D4/AE72: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AE73: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AE74: 50            Cannot walk through: yes
           D4/AE75: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/AE78: 00 21         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AE7A: 00 9B 15 24   Set Object ID +0
                                  ---> Object's Coords: (880,168) Z=64
                                  ---> Object will face: down-right

NPC #02--->D4/AE7E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AE7F: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AE80: 54            Cannot walk through: yes
           D4/AE81: BB 82 DB      Palette offset: 3
                                  ---> Object: #$0AE
                                  ---> Movement: #$1B8
           D4/AE84: AE CC         Run Event: #$0CAE
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AE86: 00 9E 1A 60   Set Object ID +0
                                  ---> Object's Coords: (960,208) Z=0
                                  ---> Object will face: down-left


AREA [0B5] ------------------------------------------------------------>
           D4/AE8A: 5E            Header #$5E

NPC #01--->D4/AE8B: 25            Object Count: 6
                                  ---> Encounter: other
           D4/AE8C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AE8D: 50            Cannot walk through: yes
           D4/AE8E: 3F D5 D5      Palette offset: 3
                                  ---> Object: #$14F
                                  ---> Movement: #$15D
           D4/AE91: 4A C0         Run Event: #$004A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AE93: 00 95 3E 26   Set Object ID +0
                                  ---> Object's Coords: (672,496) Z=96
                                  ---> Object will face: down-right

NPC #02--->D4/AE97: 00 96 3C 26   Set Object ID +0
                                  ---> Object's Coords: (704,480) Z=96
                                  ---> Object will face: down-right

NPC #03--->D4/AE9B: 00 97 3A 26   Set Object ID +0
                                  ---> Object's Coords: (736,464) Z=96
                                  ---> Object will face: down-right

NPC #04--->D4/AE9F: 00 9D 3A 66   Set Object ID +0
                                  ---> Object's Coords: (928,464) Z=96
                                  ---> Object will face: down-left

NPC #05--->D4/AEA3: 00 9E 3C 66   Set Object ID +0
                                  ---> Object's Coords: (960,480) Z=96
                                  ---> Object will face: down-left

NPC #06--->D4/AEA7: 00 9F 3E 66   Set Object ID +0
                                  ---> Object's Coords: (992,496) Z=96
                                  ---> Object will face: down-left

NPC #07--->D4/AEAB: 05            Object Count: 6
                                  ---> Encounter: other
           D4/AEAC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AEAD: 50            Cannot walk through: yes
           D4/AEAE: 32 E2 D5      Palette offset: 2
                                  ---> Object: #$08C
                                  ---> Movement: #$15E
           D4/AEB1: DD CC         Run Event: #$0CDD
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AEB3: 00 97 3B 25   Set Object ID +0
                                  ---> Object's Coords: (752,472) Z=80
                                  ---> Object will face: down-right

NPC #08--->D4/AEB7: 00 95 3F 25   Set Object ID +0
                                  ---> Object's Coords: (688,504) Z=80
                                  ---> Object will face: down-right

NPC #09--->D4/AEBB: 01 9E 3F 65   Set Object ID +1
                                  ---> Object's Coords: (976,504) Z=80
                                  ---> Object will face: down-left

NPC #10--->D4/AEBF: 01 9C 3B 65   Set Object ID +1
                                  ---> Object's Coords: (912,472) Z=80
                                  ---> Object will face: down-left

NPC #11--->D4/AEC3: 00 96 3D 25   Set Object ID +0
                                  ---> Object's Coords: (720,488) Z=80
                                  ---> Object will face: down-right

NPC #12--->D4/AEC7: 01 9D 3D 65   Set Object ID +1
                                  ---> Object's Coords: (944,488) Z=80
                                  ---> Object will face: down-left


AREA [0B6] ------------------------------------------------------------>
           D4/AECB: 20            Header #$20

NPC #01--->D4/AECC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AECD: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AECE: 50            Cannot walk through: yes
           D4/AECF: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/AED2: 00 21         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AED4: 00 99 5F 62   Set Object ID +0
                                  ---> Object's Coords: (816,760) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/AED8: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/AED9: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AEDA: 55            Cannot walk through: yes
           D4/AEDB: BB 82 DB      Palette offset: 3
                                  ---> Object: #$0AE
                                  ---> Movement: #$1B8
           D4/AEDE: AE CC         Battle Formation Pack: #$AE
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/AEE0: 00 95 62 E2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (672,784) Z=32
                                  ---> Object will face: up-right

NPC #03--->D4/AEE4: 00 97 59 22   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (752,712) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/AEE8: 00 99 62 A2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (800,784) Z=32
                                  ---> Object will face: up-left


AREA [0B7] ------------------------------------------------------------>
           D4/AEEC: 50            Header #$50

NPC #01--->D4/AEED: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/AEEE: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AEEF: 50            Cannot walk through: yes
           D4/AEF0: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/AEF3: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/AEF5: 30 9E D8 62   Set Object ID +0
                                  ---> Object's Coords: (960,704) Z=32
                                  ---> Object will face: down-left


AREA [0B8] ------------------------------------------------------------>
           D4/AEF9: 70            Header #$70

NPC #01--->D4/AEFA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AEFB: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AEFC: F0            Cannot walk through: yes
           D4/AEFD: 9A 81 C7      Palette offset: 2
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/AF00: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/AF02: 00 9B F9 60   Set Object ID +0
                                  ---> Object's Coords: (880,968) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/AF06: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/AF07: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AF08: 50            Cannot walk through: yes
           D4/AF09: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/AF0C: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/AF0E: 00 98 F8 63   Set Object ID +0
                                  ---> Object's Coords: (768,960) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/AF12: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/AF13: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AF14: 50            Cannot walk through: yes
           D4/AF15: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/AF18: 36 7C         Run Event: #$0C36
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/AF1A: AA 9E F4 63   Set Object ID +10
                                  ---> Object's Coords: (960,928) Z=48
                                  ---> Object will face: down-left


AREA [0B9] ------------------------------------------------------------>
           D4/AF1E: 45            Header #$45

NPC #01--->D4/AF1F: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/AF20: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AF21: 50            Cannot walk through: yes
           D4/AF22: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/AF25: AF 7C         Run Event: #$0CAF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/AF27: 4D 9D B1 63   Set Object ID +13
                                  ---> Object's Coords: (944,392) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/AF2B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AF2C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AF2D: 50            Cannot walk through: yes
           D4/AF2E: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/AF31: 00 21         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AF33: 00 9E 31 60   Set Object ID +0
                                  ---> Object's Coords: (976,392) Z=0
                                  ---> Object will face: down-left


AREA [0BA] ------------------------------------------------------------>
           D4/AF37: 49            Header #$49

NPC #01--->D4/AF38: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AF39: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AF3A: 50            Cannot walk through: yes
           D4/AF3B: 8F F1 C0      Palette offset: 3
                                  ---> Object: #$063
                                  ---> Movement: #$00F
           D4/AF3E: 87 8C         Run Event: #$0C87
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/AF40: 00 9E 46 60   Set Object ID +0
                                  ---> Object's Coords: (960,560) Z=0
                                  ---> Object will face: down-left


AREA [0BB] ------------------------------------------------------------>
           D4/AF44: 56            Header #$56

NPC #01--->D4/AF45: 03            Object Count: 4
                                  ---> Encounter: other
           D4/AF46: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AF47: 08            Cannot walk through: no
           D4/AF48: 0F D3 F9      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$39D
           D4/AF4B: A6 CC         Run Event: #$0CA6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AF4D: 00 86 28 61   Set Object ID +0
                                  ---> Object's Coords: (192,320) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/AF51: 00 8A 20 61   Set Object ID +0
                                  ---> Object's Coords: (320,256) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/AF55: 00 86 20 61   Set Object ID +0
                                  ---> Object's Coords: (192,256) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/AF59: 00 88 24 61   Set Object ID +0
                                  ---> Object's Coords: (256,288) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/AF5D: 21            Object Count: 2
                                  ---> Encounter: other
           D4/AF5E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AF5F: 55            Cannot walk through: yes
           D4/AF60: 27 95 D5      Palette offset: 3
                                  ---> Object: #$149
                                  ---> Movement: #$159
           D4/AF63: 43 C0         Run Event: #$0043
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AF65: 00 86 A5 A1   Set Object ID +0
                                  ---> Object's Coords: (208,296) Z=16
                                  ---> Object will face: up-left

NPC #06--->D4/AF69: 00 86 9E 22   Set Object ID +0
                                  ---> Object's Coords: (192,240) Z=32
                                  ---> Object will face: down-right

NPC #07--->D4/AF6D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AF6E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AF6F: 50            Cannot walk through: yes
           D4/AF70: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/AF73: 00 21         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AF75: 00 83 23 20   Set Object ID +0
                                  ---> Object's Coords: (112,280) Z=0
                                  ---> Object will face: down-right


AREA [0BC] ------------------------------------------------------------>
           D4/AF79: 54            Header #$54

NPC #01--->D4/AF7A: 21            Object Count: 2
                                  ---> Encounter: other
           D4/AF7B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AF7C: 55            Cannot walk through: yes
           D4/AF7D: 27 45 D3      Palette offset: 3
                                  ---> Object: #$149
                                  ---> Movement: #$134
           D4/AF80: 42 C0         Run Event: #$0042
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AF82: 00 85 D0 E2   Set Object ID +0
                                  ---> Object's Coords: (160,640) Z=32
                                  ---> Object will face: up-right

NPC #02--->D4/AF86: 00 89 CF 62   Set Object ID +0
                                  ---> Object's Coords: (304,632) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/AF8A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AF8B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AF8C: 48            Cannot walk through: yes
           D4/AF8D: AB A1 F9      Palette offset: 3
                                  ---> Object: #$06A
                                  ---> Movement: #$39A
           D4/AF90: 88 CC         Run Event: #$0C88
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/AF92: 00 88 52 65   Set Object ID +0
                                  ---> Object's Coords: (256,656) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/AF96: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AF97: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AF98: 50            Cannot walk through: yes
           D4/AF99: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/AF9C: 00 21         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AF9E: 00 8A 51 60   Set Object ID +0
                                  ---> Object's Coords: (336,648) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/AFA2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AFA3: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AFA4: 50            Cannot walk through: yes
           D4/AFA5: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/AFA8: 00 21         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AFAA: 00 82 4F 25   Set Object ID +0
                                  ---> Object's Coords: (80,632) Z=80
                                  ---> Object will face: down-right


AREA [0BD] ------------------------------------------------------------>
           D4/AFAE: 30            Header #$30

NPC #01--->D4/AFAF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AFB0: 08            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: no
           D4/AFB1: E0            Cannot walk through: yes
           D4/AFB2: 00 01 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$000
           D4/AFB5: 75 15         Run Event: #$0575
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AFB7: 00 01 11 20   Set Object ID +0
                                  ---> Object's Coords: (48,136) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/AFBB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AFBC: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AFBD: 08            Cannot walk through: no
           D4/AFBE: FF D3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00D
           D4/AFC1: 73 25         Run Event: #$0573
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AFC3: 00 86 0E 60   Set Object ID +0
                                  ---> Object's Coords: (192,112) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/AFC7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AFC8: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AFC9: 00            Cannot walk through: no
           D4/AFCA: FF D3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00D
           D4/AFCD: 73 05         Run Event: #$0573
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AFCF: 00 83 0B 60   Set Object ID +0
                                  ---> Object's Coords: (112,88) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/AFD3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/AFD4: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/AFD5: 08            Cannot walk through: no
           D4/AFD6: FF 03 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$000
           D4/AFD9: 24 18         Run Event: #$0824
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/AFDB: 00 83 0B 20   Set Object ID +0
                                  ---> Object's Coords: (112,88) Z=0
                                  ---> Object will face: down-right


AREA [0BE] ------------------------------------------------------------>
           D4/AFDF: 0C            Header #$0C

NPC #01--->D4/AFE0: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/AFE1: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/AFE2: 50            Cannot walk through: yes
           D4/AFE3: 78 F6 C0      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$00F
           D4/AFE6: 9B C1         Battle Formation Pack: #$9B
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/AFE8: 00 82 32 A2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (64,400) Z=32
                                  ---> Object will face: up-left

NPC #02--->D4/AFEC: 00 82 32 A2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (64,400) Z=32
                                  ---> Object will face: up-left

NPC #03--->D4/AFF0: 00 86 5C A4   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (192,736) Z=64
                                  ---> Object will face: up-left

NPC #04--->D4/AFF4: 21            Object Count: 2
                                  ---> Encounter: other
           D4/AFF5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/AFF6: 50            Cannot walk through: yes
           D4/AFF7: 78 26 C8      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$082
           D4/AFFA: 0A C0         Battle Formation Pack: #$0A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/AFFC: 02 88 6C A0   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (256,864) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/B000: 15 8B 61 64   Set Movement ID +5, Formation Pack ID +16
                                  ---> Object's Coords: (368,776) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/B004: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B005: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B006: 50            Cannot walk through: yes
           D4/B007: 78 26 C8      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$082
           D4/B00A: 92 C1         Run Event: #$0192
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B00C: 00 90 70 22   Set Object ID +0
                                  ---> Object's Coords: (512,896) Z=32
                                  ---> Object will face: down-right

NPC #07--->D4/B010: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B011: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B012: 50            Cannot walk through: yes
           D4/B013: 78 66 C8      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$086
           D4/B016: 93 C1         Run Event: #$0193
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B018: 00 8E 75 60   Set Object ID +0
                                  ---> Object's Coords: (464,936) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/B01C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B01D: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B01E: 00            Cannot walk through: no
           D4/B01F: 07 11 C8      Palette offset: 3
                                  ---> Object: #$041
                                  ---> Movement: #$081
           D4/B022: 8B 11         Run Event: #$018B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B024: 00 8E 76 60   Set Object ID +0
                                  ---> Object's Coords: (448,944) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/B028: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B029: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B02A: 51            Cannot walk through: yes
           D4/B02B: 04 71 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/B02E: 8A 11         Run Event: #$018A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B030: 01 8B 62 E4   Set Object ID +1
                                  ---> Object's Coords: (352,784) Z=64
                                  ---> Object will face: up-right

NPC #10--->D4/B034: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B035: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B036: 00            Cannot walk through: no
           D4/B037: 00 31 C8      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$083
           D4/B03A: 8C 11         Run Event: #$018C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B03C: 00 90 71 A2   Set Object ID +0
                                  ---> Object's Coords: (528,904) Z=32
                                  ---> Object will face: up-left

NPC #11--->D4/B040: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B041: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B042: 40            Cannot walk through: yes
           D4/B043: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/B046: 2C 11         Run Event: #$012C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B048: 00 85 55 66   Set Object ID +0
                                  ---> Object's Coords: (176,680) Z=96
                                  ---> Object will face: down-left


AREA [0BF] ------------------------------------------------------------>
           D4/B04C: 0C            Header #$0C

NPC #01--->D4/B04D: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B04E: 08            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: no
           D4/B04F: 50            Cannot walk through: yes
           D4/B050: 00 F1 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/B053: 23 11         Run Event: #$0123
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B055: 00 8B 51 69   Set Object ID +0
                                  ---> Object's Coords: (368,648) Z=144
                                  ---> Object will face: down-left

NPC #02--->D4/B059: 00 8D 54 69   Set Object ID +0
                                  ---> Object's Coords: (416,672) Z=144
                                  ---> Object will face: down-left

NPC #03--->D4/B05D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B05E: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B05F: 57            Cannot walk through: yes
           D4/B060: 05 01 C8      Palette offset: 1
                                  ---> Object: #$041
                                  ---> Movement: #$080
           D4/B063: 24 11         Run Event: #$0124
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B065: 00 86 5C 24   Set Object ID +0
                                  ---> Object's Coords: (192,736) Z=64
                                  ---> Object will face: down-right

NPC #04--->D4/B069: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B06A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B06B: 54            Cannot walk through: yes
           D4/B06C: 04 51 C1      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$015
           D4/B06F: 25 11         Run Event: #$0125
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B071: 00 89 64 22   Set Object ID +0
                                  ---> Object's Coords: (288,800) Z=32
                                  ---> Object will face: down-right

NPC #05--->D4/B075: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B076: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B077: 56            Cannot walk through: yes
           D4/B078: 09 71 C7      Palette offset: 1
                                  ---> Object: #$042
                                  ---> Movement: #$077
           D4/B07B: 28 11         Run Event: #$0128
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B07D: 40 8B 62 64   Set Object ID +0
                                  ---> Object's Coords: (352,784) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/B081: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B082: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B083: 00            Cannot walk through: no
           D4/B084: 01 F0 C0      Palette offset: 1
                                  ---> Object: #$000
                                  ---> Movement: #$00F
           D4/B087: 28 11         Run Event: #$0128
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B089: 40 98 28 20   Set Object ID +0
                                  ---> Object's Coords: (768,320) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/B08D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B08E: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B08F: 46            Cannot walk through: yes
           D4/B090: 09 71 C7      Palette offset: 1
                                  ---> Object: #$042
                                  ---> Movement: #$077
           D4/B093: 28 11         Run Event: #$0128
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B095: 02 8E 75 E0   Set Object ID +2
                                  ---> Object's Coords: (464,936) Z=0
                                  ---> Object will face: up-right

NPC #08--->D4/B099: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B09A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B09B: 50            Cannot walk through: yes
           D4/B09C: 14 01 C4      Palette offset: 0
                                  ---> Object: #$045
                                  ---> Movement: #$040
           D4/B09F: 29 31         Run Event: #$0129
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B0A1: 00 8D 77 60   Set Object ID +0
                                  ---> Object's Coords: (432,952) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/B0A5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B0A6: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B0A7: 40            Cannot walk through: yes
           D4/B0A8: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/B0AB: 2C A1         Run Event: #$012C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B0AD: 00 85 55 66   Set Object ID +0
                                  ---> Object's Coords: (176,680) Z=96
                                  ---> Object will face: down-left

NPC #10--->D4/B0B1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B0B2: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B0B3: 40            Cannot walk through: yes
           D4/B0B4: 00 21 C6      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$062
           D4/B0B7: 37 11         Run Event: #$0137
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B0B9: 00 94 76 62   Set Object ID +0
                                  ---> Object's Coords: (640,944) Z=32
                                  ---> Object will face: down-left

NPC #11--->D4/B0BD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B0BE: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B0BF: 40            Cannot walk through: yes
           D4/B0C0: 43 F0 C0      Palette offset: 3
                                  ---> Object: #$010
                                  ---> Movement: #$00F
           D4/B0C3: D7 12         Run Event: #$02D7
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B0C5: 00 98 28 20   Set Object ID +0
                                  ---> Object's Coords: (768,320) Z=0
                                  ---> Object will face: down-right

NPC #12--->D4/B0C9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B0CA: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B0CB: 00            Cannot walk through: no
           D4/B0CC: 41 F0 C0      Palette offset: 1
                                  ---> Object: #$010
                                  ---> Movement: #$00F
           D4/B0CF: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B0D1: 00 98 28 20   Set Object ID +0
                                  ---> Object's Coords: (768,320) Z=0
                                  ---> Object will face: down-right

NPC #13--->D4/B0D5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B0D6: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B0D7: 00            Cannot walk through: no
           D4/B0D8: 45 F0 C0      Palette offset: 1
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/B0DB: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B0DD: 00 97 28 20   Set Object ID +0
                                  ---> Object's Coords: (736,320) Z=0
                                  ---> Object will face: down-right

NPC #14--->D4/B0E1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B0E2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B0E3: 00            Cannot walk through: no
           D4/B0E4: 71 F0 C0      Palette offset: 1
                                  ---> Object: #$01C
                                  ---> Movement: #$00F
           D4/B0E7: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B0E9: 00 98 2A 20   Set Object ID +0
                                  ---> Object's Coords: (768,336) Z=0
                                  ---> Object will face: down-right


AREA [0C0] ------------------------------------------------------------>
           D4/B0ED: 20            Header #$20

NPC #01--->D4/B0EE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B0EF: D0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B0F0: 00            Cannot walk through: no
           D4/B0F1: CB 00 C0      Palette offset: 3
                                  ---> Object: #$032
                                  ---> Movement: #$000
           D4/B0F4: 50 05         Run Event: #$0550
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B0F6: 00 08 13 60   Set Object ID +0
                                  ---> Object's Coords: (272,152) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/B0FA: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/B0FB: D0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B0FC: 00            Cannot walk through: no
           D4/B0FD: E3 07 C0      Palette offset: 3
                                  ---> Object: #$1F8
                                  ---> Movement: #$000
           D4/B100: 50 05         Battle Formation Pack: #$50
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/B102: 00 08 12 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (256,144) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/B106: 00 09 12 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (288,144) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/B10A: 00 0A 12 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (320,144) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/B10E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B10F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B110: 00            Cannot walk through: no
           D4/B111: EB 91 E0      Palette offset: 3
                                  ---> Object: #$07A
                                  ---> Movement: #$209
           D4/B114: 50 05         Run Event: #$0550
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B116: 00 87 12 62   Set Object ID +0
                                  ---> Object's Coords: (224,144) Z=32
                                  ---> Object will face: down-left

NPC #06--->D4/B11A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B11B: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B11C: 40            Cannot walk through: yes
           D4/B11D: 6F 01 C0      Palette offset: 3
                                  ---> Object: #$05B
                                  ---> Movement: #$000
           D4/B120: 50 05         Run Event: #$0550
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B122: 00 83 10 24   Set Object ID +0
                                  ---> Object's Coords: (96,128) Z=64
                                  ---> Object will face: down-right

NPC #07--->D4/B126: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B127: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B128: 40            Cannot walk through: yes
           D4/B129: 73 01 C0      Palette offset: 3
                                  ---> Object: #$05C
                                  ---> Movement: #$000
           D4/B12C: 50 05         Run Event: #$0550
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B12E: 00 86 99 20   Set Object ID +0
                                  ---> Object's Coords: (208,200) Z=0
                                  ---> Object will face: down-right

NPC #08--->D4/B132: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B133: C3            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B134: 43            Cannot walk through: yes
           D4/B135: FF D3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00D
           D4/B138: 5B 15         Run Event: #$055B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B13A: 00 86 0E 60   Set Object ID +0
                                  ---> Object's Coords: (192,112) Z=0
                                  ---> Object will face: down-left


AREA [0C1] ------------------------------------------------------------>
           D4/B13E: 17            Header #$17

NPC #01--->D4/B13F: 23            Object Count: 4
                                  ---> Encounter: other
           D4/B140: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B141: 50            Cannot walk through: yes
           D4/B142: 67 95 EB      Palette offset: 3
                                  ---> Object: #$159
                                  ---> Movement: #$2B9
           D4/B145: 30 C2         Run Event: #$0230
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B147: 01 8A 49 66   Set Object ID +1
                                  ---> Object's Coords: (336,584) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/B14B: 02 8B 4D E6   Set Object ID +2
                                  ---> Object's Coords: (368,616) Z=96
                                  ---> Object will face: up-right

NPC #03--->D4/B14F: 00 88 46 28   Set Object ID +0
                                  ---> Object's Coords: (256,560) Z=128
                                  ---> Object will face: down-right

NPC #04--->D4/B153: 03 8A 48 A8   Set Object ID +3
                                  ---> Object's Coords: (320,576) Z=128
                                  ---> Object will face: up-left

NPC #05--->D4/B157: 21            Object Count: 2
                                  ---> Encounter: other
           D4/B158: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B159: 50            Cannot walk through: yes
           D4/B15A: 67 05 EE      Palette offset: 3
                                  ---> Object: #$159
                                  ---> Movement: #$2E0
           D4/B15D: 30 C2         Run Event: #$0230
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B15F: 01 06 43 69   Set Object ID +1
                                  ---> Object's Coords: (208,536) Z=144
                                  ---> Object will face: down-left

NPC #06--->D4/B163: 00 08 44 E9   Set Object ID +0
                                  ---> Object's Coords: (256,544) Z=144
                                  ---> Object will face: up-right

NPC #07--->D4/B167: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B168: 42            Increase movement speed by: 2
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B169: 40            Cannot walk through: yes
           D4/B16A: CB F0 C0      Palette offset: 3
                                  ---> Object: #$032
                                  ---> Movement: #$00F
           D4/B16D: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B16F: 00 82 49 29   Set Object ID +0
                                  ---> Object's Coords: (80,584) Z=144
                                  ---> Object will face: down-right


AREA [0C2] ------------------------------------------------------------>
           D4/B173: 20            Header #$20

NPC #01--->D4/B174: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B175: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B176: 00            Cannot walk through: no
           D4/B177: CB 00 C0      Palette offset: 3
                                  ---> Object: #$032
                                  ---> Movement: #$000
           D4/B17A: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B17C: 00 01 68 64   Set Object ID +0
                                  ---> Object's Coords: (32,832) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/B180: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B181: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B182: 00            Cannot walk through: no
           D4/B183: B3 00 C0      Palette offset: 3
                                  ---> Object: #$02C
                                  ---> Movement: #$000
           D4/B186: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B188: 00 01 68 24   Set Object ID +0
                                  ---> Object's Coords: (32,832) Z=64
                                  ---> Object will face: down-right

NPC #03--->D4/B18C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B18D: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B18E: 00            Cannot walk through: no
           D4/B18F: E3 07 C0      Palette offset: 3
                                  ---> Object: #$1F8
                                  ---> Movement: #$000
           D4/B192: 50 05         Run Event: #$0550
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B194: 00 01 69 60   Set Object ID +0
                                  ---> Object's Coords: (48,840) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/B198: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B199: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B19A: 40            Cannot walk through: yes
           D4/B19B: FF 03 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$000
           D4/B19E: 43 C5         Run Event: #$0543
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B1A0: 00 8F 6E 60   Set Object ID +0
                                  ---> Object's Coords: (480,880) Z=0
                                  ---> Object will face: down-left


AREA [0C3] ------------------------------------------------------------>
           D4/B1A4: 16            Header #$16

NPC #01--->D4/B1A5: 05            Object Count: 6
                                  ---> Encounter: other
           D4/B1A6: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B1A7: 03            Cannot walk through: no
           D4/B1A8: 6B 04 C0      Palette offset: 3
                                  ---> Object: #$11A
                                  ---> Movement: #$000
           D4/B1AB: 2B 05         Run Event: #$052B
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B1AD: A0 8F 93 60   Set Object ID +0
                                  ---> Object's Coords: (496,152) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/B1B1: A0 90 95 60   Set Object ID +0
                                  ---> Object's Coords: (528,168) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/B1B5: A0 91 97 60   Set Object ID +0
                                  ---> Object's Coords: (560,184) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/B1B9: A0 92 99 60   Set Object ID +0
                                  ---> Object's Coords: (592,200) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/B1BD: A0 93 9B 60   Set Object ID +0
                                  ---> Object's Coords: (624,216) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/B1C1: A0 94 9D 60   Set Object ID +0
                                  ---> Object's Coords: (656,232) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/B1C5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B1C6: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B1C7: 00            Cannot walk through: no
           D4/B1C8: CB 00 C0      Palette offset: 3
                                  ---> Object: #$032
                                  ---> Movement: #$000
           D4/B1CB: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B1CD: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #08--->D4/B1D1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B1D2: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B1D3: 00            Cannot walk through: no
           D4/B1D4: 13 03 C0      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$000
           D4/B1D7: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B1D9: 00 12 19 61   Set Object ID +0
                                  ---> Object's Coords: (592,200) Z=16
                                  ---> Object will face: down-left

NPC #09--->D4/B1DD: 05            Object Count: 6
                                  ---> Encounter: other
           D4/B1DE: C3            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B1DF: 0B            Cannot walk through: no
           D4/B1E0: FF D3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00D
           D4/B1E3: 34 25         Run Event: #$0534
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B1E5: 00 8F 13 60   Set Object ID +0
                                  ---> Object's Coords: (496,152) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/B1E9: 20 90 15 60   Set Object ID +0
                                  ---> Object's Coords: (528,168) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/B1ED: 40 91 17 60   Set Object ID +0
                                  ---> Object's Coords: (560,184) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/B1F1: 60 92 19 60   Set Object ID +0
                                  ---> Object's Coords: (592,200) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/B1F5: 80 93 1B 60   Set Object ID +0
                                  ---> Object's Coords: (624,216) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/B1F9: A0 94 1D 60   Set Object ID +0
                                  ---> Object's Coords: (656,232) Z=0
                                  ---> Object will face: down-left

NPC #15--->D4/B1FD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B1FE: C3            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B1FF: 43            Cannot walk through: yes
           D4/B200: FF D3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00D
           D4/B203: 3C 15         Run Event: #$053C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B205: 00 8D 0F 60   Set Object ID +0
                                  ---> Object's Coords: (432,120) Z=0
                                  ---> Object will face: down-left

NPC #16--->D4/B209: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B20A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B20B: 4B            Cannot walk through: yes
           D4/B20C: 73 03 C0      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$000
           D4/B20F: 3F 15         Run Event: #$053F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B211: 00 8E 90 60   Set Object ID +0
                                  ---> Object's Coords: (448,128) Z=0
                                  ---> Object will face: down-left


AREA [0C4] ------------------------------------------------------------>
           D4/B215: 45            Header #$45

NPC #01--->D4/B216: 25            Object Count: 6
                                  ---> Encounter: other
           D4/B217: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B218: 54            Cannot walk through: yes
           D4/B219: 6B 04 D9      Palette offset: 3
                                  ---> Object: #$11A
                                  ---> Movement: #$190
           D4/B21C: 2E C0         Run Event: #$002E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B21E: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/B222: 10 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/B226: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/B22A: 10 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/B22E: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/B232: 10 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/B236: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B237: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B238: 40            Cannot walk through: yes
           D4/B239: 7B F1 C0      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$00F
           D4/B23C: 0E 7A         Run Event: #$0A0E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B23E: 00 10 42 6B   Set Object ID +0
                                  ---> Object's Coords: (512,528) Z=176
                                  ---> Object will face: down-left

NPC #08--->D4/B242: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B243: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B244: 40            Cannot walk through: yes
           D4/B245: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/B248: 0D 7A         Run Event: #$0A0D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B24A: 00 90 42 6B   Set Object ID +0
                                  ---> Object's Coords: (512,528) Z=176
                                  ---> Object will face: down-left

NPC #09--->D4/B24E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B24F: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B250: 00            Cannot walk through: no
           D4/B251: 03 E2 D8      Palette offset: 3
                                  ---> Object: #$080
                                  ---> Movement: #$18E
           D4/B254: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B256: 00 10 42 68   Set Object ID +0
                                  ---> Object's Coords: (512,528) Z=128
                                  ---> Object will face: down-left


AREA [0C5] ------------------------------------------------------------>
           D4/B25A: 48            Header #$48

NPC #01--->D4/B25B: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/B25C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B25D: 00            Cannot walk through: no
           D4/B25E: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/B261: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B263: 85 92 FD 72   Set Object ID +5
                                  ---> Object's Coords: (592,1000) Z=288
                                  ---> Object will face: down-left

NPC #02--->D4/B267: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B268: 05            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B269: 40            Cannot walk through: yes
           D4/B26A: 67 F4 C0      Palette offset: 3
                                  ---> Object: #$119
                                  ---> Movement: #$00F
           D4/B26D: 55 09         Run Event: #$0955
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B26F: 00 93 78 61   Set Object ID +0
                                  ---> Object's Coords: (608,960) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/B273: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B274: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B275: 00            Cannot walk through: no
           D4/B276: 03 F0 C0      Palette offset: 3
                                  ---> Object: #$000
                                  ---> Movement: #$00F
           D4/B279: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B27B: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/B27F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B280: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B281: 00            Cannot walk through: no
           D4/B282: 7F F0 C0      Palette offset: 3
                                  ---> Object: #$01F
                                  ---> Movement: #$00F
           D4/B285: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B287: 00 12 7E 73   Set Object ID +0
                                  ---> Object's Coords: (576,1008) Z=304
                                  ---> Object will face: down-left

NPC #05--->D4/B28B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B28C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B28D: 00            Cannot walk through: no
           D4/B28E: 97 F1 C0      Palette offset: 3
                                  ---> Object: #$065
                                  ---> Movement: #$00F
           D4/B291: 00 89         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B293: 00 92 79 20   Set Object ID +0
                                  ---> Object's Coords: (592,968) Z=0
                                  ---> Object will face: down-right


AREA [0C6] ------------------------------------------------------------>
           D4/B297: 1D            Header #$1D

NPC #01--->D4/B298: 03            Object Count: 4
                                  ---> Encounter: other
           D4/B299: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B29A: 40            Cannot walk through: yes
           D4/B29B: 93 00 D9      Palette offset: 3
                                  ---> Object: #$024
                                  ---> Movement: #$190
           D4/B29E: 1B 1A         Run Event: #$0A1B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B2A0: 00 1A 27 6D   Set Object ID +0
                                  ---> Object's Coords: (848,312) Z=208
                                  ---> Object will face: down-left

NPC #02--->D4/B2A4: 20 1B 28 6D   Set Object ID +0
                                  ---> Object's Coords: (864,320) Z=208
                                  ---> Object will face: down-left

NPC #03--->D4/B2A8: 40 1C 2B 6D   Set Object ID +0
                                  ---> Object's Coords: (912,344) Z=208
                                  ---> Object will face: down-left

NPC #04--->D4/B2AC: 60 1D 2C 6D   Set Object ID +0
                                  ---> Object's Coords: (928,352) Z=208
                                  ---> Object will face: down-left

NPC #05--->D4/B2B0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B2B1: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B2B2: 40            Cannot walk through: yes
           D4/B2B3: 6B 04 D9      Palette offset: 3
                                  ---> Object: #$11A
                                  ---> Movement: #$190
           D4/B2B6: 1F CA         Run Event: #$0A1F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B2B8: 00 17 2D AA   Set Object ID +0
                                  ---> Object's Coords: (752,360) Z=160
                                  ---> Object will face: up-left

NPC #06--->D4/B2BC: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/B2BD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B2BE: 50            Cannot walk through: yes
           D4/B2BF: FF 14 CC      Palette offset: 3
                                  ---> Object: #$13F
                                  ---> Movement: #$0C1
           D4/B2C2: 32 C2         Run Event: #$0232
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B2C4: 10 9D 39 A0   Set Object ID +0
                                  ---> Object's Coords: (944,456) Z=0
                                  ---> Object will face: up-left


AREA [0C7] ------------------------------------------------------------>
           D4/B2C8: 46            Header #$46

NPC #01--->D4/B2C9: 11            Object Count: 2
                                  ---> Encounter: other
           D4/B2CA: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B2CB: 40            Cannot walk through: yes
           D4/B2CC: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/B2CF: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B2D1: 30 98 4D 66   Set Object ID +0
                                  ---> Object's Coords: (784,616) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/B2D5: 30 18 CD 6A   Set Object ID +0
                                  ---> Object's Coords: (784,616) Z=160
                                  ---> Object will face: down-left

NPC #03--->D4/B2D9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B2DA: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B2DB: 40            Cannot walk through: yes
           D4/B2DC: 7B E1 C0      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/B2DF: 2B 79         Run Event: #$092B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B2E1: 00 18 4D 6A   Set Object ID +0
                                  ---> Object's Coords: (784,616) Z=160
                                  ---> Object will face: down-left

NPC #04--->D4/B2E5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B2E6: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B2E7: 00            Cannot walk through: no
           D4/B2E8: 13 F3 C0      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$00F
           D4/B2EB: 00 19         Run Event: #$0900
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B2ED: 00 18 4D 6C   Set Object ID +0
                                  ---> Object's Coords: (784,616) Z=192
                                  ---> Object will face: down-left

NPC #05--->D4/B2F1: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B2F2: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B2F3: 00            Cannot walk through: no
           D4/B2F4: 0B E2 D8      Palette offset: 3
                                  ---> Object: #$082
                                  ---> Movement: #$18E
           D4/B2F7: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B2F9: 00 98 4D 63   Set Object ID +0
                                  ---> Object's Coords: (784,616) Z=48
                                  ---> Object will face: down-left

NPC #06--->D4/B2FD: 00 97 4F 60   Set Object ID +0
                                  ---> Object's Coords: (752,632) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/B301: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B302: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B303: 40            Cannot walk through: yes
           D4/B304: 9B 81 C7      Palette offset: 3
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/B307: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B309: 00 97 4F 60   Set Object ID +0
                                  ---> Object's Coords: (752,632) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/B30D: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B30E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B30F: 40            Cannot walk through: yes
           D4/B310: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/B313: 3F 7A         Run Event: #$0A3F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B315: 00 98 4D 6A   Set Object ID +0
                                  ---> Object's Coords: (784,616) Z=160
                                  ---> Object will face: down-left

NPC #09--->D4/B319: 20 1D DD 62   Set Object ID +0
                                  ---> Object's Coords: (944,744) Z=32
                                  ---> Object will face: down-left

NPC #10--->D4/B31D: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/B31E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B31F: 40            Cannot walk through: yes
           D4/B320: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/B323: 06 79         Run Event: #$0906
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B325: 00 1D DD 62   Set Object ID +0
                                  ---> Object's Coords: (944,744) Z=32
                                  ---> Object will face: down-left


AREA [0C8] ------------------------------------------------------------>
           D4/B329: 20            Header #$20

NPC #01--->D4/B32A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B32B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B32C: 43            Cannot walk through: yes
           D4/B32D: 67 17 E3      Palette offset: 3
                                  ---> Object: #$1D9
                                  ---> Movement: #$231
           D4/B330: 3E C5         Run Event: #$053E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B332: 00 97 79 24   Set Object ID +0
                                  ---> Object's Coords: (752,968) Z=64
                                  ---> Object will face: down-right

NPC #02--->D4/B336: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B337: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B338: 04            Cannot walk through: no
           D4/B339: 0B 00 C0      Palette offset: 3
                                  ---> Object: #$002
                                  ---> Movement: #$000
           D4/B33C: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B33E: 00 04 6E E0   Set Object ID +0
                                  ---> Object's Coords: (128,880) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/B342: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B343: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B344: 00            Cannot walk through: no
           D4/B345: 7B 00 C0      Palette offset: 3
                                  ---> Object: #$01E
                                  ---> Movement: #$000
           D4/B348: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B34A: 00 04 6E E0   Set Object ID +0
                                  ---> Object's Coords: (128,880) Z=0
                                  ---> Object will face: up-right


AREA [0C9] ------------------------------------------------------------>
           D4/B34E: 20            Header #$20

NPC #01--->D4/B34F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B350: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B351: 40            Cannot walk through: yes
           D4/B352: 9B 81 C7      Palette offset: 3
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/B355: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B357: 00 9D 79 60   Set Object ID +0
                                  ---> Object's Coords: (944,968) Z=0
                                  ---> Object will face: down-left


AREA [0CA] ------------------------------------------------------------>
           D4/B35B: 30            Header #$30

NPC #01--->D4/B35C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B35D: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B35E: 00            Cannot walk through: no
           D4/B35F: 0B 00 C0      Palette offset: 3
                                  ---> Object: #$002
                                  ---> Movement: #$000
           D4/B362: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B364: 00 84 6E E0   Set Object ID +0
                                  ---> Object's Coords: (128,880) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/B368: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B369: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B36A: 03            Cannot walk through: no
           D4/B36B: CB 70 E0      Palette offset: 3
                                  ---> Object: #$032
                                  ---> Movement: #$207
           D4/B36E: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B370: 00 87 6D 60   Set Object ID +0
                                  ---> Object's Coords: (240,872) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/B374: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B375: C3            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B376: 43            Cannot walk through: yes
           D4/B377: FF D3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00D
           D4/B37A: 32 15         Run Event: #$0532
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B37C: 00 88 6E 60   Set Object ID +0
                                  ---> Object's Coords: (256,880) Z=0
                                  ---> Object will face: down-left


AREA [0CB] ------------------------------------------------------------>
           D4/B380: 48            Header #$48

NPC #01--->D4/B381: 11            Object Count: 2
                                  ---> Encounter: other
           D4/B382: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B383: 40            Cannot walk through: yes
           D4/B384: 79 E1 C0      Palette offset: 1
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/B387: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B389: 85 90 2B 63   Set Object ID +5
                                  ---> Object's Coords: (528,344) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/B38D: 88 8B 17 63   Set Object ID +8
                                  ---> Object's Coords: (368,184) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/B391: 23            Object Count: 4
                                  ---> Encounter: other
           D4/B392: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B393: 50            Cannot walk through: yes
           D4/B394: 1B 04 E1      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$210
           D4/B397: 06 C0         Run Event: #$0006
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B399: 00 8D 17 A0   Set Object ID +0
                                  ---> Object's Coords: (432,184) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/B39D: 01 92 20 20   Set Object ID +1
                                  ---> Object's Coords: (576,256) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/B3A1: 02 8E 2D 60   Set Object ID +2
                                  ---> Object's Coords: (464,360) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/B3A5: 03 87 21 A0   Set Object ID +3
                                  ---> Object's Coords: (240,264) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/B3A9: 21            Object Count: 2
                                  ---> Encounter: other
           D4/B3AA: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B3AB: 50            Cannot walk through: yes
           D4/B3AC: 09 44 E1      Palette offset: 1
                                  ---> Object: #$102
                                  ---> Movement: #$214
           D4/B3AF: 04 C0         Run Event: #$0004
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B3B1: 00 93 25 A1   Set Object ID +0
                                  ---> Object's Coords: (624,296) Z=16
                                  ---> Object will face: up-left

NPC #08--->D4/B3B5: 01 8D 1C 21   Set Object ID +1
                                  ---> Object's Coords: (416,224) Z=16
                                  ---> Object will face: down-right

NPC #09--->D4/B3B9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B3BA: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B3BB: 40            Cannot walk through: yes
           D4/B3BC: 03 41 FF      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$3F4
           D4/B3BF: 94 C5         Run Event: #$0594
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B3C1: 00 89 18 E0   Set Object ID +0
                                  ---> Object's Coords: (288,192) Z=0
                                  ---> Object will face: up-right

NPC #10--->D4/B3C5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B3C6: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B3C7: 40            Cannot walk through: yes
           D4/B3C8: 1B 64 E1      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$216
           D4/B3CB: 94 C5         Run Event: #$0594
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B3CD: 00 89 17 A0   Set Object ID +0
                                  ---> Object's Coords: (304,184) Z=0
                                  ---> Object will face: up-left


AREA [0CC] ------------------------------------------------------------>
           D4/B3D1: 2D            Header #$2D

NPC #01--->D4/B3D2: 11            Object Count: 2
                                  ---> Encounter: other
           D4/B3D3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B3D4: 40            Cannot walk through: yes
           D4/B3D5: 79 E1 C0      Palette offset: 1
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/B3D8: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B3DA: 20 84 1C 66   Set Object ID +0
                                  ---> Object's Coords: (128,224) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/B3DE: 00 94 20 63   Set Object ID +0
                                  ---> Object's Coords: (640,256) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/B3E2: 21            Object Count: 2
                                  ---> Encounter: other
           D4/B3E3: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B3E4: 54            Cannot walk through: yes
           D4/B3E5: 19 04 C0      Palette offset: 1
                                  ---> Object: #$106
                                  ---> Movement: #$000
           D4/B3E8: 06 C0         Run Event: #$0006
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B3EA: 00 82 1A 20   Set Object ID +0
                                  ---> Object's Coords: (64,208) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/B3EE: 00 90 18 20   Set Object ID +0
                                  ---> Object's Coords: (512,192) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/B3F2: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/B3F3: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B3F4: 54            Cannot walk through: yes
           D4/B3F5: 19 84 E1      Palette offset: 1
                                  ---> Object: #$106
                                  ---> Movement: #$218
           D4/B3F8: 06 C0         Run Event: #$0006
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B3FA: 00 89 1B 61   Set Object ID +0
                                  ---> Object's Coords: (304,216) Z=16
                                  ---> Object will face: down-left

NPC #06--->D4/B3FE: 21            Object Count: 2
                                  ---> Encounter: other
           D4/B3FF: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B400: 54            Cannot walk through: yes
           D4/B401: 19 04 C0      Palette offset: 1
                                  ---> Object: #$106
                                  ---> Movement: #$000
           D4/B404: 06 C0         Run Event: #$0006
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B406: 00 8B 0C 63   Set Object ID +0
                                  ---> Object's Coords: (352,96) Z=48
                                  ---> Object will face: down-left

NPC #07--->D4/B40A: 00 8B 19 60   Set Object ID +0
                                  ---> Object's Coords: (368,200) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/B40E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B40F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B410: 44            Cannot walk through: yes
           D4/B411: 03 71 E1      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$217
           D4/B414: 8E C5         Run Event: #$058E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B416: 00 8D 1C A6   Set Object ID +0
                                  ---> Object's Coords: (416,224) Z=96
                                  ---> Object will face: up-left

NPC #09--->D4/B41A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B41B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B41C: 54            Cannot walk through: yes
           D4/B41D: 0B 74 E1      Palette offset: 3
                                  ---> Object: #$102
                                  ---> Movement: #$217
           D4/B420: 8E 05         Run Event: #$058E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B422: 00 8D 1C A7   Set Object ID +0
                                  ---> Object's Coords: (416,224) Z=112
                                  ---> Object will face: up-left

NPC #10--->D4/B426: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B427: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B428: 5C            Cannot walk through: yes
           D4/B429: 0B B4 E1      Palette offset: 3
                                  ---> Object: #$102
                                  ---> Movement: #$21B
           D4/B42C: 90 C5         Run Event: #$0590
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B42E: 00 8C 2A A1   Set Object ID +0
                                  ---> Object's Coords: (384,336) Z=16
                                  ---> Object will face: up-left


AREA [0CD] ------------------------------------------------------------>
           D4/B432: 59            Header #$59

NPC #01--->D4/B433: 24            Object Count: 5
                                  ---> Encounter: other
           D4/B434: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B435: 54            Cannot walk through: yes
           D4/B436: 07 04 D9      Palette offset: 3
                                  ---> Object: #$101
                                  ---> Movement: #$190
           D4/B439: 02 C0         Run Event: #$0002
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B43B: 00 0B 37 60   Set Object ID +0
                                  ---> Object's Coords: (368,440) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/B43F: 00 0B 37 60   Set Object ID +0
                                  ---> Object's Coords: (368,440) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/B443: 00 0B 37 60   Set Object ID +0
                                  ---> Object's Coords: (368,440) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/B447: 00 13 55 60   Set Object ID +0
                                  ---> Object's Coords: (624,680) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/B44B: 00 11 6B A0   Set Object ID +0
                                  ---> Object's Coords: (560,856) Z=0
                                  ---> Object will face: up-left

NPC #06--->D4/B44F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B450: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B451: 00            Cannot walk through: no
           D4/B452: 03 B1 DE      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$1EB
           D4/B455: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B457: 00 1D 5C 60   Set Object ID +0
                                  ---> Object's Coords: (928,736) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/B45B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B45C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B45D: 00            Cannot walk through: no
           D4/B45E: 1F D2 E2      Palette offset: 3
                                  ---> Object: #$087
                                  ---> Movement: #$22D
           D4/B461: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B463: 01 8D 6B 65   Set Object ID +1
                                  ---> Object's Coords: (432,856) Z=80
                                  ---> Object will face: down-left

NPC #08--->D4/B467: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B468: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B469: D4            Cannot walk through: yes
           D4/B46A: 6F C4 DE      Palette offset: 3
                                  ---> Object: #$11B
                                  ---> Movement: #$1EC
           D4/B46D: 00 19         Run Event: #$0900
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B46F: 00 9C 5B 60   Set Object ID +0
                                  ---> Object's Coords: (912,728) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/B473: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B474: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B475: 00            Cannot walk through: no
           D4/B476: 7F 00 D9      Palette offset: 3
                                  ---> Object: #$01F
                                  ---> Movement: #$190
           D4/B479: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B47B: 08 1C 5B 60   Set Object ID +8
                                  ---> Object's Coords: (912,728) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/B47F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B480: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B481: 50            Cannot walk through: yes
           D4/B482: 17 D3 DE      Palette offset: 3
                                  ---> Object: #$0C5
                                  ---> Movement: #$1ED
           D4/B485: 00 C9         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B487: 00 0E 48 60   Set Object ID +0
                                  ---> Object's Coords: (448,576) Z=0
                                  ---> Object will face: down-left


AREA [0CE] ------------------------------------------------------------>
           D4/B48B: 65            Header #$65

NPC #01--->D4/B48C: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/B48D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B48E: 40            Cannot walk through: yes
           D4/B48F: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/B492: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B494: 00 89 C8 63   Set Object ID +0
                                  ---> Object's Coords: (288,576) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/B498: 23            Object Count: 4
                                  ---> Encounter: other
           D4/B499: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B49A: 50            Cannot walk through: yes
           D4/B49B: 0B 94 DD      Palette offset: 3
                                  ---> Object: #$102
                                  ---> Movement: #$1D9
           D4/B49E: 05 C2         Run Event: #$0205
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B4A0: 00 90 5E 23   Set Object ID +0
                                  ---> Object's Coords: (512,752) Z=48
                                  ---> Object will face: down-right

NPC #03--->D4/B4A4: 00 8B 61 A3   Set Object ID +0
                                  ---> Object's Coords: (368,776) Z=48
                                  ---> Object will face: up-left

NPC #04--->D4/B4A8: 00 8E 73 63   Set Object ID +0
                                  ---> Object's Coords: (464,920) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/B4AC: 00 8A 78 E3   Set Object ID +0
                                  ---> Object's Coords: (320,960) Z=48
                                  ---> Object will face: up-right

NPC #06--->D4/B4B0: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/B4B1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B4B2: 50            Cannot walk through: yes
           D4/B4B3: 1B 04 CA      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$0A0
           D4/B4B6: 9F C6         Battle Formation Pack: #$9F
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/B4B8: 00 8A 5A 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (320,720) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/B4BC: 00 8E 66 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (448,816) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/B4C0: 00 86 62 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (192,784) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/B4C4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B4C5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B4C6: 40            Cannot walk through: yes
           D4/B4C7: C3 00 CA      Palette offset: 3
                                  ---> Object: #$030
                                  ---> Movement: #$0A0
           D4/B4CA: B4 C6         Run Event: #$06B4
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B4CC: 00 06 46 20   Set Object ID +0
                                  ---> Object's Coords: (192,560) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/B4D0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B4D1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B4D2: 00            Cannot walk through: no
           D4/B4D3: 8F 11 CA      Palette offset: 3
                                  ---> Object: #$063
                                  ---> Movement: #$0A1
           D4/B4D6: AF 86         Run Event: #$06AF
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B4D8: 00 0A 68 6A   Set Object ID +0
                                  ---> Object's Coords: (320,832) Z=160
                                  ---> Object will face: down-left

NPC #11--->D4/B4DC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B4DD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B4DE: 00            Cannot walk through: no
           D4/B4DF: 45 00 CA      Palette offset: 1
                                  ---> Object: #$011
                                  ---> Movement: #$0A0
           D4/B4E2: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B4E4: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [0CF] ------------------------------------------------------------>
           D4/B4E8: 71            Header #$71

NPC #01--->D4/B4E9: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B4EA: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B4EB: 54            Cannot walk through: yes
           D4/B4EC: 43 A4 DD      Palette offset: 3
                                  ---> Object: #$110
                                  ---> Movement: #$1DA
           D4/B4EF: B0 C6         Run Event: #$06B0
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B4F1: 00 8B 54 E0   Set Object ID +0
                                  ---> Object's Coords: (352,672) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/B4F5: 00 8E 4A 60   Set Object ID +0
                                  ---> Object's Coords: (448,592) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/B4F9: 03            Object Count: 4
                                  ---> Encounter: other
           D4/B4FA: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B4FB: 08            Cannot walk through: no
           D4/B4FC: 0B 33 CA      Palette offset: 3
                                  ---> Object: #$0C2
                                  ---> Movement: #$0A3
           D4/B4FF: 02 C6         Run Event: #$0602
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B501: 20 8B D3 66   Set Object ID +0
                                  ---> Object's Coords: (368,664) Z=96
                                  ---> Object will face: down-left

NPC #04--->D4/B505: 20 8C D3 66   Set Object ID +0
                                  ---> Object's Coords: (400,664) Z=96
                                  ---> Object will face: down-left

NPC #05--->D4/B509: 20 8D D3 66   Set Object ID +0
                                  ---> Object's Coords: (432,664) Z=96
                                  ---> Object will face: down-left

NPC #06--->D4/B50D: 20 8F D3 66   Set Object ID +0
                                  ---> Object's Coords: (496,664) Z=96
                                  ---> Object will face: down-left

NPC #07--->D4/B511: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B512: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B513: 40            Cannot walk through: yes
           D4/B514: EE D7 DD      Palette offset: 2
                                  ---> Object: #$1FB
                                  ---> Movement: #$1DD
           D4/B517: A4 86         Run Event: #$06A4
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B519: 00 8A 53 62   Set Object ID +0
                                  ---> Object's Coords: (336,664) Z=32
                                  ---> Object will face: down-left

NPC #08--->D4/B51D: 20 8B 53 62   Set Object ID +0
                                  ---> Object's Coords: (368,664) Z=32
                                  ---> Object will face: down-left

NPC #09--->D4/B521: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B522: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B523: A4            Cannot walk through: no
           D4/B524: C3 00 CA      Palette offset: 3
                                  ---> Object: #$030
                                  ---> Movement: #$0A0
           D4/B527: 0F C6         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B529: 00 04 58 A0   Set Object ID +0
                                  ---> Object's Coords: (128,704) Z=0
                                  ---> Object will face: up-left

NPC #10--->D4/B52D: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/B52E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B52F: 40            Cannot walk through: yes
           D4/B530: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/B533: 0A 76         Run Event: #$060A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B535: 6C 97 59 67   Set Object ID +12
                                  ---> Object's Coords: (752,712) Z=112
                                  ---> Object will face: down-left


AREA [0D0] ------------------------------------------------------------>
           D4/B539: 16            Header #$16

NPC #01--->D4/B53A: 03            Object Count: 4
                                  ---> Encounter: other
           D4/B53B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B53C: 50            Cannot walk through: yes
           D4/B53D: 9F 30 C9      Palette offset: 3
                                  ---> Object: #$027
                                  ---> Movement: #$093
           D4/B540: 76 14         Run Event: #$0476
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B542: 00 85 28 61   Set Object ID +0
                                  ---> Object's Coords: (160,320) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/B546: 20 85 29 61   Set Object ID +0
                                  ---> Object's Coords: (176,328) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/B54A: 00 09 28 61   Set Object ID +0
                                  ---> Object's Coords: (288,320) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/B54E: 20 09 29 61   Set Object ID +0
                                  ---> Object's Coords: (304,328) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/B552: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B553: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B554: 04            Cannot walk through: no
           D4/B555: A3 30 C9      Palette offset: 3
                                  ---> Object: #$028
                                  ---> Movement: #$093
           D4/B558: 6E 04         Run Event: #$046E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B55A: 00 04 63 60   Set Object ID +0
                                  ---> Object's Coords: (144,792) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/B55E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B55F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B560: 00            Cannot walk through: no
           D4/B561: 5F 01 C0      Palette offset: 3
                                  ---> Object: #$057
                                  ---> Movement: #$000
           D4/B564: 6E 04         Run Event: #$046E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B566: 00 04 63 60   Set Object ID +0
                                  ---> Object's Coords: (144,792) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/B56A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B56B: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B56C: 40            Cannot walk through: yes
           D4/B56D: FF 03 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$000
           D4/B570: 78 14         Run Event: #$0478
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B572: 00 87 28 21   Set Object ID +0
                                  ---> Object's Coords: (224,320) Z=16
                                  ---> Object will face: down-right

NPC #08--->D4/B576: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B577: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B578: 40            Cannot walk through: yes
           D4/B579: FF D3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00D
           D4/B57C: 8E 14         Run Event: #$048E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B57E: 00 85 27 61   Set Object ID +0
                                  ---> Object's Coords: (176,312) Z=16
                                  ---> Object will face: down-left


AREA [0D1] ------------------------------------------------------------>
           D4/B582: 16            Header #$16

NPC #01--->D4/B583: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B584: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B585: 47            Cannot walk through: yes
           D4/B586: 9F 30 C9      Palette offset: 3
                                  ---> Object: #$027
                                  ---> Movement: #$093
           D4/B589: 6C 14         Run Event: #$046C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B58B: 00 86 30 61   Set Object ID +0
                                  ---> Object's Coords: (192,384) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/B58F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B590: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B591: 40            Cannot walk through: yes
           D4/B592: 98 81 C7      Palette offset: 0
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/B595: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B597: 00 84 A7 60   Set Object ID +0
                                  ---> Object's Coords: (144,312) Z=0
                                  ---> Object will face: down-left


AREA [0D2] ------------------------------------------------------------>
           D4/B59B: 16            Header #$16

NPC #01--->D4/B59C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B59D: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B59E: 44            Cannot walk through: yes
           D4/B59F: 9F 80 E4      Palette offset: 3
                                  ---> Object: #$027
                                  ---> Movement: #$248
           D4/B5A2: 6C 04         Run Event: #$046C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B5A4: 00 85 73 22   Set Object ID +0
                                  ---> Object's Coords: (176,920) Z=32
                                  ---> Object will face: down-right


AREA [0D3] ------------------------------------------------------------>
           D4/B5A8: 16            Header #$16

NPC #01--->D4/B5A9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B5AA: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B5AB: F3            Cannot walk through: yes
           D4/B5AC: A3 30 C9      Palette offset: 3
                                  ---> Object: #$028
                                  ---> Movement: #$093
           D4/B5AF: 6E 14         Run Event: #$046E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B5B1: 00 84 63 60   Set Object ID +0
                                  ---> Object's Coords: (144,792) Z=0
                                  ---> Object will face: down-left


AREA [0D4] ------------------------------------------------------------>
           D4/B5B5: 20            Header #$20

NPC #01--->D4/B5B6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B5B7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B5B8: 44            Cannot walk through: yes
           D4/B5B9: CF 02 C0      Palette offset: 3
                                  ---> Object: #$0B3
                                  ---> Movement: #$000
           D4/B5BC: 7C 14         Run Event: #$047C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B5BE: 00 8E 14 22   Set Object ID +0
                                  ---> Object's Coords: (448,160) Z=32
                                  ---> Object will face: down-right


AREA [0D5] ------------------------------------------------------------>
           D4/B5C2: 16            Header #$16

NPC #01--->D4/B5C3: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B5C4: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B5C5: 43            Cannot walk through: yes
           D4/B5C6: 9F 90 E4      Palette offset: 3
                                  ---> Object: #$027
                                  ---> Movement: #$249
           D4/B5C9: 6E 14         Run Event: #$046E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B5CB: C0 8E 28 20   Set Object ID +0
                                  ---> Object's Coords: (448,320) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/B5CF: E8 8E 2B A0   Set Object ID +8
                                  ---> Object's Coords: (464,344) Z=0
                                  ---> Object will face: up-left


AREA [0D6] ------------------------------------------------------------>
           D4/B5D3: 16            Header #$16

NPC #01--->D4/B5D4: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B5D5: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B5D6: 47            Cannot walk through: yes
           D4/B5D7: 9F 30 C9      Palette offset: 3
                                  ---> Object: #$027
                                  ---> Movement: #$093
           D4/B5DA: 72 14         Run Event: #$0472
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B5DC: 00 8D 45 20   Set Object ID +0
                                  ---> Object's Coords: (432,552) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/B5E0: 20 90 40 20   Set Object ID +0
                                  ---> Object's Coords: (512,512) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/B5E4: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B5E5: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B5E6: 40            Cannot walk through: yes
           D4/B5E7: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/B5EA: 72 24         Run Event: #$0472
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B5EC: 00 8E 46 20   Set Object ID +0
                                  ---> Object's Coords: (448,560) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/B5F0: 20 90 41 20   Set Object ID +0
                                  ---> Object's Coords: (528,520) Z=0
                                  ---> Object will face: down-right


AREA [0D7] ------------------------------------------------------------>
           D4/B5F4: 16            Header #$16

NPC #01--->D4/B5F5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B5F6: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B5F7: F3            Cannot walk through: yes
           D4/B5F8: 9F 30 C9      Palette offset: 3
                                  ---> Object: #$027
                                  ---> Movement: #$093
           D4/B5FB: 71 14         Run Event: #$0471
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B5FD: 00 99 09 62   Set Object ID +0
                                  ---> Object's Coords: (816,72) Z=32
                                  ---> Object will face: down-left


AREA [0D8] ------------------------------------------------------------>
           D4/B601: 16            Header #$16

NPC #01--->D4/B602: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B603: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B604: 47            Cannot walk through: yes
           D4/B605: 9F 30 C9      Palette offset: 3
                                  ---> Object: #$027
                                  ---> Movement: #$093
           D4/B608: 6F 14         Run Event: #$046F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B60A: 00 98 27 E0   Set Object ID +0
                                  ---> Object's Coords: (784,312) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/B60E: 20 98 23 60   Set Object ID +0
                                  ---> Object's Coords: (784,280) Z=0
                                  ---> Object will face: down-left


AREA [0D9] ------------------------------------------------------------>
           D4/B612: 16            Header #$16

NPC #01--->D4/B613: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B614: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B615: F3            Cannot walk through: yes
           D4/B616: 9F 30 C9      Palette offset: 3
                                  ---> Object: #$027
                                  ---> Movement: #$093
           D4/B619: 6D 14         Run Event: #$046D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B61B: 00 99 3E A1   Set Object ID +0
                                  ---> Object's Coords: (800,496) Z=16
                                  ---> Object will face: up-left


AREA [0DA] ------------------------------------------------------------>
           D4/B61F: 20            Header #$20

NPC #01--->D4/B620: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B621: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/B622: F3            Cannot walk through: yes
           D4/B623: 03 01 C0      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$000
           D4/B626: 75 15         Run Event: #$0575
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B628: 00 01 11 20   Set Object ID +0
                                  ---> Object's Coords: (48,136) Z=0
                                  ---> Object will face: down-right


AREA [0DB] ------------------------------------------------------------>
           D4/B62C: 04            Header #$04

NPC #01--->D4/B62D: 03            Object Count: 4
                                  ---> Encounter: other
           D4/B62E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B62F: 00            Cannot walk through: no
           D4/B630: AB 01 D3      Palette offset: 3
                                  ---> Object: #$06A
                                  ---> Movement: #$130
           D4/B633: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B635: 01 88 2F 60   Set Object ID +1
                                  ---> Object's Coords: (272,376) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/B639: 09 88 2E 60   Set Object ID +9
                                  ---> Object's Coords: (256,368) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/B63D: 11 8B 23 64   Set Object ID +1
                                  ---> Object's Coords: (368,280) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/B641: 19 8B 24 64   Set Object ID +9
                                  ---> Object's Coords: (352,288) Z=64
                                  ---> Object will face: down-left

NPC #05--->D4/B645: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B646: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B647: 00            Cannot walk through: no
           D4/B648: AB A1 F9      Palette offset: 3
                                  ---> Object: #$06A
                                  ---> Movement: #$39A
           D4/B64B: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B64D: 00 8B 23 65   Set Object ID +0
                                  ---> Object's Coords: (368,280) Z=80
                                  ---> Object will face: down-left

NPC #06--->D4/B651: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B652: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B653: 00            Cannot walk through: no
           D4/B654: 3F F0 C0      Palette offset: 3
                                  ---> Object: #$00F
                                  ---> Movement: #$00F
           D4/B657: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B659: 00 0B 23 65   Set Object ID +0
                                  ---> Object's Coords: (368,280) Z=80
                                  ---> Object will face: down-left

NPC #07--->D4/B65D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B65E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B65F: 00            Cannot walk through: no
           D4/B660: 8F F0 C0      Palette offset: 3
                                  ---> Object: #$023
                                  ---> Movement: #$00F
           D4/B663: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B665: 00 0B 23 65   Set Object ID +0
                                  ---> Object's Coords: (368,280) Z=80
                                  ---> Object will face: down-left


AREA [0DC] ------------------------------------------------------------>
           D4/B669: 20            Header #$20

NPC #01--->D4/B66A: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B66B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B66C: 40            Cannot walk through: yes
           D4/B66D: B3 B1 CB      Palette offset: 3
                                  ---> Object: #$06C
                                  ---> Movement: #$0BB
           D4/B670: 41 89         Run Event: #$0941
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B672: 00 86 49 6A   Set Object ID +0
                                  ---> Object's Coords: (208,584) Z=160
                                  ---> Object will face: down-left

NPC #02--->D4/B676: 00 87 48 6A   Set Object ID +0
                                  ---> Object's Coords: (224,576) Z=160
                                  ---> Object will face: down-left

NPC #03--->D4/B67A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B67B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B67C: 40            Cannot walk through: yes
           D4/B67D: F7 87 C7      Palette offset: 3
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/B680: 56 89         Run Event: #$0956
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B682: 00 8C BC 6A   Set Object ID +0
                                  ---> Object's Coords: (384,480) Z=160
                                  ---> Object will face: down-left


AREA [0DD] ------------------------------------------------------------>
           D4/B686: 12            Header #$12

NPC #01--->D4/B687: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B688: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B689: 40            Cannot walk through: yes
           D4/B68A: B7 F1 C0      Palette offset: 3
                                  ---> Object: #$06D
                                  ---> Movement: #$00F
           D4/B68D: 54 89         Run Event: #$0954
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B68F: 00 94 55 60   Set Object ID +0
                                  ---> Object's Coords: (656,680) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/B693: 24            Object Count: 5
                                  ---> Encounter: other
           D4/B694: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B695: 50            Cannot walk through: yes
           D4/B696: 77 F4 C0      Palette offset: 3
                                  ---> Object: #$11D
                                  ---> Movement: #$00F
           D4/B699: 82 C8         Run Event: #$0882
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B69B: 00 96 51 64   Set Object ID +0
                                  ---> Object's Coords: (720,648) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/B69F: 10 97 4F 64   Set Object ID +0
                                  ---> Object's Coords: (752,632) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/B6A3: 00 98 4D 64   Set Object ID +0
                                  ---> Object's Coords: (784,616) Z=64
                                  ---> Object will face: down-left

NPC #05--->D4/B6A7: 10 98 4D 64   Set Object ID +0
                                  ---> Object's Coords: (784,616) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/B6AB: 10 98 4D 64   Set Object ID +0
                                  ---> Object's Coords: (784,616) Z=64
                                  ---> Object will face: down-left


AREA [0DE] ------------------------------------------------------------>
           D4/B6AF: 14            Header #$14

NPC #01--->D4/B6B0: 05            Object Count: 6
                                  ---> Encounter: other
           D4/B6B1: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B6B2: 40            Cannot walk through: yes
           D4/B6B3: B3 B1 CB      Palette offset: 3
                                  ---> Object: #$06C
                                  ---> Movement: #$0BB
           D4/B6B6: 41 89         Run Event: #$0941
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B6B8: 28 84 79 6A   Set Object ID +8
                                  ---> Object's Coords: (144,968) Z=160
                                  ---> Object will face: down-left

NPC #02--->D4/B6BC: 28 85 78 6A   Set Object ID +8
                                  ---> Object's Coords: (160,960) Z=160
                                  ---> Object will face: down-left

NPC #03--->D4/B6C0: 00 8B 6C 6A   Set Object ID +0
                                  ---> Object's Coords: (352,864) Z=160
                                  ---> Object will face: down-left

NPC #04--->D4/B6C4: 00 8B 6B 6A   Set Object ID +0
                                  ---> Object's Coords: (368,856) Z=160
                                  ---> Object will face: down-left

NPC #05--->D4/B6C8: 50 90 76 6A   Set Object ID +0
                                  ---> Object's Coords: (512,944) Z=160
                                  ---> Object will face: down-left

NPC #06--->D4/B6CC: 50 90 75 6A   Set Object ID +0
                                  ---> Object's Coords: (528,936) Z=160
                                  ---> Object will face: down-left

NPC #07--->D4/B6D0: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B6D1: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B6D2: 40            Cannot walk through: yes
           D4/B6D3: B3 E1 CB      Palette offset: 3
                                  ---> Object: #$06C
                                  ---> Movement: #$0BE
           D4/B6D6: 44 89         Run Event: #$0944
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B6D8: 00 8A 74 2A   Set Object ID +0
                                  ---> Object's Coords: (320,928) Z=160
                                  ---> Object will face: down-right

NPC #08--->D4/B6DC: 00 8A 75 2A   Set Object ID +0
                                  ---> Object's Coords: (336,936) Z=160
                                  ---> Object will face: down-right

NPC #09--->D4/B6E0: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B6E1: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B6E2: 40            Cannot walk through: yes
           D4/B6E3: B3 F1 CB      Palette offset: 3
                                  ---> Object: #$06C
                                  ---> Movement: #$0BF
           D4/B6E6: 52 89         Run Event: #$0952
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B6E8: 00 90 68 2A   Set Object ID +0
                                  ---> Object's Coords: (512,832) Z=160
                                  ---> Object will face: down-right

NPC #10--->D4/B6EC: 00 90 69 2A   Set Object ID +0
                                  ---> Object's Coords: (528,840) Z=160
                                  ---> Object will face: down-right

NPC #11--->D4/B6F0: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/B6F1: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B6F2: 50            Cannot walk through: yes
           D4/B6F3: 53 05 DC      Palette offset: 3
                                  ---> Object: #$154
                                  ---> Movement: #$1C0
           D4/B6F6: 84 C0         Run Event: #$0084
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B6F8: 00 89 FA 6A   Set Object ID +0
                                  ---> Object's Coords: (288,976) Z=160
                                  ---> Object will face: down-left

NPC #12--->D4/B6FC: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/B6FD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B6FE: 50            Cannot walk through: yes
           D4/B6FF: 53 15 DC      Palette offset: 3
                                  ---> Object: #$154
                                  ---> Movement: #$1C1
           D4/B702: 84 C0         Run Event: #$0084
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B704: 10 8A E5 2A   Set Object ID +0
                                  ---> Object's Coords: (336,808) Z=160
                                  ---> Object will face: down-right

NPC #13--->D4/B708: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/B709: 46            Increase movement speed by: 6
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B70A: 50            Cannot walk through: yes
           D4/B70B: 53 25 DC      Palette offset: 3
                                  ---> Object: #$154
                                  ---> Movement: #$1C2
           D4/B70E: 84 C0         Run Event: #$0084
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B710: 00 84 F5 2A   Set Object ID +0
                                  ---> Object's Coords: (144,936) Z=160
                                  ---> Object will face: down-right

NPC #14--->D4/B714: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/B715: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B716: 50            Cannot walk through: yes
           D4/B717: 77 34 DC      Palette offset: 3
                                  ---> Object: #$11D
                                  ---> Movement: #$1C3
           D4/B71A: 82 C0         Battle Formation Pack: #$82
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/B71C: 00 88 6F 6A   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (272,888) Z=160
                                  ---> Object will face: down-left

NPC #15--->D4/B720: 11 8F 66 6A   Set Movement ID +1, Formation Pack ID +16
                                  ---> Object's Coords: (480,816) Z=160
                                  ---> Object will face: down-left

NPC #16--->D4/B724: 02 8D 7B 6A   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (432,984) Z=160
                                  ---> Object will face: down-left


AREA [0DF] ------------------------------------------------------------>
           D4/B728: 20            Header #$20

NPC #01--->D4/B729: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/B72A: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B72B: 00            Cannot walk through: no
           D4/B72C: 17 F7 C0      Palette offset: 3
                                  ---> Object: #$1C5
                                  ---> Movement: #$00F
           D4/B72F: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/B731: 00 88 67 6C   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (272,824) Z=192
                                  ---> Object will face: down-left

NPC #02--->D4/B735: 01 89 E4 6D   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (288,800) Z=208
                                  ---> Object will face: down-left

NPC #03--->D4/B739: 01 8A E6 6D   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (320,816) Z=208
                                  ---> Object will face: down-left


AREA [0E0] ------------------------------------------------------------>
           D4/B73D: 4A            Header #$4A

NPC #01--->D4/B73E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B73F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B740: 40            Cannot walk through: yes
           D4/B741: 21 34 DE      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$1E3
           D4/B744: 7A C9         Run Event: #$097A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B746: 00 86 0E 60   Set Object ID +0
                                  ---> Object's Coords: (192,112) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/B74A: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/B74B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B74C: 54            Cannot walk through: yes
           D4/B74D: 21 94 DE      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$1E9
           D4/B750: 1A C0         Run Event: #$001A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B752: 01 06 0E 20   Set Object ID +1
                                  ---> Object's Coords: (192,112) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/B756: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B757: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B758: 40            Cannot walk through: yes
           D4/B759: 7B F1 C0      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$00F
           D4/B75C: 06 7A         Run Event: #$0A06
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B75E: 00 03 15 63   Set Object ID +0
                                  ---> Object's Coords: (112,168) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/B762: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B763: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B764: 40            Cannot walk through: yes
           D4/B765: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/B768: 05 7A         Run Event: #$0A05
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B76A: 00 83 15 63   Set Object ID +0
                                  ---> Object's Coords: (112,168) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/B76E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B76F: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B770: 00            Cannot walk through: no
           D4/B771: 03 E2 D8      Palette offset: 3
                                  ---> Object: #$080
                                  ---> Movement: #$18E
           D4/B774: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B776: 00 03 15 60   Set Object ID +0
                                  ---> Object's Coords: (112,168) Z=0
                                  ---> Object will face: down-left


AREA [0E1] ------------------------------------------------------------>
           D4/B77A: 41            Header #$41

NPC #01--->D4/B77B: 07            Object Count: 8
                                  ---> Encounter: other
           D4/B77C: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B77D: 52            Cannot walk through: yes
           D4/B77E: FF 01 CA      Palette offset: 3
                                  ---> Object: #$07F
                                  ---> Movement: #$0A0
           D4/B781: 14 C6         Run Event: #$0614
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B783: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/B787: 02 00 00 60   Set Object ID +2
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/B78B: 02 00 00 60   Set Object ID +2
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/B78F: 02 00 00 60   Set Object ID +2
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/B793: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/B797: 02 00 00 60   Set Object ID +2
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/B79B: 02 00 00 60   Set Object ID +2
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/B79F: 02 00 00 60   Set Object ID +2
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/B7A3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B7A4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B7A5: 00            Cannot walk through: no
           D4/B7A6: 0B 03 CA      Palette offset: 3
                                  ---> Object: #$0C2
                                  ---> Movement: #$0A0
           D4/B7A9: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B7AB: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/B7AF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B7B0: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B7B1: 00            Cannot walk through: no
           D4/B7B2: 0F 03 CA      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$0A0
           D4/B7B5: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B7B7: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [0E2] ------------------------------------------------------------>
           D4/B7BB: 41            Header #$41

NPC #01--->D4/B7BC: 03            Object Count: 4
                                  ---> Encounter: other
           D4/B7BD: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B7BE: 52            Cannot walk through: yes
           D4/B7BF: FF 01 CA      Palette offset: 3
                                  ---> Object: #$07F
                                  ---> Movement: #$0A0
           D4/B7C2: 14 C6         Run Event: #$0614
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B7C4: 00 10 18 61   Set Object ID +0
                                  ---> Object's Coords: (512,192) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/B7C8: 02 10 18 61   Set Object ID +2
                                  ---> Object's Coords: (512,192) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/B7CC: 02 10 18 61   Set Object ID +2
                                  ---> Object's Coords: (512,192) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/B7D0: 02 10 18 61   Set Object ID +2
                                  ---> Object's Coords: (512,192) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/B7D4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B7D5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B7D6: 00            Cannot walk through: no
           D4/B7D7: 0B 03 CA      Palette offset: 3
                                  ---> Object: #$0C2
                                  ---> Movement: #$0A0
           D4/B7DA: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B7DC: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/B7E0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B7E1: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B7E2: 00            Cannot walk through: no
           D4/B7E3: 0F 03 CA      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$0A0
           D4/B7E6: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B7E8: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/B7EC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B7ED: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B7EE: 40            Cannot walk through: yes
           D4/B7EF: 23 34 DE      Palette offset: 3
                                  ---> Object: #$108
                                  ---> Movement: #$1E3
           D4/B7F2: 7A C9         Run Event: #$097A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B7F4: 00 95 28 60   Set Object ID +0
                                  ---> Object's Coords: (672,320) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/B7F8: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/B7F9: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B7FA: 54            Cannot walk through: yes
           D4/B7FB: 23 94 DE      Palette offset: 3
                                  ---> Object: #$108
                                  ---> Movement: #$1E9
           D4/B7FE: 1A C0         Run Event: #$001A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B800: 11 15 28 20   Set Object ID +1
                                  ---> Object's Coords: (672,320) Z=0
                                  ---> Object will face: down-right


AREA [0E3] ------------------------------------------------------------>
           D4/B804: 46            Header #$46

NPC #01--->D4/B805: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B806: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B807: 00            Cannot walk through: no
           D4/B808: 01 F0 C0      Palette offset: 1
                                  ---> Object: #$000
                                  ---> Movement: #$00F
           D4/B80B: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B80D: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/B811: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B812: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B813: 40            Cannot walk through: yes
           D4/B814: 9B 81 C7      Palette offset: 3
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/B817: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B819: 00 8B 1A 60   Set Object ID +0
                                  ---> Object's Coords: (352,208) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/B81D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B81E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B81F: 40            Cannot walk through: yes
           D4/B820: 21 34 DE      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$1E3
           D4/B823: 7A C9         Run Event: #$097A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B825: 00 8E 0F 60   Set Object ID +0
                                  ---> Object's Coords: (464,120) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/B829: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B82A: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B82B: 00            Cannot walk through: no
           D4/B82C: 0B E2 D8      Palette offset: 3
                                  ---> Object: #$082
                                  ---> Movement: #$18E
           D4/B82F: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B831: 00 8B 1A 60   Set Object ID +0
                                  ---> Object's Coords: (352,208) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/B835: 00 11 16 60   Set Object ID +0
                                  ---> Object's Coords: (544,176) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/B839: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B83A: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B83B: 40            Cannot walk through: yes
           D4/B83C: 7B F1 C0      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$00F
           D4/B83F: BF 79         Run Event: #$09BF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B841: 00 11 16 63   Set Object ID +0
                                  ---> Object's Coords: (544,176) Z=48
                                  ---> Object will face: down-left

NPC #07--->D4/B845: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B846: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B847: 40            Cannot walk through: yes
           D4/B848: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/B84B: BE 79         Run Event: #$09BE
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B84D: 00 91 16 63   Set Object ID +0
                                  ---> Object's Coords: (544,176) Z=48
                                  ---> Object will face: down-left


AREA [0E4] ------------------------------------------------------------>
           D4/B851: 44            Header #$44

NPC #01--->D4/B852: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/B853: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B854: 50            Cannot walk through: yes
           D4/B855: 73 A4 D9      Palette offset: 3
                                  ---> Object: #$11C
                                  ---> Movement: #$19A
           D4/B858: 1C C0         Run Event: #$001C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B85A: 11 88 61 22   Set Object ID +1
                                  ---> Object's Coords: (272,776) Z=32
                                  ---> Object will face: down-right

NPC #02--->D4/B85E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B85F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B860: 10            Cannot walk through: no
           D4/B861: 9F 17 CB      Palette offset: 3
                                  ---> Object: #$1E7
                                  ---> Movement: #$0B1
           D4/B864: 78 C9         Run Event: #$0978
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B866: 00 81 52 60   Set Object ID +0
                                  ---> Object's Coords: (32,656) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/B86A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B86B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B86C: 40            Cannot walk through: yes
           D4/B86D: DF F7 C0      Palette offset: 3
                                  ---> Object: #$1F7
                                  ---> Movement: #$00F
           D4/B870: 33 7A         Run Event: #$0A33
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B872: 00 04 6A 63   Set Object ID +0
                                  ---> Object's Coords: (128,848) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/B876: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B877: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/B878: 40            Cannot walk through: yes
           D4/B879: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/B87C: 32 7A         Run Event: #$0A32
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B87E: 00 84 6A 63   Set Object ID +0
                                  ---> Object's Coords: (128,848) Z=48
                                  ---> Object will face: down-left


AREA [0E5] ------------------------------------------------------------>
           D4/B882: 41            Header #$41

NPC #01--->D4/B883: 03            Object Count: 4
                                  ---> Encounter: other
           D4/B884: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B885: 02            Cannot walk through: no
           D4/B886: FF 01 CA      Palette offset: 3
                                  ---> Object: #$07F
                                  ---> Movement: #$0A0
           D4/B889: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B88B: 00 16 71 A0   Set Object ID +0
                                  ---> Object's Coords: (720,904) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/B88F: 02 16 71 A0   Set Object ID +2
                                  ---> Object's Coords: (720,904) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/B893: 02 16 71 A0   Set Object ID +2
                                  ---> Object's Coords: (720,904) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/B897: 02 16 71 A0   Set Object ID +2
                                  ---> Object's Coords: (720,904) Z=0
                                  ---> Object will face: up-left


AREA [0E6] ------------------------------------------------------------>
           D4/B89B: 0E            Header #$0E

NPC #01--->D4/B89C: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/B89D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B89E: 50            Cannot walk through: yes
           D4/B89F: 21 24 D9      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$192
           D4/B8A2: 1A C0         Battle Formation Pack: #$1A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/B8A4: 03 07 3B 20   Set Movement ID +3, Formation Pack ID +0
                                  ---> Object's Coords: (240,472) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/B8A8: 03 04 35 20   Set Movement ID +3, Formation Pack ID +0
                                  ---> Object's Coords: (144,424) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/B8AC: 03 07 34 20   Set Movement ID +3, Formation Pack ID +0
                                  ---> Object's Coords: (224,416) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/B8B0: 21            Object Count: 2
                                  ---> Encounter: other
           D4/B8B1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B8B2: 54            Cannot walk through: yes
           D4/B8B3: 21 94 DE      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$1E9
           D4/B8B6: 1A C0         Battle Formation Pack: #$1A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/B8B8: 00 86 2F 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,376) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/B8BC: 01 8A 35 20   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (336,424) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/B8C0: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B8C1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B8C2: 40            Cannot walk through: yes
           D4/B8C3: 21 F4 C0      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$00F
           D4/B8C6: 7A C9         Battle Formation Pack: #$7A
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/B8C8: 00 86 2F 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,376) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/B8CC: 00 8A 35 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (336,424) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/B8D0: 23            Object Count: 4
                                  ---> Encounter: other
           D4/B8D1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B8D2: 50            Cannot walk through: yes
           D4/B8D3: 73 A4 D9      Palette offset: 3
                                  ---> Object: #$11C
                                  ---> Movement: #$19A
           D4/B8D6: 1C C0         Battle Formation Pack: #$1C
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/B8D8: 10 05 35 62   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (176,424) Z=32
                                  ---> Object will face: down-left

NPC #09--->D4/B8DC: 11 05 3A 22   Set Movement ID +1, Formation Pack ID +16
                                  ---> Object's Coords: (160,464) Z=32
                                  ---> Object will face: down-right

NPC #10--->D4/B8E0: 02 08 32 22   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (256,400) Z=32
                                  ---> Object will face: down-right

NPC #11--->D4/B8E4: 02 08 3A 62   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (256,464) Z=32
                                  ---> Object will face: down-left

NPC #12--->D4/B8E8: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B8E9: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B8EA: 00            Cannot walk through: no
           D4/B8EB: 13 80 DE      Palette offset: 3
                                  ---> Object: #$004
                                  ---> Movement: #$1E8
           D4/B8EE: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/B8F0: 00 81 05 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (48,40) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/B8F4: 00 01 05 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (48,40) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/B8F8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B8F9: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B8FA: 10            Cannot walk through: no
           D4/B8FB: 9F 27 CB      Palette offset: 3
                                  ---> Object: #$1E7
                                  ---> Movement: #$0B2
           D4/B8FE: 78 C9         Run Event: #$0978
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B900: 00 81 52 60   Set Object ID +0
                                  ---> Object's Coords: (32,656) Z=0
                                  ---> Object will face: down-left


AREA [0E7] ------------------------------------------------------------>

AREA [0E8] ------------------------------------------------------------>
           D4/B904: 5D            Header #$5D

NPC #01--->D4/B905: 04            Object Count: 5
                                  ---> Encounter: other
           D4/B906: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B907: 00            Cannot walk through: no
           D4/B908: 9F 67 DE      Palette offset: 3
                                  ---> Object: #$1E7
                                  ---> Movement: #$1E6
           D4/B90B: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B90D: 00 86 20 E0   Set Object ID +0
                                  ---> Object's Coords: (192,256) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/B911: 00 86 21 E0   Set Object ID +0
                                  ---> Object's Coords: (208,264) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/B915: 00 87 22 E0   Set Object ID +0
                                  ---> Object's Coords: (224,272) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/B919: 00 87 23 E0   Set Object ID +0
                                  ---> Object's Coords: (240,280) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/B91D: 00 85 1F E0   Set Object ID +0
                                  ---> Object's Coords: (176,248) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/B921: 04            Object Count: 5
                                  ---> Encounter: other
           D4/B922: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B923: 00            Cannot walk through: no
           D4/B924: 9F 67 DE      Palette offset: 3
                                  ---> Object: #$1E7
                                  ---> Movement: #$1E6
           D4/B927: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B929: 00 8A 11 60   Set Object ID +0
                                  ---> Object's Coords: (336,136) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/B92D: 00 8B 12 60   Set Object ID +0
                                  ---> Object's Coords: (352,144) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/B931: 00 8B 13 60   Set Object ID +0
                                  ---> Object's Coords: (368,152) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/B935: 00 8C 14 60   Set Object ID +0
                                  ---> Object's Coords: (384,160) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/B939: 00 8C 15 60   Set Object ID +0
                                  ---> Object's Coords: (400,168) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/B93D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B93E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B93F: 00            Cannot walk through: no
           D4/B940: 01 F0 C0      Palette offset: 1
                                  ---> Object: #$000
                                  ---> Movement: #$00F
           D4/B943: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B945: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/B949: 03            Object Count: 4
                                  ---> Encounter: other
           D4/B94A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B94B: 00            Cannot walk through: no
           D4/B94C: 0F F0 C0      Palette offset: 3
                                  ---> Object: #$003
                                  ---> Movement: #$00F
           D4/B94F: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B951: 00 81 05 60   Set Object ID +0
                                  ---> Object's Coords: (48,40) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/B955: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/B959: 01 01 05 60   Set Object ID +1
                                  ---> Object's Coords: (48,40) Z=0
                                  ---> Object will face: down-left

NPC #15--->D4/B95D: 01 00 00 60   Set Object ID +1
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #16--->D4/B961: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B962: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B963: 00            Cannot walk through: no
           D4/B964: 57 F1 C0      Palette offset: 3
                                  ---> Object: #$055
                                  ---> Movement: #$00F
           D4/B967: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B969: 00 01 05 60   Set Object ID +0
                                  ---> Object's Coords: (48,40) Z=0
                                  ---> Object will face: down-left

NPC #17--->D4/B96D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B96E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B96F: 00            Cannot walk through: no
           D4/B970: 9B 07 D9      Palette offset: 3
                                  ---> Object: #$1E6
                                  ---> Movement: #$190
           D4/B973: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B975: 00 89 19 60   Set Object ID +0
                                  ---> Object's Coords: (304,200) Z=0
                                  ---> Object will face: down-left

NPC #18--->D4/B979: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B97A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B97B: 00            Cannot walk through: no
           D4/B97C: 9F 07 D9      Palette offset: 3
                                  ---> Object: #$1E7
                                  ---> Movement: #$190
           D4/B97F: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/B981: 00 01 05 60   Set Object ID +0
                                  ---> Object's Coords: (48,40) Z=0
                                  ---> Object will face: down-left


AREA [0E9] ------------------------------------------------------------>
           D4/B985: 0E            Header #$0E

NPC #01--->D4/B986: 01            Object Count: 2
                                  ---> Encounter: other
           D4/B987: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B988: C0            Cannot walk through: yes
           D4/B989: 91 F1 C0      Palette offset: 1
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/B98C: 6E 89         Run Event: #$096E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B98E: 00 9A 24 60   Set Object ID +0
                                  ---> Object's Coords: (832,288) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/B992: 20 83 26 60   Set Object ID +0
                                  ---> Object's Coords: (96,304) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/B996: 03            Object Count: 4
                                  ---> Encounter: other
           D4/B997: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B998: 40            Cannot walk through: yes
           D4/B999: 21 34 DE      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$1E3
           D4/B99C: 7A C9         Run Event: #$097A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B99E: 00 86 2C 60   Set Object ID +0
                                  ---> Object's Coords: (192,352) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/B9A2: 00 0B 28 60   Set Object ID +0
                                  ---> Object's Coords: (352,320) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/B9A6: 00 0F 1A 60   Set Object ID +0
                                  ---> Object's Coords: (480,208) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/B9AA: 00 13 33 60   Set Object ID +0
                                  ---> Object's Coords: (624,408) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/B9AE: 23            Object Count: 4
                                  ---> Encounter: other
           D4/B9AF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B9B0: 74            Cannot walk through: yes
           D4/B9B1: 21 94 DE      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$1E9
           D4/B9B4: 1A C0         Run Event: #$001A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B9B6: 01 06 2C 20   Set Object ID +1
                                  ---> Object's Coords: (192,352) Z=0
                                  ---> Object will face: down-right

NPC #08--->D4/B9BA: 10 8B 28 20   Set Object ID +0
                                  ---> Object's Coords: (352,320) Z=0
                                  ---> Object will face: down-right

NPC #09--->D4/B9BE: 01 8F 1A 20   Set Object ID +1
                                  ---> Object's Coords: (480,208) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/B9C2: 10 93 33 20   Set Object ID +0
                                  ---> Object's Coords: (624,408) Z=0
                                  ---> Object will face: down-right

NPC #11--->D4/B9C6: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/B9C7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B9C8: 50            Cannot walk through: yes
           D4/B9C9: 3D 44 CB      Palette offset: 1
                                  ---> Object: #$10F
                                  ---> Movement: #$0B4
           D4/B9CC: 8A C2         Run Event: #$028A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/B9CE: 00 92 27 20   Set Object ID +0
                                  ---> Object's Coords: (592,312) Z=0
                                  ---> Object will face: down-right


AREA [0EA] ------------------------------------------------------------>
           D4/B9D2: 73            Header #$73

NPC #01--->D4/B9D3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/B9D4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B9D5: 40            Cannot walk through: yes
           D4/B9D6: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/B9D9: 6C 89         Run Event: #$096C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/B9DB: 00 8A 54 60   Set Object ID +0
                                  ---> Object's Coords: (320,672) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/B9DF: 16            Object Count: 7
                                  ---> Encounter: other
           D4/B9E0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/B9E1: 40            Cannot walk through: yes
           D4/B9E2: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/B9E5: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/B9E7: 30 87 4F 63   Set Object ID +0
                                  ---> Object's Coords: (240,632) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/B9EB: 20 86 52 63   Set Object ID +0
                                  ---> Object's Coords: (192,656) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/B9EF: 20 85 50 63   Set Object ID +0
                                  ---> Object's Coords: (160,640) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/B9F3: 20 86 58 63   Set Object ID +0
                                  ---> Object's Coords: (192,704) Z=48
                                  ---> Object will face: down-left

NPC #06--->D4/B9F7: 20 84 55 63   Set Object ID +0
                                  ---> Object's Coords: (144,680) Z=48
                                  ---> Object will face: down-left

NPC #07--->D4/B9FB: 00 83 52 63   Set Object ID +0
                                  ---> Object's Coords: (96,656) Z=48
                                  ---> Object will face: down-left

NPC #08--->D4/B9FF: 30 87 4F 63   Set Object ID +0
                                  ---> Object's Coords: (240,632) Z=48
                                  ---> Object will face: down-left

NPC #09--->D4/BA03: 12            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BA04: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BA05: 40            Cannot walk through: yes
           D4/BA06: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/BA09: 22 70         Battle Formation Pack: #$22
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: yes
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: no
           D4/BA0B: 85 86 52 63   Set Movement ID +5, Formation Pack ID +128
                                  ---> Object's Coords: (192,656) Z=48
                                  ---> Object will face: down-left

NPC #10--->D4/BA0F: 85 85 50 63   Set Movement ID +5, Formation Pack ID +128
                                  ---> Object's Coords: (160,640) Z=48
                                  ---> Object will face: down-left

NPC #11--->D4/BA13: 85 86 58 63   Set Movement ID +5, Formation Pack ID +128
                                  ---> Object's Coords: (192,704) Z=48
                                  ---> Object will face: down-left

NPC #12--->D4/BA17: 17            Object Count: 8
                                  ---> Encounter: other
           D4/BA18: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BA19: 40            Cannot walk through: yes
           D4/BA1A: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/BA1D: 20 70         Battle Formation Pack: #$20
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: yes
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: no
           D4/BA1F: 20 84 55 63   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (144,680) Z=48
                                  ---> Object will face: down-left

NPC #13--->D4/BA23: 00 83 52 63   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (96,656) Z=48
                                  ---> Object will face: down-left

NPC #14--->D4/BA27: 30 87 4F 63   Set Movement ID +0, Formation Pack ID +48
                                  ---> Object's Coords: (240,632) Z=48
                                  ---> Object will face: down-left

NPC #15--->D4/BA2B: 00 86 52 63   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (192,656) Z=48
                                  ---> Object will face: down-left

NPC #16--->D4/BA2F: 00 85 50 63   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (160,640) Z=48
                                  ---> Object will face: down-left

NPC #17--->D4/BA33: 00 86 58 63   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (192,704) Z=48
                                  ---> Object will face: down-left

NPC #18--->D4/BA37: 20 84 55 63   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (144,680) Z=48
                                  ---> Object will face: down-left

NPC #19--->D4/BA3B: 00 83 52 63   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (96,656) Z=48
                                  ---> Object will face: down-left


AREA [0EB] ------------------------------------------------------------>
           D4/BA3F: 0E            Header #$0E

NPC #01--->D4/BA40: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BA41: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BA42: 40            Cannot walk through: yes
           D4/BA43: 21 34 DE      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$1E3
           D4/BA46: 7A C9         Battle Formation Pack: #$7A
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/BA48: 00 92 5F 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (592,760) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/BA4C: 00 95 56 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (672,688) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/BA50: 00 98 5D 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (784,744) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/BA54: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BA55: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BA56: 74            Cannot walk through: yes
           D4/BA57: 21 94 DE      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$1E9
           D4/BA5A: 1A C0         Battle Formation Pack: #$1A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/BA5C: 00 12 5F 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (592,760) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/BA60: 11 15 56 20   Set Movement ID +1, Formation Pack ID +16
                                  ---> Object's Coords: (672,688) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/BA64: 00 18 5D 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (784,744) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/BA68: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/BA69: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BA6A: 50            Cannot walk through: yes
           D4/BA6B: 21 F4 C0      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$00F
           D4/BA6E: 1A C0         Run Event: #$001A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/BA70: 10 16 74 20   Set Object ID +0
                                  ---> Object's Coords: (704,928) Z=0
                                  ---> Object will face: down-right

NPC #08--->D4/BA74: 21            Object Count: 2
                                  ---> Encounter: other
           D4/BA75: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BA76: 50            Cannot walk through: yes
           D4/BA77: 3D 24 D9      Palette offset: 1
                                  ---> Object: #$10F
                                  ---> Movement: #$192
           D4/BA7A: 8A C2         Run Event: #$028A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/BA7C: 03 90 63 20   Set Object ID +3
                                  ---> Object's Coords: (528,792) Z=0
                                  ---> Object will face: down-right

NPC #09--->D4/BA80: 03 98 61 20   Set Object ID +3
                                  ---> Object's Coords: (784,776) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/BA84: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BA85: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BA86: C0            Cannot walk through: yes
           D4/BA87: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/BA8A: 6B 89         Run Event: #$096B
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/BA8C: 00 9C 6E 60   Set Object ID +0
                                  ---> Object's Coords: (896,880) Z=0
                                  ---> Object will face: down-left


AREA [0EC] ------------------------------------------------------------>
           D4/BA90: 0E            Header #$0E

NPC #01--->D4/BA91: 01            Object Count: 2
                                  ---> Encounter: other
           D4/BA92: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BA93: 40            Cannot walk through: yes
           D4/BA94: 21 34 DE      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$1E3
           D4/BA97: 7A C9         Run Event: #$097A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/BA99: 00 0B 24 60   Set Object ID +0
                                  ---> Object's Coords: (352,288) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/BA9D: 00 12 26 60   Set Object ID +0
                                  ---> Object's Coords: (576,304) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/BAA1: 21            Object Count: 2
                                  ---> Encounter: other
           D4/BAA2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BAA3: 74            Cannot walk through: yes
           D4/BAA4: 21 94 DE      Palette offset: 1
                                  ---> Object: #$108
                                  ---> Movement: #$1E9
           D4/BAA7: 1A C0         Run Event: #$001A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/BAA9: 01 8B 24 20   Set Object ID +1
                                  ---> Object's Coords: (352,288) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/BAAD: 01 92 26 20   Set Object ID +1
                                  ---> Object's Coords: (576,304) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/BAB1: 21            Object Count: 2
                                  ---> Encounter: other
           D4/BAB2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BAB3: 50            Cannot walk through: yes
           D4/BAB4: 3D 24 D9      Palette offset: 1
                                  ---> Object: #$10F
                                  ---> Movement: #$192
           D4/BAB7: 8A C2         Run Event: #$028A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/BAB9: 03 87 1F 20   Set Object ID +3
                                  ---> Object's Coords: (240,248) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/BABD: 03 8F 23 20   Set Object ID +3
                                  ---> Object's Coords: (496,280) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/BAC1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BAC2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BAC3: C0            Cannot walk through: yes
           D4/BAC4: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/BAC7: 6D 89         Run Event: #$096D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/BAC9: 00 83 21 60   Set Object ID +0
                                  ---> Object's Coords: (112,264) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/BACD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BACE: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BACF: C0            Cannot walk through: yes
           D4/BAD0: 7F 24 FB      Palette offset: 3
                                  ---> Object: #$11F
                                  ---> Movement: #$3B2
           D4/BAD3: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BAD5: 00 82 26 20   Set Object ID +0
                                  ---> Object's Coords: (64,304) Z=0
                                  ---> Object will face: down-right

NPC #09--->D4/BAD9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BADA: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BADB: 00            Cannot walk through: no
           D4/BADC: AF F1 C0      Palette offset: 3
                                  ---> Object: #$06B
                                  ---> Movement: #$00F
           D4/BADF: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BAE1: 00 82 27 61   Set Object ID +0
                                  ---> Object's Coords: (80,312) Z=16
                                  ---> Object will face: down-left


AREA [0ED] ------------------------------------------------------------>
           D4/BAE5: 44            Header #$44

NPC #01--->D4/BAE6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BAE7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BAE8: 40            Cannot walk through: yes
           D4/BAE9: F7 87 C7      Palette offset: 3
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/BAEC: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/BAEE: 00 8E 9F 60   Set Object ID +0
                                  ---> Object's Coords: (464,248) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/BAF2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BAF3: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BAF4: 40            Cannot walk through: yes
           D4/BAF5: 7B 21 EB      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$2B2
           D4/BAF8: 28 7A         Run Event: #$0A28
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/BAFA: 00 0D A0 63   Set Object ID +0
                                  ---> Object's Coords: (416,256) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/BAFE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BAFF: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BB00: 40            Cannot walk through: yes
           D4/BB01: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/BB04: 27 7A         Run Event: #$0A27
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/BB06: 00 8D A0 63   Set Object ID +0
                                  ---> Object's Coords: (416,256) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/BB0A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BB0B: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BB0C: 00            Cannot walk through: no
           D4/BB0D: 03 E2 D8      Palette offset: 3
                                  ---> Object: #$080
                                  ---> Movement: #$18E
           D4/BB10: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BB12: 00 0D 20 60   Set Object ID +0
                                  ---> Object's Coords: (416,256) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/BB16: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BB17: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BB18: 00            Cannot walk through: no
           D4/BB19: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/BB1C: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BB1E: 00 8D 20 65   Set Object ID +0
                                  ---> Object's Coords: (416,256) Z=80
                                  ---> Object will face: down-left


AREA [0EE] ------------------------------------------------------------>
           D4/BB22: 32            Header #$32

NPC #01--->D4/BB23: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BB24: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BB25: 40            Cannot walk through: yes
           D4/BB26: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/BB29: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BB2B: 00 8E 0A E0   Set Object ID +0
                                  ---> Object's Coords: (448,80) Z=0
                                  ---> Object will face: up-right


AREA [0EF] ------------------------------------------------------------>
           D4/BB2F: 49            Header #$49

NPC #01--->D4/BB30: 03            Object Count: 4
                                  ---> Encounter: other
           D4/BB31: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BB32: 40            Cannot walk through: yes
           D4/BB33: B3 A1 F5      Palette offset: 3
                                  ---> Object: #$06C
                                  ---> Movement: #$35A
           D4/BB36: 21 8A         Run Event: #$0A21
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/BB38: 00 97 30 6A   Set Object ID +0
                                  ---> Object's Coords: (736,384) Z=160
                                  ---> Object will face: down-left

NPC #02--->D4/BB3C: 00 97 2F 6A   Set Object ID +0
                                  ---> Object's Coords: (752,376) Z=160
                                  ---> Object will face: down-left

NPC #03--->D4/BB40: 28 9A 2A 6A   Set Object ID +8
                                  ---> Object's Coords: (832,336) Z=160
                                  ---> Object will face: down-left

NPC #04--->D4/BB44: 28 9A 29 6A   Set Object ID +8
                                  ---> Object's Coords: (848,328) Z=160
                                  ---> Object will face: down-left

NPC #05--->D4/BB48: 01            Object Count: 2
                                  ---> Encounter: other
           D4/BB49: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BB4A: 40            Cannot walk through: yes
           D4/BB4B: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/BB4E: 76 89         Run Event: #$0976
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/BB50: 00 97 35 E7   Set Object ID +0
                                  ---> Object's Coords: (752,424) Z=112
                                  ---> Object will face: up-right

NPC #06--->D4/BB54: 20 9E 22 EA   Set Object ID +0
                                  ---> Object's Coords: (960,272) Z=160
                                  ---> Object will face: up-right

NPC #07--->D4/BB58: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BB59: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BB5A: 40            Cannot walk through: yes
           D4/BB5B: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/BB5E: 25 0A         Run Event: #$0A25
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BB60: 00 99 2B 69   Set Object ID +0
                                  ---> Object's Coords: (816,344) Z=144
                                  ---> Object will face: down-left

NPC #08--->D4/BB64: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BB65: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BB66: 40            Cannot walk through: yes
           D4/BB67: DF E7 C0      Palette offset: 3
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/BB6A: 2C 7A         Run Event: #$0A2C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/BB6C: 00 94 33 6A   Set Object ID +0
                                  ---> Object's Coords: (656,408) Z=160
                                  ---> Object will face: down-left

NPC #09--->D4/BB70: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BB71: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BB72: 00            Cannot walk through: no
           D4/BB73: 7F F0 C0      Palette offset: 3
                                  ---> Object: #$01F
                                  ---> Movement: #$00F
           D4/BB76: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BB78: 00 80 00 69   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=144
                                  ---> Object will face: down-left


AREA [0F0] ------------------------------------------------------------>

AREA [0F1] ------------------------------------------------------------>

AREA [0F2] ------------------------------------------------------------>
           D4/BB7C: 5F            Header #$5F

NPC #01--->D4/BB7D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BB7E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BB7F: C0            Cannot walk through: yes
           D4/BB80: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/BB83: 6A 89         Run Event: #$096A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/BB85: 00 8A 54 60   Set Object ID +0
                                  ---> Object's Coords: (320,672) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/BB89: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BB8A: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BB8B: 00            Cannot walk through: no
           D4/BB8C: 7F 24 FB      Palette offset: 3
                                  ---> Object: #$11F
                                  ---> Movement: #$3B2
           D4/BB8F: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BB91: 00 83 4B 20   Set Object ID +0
                                  ---> Object's Coords: (112,600) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/BB95: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BB96: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BB97: 40            Cannot walk through: yes
           D4/BB98: DF 27 EB      Palette offset: 3
                                  ---> Object: #$1F7
                                  ---> Movement: #$2B2
           D4/BB9B: 63 7A         Battle Formation Pack: #$63
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: yes
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: no
           D4/BB9D: 00 02 49 63   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (80,584) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/BBA1: 20 06 58 63   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (192,704) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/BBA5: 40 08 4D 63   Set Movement ID +0, Formation Pack ID +64
                                  ---> Object's Coords: (272,616) Z=48
                                  ---> Object will face: down-left

NPC #06--->D4/BBA9: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BBAA: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BBAB: 40            Cannot walk through: yes
           D4/BBAC: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/BBAF: 60 7A         Battle Formation Pack: #$60
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: yes
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: no
           D4/BBB1: 00 82 49 63   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (80,584) Z=48
                                  ---> Object will face: down-left

NPC #07--->D4/BBB5: 20 86 58 63   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (192,704) Z=48
                                  ---> Object will face: down-left

NPC #08--->D4/BBB9: 40 88 4D 63   Set Movement ID +0, Formation Pack ID +64
                                  ---> Object's Coords: (272,616) Z=48
                                  ---> Object will face: down-left

NPC #09--->D4/BBBD: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BBBE: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BBBF: 74            Cannot walk through: yes
           D4/BBC0: 23 24 D9      Palette offset: 3
                                  ---> Object: #$108
                                  ---> Movement: #$192
           D4/BBC3: 1A C2         Battle Formation Pack: #$1A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/BBC5: 00 83 53 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (112,664) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/BBC9: 11 87 51 20   Set Movement ID +1, Formation Pack ID +16
                                  ---> Object's Coords: (240,648) Z=0
                                  ---> Object will face: down-right

NPC #11--->D4/BBCD: 02 86 58 20   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (192,704) Z=0
                                  ---> Object will face: down-right

NPC #12--->D4/BBD1: 21            Object Count: 2
                                  ---> Encounter: other
           D4/BBD2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BBD3: 50            Cannot walk through: yes
           D4/BBD4: 73 A4 D9      Palette offset: 3
                                  ---> Object: #$11C
                                  ---> Movement: #$19A
           D4/BBD7: 1C C2         Battle Formation Pack: #$1C
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/BBD9: 12 83 4A 62   Set Movement ID +2, Formation Pack ID +16
                                  ---> Object's Coords: (96,592) Z=32
                                  ---> Object will face: down-left

NPC #13--->D4/BBDD: 02 85 53 22   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (176,664) Z=32
                                  ---> Object will face: down-right

NPC #14--->D4/BBE1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BBE2: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BBE3: 00            Cannot walk through: no
           D4/BBE4: AF F1 C0      Palette offset: 3
                                  ---> Object: #$06B
                                  ---> Movement: #$00F
           D4/BBE7: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BBE9: 00 84 4C 61   Set Object ID +0
                                  ---> Object's Coords: (128,608) Z=16
                                  ---> Object will face: down-left


AREA [0F3] ------------------------------------------------------------>
           D4/BBED: 37            Header #$37

NPC #01--->D4/BBEE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BBEF: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BBF0: 44            Cannot walk through: yes
           D4/BBF1: 18 F1 C0      Palette offset: 0
                                  ---> Object: #$046
                                  ---> Movement: #$00F
           D4/BBF4: 4A 11         Run Event: #$014A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BBF6: 00 91 1B 63   Set Object ID +0
                                  ---> Object's Coords: (560,216) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/BBFA: 05            Object Count: 6
                                  ---> Encounter: other
           D4/BBFB: 88            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: no
           D4/BBFC: 40            Cannot walk through: yes
           D4/BBFD: 00 F1 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/BC00: 46 11         Run Event: #$0146
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BC02: 00 8F 1C 22   Set Object ID +0
                                  ---> Object's Coords: (480,224) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/BC06: 00 8E 1D 22   Set Object ID +0
                                  ---> Object's Coords: (464,232) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/BC0A: 00 90 21 A2   Set Object ID +0
                                  ---> Object's Coords: (528,264) Z=32
                                  ---> Object will face: up-left

NPC #05--->D4/BC0E: 00 91 20 A2   Set Object ID +0
                                  ---> Object's Coords: (544,256) Z=32
                                  ---> Object will face: up-left

NPC #06--->D4/BC12: 00 91 1F A2   Set Object ID +0
                                  ---> Object's Coords: (560,248) Z=32
                                  ---> Object will face: up-left

NPC #07--->D4/BC16: 20 8F 1B 22   Set Object ID +0
                                  ---> Object's Coords: (496,216) Z=32
                                  ---> Object will face: down-right


AREA [0F4] ------------------------------------------------------------>
           D4/BC1A: 0C            Header #$0C

NPC #01--->D4/BC1B: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BC1C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BC1D: 00            Cannot walk through: no
           D4/BC1E: 40 D2 DA      Palette offset: 0
                                  ---> Object: #$090
                                  ---> Movement: #$1AD
           D4/BC21: 00 01         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/BC23: 00 8B 47 E2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (368,568) Z=32
                                  ---> Object will face: up-right

NPC #02--->D4/BC27: 00 91 3D E2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (560,488) Z=32
                                  ---> Object will face: up-right

NPC #03--->D4/BC2B: 00 90 57 E2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (528,696) Z=32
                                  ---> Object will face: up-right

NPC #04--->D4/BC2F: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BC30: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BC31: 40            Cannot walk through: yes
           D4/BC32: B4 70 C7      Palette offset: 0
                                  ---> Object: #$02D
                                  ---> Movement: #$077
           D4/BC35: CB 11         Battle Formation Pack: #$CB
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/BC37: 00 94 45 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (656,552) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/BC3B: 21 95 37 20   Set Movement ID +1, Formation Pack ID +32
                                  ---> Object's Coords: (688,440) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/BC3F: 21 18 36 20   Set Movement ID +1, Formation Pack ID +32
                                  ---> Object's Coords: (768,432) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/BC43: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BC44: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BC45: 40            Cannot walk through: yes
           D4/BC46: B4 00 E9      Palette offset: 0
                                  ---> Object: #$02D
                                  ---> Movement: #$290
           D4/BC49: CD 11         Run Event: #$01CD
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BC4B: 01 8B 52 A0   Set Object ID +1
                                  ---> Object's Coords: (352,656) Z=0
                                  ---> Object will face: up-left

NPC #08--->D4/BC4F: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BC50: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BC51: 44            Cannot walk through: yes
           D4/BC52: B5 00 C8      Palette offset: 1
                                  ---> Object: #$02D
                                  ---> Movement: #$080
           D4/BC55: CE 11         Battle Formation Pack: #$CE
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/BC57: 00 8C 41 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (400,520) Z=0
                                  ---> Object will face: down-right

NPC #09--->D4/BC5B: 01 16 36 20   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (704,432) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/BC5F: 01 16 36 20   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (704,432) Z=0
                                  ---> Object will face: down-right

NPC #11--->D4/BC63: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BC64: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BC65: 40            Cannot walk through: yes
           D4/BC66: B4 20 C6      Palette offset: 0
                                  ---> Object: #$02D
                                  ---> Movement: #$062
           D4/BC69: CE 11         Run Event: #$01CE
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BC6B: 21 8E 56 E0   Set Object ID +1
                                  ---> Object's Coords: (448,688) Z=0
                                  ---> Object will face: up-right

NPC #12--->D4/BC6F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BC70: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BC71: 40            Cannot walk through: yes
           D4/BC72: B4 70 C7      Palette offset: 0
                                  ---> Object: #$02D
                                  ---> Movement: #$077
           D4/BC75: D7 11         Run Event: #$01D7
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BC77: 02 8B 49 20   Set Object ID +2
                                  ---> Object's Coords: (368,584) Z=0
                                  ---> Object will face: down-right

NPC #13--->D4/BC7B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BC7C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BC7D: 44            Cannot walk through: yes
           D4/BC7E: 74 F0 C0      Palette offset: 0
                                  ---> Object: #$01D
                                  ---> Movement: #$00F
           D4/BC81: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BC83: 00 8F 41 E0   Set Object ID +0
                                  ---> Object's Coords: (496,520) Z=0
                                  ---> Object will face: up-right


AREA [0F5] ------------------------------------------------------------>
           D4/BC87: 13            Header #$13

NPC #01--->D4/BC88: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BC89: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BC8A: 40            Cannot walk through: yes
           D4/BC8B: 62 F4 C0      Palette offset: 2
                                  ---> Object: #$118
                                  ---> Movement: #$00F
           D4/BC8E: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BC90: 00 99 1C 69   Set Object ID +0
                                  ---> Object's Coords: (800,224) Z=144
                                  ---> Object will face: down-left

NPC #02--->D4/BC94: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/BC95: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BC96: 70            Cannot walk through: yes
           D4/BC97: 2A F2 C0      Palette offset: 2
                                  ---> Object: #$08A
                                  ---> Movement: #$00F
           D4/BC9A: 22 00         Run Event: #$0022
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BC9C: 00 9D 14 66   Set Object ID +0
                                  ---> Object's Coords: (928,160) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/BCA0: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/BCA1: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BCA2: 06            Cannot walk through: no
           D4/BCA3: 79 F2 C0      Palette offset: 1
                                  ---> Object: #$09E
                                  ---> Movement: #$00F
           D4/BCA6: 07 00         Run Event: #$0007
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BCA8: 00 9C 15 67   Set Object ID +0
                                  ---> Object's Coords: (912,168) Z=112
                                  ---> Object will face: down-left


AREA [0F6] ------------------------------------------------------------>
           D4/BCAC: 30            Header #$30

NPC #01--->D4/BCAD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BCAE: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BCAF: 00            Cannot walk through: no
           D4/BCB0: 0F 00 C0      Palette offset: 3
                                  ---> Object: #$003
                                  ---> Movement: #$000
           D4/BCB3: 96 04         Run Event: #$0496
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BCB5: 00 86 12 60   Set Object ID +0
                                  ---> Object's Coords: (192,144) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/BCB9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BCBA: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BCBB: 00            Cannot walk through: no
           D4/BCBC: 1B 04 C0      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$000
           D4/BCBF: 96 04         Run Event: #$0496
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BCC1: 00 05 14 60   Set Object ID +0
                                  ---> Object's Coords: (160,160) Z=0
                                  ---> Object will face: down-left


AREA [0F7] ------------------------------------------------------------>
           D4/BCC5: 39            Header #$39

NPC #01--->D4/BCC6: 07            Object Count: 8
                                  ---> Encounter: other
           D4/BCC7: D0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BCC8: E3            Cannot walk through: yes
           D4/BCC9: EF A0 C9      Palette offset: 3
                                  ---> Object: #$03B
                                  ---> Movement: #$09A
           D4/BCCC: 58 14         Run Event: #$0458
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BCCE: 00 0C 2F 60   Set Object ID +0
                                  ---> Object's Coords: (400,376) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/BCD2: 80 0F 31 60   Set Object ID +0
                                  ---> Object's Coords: (496,392) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/BCD6: 40 0E 2B 60   Set Object ID +0
                                  ---> Object's Coords: (464,344) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/BCDA: 40 11 2D 60   Set Object ID +0
                                  ---> Object's Coords: (560,360) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/BCDE: 40 10 27 60   Set Object ID +0
                                  ---> Object's Coords: (528,312) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/BCE2: 40 13 29 60   Set Object ID +0
                                  ---> Object's Coords: (624,328) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/BCE6: 40 12 23 60   Set Object ID +0
                                  ---> Object's Coords: (592,280) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/BCEA: 40 15 25 60   Set Object ID +0
                                  ---> Object's Coords: (688,296) Z=0
                                  ---> Object will face: down-left


AREA [0F8] ------------------------------------------------------------>
           D4/BCEE: 06            Header #$06

NPC #01--->D4/BCEF: 01            Object Count: 2
                                  ---> Encounter: other
           D4/BCF0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BCF1: 00            Cannot walk through: no
           D4/BCF2: 0B 24 F4      Palette offset: 3
                                  ---> Object: #$102
                                  ---> Movement: #$342
           D4/BCF5: 00 89         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/BCF7: 00 94 A7 62   Set Object ID +0
                                  ---> Object's Coords: (656,312) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/BCFB: 00 14 A7 62   Set Object ID +0
                                  ---> Object's Coords: (656,312) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/BCFF: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BD00: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BD01: 00            Cannot walk through: no
           D4/BD02: 1B 34 F4      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$343
           D4/BD05: 00 89         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: yes
           D4/BD07: 00 90 27 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (528,312) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/BD0B: 08 93 24 20   Set Movement ID +8, Formation Pack ID +0
                                  ---> Object's Coords: (608,288) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/BD0F: 10 8D 1C 20   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (416,224) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/BD13: 21            Object Count: 2
                                  ---> Encounter: other
           D4/BD14: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BD15: 00            Cannot walk through: no
           D4/BD16: 77 02 D9      Palette offset: 3
                                  ---> Object: #$09D
                                  ---> Movement: #$190
           D4/BD19: 02 00         Battle Formation Pack: #$02
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/BD1B: 00 80 80 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (0,0) Z=64
                                  ---> Object will face: down-left

NPC #07--->D4/BD1F: 00 80 80 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (0,0) Z=64
                                  ---> Object will face: down-left

NPC #08--->D4/BD23: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/BD24: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BD25: 50            Cannot walk through: yes
           D4/BD26: 23 02 D9      Palette offset: 3
                                  ---> Object: #$088
                                  ---> Movement: #$190
           D4/BD29: 2A 02         Run Event: #$022A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BD2B: 10 8D 98 24   Set Object ID +0
                                  ---> Object's Coords: (416,192) Z=64
                                  ---> Object will face: down-right


AREA [0F9] ------------------------------------------------------------>
           D4/BD2F: 20            Header #$20

NPC #01--->D4/BD30: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BD31: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BD32: F3            Cannot walk through: yes
           D4/BD33: 03 01 C0      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$000
           D4/BD36: 75 15         Run Event: #$0575
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BD38: 00 01 11 20   Set Object ID +0
                                  ---> Object's Coords: (48,136) Z=0
                                  ---> Object will face: down-right


AREA [0FA] ------------------------------------------------------------>
           D4/BD3C: 30            Header #$30

NPC #01--->D4/BD3D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BD3E: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BD3F: F3            Cannot walk through: yes
           D4/BD40: 1F 00 C0      Palette offset: 3
                                  ---> Object: #$007
                                  ---> Movement: #$000
           D4/BD43: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BD45: 00 84 15 E0   Set Object ID +0
                                  ---> Object's Coords: (144,168) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/BD49: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BD4A: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BD4B: 03            Cannot walk through: no
           D4/BD4C: CB 00 C0      Palette offset: 3
                                  ---> Object: #$032
                                  ---> Movement: #$000
           D4/BD4F: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BD51: 00 87 0E 60   Set Object ID +0
                                  ---> Object's Coords: (224,112) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/BD55: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BD56: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BD57: 03            Cannot walk through: no
           D4/BD58: AF 00 C0      Palette offset: 3
                                  ---> Object: #$02B
                                  ---> Movement: #$000
           D4/BD5B: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BD5D: 00 87 0E 60   Set Object ID +0
                                  ---> Object's Coords: (224,112) Z=0
                                  ---> Object will face: down-left


AREA [0FB] ------------------------------------------------------------>
           D4/BD61: 50            Header #$50

NPC #01--->D4/BD62: 05            Object Count: 6
                                  ---> Encounter: other
           D4/BD63: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BD64: 40            Cannot walk through: yes
           D4/BD65: 2F F7 C0      Palette offset: 3
                                  ---> Object: #$1CB
                                  ---> Movement: #$00F
           D4/BD68: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BD6A: 00 87 22 61   Set Object ID +0
                                  ---> Object's Coords: (224,272) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/BD6E: 00 89 23 61   Set Object ID +0
                                  ---> Object's Coords: (304,280) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/BD72: 00 08 1F 61   Set Object ID +0
                                  ---> Object's Coords: (272,248) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/BD76: 00 8A 1D 61   Set Object ID +0
                                  ---> Object's Coords: (336,232) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/BD7A: 00 87 19 61   Set Object ID +0
                                  ---> Object's Coords: (240,200) Z=16
                                  ---> Object will face: down-left

NPC #06--->D4/BD7E: 00 85 1D 61   Set Object ID +0
                                  ---> Object's Coords: (176,232) Z=16
                                  ---> Object will face: down-left

NPC #07--->D4/BD82: 05            Object Count: 6
                                  ---> Encounter: other
           D4/BD83: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BD84: 50            Cannot walk through: yes
           D4/BD85: 2B F7 C0      Palette offset: 3
                                  ---> Object: #$1CA
                                  ---> Movement: #$00F
           D4/BD88: AF C9         Run Event: #$09AF
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/BD8A: 00 87 22 22   Set Object ID +0
                                  ---> Object's Coords: (224,272) Z=32
                                  ---> Object will face: down-right

NPC #08--->D4/BD8E: 20 89 23 22   Set Object ID +0
                                  ---> Object's Coords: (304,280) Z=32
                                  ---> Object will face: down-right

NPC #09--->D4/BD92: 40 08 1F 22   Set Object ID +0
                                  ---> Object's Coords: (272,248) Z=32
                                  ---> Object will face: down-right

NPC #10--->D4/BD96: 40 8A 1D 22   Set Object ID +0
                                  ---> Object's Coords: (336,232) Z=32
                                  ---> Object will face: down-right

NPC #11--->D4/BD9A: 60 87 19 22   Set Object ID +0
                                  ---> Object's Coords: (240,200) Z=32
                                  ---> Object will face: down-right

NPC #12--->D4/BD9E: 80 85 1D 22   Set Object ID +0
                                  ---> Object's Coords: (176,232) Z=32
                                  ---> Object will face: down-right

NPC #13--->D4/BDA2: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/BDA3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BDA4: 40            Cannot walk through: yes
           D4/BDA5: 3F C6 F4      Palette offset: 3
                                  ---> Object: #$18F
                                  ---> Movement: #$34C
           D4/BDA8: 56 C2         Run Event: #$0256
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/BDAA: 10 83 12 25   Set Object ID +0
                                  ---> Object's Coords: (96,144) Z=80
                                  ---> Object will face: down-right

NPC #14--->D4/BDAE: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/BDAF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BDB0: 40            Cannot walk through: yes
           D4/BDB1: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/BDB4: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/BDB6: 30 8F 9B 62   Set Object ID +0
                                  ---> Object's Coords: (496,216) Z=32
                                  ---> Object will face: down-left

NPC #15--->D4/BDBA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BDBB: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BDBC: 40            Cannot walk through: yes
           D4/BDBD: F7 87 C7      Palette offset: 3
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/BDC0: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/BDC2: 00 87 8C 60   Set Object ID +0
                                  ---> Object's Coords: (224,96) Z=0
                                  ---> Object will face: down-left


AREA [0FC] ------------------------------------------------------------>
           D4/BDC6: 4A            Header #$4A

NPC #01--->D4/BDC7: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BDC8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BDC9: 50            Cannot walk through: yes
           D4/BDCA: 73 A5 D9      Palette offset: 3
                                  ---> Object: #$15C
                                  ---> Movement: #$19A
           D4/BDCD: 50 C2         Battle Formation Pack: #$50
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/BDCF: 00 87 6C 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (224,864) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/BDD3: 01 88 70 22   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (256,896) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/BDD7: 02 86 6F 22   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (208,888) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/BDDB: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/BDDC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BDDD: 40            Cannot walk through: yes
           D4/BDDE: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/BDE1: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/BDE3: 20 8C 63 63   Set Object ID +0
                                  ---> Object's Coords: (400,792) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/BDE7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BDE8: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BDE9: 40            Cannot walk through: yes
           D4/BDEA: 7B 21 EB      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$2B2
           D4/BDED: 16 7A         Run Event: #$0A16
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/BDEF: 00 0B 48 63   Set Object ID +0
                                  ---> Object's Coords: (352,576) Z=48
                                  ---> Object will face: down-left

NPC #06--->D4/BDF3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BDF4: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BDF5: 40            Cannot walk through: yes
           D4/BDF6: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/BDF9: 15 7A         Run Event: #$0A15
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/BDFB: 00 8B 48 63   Set Object ID +0
                                  ---> Object's Coords: (352,576) Z=48
                                  ---> Object will face: down-left

NPC #07--->D4/BDFF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BE00: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BE01: 00            Cannot walk through: no
           D4/BE02: 03 E2 D8      Palette offset: 3
                                  ---> Object: #$080
                                  ---> Movement: #$18E
           D4/BE05: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BE07: 00 0B 48 60   Set Object ID +0
                                  ---> Object's Coords: (352,576) Z=0
                                  ---> Object will face: down-left


AREA [0FD] ------------------------------------------------------------>
           D4/BE0B: 18            Header #$18

NPC #01--->D4/BE0C: 01            Object Count: 2
                                  ---> Encounter: other
           D4/BE0D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BE0E: 40            Cannot walk through: yes
           D4/BE0F: 67 F3 C0      Palette offset: 3
                                  ---> Object: #$0D9
                                  ---> Movement: #$00F
           D4/BE12: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BE14: 00 9B 9B 63   Set Object ID +0
                                  ---> Object's Coords: (880,216) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/BE18: 00 9B 9B 27   Set Object ID +0
                                  ---> Object's Coords: (880,216) Z=112
                                  ---> Object will face: down-right

NPC #03--->D4/BE1C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BE1D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BE1E: 40            Cannot walk through: yes
           D4/BE1F: 6B 13 F5      Palette offset: 3
                                  ---> Object: #$0DA
                                  ---> Movement: #$351
           D4/BE22: 03 7A         Run Event: #$0A03
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/BE24: 00 9B 9B 62   Set Object ID +0
                                  ---> Object's Coords: (880,216) Z=32
                                  ---> Object will face: down-left


AREA [0FE] ------------------------------------------------------------>
           D4/BE28: 50            Header #$50

NPC #01--->D4/BE29: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BE2A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BE2B: 40            Cannot walk through: yes
           D4/BE2C: 2F F7 C0      Palette offset: 3
                                  ---> Object: #$1CB
                                  ---> Movement: #$00F
           D4/BE2F: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BE31: 00 9B 46 61   Set Object ID +0
                                  ---> Object's Coords: (864,560) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/BE35: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BE36: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BE37: 50            Cannot walk through: yes
           D4/BE38: 2B F7 C0      Palette offset: 3
                                  ---> Object: #$1CA
                                  ---> Movement: #$00F
           D4/BE3B: FC C9         Run Event: #$09FC
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/BE3D: 00 9B 46 22   Set Object ID +0
                                  ---> Object's Coords: (864,560) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/BE41: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/BE42: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BE43: 00            Cannot walk through: no
           D4/BE44: 3F F6 C0      Palette offset: 3
                                  ---> Object: #$18F
                                  ---> Movement: #$00F
           D4/BE47: 56 C2         Run Event: #$0256
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/BE49: 00 9C 46 66   Set Object ID +0
                                  ---> Object's Coords: (896,560) Z=96
                                  ---> Object will face: down-left

NPC #04--->D4/BE4D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BE4E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BE4F: 40            Cannot walk through: yes
           D4/BE50: 73 F3 C0      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$00F
           D4/BE53: 53 19         Run Event: #$0953
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BE55: 00 1A 3C 26   Set Object ID +0
                                  ---> Object's Coords: (832,480) Z=96
                                  ---> Object will face: down-right


AREA [0FF] ------------------------------------------------------------>
           D4/BE59: 30            Header #$30

NPC #01--->D4/BE5A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BE5B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BE5C: 44            Cannot walk through: yes
           D4/BE5D: 3F 03 C0      Palette offset: 3
                                  ---> Object: #$0CF
                                  ---> Movement: #$000
           D4/BE60: 14 18         Run Event: #$0814
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BE62: 00 0F 93 60   Set Object ID +0
                                  ---> Object's Coords: (496,152) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/BE66: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BE67: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BE68: 44            Cannot walk through: yes
           D4/BE69: 73 02 C0      Palette offset: 3
                                  ---> Object: #$09C
                                  ---> Movement: #$000
           D4/BE6C: 12 18         Run Event: #$0812
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BE6E: 00 04 10 20   Set Object ID +0
                                  ---> Object's Coords: (128,128) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/BE72: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BE73: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BE74: 40            Cannot walk through: yes
           D4/BE75: 0B 00 C0      Palette offset: 3
                                  ---> Object: #$002
                                  ---> Movement: #$000
           D4/BE78: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BE7A: 00 0F 12 60   Set Object ID +0
                                  ---> Object's Coords: (480,144) Z=0
                                  ---> Object will face: down-left


AREA [100] ------------------------------------------------------------>

AREA [101] ------------------------------------------------------------>
           D4/BE7E: 5D            Header #$5D

NPC #01--->D4/BE7F: 08            Object Count: 9
                                  ---> Encounter: other
           D4/BE80: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BE81: 00            Cannot walk through: no
           D4/BE82: 03 04 D9      Palette offset: 3
                                  ---> Object: #$100
                                  ---> Movement: #$190
           D4/BE85: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BE87: 00 8B 16 20   Set Object ID +0
                                  ---> Object's Coords: (352,176) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/BE8B: 00 8A 18 20   Set Object ID +0
                                  ---> Object's Coords: (320,192) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/BE8F: 00 89 1A 20   Set Object ID +0
                                  ---> Object's Coords: (288,208) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/BE93: 00 88 1C 20   Set Object ID +0
                                  ---> Object's Coords: (256,224) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/BE97: 00 87 1E 20   Set Object ID +0
                                  ---> Object's Coords: (224,240) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/BE9B: 00 89 16 20   Set Object ID +0
                                  ---> Object's Coords: (288,176) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/BE9F: 00 88 18 20   Set Object ID +0
                                  ---> Object's Coords: (256,192) Z=0
                                  ---> Object will face: down-right

NPC #08--->D4/BEA3: 00 87 1A 20   Set Object ID +0
                                  ---> Object's Coords: (224,208) Z=0
                                  ---> Object will face: down-right

NPC #09--->D4/BEA7: 00 87 15 20   Set Object ID +0
                                  ---> Object's Coords: (240,168) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/BEAB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BEAC: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BEAD: 00            Cannot walk through: no
           D4/BEAE: 03 F0 C0      Palette offset: 3
                                  ---> Object: #$000
                                  ---> Movement: #$00F
           D4/BEB1: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BEB3: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/BEB7: 01            Object Count: 2
                                  ---> Encounter: other
           D4/BEB8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BEB9: 00            Cannot walk through: no
           D4/BEBA: 0F F0 C0      Palette offset: 3
                                  ---> Object: #$003
                                  ---> Movement: #$00F
           D4/BEBD: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BEBF: 00 8E 22 A0   Set Object ID +0
                                  ---> Object's Coords: (448,272) Z=0
                                  ---> Object will face: up-left

NPC #12--->D4/BEC3: 01 8C 20 A9   Set Object ID +1
                                  ---> Object's Coords: (384,256) Z=144
                                  ---> Object will face: up-left

NPC #13--->D4/BEC7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BEC8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BEC9: 00            Cannot walk through: no
           D4/BECA: 17 F3 C0      Palette offset: 3
                                  ---> Object: #$0C5
                                  ---> Movement: #$00F
           D4/BECD: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BECF: 00 0B 18 20   Set Object ID +0
                                  ---> Object's Coords: (352,192) Z=0
                                  ---> Object will face: down-right

NPC #14--->D4/BED3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BED4: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BED5: 00            Cannot walk through: no
           D4/BED6: 23 F3 C0      Palette offset: 3
                                  ---> Object: #$0C8
                                  ---> Movement: #$00F
           D4/BED9: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BEDB: 00 0B 1D 20   Set Object ID +0
                                  ---> Object's Coords: (368,232) Z=0
                                  ---> Object will face: down-right

NPC #15--->D4/BEDF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BEE0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BEE1: 00            Cannot walk through: no
           D4/BEE2: 87 F4 C0      Palette offset: 3
                                  ---> Object: #$121
                                  ---> Movement: #$00F
           D4/BEE5: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BEE7: 00 8A 1D 20   Set Object ID +0
                                  ---> Object's Coords: (336,232) Z=0
                                  ---> Object will face: down-right


AREA [102] ------------------------------------------------------------>
           D4/BEEB: 16            Header #$16

NPC #01--->D4/BEEC: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BEED: D0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BEEE: 00            Cannot walk through: no
           D4/BEEF: E3 07 C0      Palette offset: 3
                                  ---> Object: #$1F8
                                  ---> Movement: #$000
           D4/BEF2: 50 05         Battle Formation Pack: #$50
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/BEF4: 00 08 12 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (256,144) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/BEF8: 00 09 12 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (288,144) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/BEFC: 00 0A 12 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (320,144) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/BF00: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BF01: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BF02: F3            Cannot walk through: yes
           D4/BF03: 1F 00 C0      Palette offset: 3
                                  ---> Object: #$007
                                  ---> Movement: #$000
           D4/BF06: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BF08: 00 84 15 E0   Set Object ID +0
                                  ---> Object's Coords: (144,168) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/BF0C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BF0D: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BF0E: 03            Cannot walk through: no
           D4/BF0F: CB 00 C0      Palette offset: 3
                                  ---> Object: #$032
                                  ---> Movement: #$000
           D4/BF12: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BF14: 00 07 0E 60   Set Object ID +0
                                  ---> Object's Coords: (224,112) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/BF18: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BF19: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BF1A: 03            Cannot walk through: no
           D4/BF1B: AF 00 C0      Palette offset: 3
                                  ---> Object: #$02B
                                  ---> Movement: #$000
           D4/BF1E: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BF20: 00 87 0E 60   Set Object ID +0
                                  ---> Object's Coords: (224,112) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/BF24: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BF25: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BF26: 03            Cannot walk through: no
           D4/BF27: E3 00 C0      Palette offset: 3
                                  ---> Object: #$038
                                  ---> Movement: #$000
           D4/BF2A: 72 05         Run Event: #$0572
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BF2C: 00 07 0E 60   Set Object ID +0
                                  ---> Object's Coords: (224,112) Z=0
                                  ---> Object will face: down-left


AREA [103] ------------------------------------------------------------>
           D4/BF30: 20            Header #$20

NPC #01--->D4/BF31: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BF32: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BF33: 40            Cannot walk through: yes
           D4/BF34: B7 F1 C0      Palette offset: 3
                                  ---> Object: #$06D
                                  ---> Movement: #$00F
           D4/BF37: 03 89         Run Event: #$0903
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/BF39: 00 9D 79 60   Set Object ID +0
                                  ---> Object's Coords: (944,968) Z=0
                                  ---> Object will face: down-left


AREA [104] ------------------------------------------------------------>
           D4/BF3D: 26            Header #$26

NPC #01--->D4/BF3E: 03            Object Count: 4
                                  ---> Encounter: other
           D4/BF3F: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BF40: 50            Cannot walk through: yes
           D4/BF41: FF 01 CA      Palette offset: 3
                                  ---> Object: #$07F
                                  ---> Movement: #$0A0
           D4/BF44: B8 C6         Run Event: #$06B8
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/BF46: 00 05 1E 23   Set Object ID +0
                                  ---> Object's Coords: (160,240) Z=48
                                  ---> Object will face: down-right

NPC #02--->D4/BF4A: 02 05 1E 23   Set Object ID +2
                                  ---> Object's Coords: (160,240) Z=48
                                  ---> Object will face: down-right

NPC #03--->D4/BF4E: 02 05 1E 23   Set Object ID +2
                                  ---> Object's Coords: (160,240) Z=48
                                  ---> Object will face: down-right

NPC #04--->D4/BF52: 02 05 1E 23   Set Object ID +2
                                  ---> Object's Coords: (160,240) Z=48
                                  ---> Object will face: down-right

NPC #05--->D4/BF56: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/BF57: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BF58: 00            Cannot walk through: no
           D4/BF59: 03 03 CA      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$0A0
           D4/BF5C: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BF5E: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [105] ------------------------------------------------------------>
           D4/BF62: 2C            Header #$2C

NPC #01--->D4/BF63: 0B            Object Count: 12
                                  ---> Encounter: other
           D4/BF64: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BF65: 00            Cannot walk through: no
           D4/BF66: 5B 92 E2      Palette offset: 3
                                  ---> Object: #$096
                                  ---> Movement: #$229
           D4/BF69: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/BF6B: 00 8F 2E 65   Set Object ID +0
                                  ---> Object's Coords: (480,368) Z=80
                                  ---> Object will face: down-left

NPC #02--->D4/BF6F: 08 8F 2E 65   Set Object ID +8
                                  ---> Object's Coords: (480,368) Z=80
                                  ---> Object will face: down-left

NPC #03--->D4/BF73: 00 8E 2F 65   Set Object ID +0
                                  ---> Object's Coords: (464,376) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/BF77: 08 8E 2F 65   Set Object ID +8
                                  ---> Object's Coords: (464,376) Z=80
                                  ---> Object will face: down-left

NPC #05--->D4/BF7B: 00 8E 30 65   Set Object ID +0
                                  ---> Object's Coords: (448,384) Z=80
                                  ---> Object will face: down-left

NPC #06--->D4/BF7F: 08 8E 30 65   Set Object ID +8
                                  ---> Object's Coords: (448,384) Z=80
                                  ---> Object will face: down-left

NPC #07--->D4/BF83: 00 8D 31 65   Set Object ID +0
                                  ---> Object's Coords: (432,392) Z=80
                                  ---> Object will face: down-left

NPC #08--->D4/BF87: 08 8D 31 65   Set Object ID +8
                                  ---> Object's Coords: (432,392) Z=80
                                  ---> Object will face: down-left

NPC #09--->D4/BF8B: 00 8D 32 65   Set Object ID +0
                                  ---> Object's Coords: (416,400) Z=80
                                  ---> Object will face: down-left

NPC #10--->D4/BF8F: 08 8D 32 65   Set Object ID +8
                                  ---> Object's Coords: (416,400) Z=80
                                  ---> Object will face: down-left

NPC #11--->D4/BF93: 00 8C 33 65   Set Object ID +0
                                  ---> Object's Coords: (400,408) Z=80
                                  ---> Object will face: down-left

NPC #12--->D4/BF97: 08 8C 33 65   Set Object ID +8
                                  ---> Object's Coords: (400,408) Z=80
                                  ---> Object will face: down-left

NPC #13--->D4/BF9B: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BF9C: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/BF9D: 00            Cannot walk through: no
           D4/BF9E: 67 F2 E2      Palette offset: 3
                                  ---> Object: #$099
                                  ---> Movement: #$22F
           D4/BFA1: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/BFA3: 00 8D 31 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (432,392) Z=80
                                  ---> Object will face: down-left

NPC #14--->D4/BFA7: 00 8E 2F 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (464,376) Z=80
                                  ---> Object will face: down-left

NPC #15--->D4/BFAB: 00 8F 2D 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (496,360) Z=80
                                  ---> Object will face: down-left

NPC #16--->D4/BFAF: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/BFB0: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/BFB1: 00            Cannot walk through: no
           D4/BFB2: 57 E4 E2      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$22E
           D4/BFB5: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/BFB7: 00 8A 39 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (336,456) Z=0
                                  ---> Object will face: down-left

NPC #17--->D4/BFBB: 00 86 33 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,408) Z=0
                                  ---> Object will face: down-left

NPC #18--->D4/BFBF: 00 0E 2D 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (464,360) Z=0
                                  ---> Object will face: down-left


AREA [106] ------------------------------------------------------------>
           D4/BFC3: 65            Header #$65

NPC #01--->D4/BFC4: 2F            Object Count: 16
                                  ---> Encounter: other
           D4/BFC5: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/BFC6: 40            Cannot walk through: yes
           D4/BFC7: 7B 05 F0      Palette offset: 3
                                  ---> Object: #$15E
                                  ---> Movement: #$300
           D4/BFCA: 52 C0         Battle Formation Pack: #$52
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/BFCC: 80 88 12 A0   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (256,144) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/BFD0: 80 8C 11 60   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (400,136) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/BFD4: 80 86 15 20   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (208,168) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/BFD8: 80 89 16 A0   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (288,176) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/BFDC: 80 8B 15 60   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (368,168) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/BFE0: 80 8E 14 20   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (448,160) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/BFE4: 80 85 19 A0   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (176,200) Z=0
                                  ---> Object will face: up-left

NPC #08--->D4/BFE8: 80 88 1B 60   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (272,216) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/BFEC: 80 8B 19 20   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (368,200) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/BFF0: 80 8E 1B A0   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (464,216) Z=0
                                  ---> Object will face: up-left

NPC #11--->D4/BFF4: 80 87 21 60   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (240,264) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/BFF8: 80 8B 20 20   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (352,256) Z=0
                                  ---> Object will face: down-right

NPC #13--->D4/BFFC: 80 8D 1F A0   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (432,248) Z=0
                                  ---> Object will face: up-left

NPC #14--->D4/C000: 80 8A 24 60   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (320,288) Z=0
                                  ---> Object will face: down-left

NPC #15--->D4/C004: 80 8C 25 20   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (400,296) Z=0
                                  ---> Object will face: down-right

NPC #16--->D4/C008: 80 8E 23 20   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (464,280) Z=0
                                  ---> Object will face: down-right

NPC #17--->D4/C00C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C00D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C00E: 50            Cannot walk through: yes
           D4/C00F: 13 14 CA      Palette offset: 3
                                  ---> Object: #$104
                                  ---> Movement: #$0A1
           D4/C012: 02 A7         Run Event: #$0702
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C014: 00 83 15 60   Set Object ID +0
                                  ---> Object's Coords: (112,168) Z=0
                                  ---> Object will face: down-left

NPC #18--->D4/C018: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C019: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C01A: 40            Cannot walk through: yes
           D4/C01B: 93 11 CA      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$0A1
           D4/C01E: 8F 86         Run Event: #$068F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C020: 00 86 1D 60   Set Object ID +0
                                  ---> Object's Coords: (208,232) Z=0
                                  ---> Object will face: down-left

NPC #19--->D4/C024: 11            Object Count: 2
                                  ---> Encounter: other
           D4/C025: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C026: 40            Cannot walk through: yes
           D4/C027: DF 17 CA      Palette offset: 3
                                  ---> Object: #$1F7
                                  ---> Movement: #$0A1
           D4/C02A: 01 77         Run Event: #$0701
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C02C: 18 82 95 63   Set Object ID +8
                                  ---> Object's Coords: (80,168) Z=48
                                  ---> Object will face: down-left

NPC #20--->D4/C030: 19 82 95 63   Set Object ID +9
                                  ---> Object's Coords: (80,168) Z=48
                                  ---> Object will face: down-left


AREA [107] ------------------------------------------------------------>
           D4/C034: 65            Header #$65

NPC #01--->D4/C035: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C036: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C037: F4            Cannot walk through: yes
           D4/C038: 7B 05 F0      Palette offset: 3
                                  ---> Object: #$15E
                                  ---> Movement: #$300
           D4/C03B: 52 C0         Battle Formation Pack: #$52
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C03D: 90 88 5F 60   Set Movement ID +0, Formation Pack ID +144
                                  ---> Object's Coords: (272,760) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C041: 90 8A 5E 20   Set Movement ID +0, Formation Pack ID +144
                                  ---> Object's Coords: (320,752) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/C045: 90 8A 61 A0   Set Movement ID +0, Formation Pack ID +144
                                  ---> Object's Coords: (336,776) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/C049: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C04A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C04B: 40            Cannot walk through: yes
           D4/C04C: 93 11 CA      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$0A1
           D4/C04F: 2F 86         Run Event: #$062F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C051: 00 85 5B 64   Set Object ID +0
                                  ---> Object's Coords: (176,728) Z=64
                                  ---> Object will face: down-left

NPC #05--->D4/C055: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C056: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C057: C0            Cannot walk through: yes
           D4/C058: FA 87 C7      Palette offset: 2
                                  ---> Object: #$1FE
                                  ---> Movement: #$078
           D4/C05B: 15 87         Run Event: #$0715
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C05D: 00 87 D9 64   Set Object ID +0
                                  ---> Object's Coords: (240,712) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/C061: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/C062: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C063: 40            Cannot walk through: yes
           D4/C064: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/C067: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C069: 15 87 62 63   Set Object ID +5
                                  ---> Object's Coords: (224,784) Z=48
                                  ---> Object will face: down-left


AREA [108] ------------------------------------------------------------>
           D4/C06D: 53            Header #$53

NPC #01--->D4/C06E: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C06F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C070: F4            Cannot walk through: yes
           D4/C071: 7B 05 F0      Palette offset: 3
                                  ---> Object: #$15E
                                  ---> Movement: #$300
           D4/C074: 52 C0         Battle Formation Pack: #$52
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C076: 90 98 17 A0   Set Movement ID +0, Formation Pack ID +144
                                  ---> Object's Coords: (784,184) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/C07A: 90 9A 15 60   Set Movement ID +0, Formation Pack ID +144
                                  ---> Object's Coords: (848,168) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C07E: 90 9D 12 20   Set Movement ID +0, Formation Pack ID +144
                                  ---> Object's Coords: (928,144) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/C082: 23            Object Count: 4
                                  ---> Encounter: other
           D4/C083: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C084: F0            Cannot walk through: yes
           D4/C085: 43 05 CA      Palette offset: 3
                                  ---> Object: #$150
                                  ---> Movement: #$0A0
           D4/C088: 52 C0         Battle Formation Pack: #$52
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C08A: 10 9C 0D E0   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (912,104) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/C08E: 10 9D 0E E0   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (928,112) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/C092: 10 9C 0D E2   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (912,104) Z=32
                                  ---> Object will face: up-right

NPC #07--->D4/C096: 10 9D 0E E2   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (928,112) Z=32
                                  ---> Object will face: up-right


AREA [109] ------------------------------------------------------------>
           D4/C09A: 53            Header #$53

NPC #01--->D4/C09B: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C09C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C09D: F4            Cannot walk through: yes
           D4/C09E: 7B 05 F0      Palette offset: 3
                                  ---> Object: #$15E
                                  ---> Movement: #$300
           D4/C0A1: 52 C0         Battle Formation Pack: #$52
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C0A3: 90 92 6A A4   Set Movement ID +0, Formation Pack ID +144
                                  ---> Object's Coords: (576,848) Z=64
                                  ---> Object will face: up-left

NPC #02--->D4/C0A7: 90 95 64 64   Set Movement ID +0, Formation Pack ID +144
                                  ---> Object's Coords: (672,800) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/C0AB: 90 94 5F 24   Set Movement ID +0, Formation Pack ID +144
                                  ---> Object's Coords: (656,760) Z=64
                                  ---> Object will face: down-right

NPC #04--->D4/C0AF: 23            Object Count: 4
                                  ---> Encounter: other
           D4/C0B0: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C0B1: F4            Cannot walk through: yes
           D4/C0B2: 43 05 CA      Palette offset: 3
                                  ---> Object: #$150
                                  ---> Movement: #$0A0
           D4/C0B5: 52 C0         Battle Formation Pack: #$52
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C0B7: 10 95 5D E4   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (688,744) Z=64
                                  ---> Object will face: up-right

NPC #05--->D4/C0BB: 10 96 5E E4   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (704,752) Z=64
                                  ---> Object will face: up-right

NPC #06--->D4/C0BF: 10 95 5D E6   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (688,744) Z=96
                                  ---> Object will face: up-right

NPC #07--->D4/C0C3: 10 96 5E E6   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (704,752) Z=96
                                  ---> Object will face: up-right


AREA [10A] ------------------------------------------------------------>
           D4/C0C7: 47            Header #$47

NPC #01--->D4/C0C8: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/C0C9: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C0CA: 40            Cannot walk through: yes
           D4/C0CB: DD E7 C0      Palette offset: 1
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/C0CE: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C0D0: F0 1B E8 63   Set Object ID +0
                                  ---> Object's Coords: (864,832) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/C0D4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C0D5: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C0D6: 40            Cannot walk through: yes
           D4/C0D7: 0B 00 C0      Palette offset: 3
                                  ---> Object: #$002
                                  ---> Movement: #$000
           D4/C0DA: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C0DC: 00 17 69 60   Set Object ID +0
                                  ---> Object's Coords: (752,840) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C0E0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C0E1: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C0E2: 40            Cannot walk through: yes
           D4/C0E3: FB F2 C0      Palette offset: 3
                                  ---> Object: #$0BE
                                  ---> Movement: #$00F
           D4/C0E6: A2 18         Run Event: #$08A2
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C0E8: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [10B] ------------------------------------------------------------>
           D4/C0EC: 44            Header #$44

NPC #01--->D4/C0ED: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C0EE: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C0EF: 40            Cannot walk through: yes
           D4/C0F0: 73 03 C0      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$000
           D4/C0F3: 29 18         Run Event: #$0829
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C0F5: 00 8A 63 60   Set Object ID +0
                                  ---> Object's Coords: (336,792) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C0F9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C0FA: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C0FB: 40            Cannot walk through: yes
           D4/C0FC: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/C0FF: 18 78         Run Event: #$0818
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C101: 00 88 66 63   Set Object ID +0
                                  ---> Object's Coords: (256,816) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/C105: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C106: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C107: 40            Cannot walk through: yes
           D4/C108: DF F7 C0      Palette offset: 3
                                  ---> Object: #$1F7
                                  ---> Movement: #$00F
           D4/C10B: 19 78         Run Event: #$0819
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C10D: 00 08 66 63   Set Object ID +0
                                  ---> Object's Coords: (256,816) Z=48
                                  ---> Object will face: down-left


AREA [10C] ------------------------------------------------------------>
           D4/C111: 61            Header #$61

NPC #01--->D4/C112: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C113: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C114: 40            Cannot walk through: yes
           D4/C115: B5 11 CA      Palette offset: 1
                                  ---> Object: #$06D
                                  ---> Movement: #$0A1
           D4/C118: E9 86         Run Event: #$06E9
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C11A: 00 06 27 61   Set Object ID +0
                                  ---> Object's Coords: (208,312) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/C11E: 01            Object Count: 2
                                  ---> Encounter: other
           D4/C11F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C120: 40            Cannot walk through: yes
           D4/C121: 47 00 CA      Palette offset: 3
                                  ---> Object: #$011
                                  ---> Movement: #$0A0
           D4/C124: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C126: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C12A: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/C12E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C12F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C130: 40            Cannot walk through: yes
           D4/C131: 93 11 CA      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$0A1
           D4/C134: 9A 86         Run Event: #$069A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C136: 00 84 2B 60   Set Object ID +0
                                  ---> Object's Coords: (144,344) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/C13A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C13B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C13C: 40            Cannot walk through: yes
           D4/C13D: 1F 07 CA      Palette offset: 3
                                  ---> Object: #$1C7
                                  ---> Movement: #$0A0
           D4/C140: E8 C6         Run Event: #$06E8
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C142: 00 86 27 61   Set Object ID +0
                                  ---> Object's Coords: (208,312) Z=16
                                  ---> Object will face: down-left


AREA [10D] ------------------------------------------------------------>
           D4/C146: 0C            Header #$0C

NPC #01--->D4/C147: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C148: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C149: 00            Cannot walk through: no
           D4/C14A: 24 F0 C0      Palette offset: 0
                                  ---> Object: #$009
                                  ---> Movement: #$00F
           D4/C14D: A5 03         Run Event: #$03A5
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C14F: 00 91 27 62   Set Object ID +0
                                  ---> Object's Coords: (560,312) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/C153: 05            Object Count: 6
                                  ---> Encounter: other
           D4/C154: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C155: F0            Cannot walk through: yes
           D4/C156: 2E 71 C7      Palette offset: 2
                                  ---> Object: #$04B
                                  ---> Movement: #$077
           D4/C159: 2C 0E         Run Event: #$0E2C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C15B: 00 90 2A E2   Set Object ID +0
                                  ---> Object's Coords: (512,336) Z=32
                                  ---> Object will face: up-right

NPC #03--->D4/C15F: 20 91 2C E2   Set Object ID +0
                                  ---> Object's Coords: (544,352) Z=32
                                  ---> Object will face: up-right

NPC #04--->D4/C163: 20 8F 2C E2   Set Object ID +0
                                  ---> Object's Coords: (480,352) Z=32
                                  ---> Object will face: up-right

NPC #05--->D4/C167: 20 91 2F E2   Set Object ID +0
                                  ---> Object's Coords: (560,376) Z=32
                                  ---> Object will face: up-right

NPC #06--->D4/C16B: 20 90 2E E2   Set Object ID +0
                                  ---> Object's Coords: (512,368) Z=32
                                  ---> Object will face: up-right

NPC #07--->D4/C16F: 20 90 30 E2   Set Object ID +0
                                  ---> Object's Coords: (512,384) Z=32
                                  ---> Object will face: up-right

NPC #08--->D4/C173: 03            Object Count: 4
                                  ---> Encounter: other
           D4/C174: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C175: F0            Cannot walk through: yes
           D4/C176: 32 71 C7      Palette offset: 2
                                  ---> Object: #$04C
                                  ---> Movement: #$077
           D4/C179: 2C 0E         Run Event: #$0E2C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C17B: 00 90 2D E2   Set Object ID +0
                                  ---> Object's Coords: (528,360) Z=32
                                  ---> Object will face: up-right

NPC #09--->D4/C17F: 20 8F 2A E2   Set Object ID +0
                                  ---> Object's Coords: (480,336) Z=32
                                  ---> Object will face: up-right

NPC #10--->D4/C183: 00 8F 2E E2   Set Object ID +0
                                  ---> Object's Coords: (480,368) Z=32
                                  ---> Object will face: up-right

NPC #11--->D4/C187: 20 91 2D E2   Set Object ID +0
                                  ---> Object's Coords: (560,360) Z=32
                                  ---> Object will face: up-right

NPC #12--->D4/C18B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C18C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C18D: F0            Cannot walk through: yes
           D4/C18E: 3A 71 C7      Palette offset: 2
                                  ---> Object: #$04E
                                  ---> Movement: #$077
           D4/C191: 2C 0E         Run Event: #$0E2C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C193: 00 90 2B E2   Set Object ID +0
                                  ---> Object's Coords: (528,344) Z=32
                                  ---> Object will face: up-right

NPC #13--->D4/C197: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C198: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C199: F0            Cannot walk through: yes
           D4/C19A: DA 72 C7      Palette offset: 2
                                  ---> Object: #$0B6
                                  ---> Movement: #$077
           D4/C19D: 2C 1E         Run Event: #$0E2C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C19F: 00 8F 30 E2   Set Object ID +0
                                  ---> Object's Coords: (480,384) Z=32
                                  ---> Object will face: up-right

NPC #14--->D4/C1A3: 01            Object Count: 2
                                  ---> Encounter: other
           D4/C1A4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C1A5: 00            Cannot walk through: no
           D4/C1A6: D4 70 C7      Palette offset: 0
                                  ---> Object: #$035
                                  ---> Movement: #$077
           D4/C1A9: 8B 1E         Run Event: #$0E8B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C1AB: 00 92 27 62   Set Object ID +0
                                  ---> Object's Coords: (592,312) Z=32
                                  ---> Object will face: down-left

NPC #15--->D4/C1AF: 01 91 25 62   Set Object ID +1
                                  ---> Object's Coords: (560,296) Z=32
                                  ---> Object will face: down-left


AREA [10E] ------------------------------------------------------------>
           D4/C1B3: 49            Header #$49

NPC #01--->D4/C1B4: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C1B5: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C1B6: 40            Cannot walk through: yes
           D4/C1B7: 7B 05 F0      Palette offset: 3
                                  ---> Object: #$15E
                                  ---> Movement: #$300
           D4/C1BA: 53 C2         Battle Formation Pack: #$53
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C1BC: 80 86 56 A4   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (192,688) Z=64
                                  ---> Object will face: up-left

NPC #02--->D4/C1C0: 80 86 5F A4   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (208,760) Z=64
                                  ---> Object will face: up-left

NPC #03--->D4/C1C4: 80 82 53 64   Set Movement ID +0, Formation Pack ID +128
                                  ---> Object's Coords: (80,664) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/C1C8: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C1C9: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C1CA: F7            Cannot walk through: yes
           D4/C1CB: 43 A5 EC      Palette offset: 3
                                  ---> Object: #$150
                                  ---> Movement: #$2CA
           D4/C1CE: 52 C2         Run Event: #$0252
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C1D0: 10 8C 39 24   Set Object ID +0
                                  ---> Object's Coords: (400,456) Z=64
                                  ---> Object will face: down-right

NPC #05--->D4/C1D4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C1D5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C1D6: 40            Cannot walk through: yes
           D4/C1D7: 47 00 CA      Palette offset: 3
                                  ---> Object: #$011
                                  ---> Movement: #$0A0
           D4/C1DA: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C1DC: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/C1E0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C1E1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C1E2: 40            Cannot walk through: yes
           D4/C1E3: 91 11 CA      Palette offset: 1
                                  ---> Object: #$064
                                  ---> Movement: #$0A1
           D4/C1E6: 35 86         Run Event: #$0635
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C1E8: 00 91 67 64   Set Object ID +0
                                  ---> Object's Coords: (560,824) Z=64
                                  ---> Object will face: down-left

NPC #07--->D4/C1EC: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/C1ED: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C1EE: 40            Cannot walk through: yes
           D4/C1EF: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/C1F2: 0B 76         Run Event: #$060B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C1F4: 30 8C 39 68   Set Object ID +0
                                  ---> Object's Coords: (400,456) Z=128
                                  ---> Object will face: down-left

NPC #08--->D4/C1F8: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/C1F9: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C1FA: 40            Cannot walk through: yes
           D4/C1FB: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/C1FE: 1E 77         Run Event: #$071E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C200: 30 87 D6 69   Set Object ID +0
                                  ---> Object's Coords: (224,688) Z=144
                                  ---> Object will face: down-left


AREA [10F] ------------------------------------------------------------>
           D4/C204: 52            Header #$52

NPC #01--->D4/C205: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C206: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C207: 00            Cannot walk through: no
           D4/C208: 00 F1 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/C20B: 00 01         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/C20D: 00 03 B0 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (96,384) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C211: 01 03 B0 60   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (96,384) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C215: 02 03 B0 60   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (96,384) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/C219: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C21A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C21B: 40            Cannot walk through: yes
           D4/C21C: FC F2 C0      Palette offset: 0
                                  ---> Object: #$0BF
                                  ---> Movement: #$00F
           D4/C21F: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C221: 00 88 31 60   Set Object ID +0
                                  ---> Object's Coords: (272,392) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/C225: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C226: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C227: 00            Cannot walk through: no
           D4/C228: 10 F0 C0      Palette offset: 0
                                  ---> Object: #$004
                                  ---> Movement: #$00F
           D4/C22B: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C22D: 00 87 15 E0   Set Object ID +0
                                  ---> Object's Coords: (240,168) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/C231: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C232: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C233: 40            Cannot walk through: yes
           D4/C234: FC F2 C0      Palette offset: 0
                                  ---> Object: #$0BF
                                  ---> Movement: #$00F
           D4/C237: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C239: 00 88 31 60   Set Object ID +0
                                  ---> Object's Coords: (272,392) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/C23D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C23E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C23F: 00            Cannot walk through: no
           D4/C240: 0C F0 C0      Palette offset: 0
                                  ---> Object: #$003
                                  ---> Movement: #$00F
           D4/C243: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C245: 00 85 11 E0   Set Object ID +0
                                  ---> Object's Coords: (176,136) Z=0
                                  ---> Object will face: up-right

NPC #08--->D4/C249: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C24A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C24B: 40            Cannot walk through: yes
           D4/C24C: FC F2 C0      Palette offset: 0
                                  ---> Object: #$0BF
                                  ---> Movement: #$00F
           D4/C24F: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C251: 00 88 31 60   Set Object ID +0
                                  ---> Object's Coords: (272,392) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/C255: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C256: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C257: 00            Cannot walk through: no
           D4/C258: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/C25B: 00 10         Run Event: #$0000
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C25D: 00 85 1D E0   Set Object ID +0
                                  ---> Object's Coords: (176,232) Z=0
                                  ---> Object will face: up-right

NPC #10--->D4/C261: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C262: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C263: 40            Cannot walk through: yes
           D4/C264: 4D 01 C0      Palette offset: 1
                                  ---> Object: #$053
                                  ---> Movement: #$000
           D4/C267: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C269: 00 85 8F 63   Set Object ID +0
                                  ---> Object's Coords: (176,120) Z=48
                                  ---> Object will face: down-left


AREA [110] ------------------------------------------------------------>
           D4/C26D: 5E            Header #$5E

NPC #01--->D4/C26E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C26F: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C270: 50            Cannot walk through: yes
           D4/C271: 1E 01 C0      Palette offset: 2
                                  ---> Object: #$047
                                  ---> Movement: #$000
           D4/C274: 71 1C         Run Event: #$0C71
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C276: 00 89 11 E0   Set Object ID +0
                                  ---> Object's Coords: (304,136) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/C27A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C27B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C27C: 00            Cannot walk through: no
           D4/C27D: E3 96 ED      Palette offset: 3
                                  ---> Object: #$1B8
                                  ---> Movement: #$2D9
           D4/C280: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C282: 00 8A 10 60   Set Object ID +0
                                  ---> Object's Coords: (320,128) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C286: 03            Object Count: 4
                                  ---> Encounter: other
           D4/C287: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C288: 50            Cannot walk through: yes
           D4/C289: 1F 31 C0      Palette offset: 3
                                  ---> Object: #$047
                                  ---> Movement: #$003
           D4/C28C: 3C 1C         Run Event: #$0C3C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C28E: 20 88 14 20   Set Object ID +0
                                  ---> Object's Coords: (256,160) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/C292: 00 8A 14 20   Set Object ID +0
                                  ---> Object's Coords: (320,160) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/C296: 00 89 16 20   Set Object ID +0
                                  ---> Object's Coords: (288,176) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/C29A: 00 88 18 20   Set Object ID +0
                                  ---> Object's Coords: (256,192) Z=0
                                  ---> Object will face: down-right


AREA [111] ------------------------------------------------------------>
           D4/C29E: 35            Header #$35

NPC #01--->D4/C29F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C2A0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C2A1: F0            Cannot walk through: yes
           D4/C2A2: C2 A0 ED      Palette offset: 2
                                  ---> Object: #$030
                                  ---> Movement: #$2DA
           D4/C2A5: 81 CC         Run Event: #$0C81
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C2A7: 00 87 B1 61   Set Object ID +0
                                  ---> Object's Coords: (240,392) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/C2AB: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C2AC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C2AD: F0            Cannot walk through: yes
           D4/C2AE: 17 B4 E6      Palette offset: 3
                                  ---> Object: #$105
                                  ---> Movement: #$26B
           D4/C2B1: 7A CC         Battle Formation Pack: #$7A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C2B3: 00 06 35 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,424) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/C2B7: 00 07 38 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (224,448) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/C2BB: 00 88 33 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (272,408) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/C2BF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C2C0: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C2C1: F0            Cannot walk through: yes
           D4/C2C2: 8D 01 C0      Palette offset: 1
                                  ---> Object: #$063
                                  ---> Movement: #$000
           D4/C2C5: 80 8C         Run Event: #$0C80
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C2C7: 01 87 31 60   Set Object ID +1
                                  ---> Object's Coords: (240,392) Z=0
                                  ---> Object will face: down-left


AREA [112] ------------------------------------------------------------>
           D4/C2CB: 29            Header #$29

NPC #01--->D4/C2CC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C2CD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C2CE: F4            Cannot walk through: yes
           D4/C2CF: 1F 71 E6      Palette offset: 3
                                  ---> Object: #$047
                                  ---> Movement: #$267
           D4/C2D2: 57 3C         Run Event: #$0C57
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C2D4: 00 84 60 60   Set Object ID +0
                                  ---> Object's Coords: (128,768) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C2D8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C2D9: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C2DA: 54            Cannot walk through: yes
           D4/C2DB: 82 02 FA      Palette offset: 2
                                  ---> Object: #$0A0
                                  ---> Movement: #$3A0
           D4/C2DE: 3B 1C         Run Event: #$0C3B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C2E0: 00 88 5C E4   Set Object ID +0
                                  ---> Object's Coords: (256,736) Z=64
                                  ---> Object will face: up-right

NPC #03--->D4/C2E4: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C2E5: D0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C2E6: 54            Cannot walk through: yes
           D4/C2E7: 47 74 ED      Palette offset: 3
                                  ---> Object: #$111
                                  ---> Movement: #$2D7
           D4/C2EA: 28 C0         Run Event: #$0028
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C2EC: 10 85 57 A4   Set Object ID +0
                                  ---> Object's Coords: (176,696) Z=64
                                  ---> Object will face: up-left

NPC #04--->D4/C2F0: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C2F1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C2F2: 50            Cannot walk through: yes
           D4/C2F3: 57 64 ED      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$2D6
           D4/C2F6: 26 C6         Run Event: #$0626
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C2F8: 00 87 DE 23   Set Object ID +0
                                  ---> Object's Coords: (224,752) Z=48
                                  ---> Object will face: down-right


AREA [113] ------------------------------------------------------------>
           D4/C2FC: 1A            Header #$1A

NPC #01--->D4/C2FD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C2FE: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C2FF: F0            Cannot walk through: yes
           D4/C300: C2 E0 ED      Palette offset: 2
                                  ---> Object: #$030
                                  ---> Movement: #$2DE
           D4/C303: 81 CC         Run Event: #$0C81
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C305: 00 87 B1 61   Set Object ID +0
                                  ---> Object's Coords: (240,392) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/C309: 21            Object Count: 2
                                  ---> Encounter: other
           D4/C30A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C30B: F4            Cannot walk through: yes
           D4/C30C: 47 74 ED      Palette offset: 3
                                  ---> Object: #$111
                                  ---> Movement: #$2D7
           D4/C30F: 28 C0         Run Event: #$0028
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C311: 00 84 79 A0   Set Object ID +0
                                  ---> Object's Coords: (144,968) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/C315: 00 81 77 E0   Set Object ID +0
                                  ---> Object's Coords: (48,952) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/C319: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C31A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C31B: 54            Cannot walk through: yes
           D4/C31C: 57 64 ED      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$2D6
           D4/C31F: 26 C6         Run Event: #$0626
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C321: 00 85 FC 23   Set Object ID +0
                                  ---> Object's Coords: (160,992) Z=48
                                  ---> Object will face: down-right


AREA [114] ------------------------------------------------------------>
           D4/C325: 5E            Header #$5E

NPC #01--->D4/C326: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C327: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C328: 50            Cannot walk through: yes
           D4/C329: 1F 11 ED      Palette offset: 3
                                  ---> Object: #$047
                                  ---> Movement: #$2D1
           D4/C32C: 70 1C         Battle Formation Pack: #$70
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/C32E: 21 93 1D A0   Set Movement ID +1, Formation Pack ID +32
                                  ---> Object's Coords: (624,232) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/C332: 48 92 1F A0   Set Movement ID +8, Formation Pack ID +64
                                  ---> Object's Coords: (592,248) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/C336: 48 90 1D 20   Set Movement ID +8, Formation Pack ID +64
                                  ---> Object's Coords: (528,232) Z=0
                                  ---> Object will face: down-right


AREA [115] ------------------------------------------------------------>
           D4/C33A: 15            Header #$15

NPC #01--->D4/C33B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C33C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C33D: F0            Cannot walk through: yes
           D4/C33E: C2 F0 ED      Palette offset: 2
                                  ---> Object: #$030
                                  ---> Movement: #$2DF
           D4/C341: 81 CC         Run Event: #$0C81
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C343: 00 93 43 60   Set Object ID +0
                                  ---> Object's Coords: (624,536) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C347: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C348: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C349: F0            Cannot walk through: yes
           D4/C34A: 17 94 E6      Palette offset: 3
                                  ---> Object: #$105
                                  ---> Movement: #$269
           D4/C34D: 78 CC         Battle Formation Pack: #$78
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C34F: 00 86 35 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,424) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/C353: 00 07 38 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (224,448) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/C357: 00 08 33 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (272,408) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/C35B: 21            Object Count: 2
                                  ---> Encounter: other
           D4/C35C: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C35D: F4            Cannot walk through: yes
           D4/C35E: 47 74 ED      Palette offset: 3
                                  ---> Object: #$111
                                  ---> Movement: #$2D7
           D4/C361: 28 C0         Battle Formation Pack: #$28
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C363: 00 92 3D A2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (592,488) Z=32
                                  ---> Object will face: up-left

NPC #06--->D4/C367: 10 93 45 20   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (624,552) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/C36B: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C36C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C36D: 54            Cannot walk through: yes
           D4/C36E: 57 64 ED      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$2D6
           D4/C371: 26 C6         Run Event: #$0626
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C373: 00 99 BE 23   Set Object ID +0
                                  ---> Object's Coords: (800,496) Z=48
                                  ---> Object will face: down-right


AREA [116] ------------------------------------------------------------>
           D4/C377: 46            Header #$46

NPC #01--->D4/C378: 21            Object Count: 2
                                  ---> Encounter: other
           D4/C379: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C37A: F4            Cannot walk through: yes
           D4/C37B: 47 74 ED      Palette offset: 3
                                  ---> Object: #$111
                                  ---> Movement: #$2D7
           D4/C37E: 28 C0         Run Event: #$0028
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C380: 00 92 5C A0   Set Object ID +0
                                  ---> Object's Coords: (576,736) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/C384: 00 8E 5D E0   Set Object ID +0
                                  ---> Object's Coords: (464,744) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/C388: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C389: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C38A: 54            Cannot walk through: yes
           D4/C38B: 57 64 ED      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$2D6
           D4/C38E: 26 C6         Run Event: #$0626
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C390: 00 91 5A 60   Set Object ID +0
                                  ---> Object's Coords: (544,720) Z=0
                                  ---> Object will face: down-left


AREA [117] ------------------------------------------------------------>
           D4/C394: 1A            Header #$1A

NPC #01--->D4/C395: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C396: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C397: F0            Cannot walk through: yes
           D4/C398: C2 C0 ED      Palette offset: 2
                                  ---> Object: #$030
                                  ---> Movement: #$2DC
           D4/C39B: 81 CC         Run Event: #$0C81
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C39D: 00 87 B1 61   Set Object ID +0
                                  ---> Object's Coords: (240,392) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/C3A1: 21            Object Count: 2
                                  ---> Encounter: other
           D4/C3A2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C3A3: F4            Cannot walk through: yes
           D4/C3A4: 47 74 ED      Palette offset: 3
                                  ---> Object: #$111
                                  ---> Movement: #$2D7
           D4/C3A7: 28 C0         Run Event: #$0028
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C3A9: 00 8D 76 20   Set Object ID +0
                                  ---> Object's Coords: (416,944) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/C3AD: 00 91 76 20   Set Object ID +0
                                  ---> Object's Coords: (544,944) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/C3B1: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C3B2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C3B3: 54            Cannot walk through: yes
           D4/C3B4: 57 64 ED      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$2D6
           D4/C3B7: 26 C6         Run Event: #$0626
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C3B9: 00 90 F8 23   Set Object ID +0
                                  ---> Object's Coords: (512,960) Z=48
                                  ---> Object will face: down-right


AREA [118] ------------------------------------------------------------>
           D4/C3BD: 45            Header #$45

NPC #01--->D4/C3BE: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/C3BF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C3C0: 50            Cannot walk through: yes
           D4/C3C1: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/C3C4: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C3C6: AF 9C 96 67   Set Object ID +15
                                  ---> Object's Coords: (896,176) Z=112
                                  ---> Object will face: down-left

NPC #02--->D4/C3CA: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C3CB: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C3CC: 56            Cannot walk through: yes
           D4/C3CD: 67 84 DB      Palette offset: 3
                                  ---> Object: #$119
                                  ---> Movement: #$1B8
           D4/C3D0: 25 C0         Run Event: #$0025
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C3D2: 00 9D 16 64   Set Object ID +0
                                  ---> Object's Coords: (928,176) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/C3D6: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C3D7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C3D8: 54            Cannot walk through: yes
           D4/C3D9: 57 64 ED      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$2D6
           D4/C3DC: 27 C6         Run Event: #$0627
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C3DE: 00 9C 9C 23   Set Object ID +0
                                  ---> Object's Coords: (896,224) Z=48
                                  ---> Object will face: down-right


AREA [119] ------------------------------------------------------------>
           D4/C3E2: 15            Header #$15

NPC #01--->D4/C3E3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C3E4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C3E5: F0            Cannot walk through: yes
           D4/C3E6: C2 D0 ED      Palette offset: 2
                                  ---> Object: #$030
                                  ---> Movement: #$2DD
           D4/C3E9: 81 CC         Run Event: #$0C81
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C3EB: 00 87 B1 61   Set Object ID +0
                                  ---> Object's Coords: (240,392) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/C3EF: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C3F0: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C3F1: F0            Cannot walk through: yes
           D4/C3F2: 17 04 C0      Palette offset: 3
                                  ---> Object: #$105
                                  ---> Movement: #$000
           D4/C3F5: 82 CC         Battle Formation Pack: #$82
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C3F7: 00 06 35 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,424) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/C3FB: 00 07 38 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (224,448) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/C3FF: 00 08 33 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (272,408) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/C403: 21            Object Count: 2
                                  ---> Encounter: other
           D4/C404: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C405: 54            Cannot walk through: yes
           D4/C406: 47 74 ED      Palette offset: 3
                                  ---> Object: #$111
                                  ---> Movement: #$2D7
           D4/C409: 28 C0         Battle Formation Pack: #$28
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C40B: 00 9B 5E A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (864,752) Z=0
                                  ---> Object will face: up-left

NPC #06--->D4/C40F: 00 97 5C E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (736,736) Z=0
                                  ---> Object will face: up-right

NPC #07--->D4/C413: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C414: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C415: 54            Cannot walk through: yes
           D4/C416: 57 64 ED      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$2D6
           D4/C419: 26 C6         Run Event: #$0626
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C41B: 00 9A DC 23   Set Object ID +0
                                  ---> Object's Coords: (832,736) Z=48
                                  ---> Object will face: down-right


AREA [11A] ------------------------------------------------------------>
           D4/C41F: 26            Header #$26

NPC #01--->D4/C420: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C421: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C422: F4            Cannot walk through: yes
           D4/C423: 67 84 DB      Palette offset: 3
                                  ---> Object: #$119
                                  ---> Movement: #$1B8
           D4/C426: 24 C0         Run Event: #$0024
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C428: 00 99 76 60   Set Object ID +0
                                  ---> Object's Coords: (800,944) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C42C: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C42D: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C42E: F4            Cannot walk through: yes
           D4/C42F: 47 74 ED      Palette offset: 3
                                  ---> Object: #$111
                                  ---> Movement: #$2D7
           D4/C432: 28 C0         Run Event: #$0028
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C434: 00 9A 78 A0   Set Object ID +0
                                  ---> Object's Coords: (832,960) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/C438: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/C439: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C43A: 54            Cannot walk through: yes
           D4/C43B: 57 64 ED      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$2D6
           D4/C43E: 27 C6         Run Event: #$0627
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C440: 00 96 77 24   Set Object ID +0
                                  ---> Object's Coords: (720,952) Z=64
                                  ---> Object will face: down-right


AREA [11B] ------------------------------------------------------------>
           D4/C444: 07            Header #$07

NPC #01--->D4/C445: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C446: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C447: F0            Cannot walk through: yes
           D4/C448: AA B0 ED      Palette offset: 2
                                  ---> Object: #$02A
                                  ---> Movement: #$2DB
           D4/C44B: 81 CC         Run Event: #$0C81
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C44D: 00 84 14 60   Set Object ID +0
                                  ---> Object's Coords: (128,160) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C451: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C452: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C453: F0            Cannot walk through: yes
           D4/C454: 17 A4 E6      Palette offset: 3
                                  ---> Object: #$105
                                  ---> Movement: #$26A
           D4/C457: 79 CC         Battle Formation Pack: #$79
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C459: 00 04 11 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (144,136) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/C45D: 00 84 18 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (128,192) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/C461: 00 02 17 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (80,184) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/C465: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C466: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C467: 00            Cannot walk through: no
           D4/C468: E3 96 ED      Palette offset: 3
                                  ---> Object: #$1B8
                                  ---> Movement: #$2D9
           D4/C46B: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C46D: 00 83 13 60   Set Object ID +0
                                  ---> Object's Coords: (112,152) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/C471: 21            Object Count: 2
                                  ---> Encounter: other
           D4/C472: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C473: F4            Cannot walk through: yes
           D4/C474: 47 74 ED      Palette offset: 3
                                  ---> Object: #$111
                                  ---> Movement: #$2D7
           D4/C477: 28 C0         Run Event: #$0028
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C479: 00 8D 19 60   Set Object ID +0
                                  ---> Object's Coords: (432,200) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/C47D: 00 88 11 20   Set Object ID +0
                                  ---> Object's Coords: (272,136) Z=0
                                  ---> Object will face: down-right


AREA [11C] ------------------------------------------------------------>
           D4/C481: 51            Header #$51

NPC #01--->D4/C482: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C483: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C484: 50            Cannot walk through: yes
           D4/C485: F3 40 ED      Palette offset: 3
                                  ---> Object: #$03C
                                  ---> Movement: #$2D4
           D4/C488: 74 8C         Run Event: #$0C74
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C48A: 00 8C 3E 60   Set Object ID +0
                                  ---> Object's Coords: (384,496) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C48E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C48F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C490: 00            Cannot walk through: no
           D4/C491: F6 30 ED      Palette offset: 2
                                  ---> Object: #$03D
                                  ---> Movement: #$2D3
           D4/C494: 76 0C         Run Event: #$0C76
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C496: 00 8C 3D 60   Set Object ID +0
                                  ---> Object's Coords: (400,488) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C49A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C49B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C49C: 50            Cannot walk through: yes
           D4/C49D: 73 83 ED      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$2D8
           D4/C4A0: 73 2C         Run Event: #$0C73
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C4A2: 00 8D 3B 60   Set Object ID +0
                                  ---> Object's Coords: (432,472) Z=0
                                  ---> Object will face: down-left


AREA [11D] ------------------------------------------------------------>
           D4/C4A6: 50            Header #$50

NPC #01--->D4/C4A7: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/C4A8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C4A9: 50            Cannot walk through: yes
           D4/C4AA: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/C4AD: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C4AF: 12 87 EE 67   Set Object ID +2
                                  ---> Object's Coords: (224,880) Z=112
                                  ---> Object will face: down-left

NPC #02--->D4/C4B3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C4B4: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C4B5: 50            Cannot walk through: yes
           D4/C4B6: F2 50 ED      Palette offset: 2
                                  ---> Object: #$03C
                                  ---> Movement: #$2D5
           D4/C4B9: 7E CC         Run Event: #$0C7E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C4BB: 00 8F 61 60   Set Object ID +0
                                  ---> Object's Coords: (496,776) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C4BF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C4C0: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C4C1: 00            Cannot walk through: no
           D4/C4C2: 09 72 C3      Palette offset: 1
                                  ---> Object: #$082
                                  ---> Movement: #$037
           D4/C4C5: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C4C7: 00 87 6E 64   Set Object ID +0
                                  ---> Object's Coords: (224,880) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/C4CB: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C4CC: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C4CD: F6            Cannot walk through: yes
           D4/C4CE: 67 84 DB      Palette offset: 3
                                  ---> Object: #$119
                                  ---> Movement: #$1B8
           D4/C4D1: 24 C0         Battle Formation Pack: #$24
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C4D3: 00 8C 63 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (400,792) Z=64
                                  ---> Object will face: down-left

NPC #05--->D4/C4D7: 00 86 6F 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,888) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/C4DB: 00 83 76 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (96,944) Z=64
                                  ---> Object will face: down-left

NPC #07--->D4/C4DF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C4E0: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C4E1: 50            Cannot walk through: yes
           D4/C4E2: 6A 15 E6      Palette offset: 2
                                  ---> Object: #$15A
                                  ---> Movement: #$261
           D4/C4E5: 7E CC         Run Event: #$0C7E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C4E7: 00 8F E1 60   Set Object ID +0
                                  ---> Object's Coords: (496,776) Z=0
                                  ---> Object will face: down-left


AREA [11E] ------------------------------------------------------------>
           D4/C4EB: 44            Header #$44

NPC #01--->D4/C4EC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C4ED: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C4EE: 50            Cannot walk through: yes
           D4/C4EF: F3 40 ED      Palette offset: 3
                                  ---> Object: #$03C
                                  ---> Movement: #$2D4
           D4/C4F2: 7B 8C         Run Event: #$0C7B
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C4F4: 00 14 19 60   Set Object ID +0
                                  ---> Object's Coords: (656,200) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C4F8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C4F9: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C4FA: 00            Cannot walk through: no
           D4/C4FB: 6B F5 C0      Palette offset: 3
                                  ---> Object: #$15A
                                  ---> Movement: #$00F
           D4/C4FE: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C500: 00 14 19 60   Set Object ID +0
                                  ---> Object's Coords: (656,200) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C504: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C505: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C506: 08            Cannot walk through: no
           D4/C507: 0F F3 C0      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$00F
           D4/C50A: 7F CC         Run Event: #$0C7F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C50C: 00 14 1F 61   Set Object ID +0
                                  ---> Object's Coords: (656,248) Z=16
                                  ---> Object will face: down-left


AREA [11F] ------------------------------------------------------------>
           D4/C510: 26            Header #$26

NPC #01--->D4/C511: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C512: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C513: 50            Cannot walk through: yes
           D4/C514: 11 82 E6      Palette offset: 1
                                  ---> Object: #$084
                                  ---> Movement: #$268
           D4/C517: 5D 8C         Run Event: #$0C5D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C519: 00 96 4A 60   Set Object ID +0
                                  ---> Object's Coords: (704,592) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C51D: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C51E: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C51F: F6            Cannot walk through: yes
           D4/C520: 67 84 DB      Palette offset: 3
                                  ---> Object: #$119
                                  ---> Movement: #$1B8
           D4/C523: 24 C0         Battle Formation Pack: #$24
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C525: 00 97 3F 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (752,504) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/C529: 00 9A 40 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (832,512) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/C52D: 00 9C 44 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (896,544) Z=64
                                  ---> Object will face: down-left

NPC #05--->D4/C531: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C532: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C533: 50            Cannot walk through: yes
           D4/C534: FB F3 C0      Palette offset: 3
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/C537: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C539: 00 96 4B 60   Set Object ID +0
                                  ---> Object's Coords: (720,600) Z=0
                                  ---> Object will face: down-left


AREA [120] ------------------------------------------------------------>
           D4/C53D: 3D            Header #$3D

NPC #01--->D4/C53E: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/C53F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C540: 50            Cannot walk through: yes
           D4/C541: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/C544: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C546: 00 94 EC 63   Set Object ID +0
                                  ---> Object's Coords: (640,864) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/C54A: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/C54B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C54C: 50            Cannot walk through: yes
           D4/C54D: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/C550: F5 7C         Run Event: #$0CF5
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C552: 20 98 E5 66   Set Object ID +0
                                  ---> Object's Coords: (784,808) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/C556: 23            Object Count: 4
                                  ---> Encounter: other
           D4/C557: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C558: 50            Cannot walk through: yes
           D4/C559: 67 84 DB      Palette offset: 3
                                  ---> Object: #$119
                                  ---> Movement: #$1B8
           D4/C55C: 24 C0         Run Event: #$0024
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C55E: 11 97 70 20   Set Object ID +1
                                  ---> Object's Coords: (736,896) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/C562: 11 97 6F 20   Set Object ID +1
                                  ---> Object's Coords: (752,888) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/C566: 11 96 6F 20   Set Object ID +1
                                  ---> Object's Coords: (720,888) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/C56A: 11 97 6E 20   Set Object ID +1
                                  ---> Object's Coords: (736,880) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/C56E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C56F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C570: F0            Cannot walk through: yes
           D4/C571: F6 87 C7      Palette offset: 2
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/C574: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C576: 00 95 EB 60   Set Object ID +0
                                  ---> Object's Coords: (688,856) Z=0
                                  ---> Object will face: down-left


AREA [121] ------------------------------------------------------------>
           D4/C57A: 1D            Header #$1D

NPC #01--->D4/C57B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C57C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C57D: 50            Cannot walk through: yes
           D4/C57E: 41 07 C0      Palette offset: 1
                                  ---> Object: #$1D0
                                  ---> Movement: #$000
           D4/C581: 56 C2         Run Event: #$0256
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C583: 00 87 12 60   Set Object ID +0
                                  ---> Object's Coords: (224,144) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C587: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C588: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C589: 40            Cannot walk through: yes
           D4/C58A: 4D 01 C0      Palette offset: 1
                                  ---> Object: #$053
                                  ---> Movement: #$000
           D4/C58D: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C58F: 00 85 8F 63   Set Object ID +0
                                  ---> Object's Coords: (176,120) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/C593: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C594: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C595: 50            Cannot walk through: yes
           D4/C596: 95 00 C0      Palette offset: 1
                                  ---> Object: #$025
                                  ---> Movement: #$000
           D4/C599: 55 C2         Battle Formation Pack: #$55
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C59B: 00 84 37 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (144,440) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/C59F: 00 85 37 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (176,440) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/C5A3: 00 86 37 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,440) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/C5A7: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C5A8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C5A9: 50            Cannot walk through: yes
           D4/C5AA: 65 24 D2      Palette offset: 1
                                  ---> Object: #$119
                                  ---> Movement: #$122
           D4/C5AD: 24 C0         Battle Formation Pack: #$24
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C5AF: 00 84 12 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (128,144) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/C5B3: 02 89 15 A0   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (304,168) Z=0
                                  ---> Object will face: up-left

NPC #08--->D4/C5B7: 01 86 1A 60   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (192,208) Z=0
                                  ---> Object will face: down-left


AREA [122] ------------------------------------------------------------>
           D4/C5BB: 49            Header #$49

NPC #01--->D4/C5BC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C5BD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C5BE: 50            Cannot walk through: yes
           D4/C5BF: 8D 01 C0      Palette offset: 1
                                  ---> Object: #$063
                                  ---> Movement: #$000
           D4/C5C2: 6F 8C         Run Event: #$0C6F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C5C4: 00 93 1B 63   Set Object ID +0
                                  ---> Object's Coords: (624,216) Z=48
                                  ---> Object will face: down-left


AREA [123] ------------------------------------------------------------>
           D4/C5C8: 53            Header #$53

NPC #01--->D4/C5C9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C5CA: 04            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C5CB: 04            Cannot walk through: no
           D4/C5CC: 63 F4 C0      Palette offset: 3
                                  ---> Object: #$118
                                  ---> Movement: #$00F
           D4/C5CF: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C5D1: 00 84 30 24   Set Object ID +0
                                  ---> Object's Coords: (128,384) Z=64
                                  ---> Object will face: down-right

NPC #02--->D4/C5D5: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C5D6: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C5D7: 00            Cannot walk through: no
           D4/C5D8: 8B 00 D9      Palette offset: 3
                                  ---> Object: #$022
                                  ---> Movement: #$190
           D4/C5DB: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/C5DD: 00 84 B8 6F   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (128,448) Z=240
                                  ---> Object will face: down-left

NPC #03--->D4/C5E1: 00 85 AD 6C   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (176,360) Z=192
                                  ---> Object will face: down-left

NPC #04--->D4/C5E5: 00 82 B1 6F   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (80,392) Z=240
                                  ---> Object will face: down-left

NPC #05--->D4/C5E9: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C5EA: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C5EB: 00            Cannot walk through: no
           D4/C5EC: 6B 04 D9      Palette offset: 3
                                  ---> Object: #$11A
                                  ---> Movement: #$190
           D4/C5EF: FF 01         Battle Formation Pack: #$FF
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/C5F1: 00 84 38 2E   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (128,448) Z=224
                                  ---> Object will face: down-right

NPC #06--->D4/C5F5: 00 85 2D 6B   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (176,360) Z=176
                                  ---> Object will face: down-left

NPC #07--->D4/C5F9: 00 82 31 6F   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (80,392) Z=240
                                  ---> Object will face: down-left

NPC #08--->D4/C5FD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C5FE: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C5FF: 00            Cannot walk through: no
           D4/C600: 97 F1 C0      Palette offset: 3
                                  ---> Object: #$065
                                  ---> Movement: #$00F
           D4/C603: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C605: 00 84 30 64   Set Object ID +0
                                  ---> Object's Coords: (128,384) Z=64
                                  ---> Object will face: down-left


AREA [124] ------------------------------------------------------------>

AREA [125] ------------------------------------------------------------>

AREA [126] ------------------------------------------------------------>

AREA [127] ------------------------------------------------------------>

AREA [128] ------------------------------------------------------------>

AREA [129] ------------------------------------------------------------>

AREA [12A] ------------------------------------------------------------>

AREA [12B] ------------------------------------------------------------>

AREA [12C] ------------------------------------------------------------>

AREA [12D] ------------------------------------------------------------>
           D4/C609: 55            Header #$55

NPC #01--->D4/C60A: 11            Object Count: 2
                                  ---> Encounter: other
           D4/C60B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C60C: F0            Cannot walk through: yes
           D4/C60D: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/C610: 49 7C         Run Event: #$0C49
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C612: 00 87 68 6D   Set Object ID +0
                                  ---> Object's Coords: (224,832) Z=208
                                  ---> Object will face: down-left

NPC #02--->D4/C616: 20 83 6C 71   Set Object ID +0
                                  ---> Object's Coords: (96,864) Z=272
                                  ---> Object will face: down-left

NPC #03--->D4/C61A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C61B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C61C: F0            Cannot walk through: yes
           D4/C61D: F6 87 C7      Palette offset: 2
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/C620: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C622: 00 89 E8 6A   Set Object ID +0
                                  ---> Object's Coords: (288,832) Z=160
                                  ---> Object will face: down-left

NPC #04--->D4/C626: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C627: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C628: 54            Cannot walk through: yes
           D4/C629: 9D C5 C3      Palette offset: 1
                                  ---> Object: #$167
                                  ---> Movement: #$03C
           D4/C62C: 0E C0         Battle Formation Pack: #$0E
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C62E: 00 89 6D 68   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (304,872) Z=128
                                  ---> Object will face: down-left

NPC #05--->D4/C632: 10 86 6F 29   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (208,888) Z=144
                                  ---> Object will face: down-right

NPC #06--->D4/C636: 10 8D 73 66   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (432,920) Z=96
                                  ---> Object will face: down-left

NPC #07--->D4/C63A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C63B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C63C: 50            Cannot walk through: yes
           D4/C63D: 8D 01 C0      Palette offset: 1
                                  ---> Object: #$063
                                  ---> Movement: #$000
           D4/C640: 37 8C         Run Event: #$0C37
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C642: 00 87 73 64   Set Object ID +0
                                  ---> Object's Coords: (240,920) Z=64
                                  ---> Object will face: down-left

NPC #08--->D4/C646: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C647: 10            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C648: F4            Cannot walk through: yes
           D4/C649: B5 81 C3      Palette offset: 1
                                  ---> Object: #$06D
                                  ---> Movement: #$038
           D4/C64C: 33 8C         Run Event: #$0C33
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C64E: 00 8C 73 64   Set Object ID +0
                                  ---> Object's Coords: (400,920) Z=64
                                  ---> Object will face: down-left


AREA [12E] ------------------------------------------------------------>
           D4/C652: 18            Header #$18

NPC #01--->D4/C653: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C654: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C655: 04            Cannot walk through: no
           D4/C656: B5 81 C3      Palette offset: 1
                                  ---> Object: #$06D
                                  ---> Movement: #$038
           D4/C659: 33 0C         Run Event: #$0C33
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C65B: 20 88 23 61   Set Object ID +0
                                  ---> Object's Coords: (272,280) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/C65F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C660: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C661: 50            Cannot walk through: yes
           D4/C662: 91 91 C0      Palette offset: 1
                                  ---> Object: #$064
                                  ---> Movement: #$009
           D4/C665: 31 8C         Run Event: #$0C31
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C667: 20 84 2C 60   Set Object ID +0
                                  ---> Object's Coords: (128,352) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C66B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C66C: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C66D: 04            Cannot walk through: no
           D4/C66E: 27 00 C0      Palette offset: 3
                                  ---> Object: #$009
                                  ---> Movement: #$000
           D4/C671: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C673: 00 06 25 E2   Set Object ID +0
                                  ---> Object's Coords: (208,296) Z=32
                                  ---> Object will face: up-right

NPC #04--->D4/C677: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C678: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C679: 54            Cannot walk through: yes
           D4/C67A: 1D 07 C0      Palette offset: 1
                                  ---> Object: #$1C7
                                  ---> Movement: #$000
           D4/C67D: 31 BC         Run Event: #$0C31
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C67F: 00 88 A3 60   Set Object ID +0
                                  ---> Object's Coords: (272,280) Z=0
                                  ---> Object will face: down-left


AREA [12F] ------------------------------------------------------------>
           D4/C683: 0B            Header #$0B

NPC #01--->D4/C684: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C685: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C686: 00            Cannot walk through: no
           D4/C687: 89 01 C0      Palette offset: 1
                                  ---> Object: #$062
                                  ---> Movement: #$000
           D4/C68A: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C68C: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C690: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C691: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C692: 04            Cannot walk through: no
           D4/C693: 91 91 C0      Palette offset: 1
                                  ---> Object: #$064
                                  ---> Movement: #$009
           D4/C696: 31 0C         Run Event: #$0C31
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C698: 20 84 2C 60   Set Object ID +0
                                  ---> Object's Coords: (128,352) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C69C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C69D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C69E: 04            Cannot walk through: no
           D4/C69F: 27 00 C0      Palette offset: 3
                                  ---> Object: #$009
                                  ---> Movement: #$000
           D4/C6A2: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C6A4: 00 06 25 E2   Set Object ID +0
                                  ---> Object's Coords: (208,296) Z=32
                                  ---> Object will face: up-right

NPC #04--->D4/C6A8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C6A9: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C6AA: A0            Cannot walk through: no
           D4/C6AB: B5 81 C3      Palette offset: 1
                                  ---> Object: #$06D
                                  ---> Movement: #$038
           D4/C6AE: 33 0C         Run Event: #$0C33
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C6B0: 20 88 23 61   Set Object ID +0
                                  ---> Object's Coords: (272,280) Z=16
                                  ---> Object will face: down-left


AREA [130] ------------------------------------------------------------>
           D4/C6B4: 16            Header #$16

NPC #01--->D4/C6B5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C6B6: C3            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C6B7: 43            Cannot walk through: yes
           D4/C6B8: FF D3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00D
           D4/C6BB: 8E 14         Run Event: #$048E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C6BD: 00 85 27 61   Set Object ID +0
                                  ---> Object's Coords: (176,312) Z=16
                                  ---> Object will face: down-left


AREA [131] ------------------------------------------------------------>
           D4/C6C1: 16            Header #$16

NPC #01--->D4/C6C2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C6C3: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C6C4: 47            Cannot walk through: yes
           D4/C6C5: E7 C1 E4      Palette offset: 3
                                  ---> Object: #$079
                                  ---> Movement: #$24C
           D4/C6C8: 90 14         Run Event: #$0490
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C6CA: 00 86 AE 60   Set Object ID +0
                                  ---> Object's Coords: (192,368) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C6CE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C6CF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C6D0: 40            Cannot walk through: yes
           D4/C6D1: 98 81 C7      Palette offset: 0
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/C6D4: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C6D6: 00 84 A7 60   Set Object ID +0
                                  ---> Object's Coords: (144,312) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C6DA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C6DB: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C6DC: 40            Cannot walk through: yes
           D4/C6DD: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/C6E0: 90 24         Run Event: #$0490
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C6E2: 00 85 2F 60   Set Object ID +0
                                  ---> Object's Coords: (176,376) Z=0
                                  ---> Object will face: down-left


AREA [132] ------------------------------------------------------------>
           D4/C6E6: 16            Header #$16

NPC #01--->D4/C6E7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C6E8: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C6E9: 47            Cannot walk through: yes
           D4/C6EA: 9F 30 C9      Palette offset: 3
                                  ---> Object: #$027
                                  ---> Movement: #$093
           D4/C6ED: 6C 14         Run Event: #$046C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C6EF: 00 06 30 61   Set Object ID +0
                                  ---> Object's Coords: (192,384) Z=16
                                  ---> Object will face: down-left


AREA [133] ------------------------------------------------------------>
           D4/C6F3: 16            Header #$16

NPC #01--->D4/C6F4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C6F5: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C6F6: 47            Cannot walk through: yes
           D4/C6F7: A7 C0 E4      Palette offset: 3
                                  ---> Object: #$029
                                  ---> Movement: #$24C
           D4/C6FA: 8F 14         Run Event: #$048F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C6FC: 00 83 61 20   Set Object ID +0
                                  ---> Object's Coords: (112,776) Z=0
                                  ---> Object will face: down-right


AREA [134] ------------------------------------------------------------>
           D4/C700: 20            Header #$20

NPC #01--->D4/C701: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C702: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C703: 44            Cannot walk through: yes
           D4/C704: CF 02 C0      Palette offset: 3
                                  ---> Object: #$0B3
                                  ---> Movement: #$000
           D4/C707: 7C 14         Run Event: #$047C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C709: 00 8E 14 22   Set Object ID +0
                                  ---> Object's Coords: (448,160) Z=32
                                  ---> Object will face: down-right


AREA [135] ------------------------------------------------------------>
           D4/C70D: 16            Header #$16

NPC #01--->D4/C70E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C70F: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C710: 47            Cannot walk through: yes
           D4/C711: E3 C7 E4      Palette offset: 3
                                  ---> Object: #$1F8
                                  ---> Movement: #$24C
           D4/C714: 91 14         Run Event: #$0491
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C716: 00 8E A8 20   Set Object ID +0
                                  ---> Object's Coords: (448,320) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/C71A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C71B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C71C: 4B            Cannot walk through: yes
           D4/C71D: 73 03 C0      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$000
           D4/C720: 97 14         Run Event: #$0497
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C722: 00 8D 2B 20   Set Object ID +0
                                  ---> Object's Coords: (432,344) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/C726: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C727: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C728: 40            Cannot walk through: yes
           D4/C729: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/C72C: 91 24         Run Event: #$0491
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C72E: 00 8E 29 20   Set Object ID +0
                                  ---> Object's Coords: (464,328) Z=0
                                  ---> Object will face: down-right


AREA [136] ------------------------------------------------------------>
           D4/C732: 16            Header #$16

NPC #01--->D4/C733: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C734: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C735: 47            Cannot walk through: yes
           D4/C736: D3 C1 E4      Palette offset: 3
                                  ---> Object: #$074
                                  ---> Movement: #$24C
           D4/C739: 95 14         Run Event: #$0495
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C73B: 00 8D 45 20   Set Object ID +0
                                  ---> Object's Coords: (432,552) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/C73F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C740: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C741: 47            Cannot walk through: yes
           D4/C742: D7 C1 E4      Palette offset: 3
                                  ---> Object: #$075
                                  ---> Movement: #$24C
           D4/C745: 96 14         Run Event: #$0496
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C747: 00 90 40 20   Set Object ID +0
                                  ---> Object's Coords: (512,512) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/C74B: 01            Object Count: 2
                                  ---> Encounter: other
           D4/C74C: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C74D: 40            Cannot walk through: yes
           D4/C74E: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/C751: 95 24         Run Event: #$0495
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C753: 00 8E 46 20   Set Object ID +0
                                  ---> Object's Coords: (448,560) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/C757: 20 90 41 20   Set Object ID +0
                                  ---> Object's Coords: (528,520) Z=0
                                  ---> Object will face: down-right


AREA [137] ------------------------------------------------------------>
           D4/C75B: 16            Header #$16

NPC #01--->D4/C75C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C75D: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C75E: 47            Cannot walk through: yes
           D4/C75F: 23 C1 E4      Palette offset: 3
                                  ---> Object: #$048
                                  ---> Movement: #$24C
           D4/C762: 92 14         Run Event: #$0492
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C764: 00 99 8D 60   Set Object ID +0
                                  ---> Object's Coords: (816,104) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C768: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C769: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C76A: 40            Cannot walk through: yes
           D4/C76B: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/C76E: 92 24         Run Event: #$0492
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C770: 00 99 0E 60   Set Object ID +0
                                  ---> Object's Coords: (800,112) Z=0
                                  ---> Object will face: down-left


AREA [138] ------------------------------------------------------------>
           D4/C774: 16            Header #$16

NPC #01--->D4/C775: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C776: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C777: 47            Cannot walk through: yes
           D4/C778: 87 C2 E4      Palette offset: 3
                                  ---> Object: #$0A1
                                  ---> Movement: #$24C
           D4/C77B: 94 14         Run Event: #$0494
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C77D: 00 99 A5 60   Set Object ID +0
                                  ---> Object's Coords: (816,296) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C781: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C782: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C783: 40            Cannot walk through: yes
           D4/C784: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/C787: 94 24         Run Event: #$0494
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C789: 00 99 26 60   Set Object ID +0
                                  ---> Object's Coords: (800,304) Z=0
                                  ---> Object will face: down-left


AREA [139] ------------------------------------------------------------>
           D4/C78D: 16            Header #$16

NPC #01--->D4/C78E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C78F: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C790: 47            Cannot walk through: yes
           D4/C791: CF C1 E4      Palette offset: 3
                                  ---> Object: #$073
                                  ---> Movement: #$24C
           D4/C794: 93 14         Run Event: #$0493
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C796: 00 9A BE 60   Set Object ID +0
                                  ---> Object's Coords: (832,496) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C79A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C79B: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C79C: 40            Cannot walk through: yes
           D4/C79D: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/C7A0: 93 24         Run Event: #$0493
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C7A2: 00 99 3F 60   Set Object ID +0
                                  ---> Object's Coords: (816,504) Z=0
                                  ---> Object will face: down-left


AREA [13A] ------------------------------------------------------------>
           D4/C7A6: 16            Header #$16

NPC #01--->D4/C7A7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C7A8: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C7A9: 03            Cannot walk through: no
           D4/C7AA: D3 C1 E4      Palette offset: 3
                                  ---> Object: #$074
                                  ---> Movement: #$24C
           D4/C7AD: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C7AF: 00 85 0F 20   Set Object ID +0
                                  ---> Object's Coords: (176,120) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/C7B3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C7B4: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C7B5: 03            Cannot walk through: no
           D4/C7B6: D7 C1 E4      Palette offset: 3
                                  ---> Object: #$075
                                  ---> Movement: #$24C
           D4/C7B9: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C7BB: 00 86 10 E0   Set Object ID +0
                                  ---> Object's Coords: (192,128) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/C7BF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C7C0: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C7C1: 03            Cannot walk through: no
           D4/C7C2: A7 C0 E4      Palette offset: 3
                                  ---> Object: #$029
                                  ---> Movement: #$24C
           D4/C7C5: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C7C7: 00 83 0D E0   Set Object ID +0
                                  ---> Object's Coords: (112,104) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/C7CB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C7CC: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C7CD: 03            Cannot walk through: no
           D4/C7CE: 23 C1 E4      Palette offset: 3
                                  ---> Object: #$048
                                  ---> Movement: #$24C
           D4/C7D1: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C7D3: 00 87 12 A0   Set Object ID +0
                                  ---> Object's Coords: (224,144) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/C7D7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C7D8: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C7D9: 03            Cannot walk through: no
           D4/C7DA: E3 C1 E4      Palette offset: 3
                                  ---> Object: #$078
                                  ---> Movement: #$24C
           D4/C7DD: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C7DF: 00 83 0E 60   Set Object ID +0
                                  ---> Object's Coords: (96,112) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/C7E3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C7E4: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C7E5: 03            Cannot walk through: no
           D4/C7E6: CF C1 E4      Palette offset: 3
                                  ---> Object: #$073
                                  ---> Movement: #$24C
           D4/C7E9: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C7EB: 00 86 15 60   Set Object ID +0
                                  ---> Object's Coords: (208,168) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/C7EF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C7F0: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C7F1: 03            Cannot walk through: no
           D4/C7F2: 87 C2 E4      Palette offset: 3
                                  ---> Object: #$0A1
                                  ---> Movement: #$24C
           D4/C7F5: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C7F7: 00 81 0D E0   Set Object ID +0
                                  ---> Object's Coords: (48,104) Z=0
                                  ---> Object will face: up-right


AREA [13B] ------------------------------------------------------------>
           D4/C7FB: 17            Header #$17

NPC #01--->D4/C7FC: 03            Object Count: 4
                                  ---> Encounter: other
           D4/C7FD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C7FE: 00            Cannot walk through: no
           D4/C7FF: 9F 30 C9      Palette offset: 3
                                  ---> Object: #$027
                                  ---> Movement: #$093
           D4/C802: 76 14         Run Event: #$0476
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C804: 00 04 12 60   Set Object ID +0
                                  ---> Object's Coords: (128,144) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C808: 20 04 13 60   Set Object ID +0
                                  ---> Object's Coords: (144,152) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C80C: 00 02 15 E0   Set Object ID +0
                                  ---> Object's Coords: (80,168) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/C810: 20 03 16 E0   Set Object ID +0
                                  ---> Object's Coords: (96,176) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/C814: 01            Object Count: 2
                                  ---> Encounter: other
           D4/C815: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C816: 44            Cannot walk through: yes
           D4/C817: 2F 05 C0      Palette offset: 3
                                  ---> Object: #$14B
                                  ---> Movement: #$000
           D4/C81A: 76 14         Run Event: #$0476
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C81C: 00 04 12 60   Set Object ID +0
                                  ---> Object's Coords: (128,144) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/C820: 20 04 13 60   Set Object ID +0
                                  ---> Object's Coords: (144,152) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/C824: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C825: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C826: 04            Cannot walk through: no
           D4/C827: A3 30 C9      Palette offset: 3
                                  ---> Object: #$028
                                  ---> Movement: #$093
           D4/C82A: 6E 04         Run Event: #$046E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C82C: 00 04 16 20   Set Object ID +0
                                  ---> Object's Coords: (128,176) Z=0
                                  ---> Object will face: down-right

NPC #08--->D4/C830: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C831: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C832: 00            Cannot walk through: no
           D4/C833: 77 03 C0      Palette offset: 3
                                  ---> Object: #$0DD
                                  ---> Movement: #$000
           D4/C836: 6E 04         Run Event: #$046E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C838: 00 07 16 60   Set Object ID +0
                                  ---> Object's Coords: (224,176) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/C83C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C83D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C83E: 04            Cannot walk through: no
           D4/C83F: DF 00 C0      Palette offset: 3
                                  ---> Object: #$037
                                  ---> Movement: #$000
           D4/C842: 6E 04         Run Event: #$046E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C844: 00 05 1E 60   Set Object ID +0
                                  ---> Object's Coords: (160,240) Z=0
                                  ---> Object will face: down-left


AREA [13C] ------------------------------------------------------------>
           D4/C848: 3F            Header #$3F

NPC #01--->D4/C849: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C84A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C84B: 4B            Cannot walk through: yes
           D4/C84C: 13 03 C0      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$000
           D4/C84F: 8C C4         Run Event: #$048C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C851: 00 8A 9C 60   Set Object ID +0
                                  ---> Object's Coords: (320,224) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C855: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C856: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C857: 48            Cannot walk through: yes
           D4/C858: 73 F3 C0      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$00F
           D4/C85B: 8D 24         Run Event: #$048D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C85D: 00 8B 94 60   Set Object ID +0
                                  ---> Object's Coords: (352,160) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C861: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C862: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C863: 00            Cannot walk through: no
           D4/C864: 5F 01 C0      Palette offset: 3
                                  ---> Object: #$057
                                  ---> Movement: #$000
           D4/C867: 6E 04         Run Event: #$046E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C869: 00 04 63 60   Set Object ID +0
                                  ---> Object's Coords: (144,792) Z=0
                                  ---> Object will face: down-left


AREA [13D] ------------------------------------------------------------>
           D4/C86D: 3E            Header #$3E

NPC #01--->D4/C86E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C86F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C870: C0            Cannot walk through: yes
           D4/C871: FA 87 C7      Palette offset: 2
                                  ---> Object: #$1FE
                                  ---> Movement: #$078
           D4/C874: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C876: 00 85 91 60   Set Object ID +0
                                  ---> Object's Coords: (176,136) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C87A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C87B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C87C: 40            Cannot walk through: yes
           D4/C87D: 3F 04 CA      Palette offset: 3
                                  ---> Object: #$10F
                                  ---> Movement: #$0A0
           D4/C880: 1A 37         Run Event: #$071A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C882: 00 82 15 E0   Set Object ID +0
                                  ---> Object's Coords: (80,168) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/C886: 01            Object Count: 2
                                  ---> Encounter: other
           D4/C887: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C888: CC            Cannot walk through: yes
           D4/C889: 6E C3 F0      Palette offset: 2
                                  ---> Object: #$0DB
                                  ---> Movement: #$30C
           D4/C88C: D7 C6         Run Event: #$06D7
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C88E: 00 88 11 60   Set Object ID +0
                                  ---> Object's Coords: (272,136) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/C892: 20 8A 11 60   Set Object ID +0
                                  ---> Object's Coords: (336,136) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/C896: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C897: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C898: 40            Cannot walk through: yes
           D4/C899: 93 11 CA      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$0A1
           D4/C89C: 04 87         Run Event: #$0704
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C89E: 00 83 15 60   Set Object ID +0
                                  ---> Object's Coords: (112,168) Z=0
                                  ---> Object will face: down-left


AREA [13E] ------------------------------------------------------------>
           D4/C8A2: 3E            Header #$3E

NPC #01--->D4/C8A3: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C8A4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C8A5: F0            Cannot walk through: yes
           D4/C8A6: 73 A5 EC      Palette offset: 3
                                  ---> Object: #$15C
                                  ---> Movement: #$2CA
           D4/C8A9: 50 C2         Battle Formation Pack: #$50
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C8AB: 10 87 48 E2   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (224,576) Z=32
                                  ---> Object will face: up-right

NPC #02--->D4/C8AF: 10 8B 40 62   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (352,512) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/C8B3: 10 8E 37 62   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (464,440) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/C8B7: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C8B8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C8B9: C8            Cannot walk through: yes
           D4/C8BA: 6E C3 F0      Palette offset: 2
                                  ---> Object: #$0DB
                                  ---> Movement: #$30C
           D4/C8BD: E3 C6         Battle Formation Pack: #$E3
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C8BF: 00 8B 3A 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (352,464) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/C8C3: 20 8C 36 60   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (384,432) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/C8C7: 40 8D 3A 60   Set Movement ID +0, Formation Pack ID +64
                                  ---> Object's Coords: (416,464) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/C8CB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C8CC: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C8CD: 40            Cannot walk through: yes
           D4/C8CE: 33 95 EC      Palette offset: 3
                                  ---> Object: #$14C
                                  ---> Movement: #$2C9
           D4/C8D1: 5F C7         Run Event: #$075F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C8D3: 00 8B 3A 60   Set Object ID +0
                                  ---> Object's Coords: (352,464) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/C8D7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C8D8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C8D9: 00            Cannot walk through: no
           D4/C8DA: 03 03 CA      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$0A0
           D4/C8DD: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C8DF: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/C8E3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C8E4: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C8E5: 00            Cannot walk through: no
           D4/C8E6: 0F 03 CA      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$0A0
           D4/C8E9: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C8EB: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [13F] ------------------------------------------------------------>
           D4/C8EF: 61            Header #$61

NPC #01--->D4/C8F0: 01            Object Count: 2
                                  ---> Encounter: other
           D4/C8F1: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C8F2: FC            Cannot walk through: yes
           D4/C8F3: 6D C3 F0      Palette offset: 1
                                  ---> Object: #$0DB
                                  ---> Movement: #$30C
           D4/C8F6: D9 C6         Run Event: #$06D9
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C8F8: 00 87 6E 60   Set Object ID +0
                                  ---> Object's Coords: (224,880) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C8FC: 20 89 6E 60   Set Object ID +0
                                  ---> Object's Coords: (288,880) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C900: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C901: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C902: 40            Cannot walk through: yes
           D4/C903: 33 95 EC      Palette offset: 3
                                  ---> Object: #$14C
                                  ---> Movement: #$2C9
           D4/C906: 5B C7         Run Event: #$075B
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C908: 00 89 6E 60   Set Object ID +0
                                  ---> Object's Coords: (288,880) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/C90C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C90D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C90E: 00            Cannot walk through: no
           D4/C90F: 03 03 CA      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$0A0
           D4/C912: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C914: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/C918: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C919: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C91A: 00            Cannot walk through: no
           D4/C91B: 0F 03 CA      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$0A0
           D4/C91E: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C920: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [140] ------------------------------------------------------------>
           D4/C924: 16            Header #$16

NPC #01--->D4/C925: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C926: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C927: 40            Cannot walk through: yes
           D4/C928: 00 21 C4      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$042
           D4/C92B: 41 11         Run Event: #$0141
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C92D: 00 9C 60 E0   Set Object ID +0
                                  ---> Object's Coords: (896,768) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/C931: 01            Object Count: 2
                                  ---> Encounter: other
           D4/C932: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C933: 44            Cannot walk through: yes
           D4/C934: 00 F1 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/C937: 46 11         Run Event: #$0146
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C939: 00 1C 5C 60   Set Object ID +0
                                  ---> Object's Coords: (896,736) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/C93D: 00 1D 5F 60   Set Object ID +0
                                  ---> Object's Coords: (944,760) Z=0
                                  ---> Object will face: down-left


AREA [141] ------------------------------------------------------------>
           D4/C941: 71            Header #$71

NPC #01--->D4/C942: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C943: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C944: 00            Cannot walk through: no
           D4/C945: FD 13 CA      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$0A1
           D4/C948: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C94A: 00 81 35 20   Set Object ID +0
                                  ---> Object's Coords: (48,424) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/C94E: 06            Object Count: 7
                                  ---> Encounter: other
           D4/C94F: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C950: 40            Cannot walk through: yes
           D4/C951: AE 56 F3      Palette offset: 2
                                  ---> Object: #$1AB
                                  ---> Movement: #$335
           D4/C954: 30 87         Run Event: #$0730
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/C956: 00 87 B6 20   Set Object ID +0
                                  ---> Object's Coords: (224,432) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/C95A: 00 88 B3 20   Set Object ID +0
                                  ---> Object's Coords: (272,408) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/C95E: 00 8A B0 20   Set Object ID +0
                                  ---> Object's Coords: (320,384) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/C962: 00 8B AD 20   Set Object ID +0
                                  ---> Object's Coords: (368,360) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/C966: 00 8D AA 20   Set Object ID +0
                                  ---> Object's Coords: (416,336) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/C96A: 00 8E A7 20   Set Object ID +0
                                  ---> Object's Coords: (464,312) Z=0
                                  ---> Object will face: down-right

NPC #08--->D4/C96E: 00 90 A4 20   Set Object ID +0
                                  ---> Object's Coords: (512,288) Z=0
                                  ---> Object will face: down-right

NPC #09--->D4/C972: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/C973: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C974: 40            Cannot walk through: yes
           D4/C975: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/C978: 1F 77         Run Event: #$071F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/C97A: 6C 87 B4 6F   Set Object ID +12
                                  ---> Object's Coords: (224,416) Z=240
                                  ---> Object will face: down-left

NPC #10--->D4/C97E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C97F: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C980: 04            Cannot walk through: no
           D4/C981: 03 04 CA      Palette offset: 3
                                  ---> Object: #$100
                                  ---> Movement: #$0A0
           D4/C984: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C986: 00 80 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [142] ------------------------------------------------------------>
           D4/C98A: 45            Header #$45

NPC #01--->D4/C98B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C98C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/C98D: 00            Cannot walk through: no
           D4/C98E: FD 13 CA      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$0A1
           D4/C991: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/C993: 00 85 6F 20   Set Object ID +0
                                  ---> Object's Coords: (176,888) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/C997: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/C998: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C999: 48            Cannot walk through: yes
           D4/C99A: 03 04 CA      Palette offset: 3
                                  ---> Object: #$100
                                  ---> Movement: #$0A0
           D4/C99D: 1D C7         Battle Formation Pack: #$1D
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C99F: 00 89 73 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (304,920) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/C9A3: 00 89 73 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (304,920) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/C9A7: 00 89 73 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (304,920) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/C9AB: 13            Object Count: 4
                                  ---> Encounter: other
           D4/C9AC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C9AD: 40            Cannot walk through: yes
           D4/C9AE: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/C9B1: 31 77         Battle Formation Pack: #$31
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: yes
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: no
           D4/C9B3: 90 8F E7 65   Set Movement ID +0, Formation Pack ID +144
                                  ---> Object's Coords: (496,824) Z=80
                                  ---> Object will face: down-left

NPC #06--->D4/C9B7: 65 95 E4 65   Set Movement ID +5, Formation Pack ID +96
                                  ---> Object's Coords: (672,800) Z=80
                                  ---> Object will face: down-left

NPC #07--->D4/C9BB: 72 90 DD 65   Set Movement ID +2, Formation Pack ID +112
                                  ---> Object's Coords: (528,744) Z=80
                                  ---> Object will face: down-left

NPC #08--->D4/C9BF: 83 97 D4 65   Set Movement ID +3, Formation Pack ID +128
                                  ---> Object's Coords: (736,672) Z=80
                                  ---> Object will face: down-left

NPC #09--->D4/C9C3: 03            Object Count: 4
                                  ---> Encounter: other
           D4/C9C4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C9C5: 48            Cannot walk through: yes
           D4/C9C6: 03 33 CA      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$0A3
           D4/C9C9: 32 C7         Battle Formation Pack: #$32
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C9CB: 00 89 6A 66   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (288,848) Z=96
                                  ---> Object will face: down-left

NPC #10--->D4/C9CF: 00 8D 76 66   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (416,944) Z=96
                                  ---> Object will face: down-left

NPC #11--->D4/C9D3: 00 8F 60 66   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (480,768) Z=96
                                  ---> Object will face: down-left

NPC #12--->D4/C9D7: 00 94 5F 66   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (656,760) Z=96
                                  ---> Object will face: down-left


AREA [143] ------------------------------------------------------------>
           D4/C9DB: 0C            Header #$0C

NPC #01--->D4/C9DC: 21            Object Count: 2
                                  ---> Encounter: other
           D4/C9DD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C9DE: 08            Cannot walk through: no
           D4/C9DF: 78 36 C7      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$073
           D4/C9E2: 0A C0         Battle Formation Pack: #$0A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/C9E4: 00 9B 5E 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (864,752) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/C9E8: 11 9C 61 60   Set Movement ID +1, Formation Pack ID +16
                                  ---> Object's Coords: (912,776) Z=0
                                  ---> Object will face: down-left


AREA [144] ------------------------------------------------------------>
           D4/C9EC: 20            Header #$20

NPC #01--->D4/C9ED: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C9EE: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/C9EF: 40            Cannot walk through: yes
           D4/C9F0: 13 03 C0      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$000
           D4/C9F3: 08 C8         Run Event: #$0808
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/C9F5: 00 8B 3D 6A   Set Object ID +0
                                  ---> Object's Coords: (368,488) Z=160
                                  ---> Object will face: down-left

NPC #02--->D4/C9F9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/C9FA: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/C9FB: 40            Cannot walk through: yes
           D4/C9FC: 93 01 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$000
           D4/C9FF: 07 88         Run Event: #$0807
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/CA01: 00 82 2F 67   Set Object ID +0
                                  ---> Object's Coords: (80,376) Z=112
                                  ---> Object will face: down-left

NPC #03--->D4/CA05: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CA06: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CA07: 40            Cannot walk through: yes
           D4/CA08: FF 03 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$000
           D4/CA0B: 1B 18         Run Event: #$081B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CA0D: 00 8C 3E 64   Set Object ID +0
                                  ---> Object's Coords: (384,496) Z=64
                                  ---> Object will face: down-left


AREA [145] ------------------------------------------------------------>
           D4/CA11: 48            Header #$48

NPC #01--->D4/CA12: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/CA13: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CA14: 50            Cannot walk through: yes
           D4/CA15: 78 F6 C0      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$00F
           D4/CA18: 9B C1         Battle Formation Pack: #$9B
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/CA1A: 20 92 03 60   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (592,24) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/CA1E: 20 92 03 60   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (592,24) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/CA22: 20 86 1B 62   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (208,216) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/CA26: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/CA27: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CA28: 50            Cannot walk through: yes
           D4/CA29: 7A D6 C6      Palette offset: 2
                                  ---> Object: #$19E
                                  ---> Movement: #$06D
           D4/CA2C: 0A C0         Run Event: #$000A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/CA2E: 10 89 13 62   Set Object ID +0
                                  ---> Object's Coords: (304,152) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/CA32: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CA33: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CA34: 50            Cannot walk through: yes
           D4/CA35: 78 F6 C6      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$06F
           D4/CA38: 7A C1         Run Event: #$017A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/CA3A: 00 83 17 22   Set Object ID +0
                                  ---> Object's Coords: (112,184) Z=32
                                  ---> Object will face: down-right

NPC #06--->D4/CA3E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CA3F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CA40: 08            Cannot walk through: no
           D4/CA41: 00 01 C7      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$070
           D4/CA44: 3E 01         Run Event: #$013E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CA46: 00 83 17 22   Set Object ID +0
                                  ---> Object's Coords: (112,184) Z=32
                                  ---> Object will face: down-right

NPC #07--->D4/CA4A: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/CA4B: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CA4C: 47            Cannot walk through: yes
           D4/CA4D: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/CA50: 29 7E         Run Event: #$0E29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CA52: 30 8A 91 67   Set Object ID +0
                                  ---> Object's Coords: (336,136) Z=112
                                  ---> Object will face: down-left


AREA [146] ------------------------------------------------------------>
           D4/CA56: 0C            Header #$0C

NPC #01--->D4/CA57: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CA58: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CA59: 00            Cannot walk through: no
           D4/CA5A: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/CA5D: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CA5F: 00 90 1D 22   Set Object ID +0
                                  ---> Object's Coords: (528,232) Z=32
                                  ---> Object will face: down-right

NPC #02--->D4/CA63: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CA64: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CA65: 00            Cannot walk through: no
           D4/CA66: 58 81 C7      Palette offset: 0
                                  ---> Object: #$056
                                  ---> Movement: #$078
           D4/CA69: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CA6B: 00 93 97 E3   Set Object ID +0
                                  ---> Object's Coords: (624,184) Z=48
                                  ---> Object will face: up-right

NPC #03--->D4/CA6F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CA70: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CA71: 40            Cannot walk through: yes
           D4/CA72: FC F2 C0      Palette offset: 0
                                  ---> Object: #$0BF
                                  ---> Movement: #$00F
           D4/CA75: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CA77: 00 93 17 E5   Set Object ID +0
                                  ---> Object's Coords: (624,184) Z=80
                                  ---> Object will face: up-right

NPC #04--->D4/CA7B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CA7C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CA7D: 00            Cannot walk through: no
           D4/CA7E: 80 F7 C0      Palette offset: 0
                                  ---> Object: #$1E0
                                  ---> Movement: #$00F
           D4/CA81: 75 C1         Run Event: #$0175
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/CA83: 00 92 19 E3   Set Object ID +0
                                  ---> Object's Coords: (592,200) Z=48
                                  ---> Object will face: up-right

NPC #05--->D4/CA87: 03            Object Count: 4
                                  ---> Encounter: other
           D4/CA88: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CA89: 00            Cannot walk through: no
           D4/CA8A: 78 F6 C0      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$00F
           D4/CA8D: 6E 81         Run Event: #$016E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/CA8F: 00 8F 1B 22   Set Object ID +0
                                  ---> Object's Coords: (496,216) Z=32
                                  ---> Object will face: down-right

NPC #06--->D4/CA93: 00 8F 1C 22   Set Object ID +0
                                  ---> Object's Coords: (480,224) Z=32
                                  ---> Object will face: down-right

NPC #07--->D4/CA97: 20 91 20 A2   Set Object ID +0
                                  ---> Object's Coords: (544,256) Z=32
                                  ---> Object will face: up-left

NPC #08--->D4/CA9B: 20 91 1F A2   Set Object ID +0
                                  ---> Object's Coords: (560,248) Z=32
                                  ---> Object will face: up-left

NPC #09--->D4/CA9F: 01            Object Count: 2
                                  ---> Encounter: other
           D4/CAA0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CAA1: 40            Cannot walk through: yes
           D4/CAA2: 78 F6 C0      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$00F
           D4/CAA5: 6E 81         Run Event: #$016E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/CAA7: 00 8E 1D 22   Set Object ID +0
                                  ---> Object's Coords: (464,232) Z=32
                                  ---> Object will face: down-right

NPC #10--->D4/CAAB: 20 90 21 A2   Set Object ID +0
                                  ---> Object's Coords: (528,264) Z=32
                                  ---> Object will face: up-left

NPC #11--->D4/CAAF: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/CAB0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CAB1: 00            Cannot walk through: no
           D4/CAB2: 00 F1 C0      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/CAB5: 00 01         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/CAB7: 00 14 3C 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (640,480) Z=0
                                  ---> Object will face: down-right

NPC #12--->D4/CABB: 00 14 3C 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (640,480) Z=0
                                  ---> Object will face: down-right

NPC #13--->D4/CABF: 00 14 3C 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (640,480) Z=0
                                  ---> Object will face: down-right

NPC #14--->D4/CAC3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CAC4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CAC5: 40            Cannot walk through: yes
           D4/CAC6: 18 11 C7      Palette offset: 0
                                  ---> Object: #$046
                                  ---> Movement: #$071
           D4/CAC9: 76 11         Run Event: #$0176
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CACB: 00 91 14 E3   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=48
                                  ---> Object will face: up-right


AREA [147] ------------------------------------------------------------>
           D4/CACF: 0C            Header #$0C

NPC #01--->D4/CAD0: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/CAD1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CAD2: 50            Cannot walk through: yes
           D4/CAD3: 78 C6 C7      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$07C
           D4/CAD6: 0A C0         Run Event: #$000A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/CAD8: 01 9B 16 61   Set Object ID +1
                                  ---> Object's Coords: (864,176) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/CADC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CADD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CADE: 50            Cannot walk through: yes
           D4/CADF: 78 C6 C7      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$07C
           D4/CAE2: 85 C1         Run Event: #$0185
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/CAE4: 00 99 16 21   Set Object ID +0
                                  ---> Object's Coords: (800,176) Z=16
                                  ---> Object will face: down-right

NPC #03--->D4/CAE8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CAE9: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CAEA: 44            Cannot walk through: yes
           D4/CAEB: 03 91 C7      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$079
           D4/CAEE: 86 11         Run Event: #$0186
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CAF0: 00 91 14 E3   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=48
                                  ---> Object will face: up-right


AREA [148] ------------------------------------------------------------>
           D4/CAF4: 16            Header #$16

NPC #01--->D4/CAF5: 01            Object Count: 2
                                  ---> Encounter: other
           D4/CAF6: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CAF7: E7            Cannot walk through: yes
           D4/CAF8: 03 01 C8      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$080
           D4/CAFB: 82 11         Run Event: #$0182
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CAFD: 00 87 3D 61   Set Object ID +0
                                  ---> Object's Coords: (240,488) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/CB01: 40 85 44 E0   Set Object ID +0
                                  ---> Object's Coords: (160,544) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/CB05: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CB06: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CB07: 60            Cannot walk through: yes
           D4/CB08: 02 21 C6      Palette offset: 2
                                  ---> Object: #$040
                                  ---> Movement: #$062
           D4/CB0B: 83 11         Run Event: #$0183
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CB0D: 00 82 3F 20   Set Object ID +0
                                  ---> Object's Coords: (80,504) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/CB11: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CB12: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CB13: 44            Cannot walk through: yes
           D4/CB14: 03 71 C7      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$077
           D4/CB17: 7F 11         Run Event: #$017F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CB19: 00 85 60 20   Set Object ID +0
                                  ---> Object's Coords: (160,768) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/CB1D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CB1E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CB1F: 40            Cannot walk through: yes
           D4/CB20: 13 71 C7      Palette offset: 3
                                  ---> Object: #$044
                                  ---> Movement: #$077
           D4/CB23: 8D 11         Run Event: #$018D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CB25: 00 84 3B 21   Set Object ID +0
                                  ---> Object's Coords: (144,472) Z=16
                                  ---> Object will face: down-right

NPC #06--->D4/CB29: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CB2A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CB2B: F0            Cannot walk through: yes
           D4/CB2C: 9A 81 C7      Palette offset: 2
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/CB2F: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/CB31: 00 83 BC 60   Set Object ID +0
                                  ---> Object's Coords: (96,480) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/CB35: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CB36: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CB37: 00            Cannot walk through: no
           D4/CB38: BE F2 C0      Palette offset: 2
                                  ---> Object: #$0AF
                                  ---> Movement: #$00F
           D4/CB3B: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CB3D: 00 83 3E 60   Set Object ID +0
                                  ---> Object's Coords: (96,496) Z=0
                                  ---> Object will face: down-left


AREA [149] ------------------------------------------------------------>
           D4/CB41: 0C            Header #$0C

NPC #01--->D4/CB42: 21            Object Count: 2
                                  ---> Encounter: other
           D4/CB43: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CB44: 50            Cannot walk through: yes
           D4/CB45: 78 A6 C7      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$07A
           D4/CB48: 0A C0         Run Event: #$000A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/CB4A: 10 8E 40 22   Set Object ID +0
                                  ---> Object's Coords: (448,512) Z=32
                                  ---> Object will face: down-right

NPC #02--->D4/CB4E: 01 8E 45 A2   Set Object ID +1
                                  ---> Object's Coords: (464,552) Z=32
                                  ---> Object will face: up-left

NPC #03--->D4/CB52: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CB53: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CB54: 40            Cannot walk through: yes
           D4/CB55: 00 91 C7      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$079
           D4/CB58: 7C 11         Run Event: #$017C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CB5A: 00 8E 43 E2   Set Object ID +0
                                  ---> Object's Coords: (464,536) Z=32
                                  ---> Object will face: up-right


AREA [14A] ------------------------------------------------------------>
           D4/CB5E: 0C            Header #$0C

NPC #01--->D4/CB5F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CB60: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CB61: 40            Cannot walk through: yes
           D4/CB62: 02 11 C7      Palette offset: 2
                                  ---> Object: #$040
                                  ---> Movement: #$071
           D4/CB65: 7B 11         Run Event: #$017B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CB67: 00 9C 30 E0   Set Object ID +0
                                  ---> Object's Coords: (896,384) Z=0
                                  ---> Object will face: up-right


AREA [14B] ------------------------------------------------------------>
           D4/CB6B: 48            Header #$48

NPC #01--->D4/CB6C: 11            Object Count: 2
                                  ---> Encounter: other
           D4/CB6D: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CB6E: 47            Cannot walk through: yes
           D4/CB6F: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/CB72: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CB74: 00 85 61 64   Set Object ID +0
                                  ---> Object's Coords: (176,776) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/CB78: 20 84 5E 64   Set Object ID +0
                                  ---> Object's Coords: (128,752) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/CB7C: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/CB7D: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CB7E: 47            Cannot walk through: yes
           D4/CB7F: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/CB82: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CB84: A1 82 5B 64   Set Object ID +1
                                  ---> Object's Coords: (80,728) Z=64
                                  ---> Object will face: down-left


AREA [14C] ------------------------------------------------------------>
           D4/CB88: 0C            Header #$0C

NPC #01--->D4/CB89: 01            Object Count: 2
                                  ---> Encounter: other
           D4/CB8A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CB8B: 40            Cannot walk through: yes
           D4/CB8C: 78 76 C6      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$067
           D4/CB8F: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CB91: 00 8C 5E 62   Set Object ID +0
                                  ---> Object's Coords: (384,752) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/CB95: 00 8D 61 62   Set Object ID +0
                                  ---> Object's Coords: (432,776) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/CB99: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CB9A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CB9B: 40            Cannot walk through: yes
           D4/CB9C: 01 71 C7      Palette offset: 1
                                  ---> Object: #$040
                                  ---> Movement: #$077
           D4/CB9F: 81 11         Run Event: #$0181
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CBA1: 00 84 5F 20   Set Object ID +0
                                  ---> Object's Coords: (144,760) Z=0
                                  ---> Object will face: down-right


AREA [14D] ------------------------------------------------------------>
           D4/CBA5: 20            Header #$20

NPC #01--->D4/CBA6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CBA7: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CBA8: 04            Cannot walk through: no
           D4/CBA9: 27 00 C0      Palette offset: 3
                                  ---> Object: #$009
                                  ---> Movement: #$000
           D4/CBAC: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CBAE: 00 0B 23 62   Set Object ID +0
                                  ---> Object's Coords: (368,280) Z=32
                                  ---> Object will face: down-left


AREA [14E] ------------------------------------------------------------>
           D4/CBB2: 47            Header #$47

NPC #01--->D4/CBB3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CBB4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CBB5: 40            Cannot walk through: yes
           D4/CBB6: 7B E1 C0      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/CBB9: BA 79         Run Event: #$09BA
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CBBB: 00 85 2C 63   Set Object ID +0
                                  ---> Object's Coords: (160,352) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/CBBF: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/CBC0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CBC1: 00            Cannot walk through: no
           D4/CBC2: 13 F3 C0      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$00F
           D4/CBC5: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/CBC7: 00 05 2C 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (160,352) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/CBCB: 00 05 2C 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (160,352) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/CBCF: 00 05 2C 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (160,352) Z=64
                                  ---> Object will face: down-left

NPC #05--->D4/CBD3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CBD4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CBD5: 00            Cannot walk through: no
           D4/CBD6: 0F F3 C0      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$00F
           D4/CBD9: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CBDB: 00 05 2C A4   Set Object ID +0
                                  ---> Object's Coords: (160,352) Z=64
                                  ---> Object will face: up-left

NPC #06--->D4/CBDF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CBE0: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CBE1: 00            Cannot walk through: no
           D4/CBE2: 23 03 D9      Palette offset: 3
                                  ---> Object: #$0C8
                                  ---> Movement: #$190
           D4/CBE5: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CBE7: 00 05 2C A4   Set Object ID +0
                                  ---> Object's Coords: (160,352) Z=64
                                  ---> Object will face: up-left

NPC #07--->D4/CBEB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CBEC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CBED: 40            Cannot walk through: yes
           D4/CBEE: 7B F1 C0      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$00F
           D4/CBF1: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CBF3: 00 05 2C 63   Set Object ID +0
                                  ---> Object's Coords: (160,352) Z=48
                                  ---> Object will face: down-left

NPC #08--->D4/CBF7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CBF8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CBF9: 40            Cannot walk through: yes
           D4/CBFA: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/CBFD: EB 89         Run Event: #$09EB
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/CBFF: 00 87 2F 60   Set Object ID +0
                                  ---> Object's Coords: (240,376) Z=0
                                  ---> Object will face: down-left


AREA [14F] ------------------------------------------------------------>
           D4/CC03: 3A            Header #$3A

NPC #01--->D4/CC04: 01            Object Count: 2
                                  ---> Encounter: other
           D4/CC05: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CC06: 40            Cannot walk through: yes
           D4/CC07: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/CC0A: F1 89         Run Event: #$09F1
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/CC0C: 00 87 75 60   Set Object ID +0
                                  ---> Object's Coords: (240,936) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/CC10: 20 82 6D 67   Set Object ID +0
                                  ---> Object's Coords: (80,872) Z=112
                                  ---> Object will face: down-left

NPC #03--->D4/CC14: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/CC15: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CC16: 50            Cannot walk through: yes
           D4/CC17: 7B F5 C0      Palette offset: 3
                                  ---> Object: #$15E
                                  ---> Movement: #$00F
           D4/CC1A: 5A C0         Run Event: #$005A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/CC1C: 10 83 6A 27   Set Object ID +0
                                  ---> Object's Coords: (96,848) Z=112
                                  ---> Object will face: down-right

NPC #04--->D4/CC20: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/CC21: D1            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CC22: 54            Cannot walk through: yes
           D4/CC23: 43 F5 C0      Palette offset: 3
                                  ---> Object: #$150
                                  ---> Movement: #$00F
           D4/CC26: 52 C0         Run Event: #$0052
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/CC28: 10 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/CC2C: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/CC2D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CC2E: 50            Cannot walk through: yes
           D4/CC2F: 7B 05 F5      Palette offset: 3
                                  ---> Object: #$15E
                                  ---> Movement: #$350
           D4/CC32: 5A C2         Run Event: #$025A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/CC34: 00 86 64 27   Set Object ID +0
                                  ---> Object's Coords: (192,800) Z=112
                                  ---> Object will face: down-right

NPC #06--->D4/CC38: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/CC39: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CC3A: 40            Cannot walk through: yes
           D4/CC3B: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/CC3E: BD 79         Run Event: #$09BD
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CC40: 30 84 71 66   Set Object ID +0
                                  ---> Object's Coords: (144,904) Z=96
                                  ---> Object will face: down-left

NPC #07--->D4/CC44: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/CC45: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CC46: 40            Cannot walk through: yes
           D4/CC47: 7A 21 EB      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$2B2
           D4/CC4A: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CC4C: 30 04 71 66   Set Object ID +0
                                  ---> Object's Coords: (144,904) Z=96
                                  ---> Object will face: down-left

NPC #08--->D4/CC50: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CC51: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CC52: 40            Cannot walk through: yes
           D4/CC53: 7B E1 C0      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/CC56: F9 79         Run Event: #$09F9
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CC58: 00 0B EF 65   Set Object ID +0
                                  ---> Object's Coords: (368,888) Z=80
                                  ---> Object will face: down-left

NPC #09--->D4/CC5C: 01            Object Count: 2
                                  ---> Encounter: other
           D4/CC5D: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CC5E: 40            Cannot walk through: yes
           D4/CC5F: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/CC62: F8 79         Run Event: #$09F8
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CC64: 00 8B EF 65   Set Object ID +0
                                  ---> Object's Coords: (368,888) Z=80
                                  ---> Object will face: down-left

NPC #10--->D4/CC68: 40 89 5E 65   Set Object ID +0
                                  ---> Object's Coords: (288,752) Z=80
                                  ---> Object will face: down-left


AREA [150] ------------------------------------------------------------>
           D4/CC6C: 0C            Header #$0C

NPC #01--->D4/CC6D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CC6E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CC6F: 50            Cannot walk through: yes
           D4/CC70: 21 01 CA      Palette offset: 1
                                  ---> Object: #$048
                                  ---> Movement: #$0A0
           D4/CC73: 58 16         Run Event: #$0658
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CC75: 00 8D 0F 60   Set Object ID +0
                                  ---> Object's Coords: (432,120) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/CC79: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CC7A: 4D            Increase movement speed by: 13
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CC7B: F0            Cannot walk through: yes
           D4/CC7C: 1D 01 CA      Palette offset: 1
                                  ---> Object: #$047
                                  ---> Movement: #$0A0
           D4/CC7F: 59 16         Run Event: #$0659
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CC81: 00 8F 12 60   Set Object ID +0
                                  ---> Object's Coords: (480,144) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/CC85: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CC86: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CC87: F4            Cannot walk through: yes
           D4/CC88: 29 01 CA      Palette offset: 1
                                  ---> Object: #$04A
                                  ---> Movement: #$0A0
           D4/CC8B: 5A 16         Run Event: #$065A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CC8D: 00 8D 09 A0   Set Object ID +0
                                  ---> Object's Coords: (432,72) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/CC91: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CC92: 4D            Increase movement speed by: 13
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CC93: 50            Cannot walk through: yes
           D4/CC94: 81 02 CA      Palette offset: 1
                                  ---> Object: #$0A0
                                  ---> Movement: #$0A0
           D4/CC97: E0 18         Run Event: #$08E0
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CC99: 00 8B 0E 20   Set Object ID +0
                                  ---> Object's Coords: (352,112) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/CC9D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CC9E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CC9F: 08            Cannot walk through: no
           D4/CCA0: F9 13 CA      Palette offset: 1
                                  ---> Object: #$0FE
                                  ---> Movement: #$0A1
           D4/CCA3: 58 26         Run Event: #$0658
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CCA5: 00 8D 10 60   Set Object ID +0
                                  ---> Object's Coords: (416,128) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/CCA9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CCAA: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CCAB: 08            Cannot walk through: no
           D4/CCAC: F9 13 CA      Palette offset: 1
                                  ---> Object: #$0FE
                                  ---> Movement: #$0A1
           D4/CCAF: E0 28         Run Event: #$08E0
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CCB1: 00 8B 0F 20   Set Object ID +0
                                  ---> Object's Coords: (368,120) Z=0
                                  ---> Object will face: down-right


AREA [151] ------------------------------------------------------------>
           D4/CCB5: 2F            Header #$2F

NPC #01--->D4/CCB6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CCB7: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CCB8: 50            Cannot walk through: yes
           D4/CCB9: 21 01 CA      Palette offset: 1
                                  ---> Object: #$048
                                  ---> Movement: #$0A0
           D4/CCBC: 61 16         Run Event: #$0661
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CCBE: 00 84 0F 60   Set Object ID +0
                                  ---> Object's Coords: (144,120) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/CCC2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CCC3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CCC4: F4            Cannot walk through: yes
           D4/CCC5: 25 01 CA      Palette offset: 1
                                  ---> Object: #$049
                                  ---> Movement: #$0A0
           D4/CCC8: 5C 36         Run Event: #$065C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CCCA: 00 84 15 A0   Set Object ID +0
                                  ---> Object's Coords: (144,168) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/CCCE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CCCF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CCD0: C0            Cannot walk through: yes
           D4/CCD1: 9A 81 C7      Palette offset: 2
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/CCD4: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/CCD6: 00 81 8D 60   Set Object ID +0
                                  ---> Object's Coords: (48,104) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/CCDA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CCDB: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CCDC: 08            Cannot walk through: no
           D4/CCDD: F9 13 CA      Palette offset: 1
                                  ---> Object: #$0FE
                                  ---> Movement: #$0A1
           D4/CCE0: 61 26         Run Event: #$0661
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CCE2: 00 84 10 60   Set Object ID +0
                                  ---> Object's Coords: (128,128) Z=0
                                  ---> Object will face: down-left


AREA [152] ------------------------------------------------------------>
           D4/CCE6: 3B            Header #$3B

NPC #01--->D4/CCE7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CCE8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CCE9: 50            Cannot walk through: yes
           D4/CCEA: 23 01 CA      Palette offset: 3
                                  ---> Object: #$048
                                  ---> Movement: #$0A0
           D4/CCED: 5D 16         Run Event: #$065D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CCEF: 00 03 27 60   Set Object ID +0
                                  ---> Object's Coords: (112,312) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/CCF3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CCF4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CCF5: 50            Cannot walk through: yes
           D4/CCF6: 1F 01 CA      Palette offset: 3
                                  ---> Object: #$047
                                  ---> Movement: #$0A0
           D4/CCF9: 5E 16         Run Event: #$065E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CCFB: 00 04 26 20   Set Object ID +0
                                  ---> Object's Coords: (128,304) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/CCFF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CD00: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CD01: 50            Cannot walk through: yes
           D4/CD02: F7 00 CA      Palette offset: 3
                                  ---> Object: #$03D
                                  ---> Movement: #$0A0
           D4/CD05: 5F 16         Run Event: #$065F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CD07: 00 05 29 A0   Set Object ID +0
                                  ---> Object's Coords: (176,328) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/CD0B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CD0C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CD0D: 00            Cannot walk through: no
           D4/CD0E: 13 02 CA      Palette offset: 3
                                  ---> Object: #$084
                                  ---> Movement: #$0A0
           D4/CD11: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CD13: 00 04 29 A0   Set Object ID +0
                                  ---> Object's Coords: (144,328) Z=0
                                  ---> Object will face: up-left


AREA [153] ------------------------------------------------------------>
           D4/CD17: 5E            Header #$5E

NPC #01--->D4/CD18: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CD19: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CD1A: 50            Cannot walk through: yes
           D4/CD1B: 25 01 CA      Palette offset: 1
                                  ---> Object: #$049
                                  ---> Movement: #$0A0
           D4/CD1E: 62 16         Run Event: #$0662
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CD20: 00 8D 26 20   Set Object ID +0
                                  ---> Object's Coords: (416,304) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/CD24: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CD25: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CD26: 50            Cannot walk through: yes
           D4/CD27: 29 01 CA      Palette offset: 1
                                  ---> Object: #$04A
                                  ---> Movement: #$0A0
           D4/CD2A: 63 16         Run Event: #$0663
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CD2C: 00 8F 2A A0   Set Object ID +0
                                  ---> Object's Coords: (480,336) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/CD30: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CD31: 4D            Increase movement speed by: 13
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CD32: F0            Cannot walk through: yes
           D4/CD33: 1D 01 CA      Palette offset: 1
                                  ---> Object: #$047
                                  ---> Movement: #$0A0
           D4/CD36: 50 17         Run Event: #$0750
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CD38: 00 90 27 20   Set Object ID +0
                                  ---> Object's Coords: (528,312) Z=0
                                  ---> Object will face: down-right


AREA [154] ------------------------------------------------------------>
           D4/CD3C: 52            Header #$52

NPC #01--->D4/CD3D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CD3E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CD3F: 50            Cannot walk through: yes
           D4/CD40: 21 01 CA      Palette offset: 1
                                  ---> Object: #$048
                                  ---> Movement: #$0A0
           D4/CD43: 64 16         Run Event: #$0664
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CD45: 00 95 0C 20   Set Object ID +0
                                  ---> Object's Coords: (672,96) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/CD49: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CD4A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CD4B: 50            Cannot walk through: yes
           D4/CD4C: 29 01 CA      Palette offset: 1
                                  ---> Object: #$04A
                                  ---> Movement: #$0A0
           D4/CD4F: 65 16         Run Event: #$0665
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CD51: 00 97 0D 60   Set Object ID +0
                                  ---> Object's Coords: (752,104) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/CD55: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CD56: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CD57: 40            Cannot walk through: yes
           D4/CD58: 71 13 CA      Palette offset: 1
                                  ---> Object: #$0DC
                                  ---> Movement: #$0A1
           D4/CD5B: 4F 16         Run Event: #$064F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CD5D: 00 93 0D 20   Set Object ID +0
                                  ---> Object's Coords: (624,104) Z=0
                                  ---> Object will face: down-right


AREA [155] ------------------------------------------------------------>
           D4/CD61: 6C            Header #$6C

NPC #01--->D4/CD62: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/CD63: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CD64: 40            Cannot walk through: yes
           D4/CD65: D8 F2 C0      Palette offset: 0
                                  ---> Object: #$0B6
                                  ---> Movement: #$00F
           D4/CD68: 37 1E         Battle Formation Pack: #$37
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/CD6A: 00 86 12 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (192,144) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/CD6E: 00 9C 57 E2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (912,696) Z=32
                                  ---> Object will face: up-right

NPC #03--->D4/CD72: 00 9C 58 E2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (896,704) Z=32
                                  ---> Object will face: up-right

NPC #04--->D4/CD76: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/CD77: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CD78: 40            Cannot walk through: yes
           D4/CD79: FC F0 C0      Palette offset: 0
                                  ---> Object: #$03F
                                  ---> Movement: #$00F
           D4/CD7C: 00 01         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/CD7E: 00 84 19 A1   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (144,200) Z=16
                                  ---> Object will face: up-left

NPC #05--->D4/CD82: 00 85 18 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (160,192) Z=0
                                  ---> Object will face: up-left

NPC #06--->D4/CD86: 00 85 17 A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (176,184) Z=0
                                  ---> Object will face: up-left

NPC #07--->D4/CD8A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CD8B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CD8C: 40            Cannot walk through: yes
           D4/CD8D: E9 F0 C0      Palette offset: 1
                                  ---> Object: #$03A
                                  ---> Movement: #$00F
           D4/CD90: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CD92: 00 9D 55 E2   Set Object ID +0
                                  ---> Object's Coords: (944,680) Z=32
                                  ---> Object will face: up-right

NPC #08--->D4/CD96: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CD97: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CD98: 40            Cannot walk through: yes
           D4/CD99: 40 F0 C0      Palette offset: 0
                                  ---> Object: #$010
                                  ---> Movement: #$00F
           D4/CD9C: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CD9E: 00 04 0F 21   Set Object ID +0
                                  ---> Object's Coords: (144,120) Z=16
                                  ---> Object will face: down-right

NPC #09--->D4/CDA2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CDA3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CDA4: 40            Cannot walk through: yes
           D4/CDA5: 5C 30 F2      Palette offset: 0
                                  ---> Object: #$017
                                  ---> Movement: #$323
           D4/CDA8: 36 0E         Run Event: #$0E36
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CDAA: 00 84 10 20   Set Object ID +0
                                  ---> Object's Coords: (128,128) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/CDAE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CDAF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CDB0: 00            Cannot walk through: no
           D4/CDB1: 44 F0 C0      Palette offset: 0
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/CDB4: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CDB6: 00 9C 55 E2   Set Object ID +0
                                  ---> Object's Coords: (912,680) Z=32
                                  ---> Object will face: up-right

NPC #11--->D4/CDBA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CDBB: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CDBC: 40            Cannot walk through: yes
           D4/CDBD: 79 F2 C0      Palette offset: 1
                                  ---> Object: #$09E
                                  ---> Movement: #$00F
           D4/CDC0: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CDC2: 00 85 0E 21   Set Object ID +0
                                  ---> Object's Coords: (160,112) Z=16
                                  ---> Object will face: down-right

NPC #12--->D4/CDC6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CDC7: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CDC8: 00            Cannot walk through: no
           D4/CDC9: 44 F0 C0      Palette offset: 0
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/CDCC: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CDCE: 00 9C 55 E2   Set Object ID +0
                                  ---> Object's Coords: (912,680) Z=32
                                  ---> Object will face: up-right


AREA [156] ------------------------------------------------------------>
           D4/CDD2: 0C            Header #$0C

NPC #01--->D4/CDD3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CDD4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CDD5: 50            Cannot walk through: yes
           D4/CDD6: 34 A1 F2      Palette offset: 0
                                  ---> Object: #$04D
                                  ---> Movement: #$32A
           D4/CDD9: 45 1E         Run Event: #$0E45
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CDDB: 00 83 33 E0   Set Object ID +0
                                  ---> Object's Coords: (112,408) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/CDDF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CDE0: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CDE1: 50            Cannot walk through: yes
           D4/CDE2: 38 71 C7      Palette offset: 0
                                  ---> Object: #$04E
                                  ---> Movement: #$077
           D4/CDE5: 46 1E         Run Event: #$0E46
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CDE7: 00 86 33 60   Set Object ID +0
                                  ---> Object's Coords: (208,408) Z=0
                                  ---> Object will face: down-left


AREA [157] ------------------------------------------------------------>
           D4/CDEB: 0C            Header #$0C

NPC #01--->D4/CDEC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CDED: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CDEE: 40            Cannot walk through: yes
           D4/CDEF: 34 71 C7      Palette offset: 0
                                  ---> Object: #$04D
                                  ---> Movement: #$077
           D4/CDF2: 3C 1E         Run Event: #$0E3C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CDF4: 00 84 58 62   Set Object ID +0
                                  ---> Object's Coords: (128,704) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/CDF8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CDF9: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CDFA: 40            Cannot walk through: yes
           D4/CDFB: 3A 82 C7      Palette offset: 2
                                  ---> Object: #$08E
                                  ---> Movement: #$078
           D4/CDFE: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/CE00: 00 84 D3 62   Set Object ID +0
                                  ---> Object's Coords: (144,664) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/CE04: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CE05: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CE06: 00            Cannot walk through: no
           D4/CE07: 02 F2 C0      Palette offset: 2
                                  ---> Object: #$080
                                  ---> Movement: #$00F
           D4/CE0A: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CE0C: 00 84 53 62   Set Object ID +0
                                  ---> Object's Coords: (144,664) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/CE10: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CE11: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CE12: 48            Cannot walk through: yes
           D4/CE13: F8 F3 C0      Palette offset: 0
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/CE16: 3C 2E         Run Event: #$0E3C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CE18: 00 83 59 60   Set Object ID +0
                                  ---> Object's Coords: (112,712) Z=0
                                  ---> Object will face: down-left


AREA [158] ------------------------------------------------------------>
           D4/CE1C: 48            Header #$48

NPC #01--->D4/CE1D: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/CE1E: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CE1F: 47            Cannot walk through: yes
           D4/CE20: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/CE23: 29 7E         Run Event: #$0E29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CE25: 30 8D 11 67   Set Object ID +0
                                  ---> Object's Coords: (432,136) Z=112
                                  ---> Object will face: down-left

NPC #02--->D4/CE29: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CE2A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CE2B: 40            Cannot walk through: yes
           D4/CE2C: 34 71 C7      Palette offset: 0
                                  ---> Object: #$04D
                                  ---> Movement: #$077
           D4/CE2F: 3B 1E         Run Event: #$0E3B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CE31: 00 8F 14 20   Set Object ID +0
                                  ---> Object's Coords: (480,160) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/CE35: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CE36: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CE37: 48            Cannot walk through: yes
           D4/CE38: F8 F3 C0      Palette offset: 0
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/CE3B: 3B 2E         Run Event: #$0E3B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CE3D: 00 8F 15 20   Set Object ID +0
                                  ---> Object's Coords: (496,168) Z=0
                                  ---> Object will face: down-right


AREA [159] ------------------------------------------------------------>
           D4/CE41: 0C            Header #$0C

NPC #01--->D4/CE42: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CE43: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CE44: D0            Cannot walk through: yes
           D4/CE45: 36 A1 F2      Palette offset: 2
                                  ---> Object: #$04D
                                  ---> Movement: #$32A
           D4/CE48: 40 1E         Run Event: #$0E40
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CE4A: 00 91 34 60   Set Object ID +0
                                  ---> Object's Coords: (544,416) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/CE4E: 01            Object Count: 2
                                  ---> Encounter: other
           D4/CE4F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CE50: C0            Cannot walk through: yes
           D4/CE51: 58 70 C7      Palette offset: 0
                                  ---> Object: #$016
                                  ---> Movement: #$077
           D4/CE54: 41 1E         Run Event: #$0E41
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CE56: 00 8D 32 20   Set Object ID +0
                                  ---> Object's Coords: (416,400) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/CE5A: 20 8F 39 E0   Set Object ID +0
                                  ---> Object's Coords: (496,456) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/CE5E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CE5F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CE60: 70            Cannot walk through: yes
           D4/CE61: 3F D1 F2      Palette offset: 3
                                  ---> Object: #$04F
                                  ---> Movement: #$32D
           D4/CE64: 44 1E         Run Event: #$0E44
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CE66: 00 8D 36 60   Set Object ID +0
                                  ---> Object's Coords: (416,432) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/CE6A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CE6B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CE6C: 70            Cannot walk through: yes
           D4/CE6D: C3 70 C7      Palette offset: 3
                                  ---> Object: #$030
                                  ---> Movement: #$077
           D4/CE70: 43 1E         Run Event: #$0E43
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CE72: 00 0E 30 A0   Set Object ID +0
                                  ---> Object's Coords: (448,384) Z=0
                                  ---> Object will face: up-left

NPC #06--->D4/CE76: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CE77: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CE78: 40            Cannot walk through: yes
           D4/CE79: 7B 73 C7      Palette offset: 3
                                  ---> Object: #$0DE
                                  ---> Movement: #$077
           D4/CE7C: 65 CE         Run Event: #$0E65
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/CE7E: 00 8E 57 60   Set Object ID +0
                                  ---> Object's Coords: (464,696) Z=0
                                  ---> Object will face: down-left


AREA [15A] ------------------------------------------------------------>
           D4/CE82: 20            Header #$20

NPC #01--->D4/CE83: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CE84: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CE85: 40            Cannot walk through: yes
           D4/CE86: 00 71 C7      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$077
           D4/CE89: 21 0E         Run Event: #$0E21
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CE8B: 00 10 50 A0   Set Object ID +0
                                  ---> Object's Coords: (512,640) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/CE8F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CE90: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CE91: 40            Cannot walk through: yes
           D4/CE92: 9F 76 C7      Palette offset: 3
                                  ---> Object: #$1A7
                                  ---> Movement: #$077
           D4/CE95: E3 12         Run Event: #$02E3
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CE97: 00 11 53 61   Set Object ID +0
                                  ---> Object's Coords: (560,664) Z=16
                                  ---> Object will face: down-left


AREA [15B] ------------------------------------------------------------>
           D4/CE9B: 19            Header #$19

NPC #01--->D4/CE9C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CE9D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CE9E: 40            Cannot walk through: yes
           D4/CE9F: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/CEA2: EC 89         Run Event: #$09EC
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/CEA4: 00 90 38 60   Set Object ID +0
                                  ---> Object's Coords: (512,448) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/CEA8: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/CEA9: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CEAA: 50            Cannot walk through: yes
           D4/CEAB: 7B F5 C0      Palette offset: 3
                                  ---> Object: #$15E
                                  ---> Movement: #$00F
           D4/CEAE: 5A C2         Battle Formation Pack: #$5A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/CEB0: 00 8F 2C 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (480,352) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/CEB4: 00 93 32 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (608,400) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/CEB8: 00 93 2C 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (608,352) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/CEBC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CEBD: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CEBE: 40            Cannot walk through: yes
           D4/CEBF: EF F7 C0      Palette offset: 3
                                  ---> Object: #$1FB
                                  ---> Movement: #$00F
           D4/CEC2: 00 79         Run Event: #$0900
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CEC4: 00 0D 2F 62   Set Object ID +0
                                  ---> Object's Coords: (432,376) Z=32
                                  ---> Object will face: down-left

NPC #06--->D4/CEC8: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/CEC9: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CECA: 50            Cannot walk through: yes
           D4/CECB: 63 F7 C0      Palette offset: 3
                                  ---> Object: #$1D8
                                  ---> Movement: #$00F
           D4/CECE: 54 C2         Run Event: #$0254
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/CED0: 10 8E 30 20   Set Object ID +0
                                  ---> Object's Coords: (448,384) Z=0
                                  ---> Object will face: down-right


AREA [15C] ------------------------------------------------------------>
           D4/CED4: 47            Header #$47

NPC #01--->D4/CED5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CED6: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CED7: 40            Cannot walk through: yes
           D4/CED8: 7B E1 C0      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/CEDB: BB 79         Run Event: #$09BB
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CEDD: 00 9A 6C 64   Set Object ID +0
                                  ---> Object's Coords: (832,864) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/CEE1: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/CEE2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CEE3: 00            Cannot walk through: no
           D4/CEE4: 13 F3 C0      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$00F
           D4/CEE7: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/CEE9: 00 1A 6C 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (832,864) Z=80
                                  ---> Object will face: down-left

NPC #03--->D4/CEED: 00 1A 6C 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (832,864) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/CEF1: 00 1A 6C 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (832,864) Z=80
                                  ---> Object will face: down-left

NPC #05--->D4/CEF5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CEF6: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CEF7: 00            Cannot walk through: no
           D4/CEF8: 0F F3 C0      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$00F
           D4/CEFB: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CEFD: 00 1A 6C A5   Set Object ID +0
                                  ---> Object's Coords: (832,864) Z=80
                                  ---> Object will face: up-left

NPC #06--->D4/CF01: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CF02: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CF03: 00            Cannot walk through: no
           D4/CF04: 23 03 D9      Palette offset: 3
                                  ---> Object: #$0C8
                                  ---> Movement: #$190
           D4/CF07: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CF09: 00 1A 6C A5   Set Object ID +0
                                  ---> Object's Coords: (832,864) Z=80
                                  ---> Object will face: up-left

NPC #07--->D4/CF0D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CF0E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CF0F: 40            Cannot walk through: yes
           D4/CF10: 7B F1 C0      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$00F
           D4/CF13: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CF15: 00 1A 6C 64   Set Object ID +0
                                  ---> Object's Coords: (832,864) Z=64
                                  ---> Object will face: down-left

NPC #08--->D4/CF19: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CF1A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CF1B: 40            Cannot walk through: yes
           D4/CF1C: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/CF1F: EE 89         Run Event: #$09EE
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/CF21: 00 95 6B 61   Set Object ID +0
                                  ---> Object's Coords: (688,856) Z=16
                                  ---> Object will face: down-left


AREA [15D] ------------------------------------------------------------>
           D4/CF25: 47            Header #$47

NPC #01--->D4/CF26: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CF27: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CF28: 40            Cannot walk through: yes
           D4/CF29: 7B E1 C0      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/CF2C: BC 79         Run Event: #$09BC
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CF2E: 00 91 2A 63   Set Object ID +0
                                  ---> Object's Coords: (544,336) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/CF32: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/CF33: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CF34: 00            Cannot walk through: no
           D4/CF35: 13 F3 C0      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$00F
           D4/CF38: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/CF3A: 00 11 2A 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (544,336) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/CF3E: 00 11 2A 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (544,336) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/CF42: 00 11 2A 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (544,336) Z=64
                                  ---> Object will face: down-left

NPC #05--->D4/CF46: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CF47: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CF48: 00            Cannot walk through: no
           D4/CF49: 0F F3 C0      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$00F
           D4/CF4C: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CF4E: 00 11 2A A4   Set Object ID +0
                                  ---> Object's Coords: (544,336) Z=64
                                  ---> Object will face: up-left

NPC #06--->D4/CF52: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CF53: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CF54: 00            Cannot walk through: no
           D4/CF55: 23 03 D9      Palette offset: 3
                                  ---> Object: #$0C8
                                  ---> Movement: #$190
           D4/CF58: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CF5A: 00 11 2A A4   Set Object ID +0
                                  ---> Object's Coords: (544,336) Z=64
                                  ---> Object will face: up-left

NPC #07--->D4/CF5E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CF5F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CF60: 40            Cannot walk through: yes
           D4/CF61: 7B F1 C0      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$00F
           D4/CF64: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CF66: 00 11 2A 63   Set Object ID +0
                                  ---> Object's Coords: (544,336) Z=48
                                  ---> Object will face: down-left

NPC #08--->D4/CF6A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CF6B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CF6C: 40            Cannot walk through: yes
           D4/CF6D: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/CF70: F4 89         Run Event: #$09F4
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/CF72: 00 93 2F 60   Set Object ID +0
                                  ---> Object's Coords: (624,376) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/CF76: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CF77: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CF78: 40            Cannot walk through: yes
           D4/CF79: 7B 21 EB      Palette offset: 3
                                  ---> Object: #$05E
                                  ---> Movement: #$2B2
           D4/CF7C: 18 7A         Run Event: #$0A18
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CF7E: 00 0E 2F 63   Set Object ID +0
                                  ---> Object's Coords: (464,376) Z=48
                                  ---> Object will face: down-left

NPC #10--->D4/CF82: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CF83: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CF84: 40            Cannot walk through: yes
           D4/CF85: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/CF88: 17 7A         Run Event: #$0A17
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/CF8A: 00 8E 2F 63   Set Object ID +0
                                  ---> Object's Coords: (464,376) Z=48
                                  ---> Object will face: down-left


AREA [15E] ------------------------------------------------------------>
           D4/CF8E: 20            Header #$20

NPC #01--->D4/CF8F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CF90: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CF91: 40            Cannot walk through: yes
           D4/CF92: 8F F1 C0      Palette offset: 3
                                  ---> Object: #$063
                                  ---> Movement: #$00F
           D4/CF95: 59 89         Run Event: #$0959
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/CF97: 00 82 1E E0   Set Object ID +0
                                  ---> Object's Coords: (64,240) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/CF9B: 01            Object Count: 2
                                  ---> Encounter: other
           D4/CF9C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CF9D: 00            Cannot walk through: no
           D4/CF9E: 09 F0 C0      Palette offset: 1
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/CFA1: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CFA3: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/CFA7: 02 00 00 E0   Set Object ID +2
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: up-right


AREA [15F] ------------------------------------------------------------>
           D4/CFAB: 30            Header #$30

NPC #01--->D4/CFAC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CFAD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CFAE: 40            Cannot walk through: yes
           D4/CFAF: FF 07 C0      Palette offset: 3
                                  ---> Object: #$1FF
                                  ---> Movement: #$000
           D4/CFB2: 34 18         Run Event: #$0834
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CFB4: 00 9D 1B 60   Set Object ID +0
                                  ---> Object's Coords: (944,216) Z=0
                                  ---> Object will face: down-left


AREA [160] ------------------------------------------------------------>
           D4/CFB8: 1B            Header #$1B

NPC #01--->D4/CFB9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CFBA: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/CFBB: 00            Cannot walk through: no
           D4/CFBC: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/CFBF: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CFC1: 00 05 59 61   Set Object ID +0
                                  ---> Object's Coords: (176,712) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/CFC5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CFC6: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CFC7: 00            Cannot walk through: no
           D4/CFC8: 63 D3 FA      Palette offset: 3
                                  ---> Object: #$0D8
                                  ---> Movement: #$3AD
           D4/CFCB: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CFCD: 00 85 9B 61   Set Object ID +0
                                  ---> Object's Coords: (176,216) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/CFD1: 07            Object Count: 8
                                  ---> Encounter: other
           D4/CFD2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/CFD3: 00            Cannot walk through: no
           D4/CFD4: 57 84 FA      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$3A8
           D4/CFD7: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/CFD9: 00 85 17 61   Set Object ID +0
                                  ---> Object's Coords: (176,184) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/CFDD: 00 83 1B 61   Set Object ID +0
                                  ---> Object's Coords: (112,216) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/CFE1: 00 86 20 61   Set Object ID +0
                                  ---> Object's Coords: (192,256) Z=16
                                  ---> Object will face: down-left

NPC #06--->D4/CFE5: 00 88 1C 61   Set Object ID +0
                                  ---> Object's Coords: (256,224) Z=16
                                  ---> Object will face: down-left

NPC #07--->D4/CFE9: 08 84 1D 63   Set Object ID +8
                                  ---> Object's Coords: (144,232) Z=48
                                  ---> Object will face: down-left

NPC #08--->D4/CFED: 08 85 1C 63   Set Object ID +8
                                  ---> Object's Coords: (160,224) Z=48
                                  ---> Object will face: down-left

NPC #09--->D4/CFF1: 08 85 1B 61   Set Object ID +8
                                  ---> Object's Coords: (176,216) Z=16
                                  ---> Object will face: down-left

NPC #10--->D4/CFF5: 08 86 1A 61   Set Object ID +8
                                  ---> Object's Coords: (192,208) Z=16
                                  ---> Object will face: down-left


AREA [161] ------------------------------------------------------------>
           D4/CFF9: 20            Header #$20

NPC #01--->D4/CFFA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/CFFB: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/CFFC: 40            Cannot walk through: yes
           D4/CFFD: C3 02 C0      Palette offset: 3
                                  ---> Object: #$0B0
                                  ---> Movement: #$000
           D4/D000: 34 18         Run Event: #$0834
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D002: 00 86 BE 60   Set Object ID +0
                                  ---> Object's Coords: (192,496) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D006: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D007: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D008: 40            Cannot walk through: yes
           D4/D009: B3 06 C0      Palette offset: 3
                                  ---> Object: #$1AC
                                  ---> Movement: #$000
           D4/D00C: 00 00         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/D00E: 00 8B 3C 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (352,480) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/D012: 00 8B 3D 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (368,488) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/D016: 00 8C 3E 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (384,496) Z=32
                                  ---> Object will face: down-left


AREA [162] ------------------------------------------------------------>
           D4/D01A: 46            Header #$46

NPC #01--->D4/D01B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D01C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D01D: 00            Cannot walk through: no
           D4/D01E: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D021: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D023: 00 05 59 61   Set Object ID +0
                                  ---> Object's Coords: (176,712) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/D027: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D028: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D029: 50            Cannot walk through: yes
           D4/D02A: 8F F1 C0      Palette offset: 3
                                  ---> Object: #$063
                                  ---> Movement: #$00F
           D4/D02D: FA 8C         Run Event: #$0CFA
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/D02F: 00 85 57 61   Set Object ID +0
                                  ---> Object's Coords: (176,696) Z=16
                                  ---> Object will face: down-left


AREA [163] ------------------------------------------------------------>
           D4/D033: 44            Header #$44

NPC #01--->D4/D034: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D035: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D036: 00            Cannot walk through: no
           D4/D037: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D03A: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D03C: 00 05 59 61   Set Object ID +0
                                  ---> Object's Coords: (176,712) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/D040: 11            Object Count: 2
                                  ---> Encounter: other
           D4/D041: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D042: 50            Cannot walk through: yes
           D4/D043: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/D046: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/D048: 20 83 F3 65   Set Object ID +0
                                  ---> Object's Coords: (112,920) Z=80
                                  ---> Object will face: down-left

NPC #03--->D4/D04C: 20 85 F1 65   Set Object ID +0
                                  ---> Object's Coords: (176,904) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/D050: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D051: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D052: 54            Cannot walk through: yes
           D4/D053: 57 54 D1      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$115
           D4/D056: 6A C0         Battle Formation Pack: #$6A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/D058: 00 83 7A 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (96,976) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D05C: 00 86 79 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,968) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/D060: 00 88 70 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (256,896) Z=0
                                  ---> Object will face: down-left


AREA [164] ------------------------------------------------------------>
           D4/D064: 61            Header #$61

NPC #01--->D4/D065: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/D066: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D067: F4            Cannot walk through: yes
           D4/D068: 47 75 ED      Palette offset: 3
                                  ---> Object: #$151
                                  ---> Movement: #$2D7
           D4/D06B: 66 C0         Run Event: #$0066
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D06D: 00 91 0B A3   Set Object ID +0
                                  ---> Object's Coords: (560,88) Z=48
                                  ---> Object will face: up-left

NPC #02--->D4/D071: 01            Object Count: 2
                                  ---> Encounter: other
           D4/D072: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D073: F6            Cannot walk through: yes
           D4/D074: 4F 05 D1      Palette offset: 3
                                  ---> Object: #$153
                                  ---> Movement: #$110
           D4/D077: F7 CC         Run Event: #$0CF7
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D079: 00 91 0E 62   Set Object ID +0
                                  ---> Object's Coords: (544,112) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/D07D: 00 92 0E E1   Set Object ID +0
                                  ---> Object's Coords: (576,112) Z=16
                                  ---> Object will face: up-right


AREA [165] ------------------------------------------------------------>
           D4/D081: 15            Header #$15

NPC #01--->D4/D082: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D083: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D084: 00            Cannot walk through: no
           D4/D085: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D088: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D08A: 00 14 62 60   Set Object ID +0
                                  ---> Object's Coords: (640,784) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D08E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D08F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D090: 00            Cannot walk through: no
           D4/D091: 4B 81 C7      Palette offset: 3
                                  ---> Object: #$052
                                  ---> Movement: #$078
           D4/D094: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D096: 00 94 62 63   Set Object ID +0
                                  ---> Object's Coords: (640,784) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/D09A: 04            Object Count: 5
                                  ---> Encounter: other
           D4/D09B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D09C: 04            Cannot walk through: no
           D4/D09D: 43 33 C0      Palette offset: 3
                                  ---> Object: #$0D0
                                  ---> Movement: #$003
           D4/D0A0: FB 1C         Run Event: #$0CFB
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D0A2: 00 10 60 26   Set Object ID +0
                                  ---> Object's Coords: (512,768) Z=96
                                  ---> Object will face: down-right

NPC #04--->D4/D0A6: 04 12 5C 25   Set Object ID +4
                                  ---> Object's Coords: (576,736) Z=80
                                  ---> Object will face: down-right

NPC #05--->D4/D0AA: 03 0F 5E 28   Set Object ID +3
                                  ---> Object's Coords: (480,752) Z=128
                                  ---> Object will face: down-right

NPC #06--->D4/D0AE: 02 10 5A 29   Set Object ID +2
                                  ---> Object's Coords: (512,720) Z=144
                                  ---> Object will face: down-right

NPC #07--->D4/D0B2: 01 12 58 2A   Set Object ID +1
                                  ---> Object's Coords: (576,704) Z=160
                                  ---> Object will face: down-right


AREA [166] ------------------------------------------------------------>
           D4/D0B6: 61            Header #$61

NPC #01--->D4/D0B7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D0B8: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D0B9: 00            Cannot walk through: no
           D4/D0BA: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D0BD: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D0BF: 00 05 59 61   Set Object ID +0
                                  ---> Object's Coords: (176,712) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/D0C3: 01            Object Count: 2
                                  ---> Encounter: other
           D4/D0C4: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D0C5: 08            Cannot walk through: no
           D4/D0C6: 0F D3 F9      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$39D
           D4/D0C9: A6 CC         Run Event: #$0CA6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D0CB: 00 92 78 68   Set Object ID +0
                                  ---> Object's Coords: (576,960) Z=128
                                  ---> Object will face: down-left

NPC #03--->D4/D0CF: 00 8F 7C 65   Set Object ID +0
                                  ---> Object's Coords: (480,992) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/D0D3: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D0D4: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D0D5: 50            Cannot walk through: yes
           D4/D0D6: DB F7 C0      Palette offset: 3
                                  ---> Object: #$1F6
                                  ---> Movement: #$00F
           D4/D0D9: FC 8C         Battle Formation Pack: #$FC
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: yes
           D4/D0DB: 00 93 FA 61   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (608,976) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/D0DF: 00 92 78 63   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (576,960) Z=48
                                  ---> Object will face: down-left

NPC #06--->D4/D0E3: 00 8F FC 21   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (480,992) Z=16
                                  ---> Object will face: down-right

NPC #07--->D4/D0E7: 01            Object Count: 2
                                  ---> Encounter: other
           D4/D0E8: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D0E9: F6            Cannot walk through: yes
           D4/D0EA: 4F 05 D1      Palette offset: 3
                                  ---> Object: #$153
                                  ---> Movement: #$110
           D4/D0ED: F7 CC         Battle Formation Pack: #$F7
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/D0EF: 00 8F 73 61   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (496,920) Z=16
                                  ---> Object will face: down-left

NPC #08--->D4/D0F3: 00 93 77 21   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (624,952) Z=16
                                  ---> Object will face: down-right


AREA [167] ------------------------------------------------------------>
           D4/D0F7: 15            Header #$15

NPC #01--->D4/D0F8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D0F9: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D0FA: 00            Cannot walk through: no
           D4/D0FB: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D0FE: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D100: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D104: 21            Object Count: 2
                                  ---> Encounter: other
           D4/D105: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D106: F6            Cannot walk through: yes
           D4/D107: 47 75 ED      Palette offset: 3
                                  ---> Object: #$151
                                  ---> Movement: #$2D7
           D4/D10A: 66 C0         Run Event: #$0066
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D10C: 00 98 21 E1   Set Object ID +0
                                  ---> Object's Coords: (784,264) Z=16
                                  ---> Object will face: up-right

NPC #03--->D4/D110: 00 9A 1D 65   Set Object ID +0
                                  ---> Object's Coords: (848,232) Z=80
                                  ---> Object will face: down-left


AREA [168] ------------------------------------------------------------>
           D4/D114: 61            Header #$61

NPC #01--->D4/D115: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/D116: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D117: F4            Cannot walk through: yes
           D4/D118: 47 75 ED      Palette offset: 3
                                  ---> Object: #$151
                                  ---> Movement: #$2D7
           D4/D11B: 66 C0         Run Event: #$0066
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D11D: 00 9C 41 E4   Set Object ID +0
                                  ---> Object's Coords: (912,520) Z=64
                                  ---> Object will face: up-right

NPC #02--->D4/D121: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D122: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D123: F6            Cannot walk through: yes
           D4/D124: 4F 05 D1      Palette offset: 3
                                  ---> Object: #$153
                                  ---> Movement: #$110
           D4/D127: F7 CC         Run Event: #$0CF7
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D129: 00 9A 4A A2   Set Object ID +0
                                  ---> Object's Coords: (832,592) Z=32
                                  ---> Object will face: up-left


AREA [169] ------------------------------------------------------------>
           D4/D12D: 61            Header #$61

NPC #01--->D4/D12E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D12F: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D130: 00            Cannot walk through: no
           D4/D131: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D134: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D136: 00 05 59 61   Set Object ID +0
                                  ---> Object's Coords: (176,712) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/D13A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D13B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D13C: 08            Cannot walk through: no
           D4/D13D: 0F D3 F9      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$39D
           D4/D140: A6 CC         Run Event: #$0CA6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D142: 00 9E 74 61   Set Object ID +0
                                  ---> Object's Coords: (960,928) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/D146: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D147: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D148: F6            Cannot walk through: yes
           D4/D149: 47 75 ED      Palette offset: 3
                                  ---> Object: #$151
                                  ---> Movement: #$2D7
           D4/D14C: 66 C0         Battle Formation Pack: #$66
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/D14E: 00 99 73 21   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (816,920) Z=16
                                  ---> Object will face: down-right

NPC #04--->D4/D152: 00 9B 6C 61   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (864,864) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/D156: 00 9C 61 A1   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (912,776) Z=16
                                  ---> Object will face: up-left

NPC #06--->D4/D15A: 21            Object Count: 2
                                  ---> Encounter: other
           D4/D15B: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D15C: 54            Cannot walk through: yes
           D4/D15D: 57 54 D1      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$115
           D4/D160: 6A C0         Battle Formation Pack: #$6A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/D162: 00 9D 6B 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (944,856) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/D166: 00 9C 75 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (912,936) Z=0
                                  ---> Object will face: down-left


AREA [16A] ------------------------------------------------------------>
           D4/D16A: 61            Header #$61

NPC #01--->D4/D16B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D16C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D16D: F4            Cannot walk through: yes
           D4/D16E: 9F 61 FA      Palette offset: 3
                                  ---> Object: #$067
                                  ---> Movement: #$3A6
           D4/D171: 07 CD         Run Event: #$0D07
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D173: 00 86 1A 25   Set Object ID +0
                                  ---> Object's Coords: (192,208) Z=80
                                  ---> Object will face: down-right

NPC #02--->D4/D177: 03            Object Count: 4
                                  ---> Encounter: other
           D4/D178: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D179: F4            Cannot walk through: yes
           D4/D17A: 2B 76 ED      Palette offset: 3
                                  ---> Object: #$18A
                                  ---> Movement: #$2D7
           D4/D17D: F6 CC         Run Event: #$0CF6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D17F: 00 06 19 25   Set Object ID +0
                                  ---> Object's Coords: (208,200) Z=80
                                  ---> Object will face: down-right

NPC #03--->D4/D183: 00 06 19 25   Set Object ID +0
                                  ---> Object's Coords: (208,200) Z=80
                                  ---> Object will face: down-right

NPC #04--->D4/D187: 00 06 19 25   Set Object ID +0
                                  ---> Object's Coords: (208,200) Z=80
                                  ---> Object will face: down-right

NPC #05--->D4/D18B: 00 06 19 25   Set Object ID +0
                                  ---> Object's Coords: (208,200) Z=80
                                  ---> Object will face: down-right


AREA [16B] ------------------------------------------------------------>
           D4/D18F: 61            Header #$61

NPC #01--->D4/D190: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D191: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D192: F4            Cannot walk through: yes
           D4/D193: 9F 61 FA      Palette offset: 3
                                  ---> Object: #$067
                                  ---> Movement: #$3A6
           D4/D196: 07 CD         Run Event: #$0D07
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D198: 00 83 45 25   Set Object ID +0
                                  ---> Object's Coords: (112,552) Z=80
                                  ---> Object will face: down-right

NPC #02--->D4/D19C: 03            Object Count: 4
                                  ---> Encounter: other
           D4/D19D: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D19E: F4            Cannot walk through: yes
           D4/D19F: 2B 76 ED      Palette offset: 3
                                  ---> Object: #$18A
                                  ---> Movement: #$2D7
           D4/D1A2: F6 CC         Run Event: #$0CF6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D1A4: 00 03 44 65   Set Object ID +0
                                  ---> Object's Coords: (96,544) Z=80
                                  ---> Object will face: down-left

NPC #03--->D4/D1A8: 00 03 44 65   Set Object ID +0
                                  ---> Object's Coords: (96,544) Z=80
                                  ---> Object will face: down-left

NPC #04--->D4/D1AC: 00 03 44 65   Set Object ID +0
                                  ---> Object's Coords: (96,544) Z=80
                                  ---> Object will face: down-left

NPC #05--->D4/D1B0: 00 03 44 65   Set Object ID +0
                                  ---> Object's Coords: (96,544) Z=80
                                  ---> Object will face: down-left


AREA [16C] ------------------------------------------------------------>
           D4/D1B4: 61            Header #$61

NPC #01--->D4/D1B5: 21            Object Count: 2
                                  ---> Encounter: other
           D4/D1B6: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D1B7: F4            Cannot walk through: yes
           D4/D1B8: 2B F6 D5      Palette offset: 3
                                  ---> Object: #$18A
                                  ---> Movement: #$15F
           D4/D1BB: 68 C0         Run Event: #$0068
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D1BD: 00 84 73 61   Set Object ID +0
                                  ---> Object's Coords: (144,920) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/D1C1: 00 84 6C 63   Set Object ID +0
                                  ---> Object's Coords: (128,864) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/D1C5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D1C6: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D1C7: F6            Cannot walk through: yes
           D4/D1C8: 4F 05 D1      Palette offset: 3
                                  ---> Object: #$153
                                  ---> Movement: #$110
           D4/D1CB: F7 CC         Run Event: #$0CF7
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D1CD: 00 85 6E 62   Set Object ID +0
                                  ---> Object's Coords: (160,880) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/D1D1: 21            Object Count: 2
                                  ---> Encounter: other
           D4/D1D2: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D1D3: 54            Cannot walk through: yes
           D4/D1D4: 57 54 D1      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$115
           D4/D1D7: 6A C0         Run Event: #$006A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D1D9: 00 86 76 60   Set Object ID +0
                                  ---> Object's Coords: (192,944) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D1DD: 00 83 74 60   Set Object ID +0
                                  ---> Object's Coords: (96,928) Z=0
                                  ---> Object will face: down-left


AREA [16D] ------------------------------------------------------------>
           D4/D1E1: 27            Header #$27

NPC #01--->D4/D1E2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D1E3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D1E4: 04            Cannot walk through: no
           D4/D1E5: 4B F1 C0      Palette offset: 3
                                  ---> Object: #$052
                                  ---> Movement: #$00F
           D4/D1E8: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D1EA: 00 0E 1B 6A   Set Object ID +0
                                  ---> Object's Coords: (464,216) Z=160
                                  ---> Object will face: down-left

NPC #02--->D4/D1EE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D1EF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D1F0: 04            Cannot walk through: no
           D4/D1F1: 43 33 C0      Palette offset: 3
                                  ---> Object: #$0D0
                                  ---> Movement: #$003
           D4/D1F4: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D1F6: 03 0E 1E 22   Set Object ID +3
                                  ---> Object's Coords: (448,240) Z=32
                                  ---> Object will face: down-right


AREA [16E] ------------------------------------------------------------>
           D4/D1FA: 46            Header #$46

NPC #01--->D4/D1FB: 11            Object Count: 2
                                  ---> Encounter: other
           D4/D1FC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D1FD: 50            Cannot walk through: yes
           D4/D1FE: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/D201: F5 7C         Run Event: #$0CF5
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/D203: 20 8A C3 64   Set Object ID +0
                                  ---> Object's Coords: (336,536) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/D207: 30 8B BD 68   Set Object ID +0
                                  ---> Object's Coords: (368,488) Z=128
                                  ---> Object will face: down-left

NPC #03--->D4/D20B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D20C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D20D: F0            Cannot walk through: yes
           D4/D20E: F6 87 C7      Palette offset: 2
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/D211: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/D213: 00 8D C1 65   Set Object ID +0
                                  ---> Object's Coords: (432,520) Z=80
                                  ---> Object will face: down-left


AREA [16F] ------------------------------------------------------------>
           D4/D217: 46            Header #$46

NPC #01--->D4/D218: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/D219: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D21A: 50            Cannot walk through: yes
           D4/D21B: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/D21E: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/D220: AA 8B E9 69   Set Object ID +10
                                  ---> Object's Coords: (368,840) Z=144
                                  ---> Object will face: down-left

NPC #02--->D4/D224: 21            Object Count: 2
                                  ---> Encounter: other
           D4/D225: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D226: F4            Cannot walk through: yes
           D4/D227: 2B F6 D5      Palette offset: 3
                                  ---> Object: #$18A
                                  ---> Movement: #$15F
           D4/D22A: 69 C0         Run Event: #$0069
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D22C: 00 8D 74 20   Set Object ID +0
                                  ---> Object's Coords: (416,928) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/D230: 00 8C 6F 63   Set Object ID +0
                                  ---> Object's Coords: (400,888) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/D234: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D235: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D236: 54            Cannot walk through: yes
           D4/D237: 63 E0 FA      Palette offset: 3
                                  ---> Object: #$018
                                  ---> Movement: #$3AE
           D4/D23A: 06 1D         Run Event: #$0D06
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D23C: 00 8E 66 26   Set Object ID +0
                                  ---> Object's Coords: (448,816) Z=96
                                  ---> Object will face: down-right

NPC #05--->D4/D240: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D241: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D242: F6            Cannot walk through: yes
           D4/D243: 4F 05 D1      Palette offset: 3
                                  ---> Object: #$153
                                  ---> Movement: #$110
           D4/D246: F7 CC         Run Event: #$0CF7
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D248: 00 8A 6F 61   Set Object ID +0
                                  ---> Object's Coords: (336,888) Z=16
                                  ---> Object will face: down-left


AREA [170] ------------------------------------------------------------>
           D4/D24C: 2F            Header #$2F

NPC #01--->D4/D24D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D24E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D24F: 00            Cannot walk through: no
           D4/D250: 84 01 D9      Palette offset: 0
                                  ---> Object: #$061
                                  ---> Movement: #$190
           D4/D253: A5 0E         Run Event: #$0EA5
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D255: 00 89 13 61   Set Object ID +0
                                  ---> Object's Coords: (304,152) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/D259: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D25A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D25B: 40            Cannot walk through: yes
           D4/D25C: 3C 71 C7      Palette offset: 0
                                  ---> Object: #$04F
                                  ---> Movement: #$077
           D4/D25F: 5E 1E         Run Event: #$0E5E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D261: 00 03 25 21   Set Object ID +0
                                  ---> Object's Coords: (112,296) Z=16
                                  ---> Object will face: down-right

NPC #03--->D4/D265: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D266: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D267: 40            Cannot walk through: yes
           D4/D268: 44 F0 C0      Palette offset: 0
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/D26B: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D26D: 00 92 52 20   Set Object ID +0
                                  ---> Object's Coords: (576,656) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/D271: 01            Object Count: 2
                                  ---> Encounter: other
           D4/D272: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D273: 00            Cannot walk through: no
           D4/D274: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D277: 5A 01         Run Event: #$015A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D279: 00 82 21 E1   Set Object ID +0
                                  ---> Object's Coords: (80,264) Z=16
                                  ---> Object will face: up-right

NPC #05--->D4/D27D: 00 82 22 E1   Set Object ID +0
                                  ---> Object's Coords: (64,272) Z=16
                                  ---> Object will face: up-right


AREA [171] ------------------------------------------------------------>
           D4/D281: 45            Header #$45

NPC #01--->D4/D282: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D283: D0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D284: F6            Cannot walk through: yes
           D4/D285: 90 F1 C0      Palette offset: 0
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/D288: A5 8E         Run Event: #$0EA5
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/D28A: 00 98 12 62   Set Object ID +0
                                  ---> Object's Coords: (768,144) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/D28E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D28F: D0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D290: F6            Cannot walk through: yes
           D4/D291: 8C F1 C0      Palette offset: 0
                                  ---> Object: #$063
                                  ---> Movement: #$00F
           D4/D294: B0 8E         Run Event: #$0EB0
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/D296: 00 9C 1B 62   Set Object ID +0
                                  ---> Object's Coords: (912,216) Z=32
                                  ---> Object will face: down-left


AREA [172] ------------------------------------------------------------>
           D4/D29A: 40            Header #$40

NPC #01--->D4/D29B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D29C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D29D: 00            Cannot walk through: no
           D4/D29E: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D2A1: 5A 01         Run Event: #$015A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D2A3: 00 94 32 E0   Set Object ID +0
                                  ---> Object's Coords: (640,400) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/D2A7: 01            Object Count: 2
                                  ---> Encounter: other
           D4/D2A8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D2A9: 40            Cannot walk through: yes
           D4/D2AA: 3C 71 C7      Palette offset: 0
                                  ---> Object: #$04F
                                  ---> Movement: #$077
           D4/D2AD: A3 1E         Run Event: #$0EA3
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D2AF: 00 93 37 A0   Set Object ID +0
                                  ---> Object's Coords: (624,440) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/D2B3: 00 94 36 A0   Set Object ID +0
                                  ---> Object's Coords: (640,432) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/D2B7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D2B8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D2B9: 40            Cannot walk through: yes
           D4/D2BA: 44 F0 C0      Palette offset: 0
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/D2BD: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D2BF: 00 92 52 20   Set Object ID +0
                                  ---> Object's Coords: (576,656) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/D2C3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D2C4: D0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D2C5: F6            Cannot walk through: yes
           D4/D2C6: 90 F1 C0      Palette offset: 0
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/D2C9: A2 8E         Run Event: #$0EA2
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/D2CB: 00 91 36 60   Set Object ID +0
                                  ---> Object's Coords: (544,432) Z=0
                                  ---> Object will face: down-left


AREA [173] ------------------------------------------------------------>
           D4/D2CF: 45            Header #$45

NPC #01--->D4/D2D0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D2D1: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D2D2: 00            Cannot walk through: no
           D4/D2D3: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D2D6: 5A 01         Run Event: #$015A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D2D8: 00 9B 43 E4   Set Object ID +0
                                  ---> Object's Coords: (880,536) Z=64
                                  ---> Object will face: up-right


AREA [174] ------------------------------------------------------------>
           D4/D2DC: 45            Header #$45

NPC #01--->D4/D2DD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D2DE: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D2DF: 00            Cannot walk through: no
           D4/D2E0: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D2E3: 5A 01         Run Event: #$015A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D2E5: 00 9B 43 E4   Set Object ID +0
                                  ---> Object's Coords: (880,536) Z=64
                                  ---> Object will face: up-right

NPC #02--->D4/D2E9: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/D2EA: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D2EB: 47            Cannot walk through: yes
           D4/D2EC: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/D2EF: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/D2F1: 30 92 E0 6B   Set Object ID +0
                                  ---> Object's Coords: (576,768) Z=176
                                  ---> Object will face: down-left

NPC #03--->D4/D2F5: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/D2F6: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D2F7: 47            Cannot walk through: yes
           D4/D2F8: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/D2FB: A4 7E         Run Event: #$0EA4
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/D2FD: 52 94 DC 6B   Set Object ID +2
                                  ---> Object's Coords: (640,736) Z=176
                                  ---> Object will face: down-left


AREA [175] ------------------------------------------------------------>
           D4/D301: 45            Header #$45

NPC #01--->D4/D302: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D303: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D304: 00            Cannot walk through: no
           D4/D305: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D308: 5A 01         Run Event: #$015A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D30A: 00 9B 5B E4   Set Object ID +0
                                  ---> Object's Coords: (880,728) Z=64
                                  ---> Object will face: up-right

NPC #02--->D4/D30E: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/D30F: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D310: 47            Cannot walk through: yes
           D4/D311: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/D314: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/D316: 20 99 DD 67   Set Object ID +0
                                  ---> Object's Coords: (816,744) Z=112
                                  ---> Object will face: down-left

NPC #03--->D4/D31A: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/D31B: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D31C: 47            Cannot walk through: yes
           D4/D31D: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/D320: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/D322: 20 9D DD 67   Set Object ID +0
                                  ---> Object's Coords: (944,744) Z=112
                                  ---> Object will face: down-left


AREA [176] ------------------------------------------------------------>
           D4/D326: 45            Header #$45

NPC #01--->D4/D327: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D328: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D329: 00            Cannot walk through: no
           D4/D32A: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D32D: 5A 01         Run Event: #$015A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D32F: 00 9B 43 E4   Set Object ID +0
                                  ---> Object's Coords: (880,536) Z=64
                                  ---> Object will face: up-right


AREA [177] ------------------------------------------------------------>
           D4/D333: 0C            Header #$0C

NPC #01--->D4/D334: 01            Object Count: 2
                                  ---> Encounter: other
           D4/D335: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D336: 00            Cannot walk through: no
           D4/D337: 3C F0 C0      Palette offset: 0
                                  ---> Object: #$00F
                                  ---> Movement: #$00F
           D4/D33A: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D33C: 01 85 5B A0   Set Object ID +1
                                  ---> Object's Coords: (176,728) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/D340: 02 86 5D A0   Set Object ID +2
                                  ---> Object's Coords: (208,744) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/D344: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D345: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D346: 00            Cannot walk through: no
           D4/D347: 70 F7 C0      Palette offset: 0
                                  ---> Object: #$1DC
                                  ---> Movement: #$00F
           D4/D34A: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D34C: 00 86 5E A0   Set Object ID +0
                                  ---> Object's Coords: (192,752) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/D350: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D351: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D352: 00            Cannot walk through: no
           D4/D353: 10 F6 C0      Palette offset: 0
                                  ---> Object: #$184
                                  ---> Movement: #$00F
           D4/D356: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D358: 00 84 32 A0   Set Object ID +0
                                  ---> Object's Coords: (128,400) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/D35C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D35D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D35E: 00            Cannot walk through: no
           D4/D35F: 08 F0 C0      Palette offset: 0
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/D362: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D364: 00 85 5E A0   Set Object ID +0
                                  ---> Object's Coords: (160,752) Z=0
                                  ---> Object will face: up-left


AREA [178] ------------------------------------------------------------>
           D4/D368: 72            Header #$72

NPC #01--->D4/D369: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D36A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D36B: 00            Cannot walk through: no
           D4/D36C: FB F2 C0      Palette offset: 3
                                  ---> Object: #$0BE
                                  ---> Movement: #$00F
           D4/D36F: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D371: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D375: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D376: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D377: 00            Cannot walk through: no
           D4/D378: 1F F5 C0      Palette offset: 3
                                  ---> Object: #$147
                                  ---> Movement: #$00F
           D4/D37B: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D37D: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/D381: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D382: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D383: 00            Cannot walk through: no
           D4/D384: 27 F5 C0      Palette offset: 3
                                  ---> Object: #$149
                                  ---> Movement: #$00F
           D4/D387: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D389: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/D38D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D38E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D38F: 00            Cannot walk through: no
           D4/D390: 23 F4 C0      Palette offset: 3
                                  ---> Object: #$108
                                  ---> Movement: #$00F
           D4/D393: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D395: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D399: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D39A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D39B: 00            Cannot walk through: no
           D4/D39C: 53 F5 C0      Palette offset: 3
                                  ---> Object: #$154
                                  ---> Movement: #$00F
           D4/D39F: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D3A1: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [179] ------------------------------------------------------------>
           D4/D3A5: 72            Header #$72

NPC #01--->D4/D3A6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D3A7: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D3A8: 00            Cannot walk through: no
           D4/D3A9: FB F2 C0      Palette offset: 3
                                  ---> Object: #$0BE
                                  ---> Movement: #$00F
           D4/D3AC: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D3AE: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D3B2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D3B3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D3B4: 00            Cannot walk through: no
           D4/D3B5: 57 F4 C0      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$00F
           D4/D3B8: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D3BA: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/D3BE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D3BF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D3C0: 00            Cannot walk through: no
           D4/D3C1: 33 F4 C0      Palette offset: 3
                                  ---> Object: #$10C
                                  ---> Movement: #$00F
           D4/D3C4: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D3C6: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/D3CA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D3CB: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D3CC: 00            Cannot walk through: no
           D4/D3CD: CB F6 C0      Palette offset: 3
                                  ---> Object: #$1B2
                                  ---> Movement: #$00F
           D4/D3D0: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D3D2: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D3D6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D3D7: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D3D8: 00            Cannot walk through: no
           D4/D3D9: 13 F4 C0      Palette offset: 3
                                  ---> Object: #$104
                                  ---> Movement: #$00F
           D4/D3DC: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D3DE: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [17A] ------------------------------------------------------------>
           D4/D3E2: 49            Header #$49

NPC #01--->D4/D3E3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D3E4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D3E5: 40            Cannot walk through: yes
           D4/D3E6: 73 13 FD      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$3D1
           D4/D3E9: 63 2E         Run Event: #$0E63
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D3EB: 00 82 7C 23   Set Object ID +0
                                  ---> Object's Coords: (64,992) Z=48
                                  ---> Object will face: down-right

NPC #02--->D4/D3EF: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/D3F0: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D3F1: F0            Cannot walk through: yes
           D4/D3F2: 5F E4 C1      Palette offset: 3
                                  ---> Object: #$117
                                  ---> Movement: #$01E
           D4/D3F5: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D3F7: 00 83 7A 63   Set Object ID +0
                                  ---> Object's Coords: (96,976) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/D3FB: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/D3FC: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D3FD: F0            Cannot walk through: yes
           D4/D3FE: 5F 44 E9      Palette offset: 3
                                  ---> Object: #$117
                                  ---> Movement: #$294
           D4/D401: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D403: 00 84 77 70   Set Object ID +0
                                  ---> Object's Coords: (144,952) Z=256
                                  ---> Object will face: down-left

NPC #04--->D4/D407: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D408: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D409: 48            Cannot walk through: yes
           D4/D40A: 0C F3 DF      Palette offset: 0
                                  ---> Object: #$0C3
                                  ---> Movement: #$1FF
           D4/D40D: 0A C7         Run Event: #$070A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D40F: 00 84 77 78   Set Object ID +0
                                  ---> Object's Coords: (144,952) Z=384
                                  ---> Object will face: down-left

NPC #05--->D4/D413: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D414: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D415: 48            Cannot walk through: yes
           D4/D416: 00 F3 DF      Palette offset: 0
                                  ---> Object: #$0C0
                                  ---> Movement: #$1FF
           D4/D419: 2E C7         Battle Formation Pack: #$2E
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/D41B: 00 82 7B 6E   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (80,984) Z=224
                                  ---> Object will face: down-left

NPC #06--->D4/D41F: 00 82 7B 70   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (80,984) Z=256
                                  ---> Object will face: down-left

NPC #07--->D4/D423: 00 82 7B 6C   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (80,984) Z=192
                                  ---> Object will face: down-left

NPC #08--->D4/D427: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D428: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D429: 48            Cannot walk through: yes
           D4/D42A: F4 73 C7      Palette offset: 0
                                  ---> Object: #$0FD
                                  ---> Movement: #$077
           D4/D42D: 2E 07         Battle Formation Pack: #$2E
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/D42F: E0 91 14 64   Set Movement ID +0, Formation Pack ID +224
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #09--->D4/D433: E0 91 14 64   Set Movement ID +0, Formation Pack ID +224
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #10--->D4/D437: E0 91 14 64   Set Movement ID +0, Formation Pack ID +224
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left


AREA [17B] ------------------------------------------------------------>
           D4/D43B: 49            Header #$49

NPC #01--->D4/D43C: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/D43D: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D43E: C3            Cannot walk through: yes
           D4/D43F: 7A E1 C0      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$00E
           D4/D442: 62 7E         Run Event: #$0E62
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/D444: 20 82 3B 6F   Set Object ID +0
                                  ---> Object's Coords: (80,472) Z=240
                                  ---> Object will face: down-left

NPC #02--->D4/D448: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D449: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D44A: D0            Cannot walk through: yes
           D4/D44B: 5F 74 C7      Palette offset: 3
                                  ---> Object: #$117
                                  ---> Movement: #$077
           D4/D44E: 61 CE         Run Event: #$0E61
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D450: 00 86 B4 E9   Set Object ID +0
                                  ---> Object's Coords: (192,416) Z=144
                                  ---> Object will face: up-right

NPC #03--->D4/D454: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D455: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D456: 50            Cannot walk through: yes
           D4/D457: F0 F7 C0      Palette offset: 0
                                  ---> Object: #$1FC
                                  ---> Movement: #$00F
           D4/D45A: CD 0E         Run Event: #$0ECD
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D45C: 00 86 B4 E9   Set Object ID +0
                                  ---> Object's Coords: (192,416) Z=144
                                  ---> Object will face: up-right

NPC #04--->D4/D460: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D461: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D462: 48            Cannot walk through: yes
           D4/D463: 00 F3 DF      Palette offset: 0
                                  ---> Object: #$0C0
                                  ---> Movement: #$1FF
           D4/D466: 2E C7         Battle Formation Pack: #$2E
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/D468: 00 86 34 F4   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (192,416) Z=320
                                  ---> Object will face: up-right

NPC #05--->D4/D46C: 00 86 34 F6   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (192,416) Z=352
                                  ---> Object will face: up-right

NPC #06--->D4/D470: 00 86 34 F8   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (192,416) Z=384
                                  ---> Object will face: up-right

NPC #07--->D4/D474: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D475: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D476: 48            Cannot walk through: yes
           D4/D477: 00 F3 DF      Palette offset: 0
                                  ---> Object: #$0C0
                                  ---> Movement: #$1FF
           D4/D47A: 0A C7         Run Event: #$070A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D47C: 03 83 39 78   Set Object ID +3
                                  ---> Object's Coords: (112,456) Z=384
                                  ---> Object will face: down-left

NPC #08--->D4/D480: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/D481: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D482: F0            Cannot walk through: yes
           D4/D483: 5F 84 CD      Palette offset: 3
                                  ---> Object: #$117
                                  ---> Movement: #$0D8
           D4/D486: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D488: 00 83 3B 76   Set Object ID +0
                                  ---> Object's Coords: (112,472) Z=352
                                  ---> Object will face: down-left

NPC #09--->D4/D48C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D48D: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D48E: 48            Cannot walk through: yes
           D4/D48F: F4 F3 C0      Palette offset: 0
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/D492: 1C 02         Run Event: #$021C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D494: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left


AREA [17C] ------------------------------------------------------------>
           D4/D498: 49            Header #$49

NPC #01--->D4/D499: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D49A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D49B: D0            Cannot walk through: yes
           D4/D49C: 5F 74 C7      Palette offset: 3
                                  ---> Object: #$117
                                  ---> Movement: #$077
           D4/D49F: 61 CE         Run Event: #$0E61
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D4A1: 00 9A 77 EA   Set Object ID +0
                                  ---> Object's Coords: (848,952) Z=160
                                  ---> Object will face: up-right

NPC #02--->D4/D4A5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D4A6: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D4A7: 50            Cannot walk through: yes
           D4/D4A8: F0 F7 C0      Palette offset: 0
                                  ---> Object: #$1FC
                                  ---> Movement: #$00F
           D4/D4AB: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D4AD: 00 9A 77 EA   Set Object ID +0
                                  ---> Object's Coords: (848,952) Z=160
                                  ---> Object will face: up-right

NPC #03--->D4/D4B1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D4B2: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D4B3: 48            Cannot walk through: yes
           D4/D4B4: F4 F3 C0      Palette offset: 0
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/D4B7: 1C 02         Run Event: #$021C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D4B9: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/D4BD: 04            Object Count: 5
                                  ---> Encounter: other
           D4/D4BE: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D4BF: 48            Cannot walk through: yes
           D4/D4C0: 00 F3 DF      Palette offset: 0
                                  ---> Object: #$0C0
                                  ---> Movement: #$1FF
           D4/D4C3: 2E C7         Run Event: #$072E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D4C5: 00 99 79 74   Set Object ID +0
                                  ---> Object's Coords: (816,968) Z=320
                                  ---> Object will face: down-left

NPC #05--->D4/D4C9: 00 99 79 76   Set Object ID +0
                                  ---> Object's Coords: (816,968) Z=352
                                  ---> Object will face: down-left

NPC #06--->D4/D4CD: 00 99 79 78   Set Object ID +0
                                  ---> Object's Coords: (816,968) Z=384
                                  ---> Object will face: down-left

NPC #07--->D4/D4D1: 00 99 79 7A   Set Object ID +0
                                  ---> Object's Coords: (816,968) Z=416
                                  ---> Object will face: down-left

NPC #08--->D4/D4D5: 00 99 79 7C   Set Object ID +0
                                  ---> Object's Coords: (816,968) Z=448
                                  ---> Object will face: down-left


AREA [17D] ------------------------------------------------------------>
           D4/D4D9: 49            Header #$49

NPC #01--->D4/D4DA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D4DB: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D4DC: 50            Cannot walk through: yes
           D4/D4DD: EC F1 C0      Palette offset: 0
                                  ---> Object: #$07B
                                  ---> Movement: #$00F
           D4/D4E0: CD 0E         Run Event: #$0ECD
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D4E2: 00 10 4C 37   Set Object ID +0
                                  ---> Object's Coords: (512,608) Z=368
                                  ---> Object will face: down-right

NPC #02--->D4/D4E6: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/D4E7: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D4E8: F0            Cannot walk through: yes
           D4/D4E9: 5F 84 CD      Palette offset: 3
                                  ---> Object: #$117
                                  ---> Movement: #$0D8
           D4/D4EC: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D4EE: 00 8F 4C E6   Set Object ID +0
                                  ---> Object's Coords: (480,608) Z=96
                                  ---> Object will face: up-right

NPC #03--->D4/D4F2: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/D4F3: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D4F4: F0            Cannot walk through: yes
           D4/D4F5: 5F E4 C1      Palette offset: 3
                                  ---> Object: #$117
                                  ---> Movement: #$01E
           D4/D4F8: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D4FA: 00 8D 51 3A   Set Object ID +0
                                  ---> Object's Coords: (432,648) Z=416
                                  ---> Object will face: down-right

NPC #04--->D4/D4FE: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/D4FF: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D500: F0            Cannot walk through: yes
           D4/D501: 5F 44 E9      Palette offset: 3
                                  ---> Object: #$117
                                  ---> Movement: #$294
           D4/D504: 5D C0         Run Event: #$005D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D506: 00 91 4A 6E   Set Object ID +0
                                  ---> Object's Coords: (544,592) Z=224
                                  ---> Object will face: down-left

NPC #05--->D4/D50A: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D50B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D50C: 48            Cannot walk through: yes
           D4/D50D: 00 F3 DF      Palette offset: 0
                                  ---> Object: #$0C0
                                  ---> Movement: #$1FF
           D4/D510: 2E C7         Battle Formation Pack: #$2E
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/D512: 00 91 49 6E   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (560,584) Z=224
                                  ---> Object will face: down-left

NPC #06--->D4/D516: 00 91 49 70   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (560,584) Z=256
                                  ---> Object will face: down-left

NPC #07--->D4/D51A: 00 91 49 72   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (560,584) Z=288
                                  ---> Object will face: down-left

NPC #08--->D4/D51E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D51F: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D520: 48            Cannot walk through: yes
           D4/D521: 00 F3 DF      Palette offset: 0
                                  ---> Object: #$0C0
                                  ---> Movement: #$1FF
           D4/D524: 0A C7         Run Event: #$070A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D526: 03 91 49 74   Set Object ID +3
                                  ---> Object's Coords: (560,584) Z=320
                                  ---> Object will face: down-left

NPC #09--->D4/D52A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D52B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D52C: 48            Cannot walk through: yes
           D4/D52D: F4 F3 C0      Palette offset: 0
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/D530: 1C 02         Run Event: #$021C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D532: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left


AREA [17E] ------------------------------------------------------------>
           D4/D536: 0B            Header #$0B

NPC #01--->D4/D537: 07            Object Count: 8
                                  ---> Encounter: other
           D4/D538: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D539: 48            Cannot walk through: yes
           D4/D53A: F4 F3 C0      Palette offset: 0
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/D53D: 1C 02         Run Event: #$021C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D53F: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/D543: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/D547: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/D54B: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #05--->D4/D54F: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/D553: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #07--->D4/D557: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #08--->D4/D55B: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left


AREA [17F] ------------------------------------------------------------>
           D4/D55F: 27            Header #$27

NPC #01--->D4/D560: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D561: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D562: 00            Cannot walk through: no
           D4/D563: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D566: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D568: 00 80 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D56C: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D56D: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D56E: 54            Cannot walk through: yes
           D4/D56F: 57 44 D1      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$114
           D4/D572: 6A C0         Battle Formation Pack: #$6A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/D574: 00 96 1F 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (720,248) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/D578: 00 98 1B 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (784,216) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/D57C: 00 9A 17 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (848,184) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D580: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D581: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D582: 08            Cannot walk through: no
           D4/D583: 0F D3 F9      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$39D
           D4/D586: A6 CC         Run Event: #$0CA6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D588: 00 9E 12 68   Set Object ID +0
                                  ---> Object's Coords: (960,144) Z=128
                                  ---> Object will face: down-left


AREA [180] ------------------------------------------------------------>
           D4/D58C: 46            Header #$46

NPC #01--->D4/D58D: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/D58E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D58F: 50            Cannot walk through: yes
           D4/D590: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/D593: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/D595: 20 93 BD 63   Set Object ID +0
                                  ---> Object's Coords: (624,488) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/D599: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/D59A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D59B: 50            Cannot walk through: yes
           D4/D59C: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/D59F: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/D5A1: AA 9B B2 63   Set Object ID +10
                                  ---> Object's Coords: (864,400) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/D5A5: 21            Object Count: 2
                                  ---> Encounter: other
           D4/D5A6: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D5A7: F6            Cannot walk through: yes
           D4/D5A8: 47 75 ED      Palette offset: 3
                                  ---> Object: #$151
                                  ---> Movement: #$2D7
           D4/D5AB: 66 C0         Run Event: #$0066
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D5AD: 00 97 39 60   Set Object ID +0
                                  ---> Object's Coords: (752,456) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/D5B1: 00 9D 39 A0   Set Object ID +0
                                  ---> Object's Coords: (944,456) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/D5B5: 21            Object Count: 2
                                  ---> Encounter: other
           D4/D5B6: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D5B7: 54            Cannot walk through: yes
           D4/D5B8: 57 54 D1      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$115
           D4/D5BB: 6A C0         Run Event: #$006A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D5BD: 00 99 3D 60   Set Object ID +0
                                  ---> Object's Coords: (816,488) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/D5C1: 00 9A 3B 60   Set Object ID +0
                                  ---> Object's Coords: (848,472) Z=0
                                  ---> Object will face: down-left


AREA [181] ------------------------------------------------------------>
           D4/D5C5: 46            Header #$46

NPC #01--->D4/D5C6: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/D5C7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D5C8: 50            Cannot walk through: yes
           D4/D5C9: DE 37 DB      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$1B3
           D4/D5CC: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/D5CE: 15 94 CD 63   Set Object ID +5
                                  ---> Object's Coords: (656,616) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/D5D2: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/D5D3: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D5D4: F4            Cannot walk through: yes
           D4/D5D5: 47 75 ED      Palette offset: 3
                                  ---> Object: #$151
                                  ---> Movement: #$2D7
           D4/D5D8: 66 C0         Run Event: #$0066
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D5DA: 00 97 4D 60   Set Object ID +0
                                  ---> Object's Coords: (752,616) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/D5DE: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D5DF: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D5E0: 54            Cannot walk through: yes
           D4/D5E1: 57 54 D1      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$115
           D4/D5E4: 6A C0         Battle Formation Pack: #$6A
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/D5E6: 00 99 46 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (800,560) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/D5EA: 00 9B 4A 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (864,592) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D5EE: 00 9A 50 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (832,640) Z=0
                                  ---> Object will face: down-left


AREA [182] ------------------------------------------------------------>
           D4/D5F2: 19            Header #$19

NPC #01--->D4/D5F3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D5F4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D5F5: F4            Cannot walk through: yes
           D4/D5F6: 5B 43 FA      Palette offset: 3
                                  ---> Object: #$0D6
                                  ---> Movement: #$3A4
           D4/D5F9: FF CC         Run Event: #$0CFF
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D5FB: 00 94 71 64   Set Object ID +0
                                  ---> Object's Coords: (656,904) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/D5FF: 04            Object Count: 5
                                  ---> Encounter: other
           D4/D600: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D601: C0            Cannot walk through: yes
           D4/D602: 5F 33 FA      Palette offset: 3
                                  ---> Object: #$0D7
                                  ---> Movement: #$3A3
           D4/D605: FF CC         Run Event: #$0CFF
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D607: 00 94 71 64   Set Object ID +0
                                  ---> Object's Coords: (656,904) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/D60B: 00 94 71 64   Set Object ID +0
                                  ---> Object's Coords: (656,904) Z=64
                                  ---> Object will face: down-left

NPC #04--->D4/D60F: 00 94 71 64   Set Object ID +0
                                  ---> Object's Coords: (656,904) Z=64
                                  ---> Object will face: down-left

NPC #05--->D4/D613: 00 94 71 64   Set Object ID +0
                                  ---> Object's Coords: (656,904) Z=64
                                  ---> Object will face: down-left

NPC #06--->D4/D617: 00 94 71 64   Set Object ID +0
                                  ---> Object's Coords: (656,904) Z=64
                                  ---> Object will face: down-left

NPC #07--->D4/D61B: 23            Object Count: 4
                                  ---> Encounter: other
           D4/D61C: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D61D: F4            Cannot walk through: yes
           D4/D61E: 47 75 ED      Palette offset: 3
                                  ---> Object: #$151
                                  ---> Movement: #$2D7
           D4/D621: 67 C0         Run Event: #$0067
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D623: 00 14 71 64   Set Object ID +0
                                  ---> Object's Coords: (656,904) Z=64
                                  ---> Object will face: down-left

NPC #08--->D4/D627: 00 14 71 64   Set Object ID +0
                                  ---> Object's Coords: (656,904) Z=64
                                  ---> Object will face: down-left

NPC #09--->D4/D62B: 00 14 71 64   Set Object ID +0
                                  ---> Object's Coords: (656,904) Z=64
                                  ---> Object will face: down-left

NPC #10--->D4/D62F: 00 14 71 64   Set Object ID +0
                                  ---> Object's Coords: (656,904) Z=64
                                  ---> Object will face: down-left

NPC #11--->D4/D633: 21            Object Count: 2
                                  ---> Encounter: other
           D4/D634: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D635: F4            Cannot walk through: yes
           D4/D636: 2B F6 D5      Palette offset: 3
                                  ---> Object: #$18A
                                  ---> Movement: #$15F
           D4/D639: 68 C0         Run Event: #$0068
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D63B: 00 97 79 20   Set Object ID +0
                                  ---> Object's Coords: (752,968) Z=0
                                  ---> Object will face: down-right

NPC #12--->D4/D63F: 00 9A 77 E0   Set Object ID +0
                                  ---> Object's Coords: (848,952) Z=0
                                  ---> Object will face: up-right


AREA [183] ------------------------------------------------------------>
           D4/D643: 6A            Header #$6A

NPC #01--->D4/D644: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D645: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D646: F0            Cannot walk through: yes
           D4/D647: F6 87 C7      Palette offset: 2
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/D64A: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/D64C: 00 85 98 60   Set Object ID +0
                                  ---> Object's Coords: (160,192) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D650: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D651: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D652: 54            Cannot walk through: yes
           D4/D653: 63 E0 FA      Palette offset: 3
                                  ---> Object: #$018
                                  ---> Movement: #$3AE
           D4/D656: 06 1D         Run Event: #$0D06
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D658: 00 83 11 23   Set Object ID +0
                                  ---> Object's Coords: (112,136) Z=48
                                  ---> Object will face: down-right


AREA [184] ------------------------------------------------------------>
           D4/D65C: 15            Header #$15

NPC #01--->D4/D65D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D65E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D65F: 00            Cannot walk through: no
           D4/D660: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D663: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D665: 00 03 35 63   Set Object ID +0
                                  ---> Object's Coords: (112,424) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/D669: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D66A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D66B: 00            Cannot walk through: no
           D4/D66C: 4B F1 C0      Palette offset: 3
                                  ---> Object: #$052
                                  ---> Movement: #$00F
           D4/D66F: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D671: 00 84 34 63   Set Object ID +0
                                  ---> Object's Coords: (128,416) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/D675: 04            Object Count: 5
                                  ---> Encounter: other
           D4/D676: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D677: 04            Cannot walk through: no
           D4/D678: 43 33 C0      Palette offset: 3
                                  ---> Object: #$0D0
                                  ---> Movement: #$003
           D4/D67B: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D67D: 00 84 37 23   Set Object ID +0
                                  ---> Object's Coords: (144,440) Z=48
                                  ---> Object will face: down-right

NPC #04--->D4/D681: 04 83 37 23   Set Object ID +4
                                  ---> Object's Coords: (112,440) Z=48
                                  ---> Object will face: down-right

NPC #05--->D4/D685: 03 83 38 23   Set Object ID +3
                                  ---> Object's Coords: (96,448) Z=48
                                  ---> Object will face: down-right

NPC #06--->D4/D689: 02 85 37 63   Set Object ID +2
                                  ---> Object's Coords: (176,440) Z=48
                                  ---> Object will face: down-left

NPC #07--->D4/D68D: 01 86 38 63   Set Object ID +1
                                  ---> Object's Coords: (192,448) Z=48
                                  ---> Object will face: down-left


AREA [185] ------------------------------------------------------------>
           D4/D691: 61            Header #$61

NPC #01--->D4/D692: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D693: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D694: 00            Cannot walk through: no
           D4/D695: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/D698: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D69A: 00 80 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D69E: 07            Object Count: 8
                                  ---> Encounter: other
           D4/D69F: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D6A0: 50            Cannot walk through: yes
           D4/D6A1: DB F7 D1      Palette offset: 3
                                  ---> Object: #$1F6
                                  ---> Movement: #$11F
           D4/D6A4: 2A 8D         Run Event: #$0D2A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/D6A6: 20 84 75 22   Set Object ID +0
                                  ---> Object's Coords: (144,936) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/D6AA: 00 85 73 22   Set Object ID +0
                                  ---> Object's Coords: (176,920) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/D6AE: 00 86 71 22   Set Object ID +0
                                  ---> Object's Coords: (208,904) Z=32
                                  ---> Object will face: down-right

NPC #05--->D4/D6B2: 00 87 6F 23   Set Object ID +0
                                  ---> Object's Coords: (240,888) Z=48
                                  ---> Object will face: down-right

NPC #06--->D4/D6B6: 00 88 6D 22   Set Object ID +0
                                  ---> Object's Coords: (272,872) Z=32
                                  ---> Object will face: down-right

NPC #07--->D4/D6BA: 00 89 6B 22   Set Object ID +0
                                  ---> Object's Coords: (304,856) Z=32
                                  ---> Object will face: down-right

NPC #08--->D4/D6BE: 00 8A 69 23   Set Object ID +0
                                  ---> Object's Coords: (336,840) Z=48
                                  ---> Object will face: down-right

NPC #09--->D4/D6C2: 00 8B 67 22   Set Object ID +0
                                  ---> Object's Coords: (368,824) Z=32
                                  ---> Object will face: down-right

NPC #10--->D4/D6C6: 23            Object Count: 4
                                  ---> Encounter: other
           D4/D6C7: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D6C8: 54            Cannot walk through: yes
           D4/D6C9: 57 34 D1      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$113
           D4/D6CC: 6A C0         Run Event: #$006A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D6CE: 00 86 72 60   Set Object ID +0
                                  ---> Object's Coords: (192,912) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/D6D2: 00 87 70 60   Set Object ID +0
                                  ---> Object's Coords: (224,896) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/D6D6: 00 89 6C 60   Set Object ID +0
                                  ---> Object's Coords: (288,864) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/D6DA: 00 8A 6A 60   Set Object ID +0
                                  ---> Object's Coords: (320,848) Z=0
                                  ---> Object will face: down-left


AREA [186] ------------------------------------------------------------>
           D4/D6DE: 19            Header #$19

NPC #01--->D4/D6DF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D6E0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D6E1: F4            Cannot walk through: yes
           D4/D6E2: 5B 43 FA      Palette offset: 3
                                  ---> Object: #$0D6
                                  ---> Movement: #$3A4
           D4/D6E5: FF CC         Run Event: #$0CFF
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D6E7: 00 8E 08 60   Set Object ID +0
                                  ---> Object's Coords: (448,64) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D6EB: 04            Object Count: 5
                                  ---> Encounter: other
           D4/D6EC: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D6ED: C0            Cannot walk through: yes
           D4/D6EE: 5F 33 FA      Palette offset: 3
                                  ---> Object: #$0D7
                                  ---> Movement: #$3A3
           D4/D6F1: FF CC         Run Event: #$0CFF
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D6F3: 00 8E 08 60   Set Object ID +0
                                  ---> Object's Coords: (448,64) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/D6F7: 00 8E 08 60   Set Object ID +0
                                  ---> Object's Coords: (448,64) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/D6FB: 00 8E 08 60   Set Object ID +0
                                  ---> Object's Coords: (448,64) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D6FF: 00 8E 08 60   Set Object ID +0
                                  ---> Object's Coords: (448,64) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/D703: 00 8E 08 60   Set Object ID +0
                                  ---> Object's Coords: (448,64) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/D707: 23            Object Count: 4
                                  ---> Encounter: other
           D4/D708: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D709: F4            Cannot walk through: yes
           D4/D70A: 47 75 ED      Palette offset: 3
                                  ---> Object: #$151
                                  ---> Movement: #$2D7
           D4/D70D: 67 C0         Run Event: #$0067
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D70F: 00 0E 08 60   Set Object ID +0
                                  ---> Object's Coords: (448,64) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/D713: 00 0E 08 60   Set Object ID +0
                                  ---> Object's Coords: (448,64) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/D717: 00 0E 08 60   Set Object ID +0
                                  ---> Object's Coords: (448,64) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/D71B: 00 0E 08 60   Set Object ID +0
                                  ---> Object's Coords: (448,64) Z=0
                                  ---> Object will face: down-left


AREA [187] ------------------------------------------------------------>
           D4/D71F: 27            Header #$27

NPC #01--->D4/D720: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D721: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D722: 04            Cannot walk through: no
           D4/D723: 4B F1 C0      Palette offset: 3
                                  ---> Object: #$052
                                  ---> Movement: #$00F
           D4/D726: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D728: 00 8C 2D 60   Set Object ID +0
                                  ---> Object's Coords: (400,360) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D72C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D72D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D72E: 04            Cannot walk through: no
           D4/D72F: 43 33 C0      Palette offset: 3
                                  ---> Object: #$0D0
                                  ---> Movement: #$003
           D4/D732: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D734: 04 8C 2F 20   Set Object ID +4
                                  ---> Object's Coords: (400,376) Z=0
                                  ---> Object will face: down-right


AREA [188] ------------------------------------------------------------>
           D4/D738: 15            Header #$15

NPC #01--->D4/D739: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D73A: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D73B: 00            Cannot walk through: no
           D4/D73C: 4B F1 C0      Palette offset: 3
                                  ---> Object: #$052
                                  ---> Movement: #$00F
           D4/D73F: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D741: 00 92 38 68   Set Object ID +0
                                  ---> Object's Coords: (576,448) Z=128
                                  ---> Object will face: down-left

NPC #02--->D4/D745: 04            Object Count: 5
                                  ---> Encounter: other
           D4/D746: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D747: 04            Cannot walk through: no
           D4/D748: 43 33 C0      Palette offset: 3
                                  ---> Object: #$0D0
                                  ---> Movement: #$003
           D4/D74B: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D74D: 00 91 37 67   Set Object ID +0
                                  ---> Object's Coords: (560,440) Z=112
                                  ---> Object will face: down-left

NPC #03--->D4/D751: 04 92 36 67   Set Object ID +4
                                  ---> Object's Coords: (576,432) Z=112
                                  ---> Object will face: down-left

NPC #04--->D4/D755: 03 92 35 67   Set Object ID +3
                                  ---> Object's Coords: (592,424) Z=112
                                  ---> Object will face: down-left

NPC #05--->D4/D759: 02 93 34 67   Set Object ID +2
                                  ---> Object's Coords: (608,416) Z=112
                                  ---> Object will face: down-left

NPC #06--->D4/D75D: 01 93 33 67   Set Object ID +1
                                  ---> Object's Coords: (624,408) Z=112
                                  ---> Object will face: down-left


AREA [189] ------------------------------------------------------------>
           D4/D761: 19            Header #$19

NPC #01--->D4/D762: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D763: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D764: F0            Cannot walk through: yes
           D4/D765: 8F F1 C0      Palette offset: 3
                                  ---> Object: #$063
                                  ---> Movement: #$00F
           D4/D768: 0A 8D         Run Event: #$0D0A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/D76A: 00 94 7A 60   Set Object ID +0
                                  ---> Object's Coords: (640,976) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D76E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D76F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D770: 00            Cannot walk through: no
           D4/D771: 4B F1 C0      Palette offset: 3
                                  ---> Object: #$052
                                  ---> Movement: #$00F
           D4/D774: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D776: 00 16 76 60   Set Object ID +0
                                  ---> Object's Coords: (704,944) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/D77A: 04            Object Count: 5
                                  ---> Encounter: other
           D4/D77B: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D77C: 00            Cannot walk through: no
           D4/D77D: 43 33 C0      Palette offset: 3
                                  ---> Object: #$0D0
                                  ---> Movement: #$003
           D4/D780: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D782: 00 16 76 60   Set Object ID +0
                                  ---> Object's Coords: (704,944) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/D786: 04 16 76 60   Set Object ID +4
                                  ---> Object's Coords: (704,944) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D78A: 03 16 76 60   Set Object ID +3
                                  ---> Object's Coords: (704,944) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/D78E: 02 16 76 60   Set Object ID +2
                                  ---> Object's Coords: (704,944) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/D792: 01 16 76 60   Set Object ID +1
                                  ---> Object's Coords: (704,944) Z=0
                                  ---> Object will face: down-left


AREA [18A] ------------------------------------------------------------>
           D4/D796: 27            Header #$27

NPC #01--->D4/D797: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D798: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D799: 04            Cannot walk through: no
           D4/D79A: 4B F1 C0      Palette offset: 3
                                  ---> Object: #$052
                                  ---> Movement: #$00F
           D4/D79D: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D79F: 00 9B 6B 63   Set Object ID +0
                                  ---> Object's Coords: (880,856) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/D7A3: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D7A4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D7A5: 04            Cannot walk through: no
           D4/D7A6: 43 33 C0      Palette offset: 3
                                  ---> Object: #$0D0
                                  ---> Movement: #$003
           D4/D7A9: 00 01         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/D7AB: 01 9C 6C 23   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (896,864) Z=48
                                  ---> Object will face: down-right

NPC #03--->D4/D7AF: 02 9C 5D 6C   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (912,744) Z=192
                                  ---> Object will face: down-left

NPC #04--->D4/D7B3: 00 9A 47 2F   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (848,568) Z=240
                                  ---> Object will face: down-right


AREA [18B] ------------------------------------------------------------>
           D4/D7B7: 66            Header #$66

NPC #01--->D4/D7B8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D7B9: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D7BA: 40            Cannot walk through: yes
           D4/D7BB: D7 02 C0      Palette offset: 3
                                  ---> Object: #$0B5
                                  ---> Movement: #$000
           D4/D7BE: 0B 18         Run Event: #$080B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D7C0: 00 90 50 60   Set Object ID +0
                                  ---> Object's Coords: (512,640) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D7C4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D7C5: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D7C6: 40            Cannot walk through: yes
           D4/D7C7: FF 03 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$000
           D4/D7CA: 11 18         Run Event: #$0811
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D7CC: 00 14 42 65   Set Object ID +0
                                  ---> Object's Coords: (640,528) Z=80
                                  ---> Object will face: down-left

NPC #03--->D4/D7D0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D7D1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D7D2: 40            Cannot walk through: yes
           D4/D7D3: D3 02 C0      Palette offset: 3
                                  ---> Object: #$0B4
                                  ---> Movement: #$000
           D4/D7D6: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D7D8: 00 0E 50 21   Set Object ID +0
                                  ---> Object's Coords: (448,640) Z=16
                                  ---> Object will face: down-right

NPC #04--->D4/D7DC: 01            Object Count: 2
                                  ---> Encounter: other
           D4/D7DD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D7DE: 40            Cannot walk through: yes
           D4/D7DF: 0B 04 C0      Palette offset: 3
                                  ---> Object: #$102
                                  ---> Movement: #$000
           D4/D7E2: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D7E4: 00 0E 4F 21   Set Object ID +0
                                  ---> Object's Coords: (464,632) Z=16
                                  ---> Object will face: down-right

NPC #05--->D4/D7E8: 00 0F 4D 21   Set Object ID +0
                                  ---> Object's Coords: (496,616) Z=16
                                  ---> Object will face: down-right

NPC #06--->D4/D7EC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D7ED: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D7EE: 40            Cannot walk through: yes
           D4/D7EF: 3B 04 C0      Palette offset: 3
                                  ---> Object: #$10E
                                  ---> Movement: #$000
           D4/D7F2: 0A 18         Run Event: #$080A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D7F4: 00 8C 4F 21   Set Object ID +0
                                  ---> Object's Coords: (400,632) Z=16
                                  ---> Object will face: down-right


AREA [18C] ------------------------------------------------------------>
           D4/D7F8: 20            Header #$20

NPC #01--->D4/D7F9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D7FA: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D7FB: 44            Cannot walk through: yes
           D4/D7FC: BF 06 C0      Palette offset: 3
                                  ---> Object: #$1AF
                                  ---> Movement: #$000
           D4/D7FF: 0D 18         Run Event: #$080D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D801: 00 8D 32 23   Set Object ID +0
                                  ---> Object's Coords: (416,400) Z=48
                                  ---> Object will face: down-right

NPC #02--->D4/D805: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D806: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D807: 44            Cannot walk through: yes
           D4/D808: 3F F4 C0      Palette offset: 3
                                  ---> Object: #$10F
                                  ---> Movement: #$00F
           D4/D80B: 15 18         Run Event: #$0815
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D80D: 00 90 36 62   Set Object ID +0
                                  ---> Object's Coords: (512,432) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/D811: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D812: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D813: 44            Cannot walk through: yes
           D4/D814: 2B C5 F6      Palette offset: 3
                                  ---> Object: #$14A
                                  ---> Movement: #$36C
           D4/D817: 0E 18         Run Event: #$080E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D819: 00 8F 36 22   Set Object ID +0
                                  ---> Object's Coords: (480,432) Z=32
                                  ---> Object will face: down-right


AREA [18D] ------------------------------------------------------------>
           D4/D81D: 30            Header #$30

NPC #01--->D4/D81E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D81F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D820: 40            Cannot walk through: yes
           D4/D821: 63 D4 F6      Palette offset: 3
                                  ---> Object: #$118
                                  ---> Movement: #$36D
           D4/D824: 02 18         Run Event: #$0802
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D826: 00 85 16 60   Set Object ID +0
                                  ---> Object's Coords: (160,176) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D82A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D82B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D82C: 40            Cannot walk through: yes
           D4/D82D: 43 05 C0      Palette offset: 3
                                  ---> Object: #$150
                                  ---> Movement: #$000
           D4/D830: 0F 18         Run Event: #$080F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D832: 00 84 16 20   Set Object ID +0
                                  ---> Object's Coords: (128,176) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/D836: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D837: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D838: 44            Cannot walk through: yes
           D4/D839: 1F 04 C0      Palette offset: 3
                                  ---> Object: #$107
                                  ---> Movement: #$000
           D4/D83C: 26 18         Run Event: #$0826
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D83E: 00 88 14 61   Set Object ID +0
                                  ---> Object's Coords: (256,160) Z=16
                                  ---> Object will face: down-left


AREA [18E] ------------------------------------------------------------>
           D4/D842: 16            Header #$16

NPC #01--->D4/D843: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D844: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D845: 44            Cannot walk through: yes
           D4/D846: 77 E5 F6      Palette offset: 3
                                  ---> Object: #$15D
                                  ---> Movement: #$36E
           D4/D849: 05 18         Battle Formation Pack: #$05
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/D84B: 00 00 00 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D84F: 08 00 00 60   Set Movement ID +8, Formation Pack ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/D853: 00 00 00 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/D857: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D858: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D859: 40            Cannot walk through: yes
           D4/D85A: 1B 04 C0      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$000
           D4/D85D: 06 18         Run Event: #$0806
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D85F: 00 8F 92 60   Set Object ID +0
                                  ---> Object's Coords: (480,144) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D863: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D864: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D865: 40            Cannot walk through: yes
           D4/D866: 0B 00 C0      Palette offset: 3
                                  ---> Object: #$002
                                  ---> Movement: #$000
           D4/D869: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D86B: 00 0F 12 60   Set Object ID +0
                                  ---> Object's Coords: (480,144) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/D86F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D870: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D871: 40            Cannot walk through: yes
           D4/D872: F7 F3 C0      Palette offset: 3
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/D875: 06 28         Run Event: #$0806
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D877: 00 8F 15 60   Set Object ID +0
                                  ---> Object's Coords: (496,168) Z=0
                                  ---> Object will face: down-left


AREA [18F] ------------------------------------------------------------>
           D4/D87B: 20            Header #$20

NPC #01--->D4/D87C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D87D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D87E: 00            Cannot walk through: no
           D4/D87F: 53 04 C0      Palette offset: 3
                                  ---> Object: #$114
                                  ---> Movement: #$000
           D4/D882: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D884: 00 05 AA 61   Set Object ID +0
                                  ---> Object's Coords: (160,336) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/D888: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D889: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D88A: 00            Cannot walk through: no
           D4/D88B: 4B 04 C0      Palette offset: 3
                                  ---> Object: #$112
                                  ---> Movement: #$000
           D4/D88E: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D890: 00 05 AB 61   Set Object ID +0
                                  ---> Object's Coords: (176,344) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/D894: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D895: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D896: 00            Cannot walk through: no
           D4/D897: 4F 04 C0      Palette offset: 3
                                  ---> Object: #$113
                                  ---> Movement: #$000
           D4/D89A: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D89C: 00 06 AD 61   Set Object ID +0
                                  ---> Object's Coords: (208,360) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/D8A0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D8A1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D8A2: 40            Cannot walk through: yes
           D4/D8A3: 23 04 C0      Palette offset: 3
                                  ---> Object: #$108
                                  ---> Movement: #$000
           D4/D8A6: 21 18         Run Event: #$0821
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D8A8: 00 88 2E 60   Set Object ID +0
                                  ---> Object's Coords: (256,368) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D8AC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D8AD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D8AE: 40            Cannot walk through: yes
           D4/D8AF: 73 03 C0      Palette offset: 3
                                  ---> Object: #$0DC
                                  ---> Movement: #$000
           D4/D8B2: 23 18         Run Event: #$0823
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D8B4: 00 84 30 60   Set Object ID +0
                                  ---> Object's Coords: (128,384) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/D8B8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D8B9: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D8BA: 00            Cannot walk through: no
           D4/D8BB: FF D3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00D
           D4/D8BE: 73 05         Run Event: #$0573
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D8C0: 00 84 2F 60   Set Object ID +0
                                  ---> Object's Coords: (144,376) Z=0
                                  ---> Object will face: down-left


AREA [190] ------------------------------------------------------------>
           D4/D8C4: 20            Header #$20

NPC #01--->D4/D8C5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D8C6: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D8C7: 00            Cannot walk through: no
           D4/D8C8: 8B F7 C0      Palette offset: 3
                                  ---> Object: #$1E2
                                  ---> Movement: #$00F
           D4/D8CB: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D8CD: 00 88 27 60   Set Object ID +0
                                  ---> Object's Coords: (272,312) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D8D1: 01            Object Count: 2
                                  ---> Encounter: other
           D4/D8D2: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/D8D3: 00            Cannot walk through: no
           D4/D8D4: 87 E6 E4      Palette offset: 3
                                  ---> Object: #$1A1
                                  ---> Movement: #$24E
           D4/D8D7: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D8D9: 01 83 29 60   Set Object ID +1
                                  ---> Object's Coords: (112,328) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/D8DD: 00 87 1E A0   Set Object ID +0
                                  ---> Object's Coords: (224,240) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/D8E1: 01            Object Count: 2
                                  ---> Encounter: other
           D4/D8E2: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D8E3: 50            Cannot walk through: yes
           D4/D8E4: FB F3 C0      Palette offset: 3
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/D8E7: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D8E9: 00 8C 2D 63   Set Object ID +0
                                  ---> Object's Coords: (400,360) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/D8ED: 00 8D 2C 63   Set Object ID +0
                                  ---> Object's Coords: (416,352) Z=48
                                  ---> Object will face: down-left


AREA [191] ------------------------------------------------------------>
           D4/D8F1: 55            Header #$55

NPC #01--->D4/D8F2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D8F3: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D8F4: E0            Cannot walk through: yes
           D4/D8F5: F3 A1 F0      Palette offset: 3
                                  ---> Object: #$07C
                                  ---> Movement: #$30A
           D4/D8F8: 37 C6         Run Event: #$0637
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D8FA: 00 96 1B 66   Set Object ID +0
                                  ---> Object's Coords: (720,216) Z=96
                                  ---> Object will face: down-left

NPC #02--->D4/D8FE: 01            Object Count: 2
                                  ---> Encounter: other
           D4/D8FF: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/D900: E0            Cannot walk through: yes
           D4/D901: F1 A1 F0      Palette offset: 1
                                  ---> Object: #$07C
                                  ---> Movement: #$30A
           D4/D904: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D906: 00 97 1A 24   Set Object ID +0
                                  ---> Object's Coords: (736,208) Z=64
                                  ---> Object will face: down-right

NPC #03--->D4/D90A: 00 96 1B 24   Set Object ID +0
                                  ---> Object's Coords: (720,216) Z=64
                                  ---> Object will face: down-right

NPC #04--->D4/D90E: 21            Object Count: 2
                                  ---> Encounter: other
           D4/D90F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D910: F4            Cannot walk through: yes
           D4/D911: 3F A6 EC      Palette offset: 3
                                  ---> Object: #$18F
                                  ---> Movement: #$2CA
           D4/D914: 57 C2         Run Event: #$0257
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D916: 00 9C A5 A3   Set Object ID +0
                                  ---> Object's Coords: (912,296) Z=48
                                  ---> Object will face: up-left

NPC #05--->D4/D91A: 00 96 B5 A5   Set Object ID +0
                                  ---> Object's Coords: (720,424) Z=80
                                  ---> Object will face: up-left

NPC #06--->D4/D91E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D91F: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D920: 40            Cannot walk through: yes
           D4/D921: 91 11 CA      Palette offset: 1
                                  ---> Object: #$064
                                  ---> Movement: #$0A1
           D4/D924: 2E 86         Run Event: #$062E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/D926: 00 9D 23 60   Set Object ID +0
                                  ---> Object's Coords: (944,280) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/D92A: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/D92B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D92C: 40            Cannot walk through: yes
           D4/D92D: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/D930: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/D932: 00 9C 9F 63   Set Object ID +0
                                  ---> Object's Coords: (912,248) Z=48
                                  ---> Object will face: down-left


AREA [192] ------------------------------------------------------------>
           D4/D936: 61            Header #$61

NPC #01--->D4/D937: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D938: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D939: F0            Cannot walk through: yes
           D4/D93A: 3F A6 EC      Palette offset: 3
                                  ---> Object: #$18F
                                  ---> Movement: #$2CA
           D4/D93D: 56 C2         Battle Formation Pack: #$56
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/D93F: 00 94 0F E2   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (656,120) Z=32
                                  ---> Object will face: up-right

NPC #02--->D4/D943: 00 9A 10 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (832,128) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/D947: 00 9C 19 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (912,200) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/D94B: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D94C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D94D: C8            Cannot walk through: yes
           D4/D94E: 6E C3 F0      Palette offset: 2
                                  ---> Object: #$0DB
                                  ---> Movement: #$30C
           D4/D951: DB C6         Battle Formation Pack: #$DB
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/D953: 00 97 16 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (736,176) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D957: 20 98 12 60   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (768,144) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/D95B: 40 99 16 60   Set Movement ID +0, Formation Pack ID +64
                                  ---> Object's Coords: (800,176) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/D95F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D960: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D961: 40            Cannot walk through: yes
           D4/D962: 33 95 EC      Palette offset: 3
                                  ---> Object: #$14C
                                  ---> Movement: #$2C9
           D4/D965: 5C C7         Run Event: #$075C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D967: 00 97 16 60   Set Object ID +0
                                  ---> Object's Coords: (736,176) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/D96B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D96C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D96D: 00            Cannot walk through: no
           D4/D96E: 03 03 CA      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$0A0
           D4/D971: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D973: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/D977: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D978: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D979: 00            Cannot walk through: no
           D4/D97A: 0F 03 CA      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$0A0
           D4/D97D: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D97F: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [193] ------------------------------------------------------------>
           D4/D983: 61            Header #$61

NPC #01--->D4/D984: 01            Object Count: 2
                                  ---> Encounter: other
           D4/D985: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D986: FC            Cannot walk through: yes
           D4/D987: 6D C3 F0      Palette offset: 1
                                  ---> Object: #$0DB
                                  ---> Movement: #$30C
           D4/D98A: DE C6         Run Event: #$06DE
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D98C: 00 9A 3C 60   Set Object ID +0
                                  ---> Object's Coords: (832,480) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D990: 20 9C 3C 60   Set Object ID +0
                                  ---> Object's Coords: (896,480) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/D994: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D995: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D996: 40            Cannot walk through: yes
           D4/D997: 33 95 EC      Palette offset: 3
                                  ---> Object: #$14C
                                  ---> Movement: #$2C9
           D4/D99A: 5D C7         Run Event: #$075D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D99C: 00 9A 3C 60   Set Object ID +0
                                  ---> Object's Coords: (832,480) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/D9A0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D9A1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D9A2: 00            Cannot walk through: no
           D4/D9A3: 03 03 CA      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$0A0
           D4/D9A6: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D9A8: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D9AC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D9AD: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D9AE: 00            Cannot walk through: no
           D4/D9AF: 0F 03 CA      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$0A0
           D4/D9B2: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D9B4: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [194] ------------------------------------------------------------>
           D4/D9B8: 61            Header #$61

NPC #01--->D4/D9B9: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/D9BA: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D9BB: C8            Cannot walk through: yes
           D4/D9BC: 6E C3 F0      Palette offset: 2
                                  ---> Object: #$0DB
                                  ---> Movement: #$30C
           D4/D9BF: E0 C6         Battle Formation Pack: #$E0
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/D9C1: 00 95 66 60   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (672,816) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/D9C5: 20 96 62 60   Set Movement ID +0, Formation Pack ID +32
                                  ---> Object's Coords: (704,784) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/D9C9: 40 97 66 60   Set Movement ID +0, Formation Pack ID +64
                                  ---> Object's Coords: (736,816) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/D9CD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D9CE: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D9CF: 40            Cannot walk through: yes
           D4/D9D0: 33 95 EC      Palette offset: 3
                                  ---> Object: #$14C
                                  ---> Movement: #$2C9
           D4/D9D3: 5E C7         Run Event: #$075E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D9D5: 00 97 66 60   Set Object ID +0
                                  ---> Object's Coords: (736,816) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/D9D9: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D9DA: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D9DB: 00            Cannot walk through: no
           D4/D9DC: 03 03 CA      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$0A0
           D4/D9DF: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D9E1: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/D9E5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/D9E6: 41            Increase movement speed by: 1
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D9E7: 00            Cannot walk through: no
           D4/D9E8: 0F 03 CA      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$0A0
           D4/D9EB: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/D9ED: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [195] ------------------------------------------------------------>
           D4/D9F1: 46            Header #$46

NPC #01--->D4/D9F2: 28            Object Count: 9
                                  ---> Encounter: other
           D4/D9F3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/D9F4: 54            Cannot walk through: yes
           D4/D9F5: 07 D4 EB      Palette offset: 3
                                  ---> Object: #$101
                                  ---> Movement: #$2BD
           D4/D9F8: 02 C2         Run Event: #$0202
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/D9FA: 00 94 47 6D   Set Object ID +0
                                  ---> Object's Coords: (656,568) Z=208
                                  ---> Object will face: down-left

NPC #02--->D4/D9FE: 00 92 43 6D   Set Object ID +0
                                  ---> Object's Coords: (592,536) Z=208
                                  ---> Object will face: down-left

NPC #03--->D4/DA02: 00 90 3F 6D   Set Object ID +0
                                  ---> Object's Coords: (528,504) Z=208
                                  ---> Object will face: down-left

NPC #04--->D4/DA06: 00 8E 3B 6D   Set Object ID +0
                                  ---> Object's Coords: (464,472) Z=208
                                  ---> Object will face: down-left

NPC #05--->D4/DA0A: 00 8C 37 6D   Set Object ID +0
                                  ---> Object's Coords: (400,440) Z=208
                                  ---> Object will face: down-left

NPC #06--->D4/DA0E: 00 8A 33 6D   Set Object ID +0
                                  ---> Object's Coords: (336,408) Z=208
                                  ---> Object will face: down-left

NPC #07--->D4/DA12: 00 88 2F 6D   Set Object ID +0
                                  ---> Object's Coords: (272,376) Z=208
                                  ---> Object will face: down-left

NPC #08--->D4/DA16: 00 86 2B 6D   Set Object ID +0
                                  ---> Object's Coords: (208,344) Z=208
                                  ---> Object will face: down-left

NPC #09--->D4/DA1A: 00 84 27 6D   Set Object ID +0
                                  ---> Object's Coords: (144,312) Z=208
                                  ---> Object will face: down-left

NPC #10--->D4/DA1E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DA1F: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DA20: 54            Cannot walk through: yes
           D4/DA21: 6B 24 F5      Palette offset: 3
                                  ---> Object: #$11A
                                  ---> Movement: #$352
           D4/DA24: 1A CA         Run Event: #$0A1A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DA26: 00 82 23 2F   Set Object ID +0
                                  ---> Object's Coords: (80,280) Z=240
                                  ---> Object will face: down-right

NPC #11--->D4/DA2A: 11            Object Count: 2
                                  ---> Encounter: other
           D4/DA2B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DA2C: 40            Cannot walk through: yes
           D4/DA2D: DE F7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00F
           D4/DA30: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/DA32: 30 81 21 72   Set Object ID +0
                                  ---> Object's Coords: (48,264) Z=288
                                  ---> Object will face: down-left

NPC #12--->D4/DA36: 20 83 23 72   Set Object ID +0
                                  ---> Object's Coords: (112,280) Z=288
                                  ---> Object will face: down-left

NPC #13--->D4/DA3A: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/DA3B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DA3C: 40            Cannot walk through: yes
           D4/DA3D: DE F7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00F
           D4/DA40: 19 7A         Run Event: #$0A19
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/DA42: 30 82 26 72   Set Object ID +0
                                  ---> Object's Coords: (64,304) Z=288
                                  ---> Object will face: down-left


AREA [196] ------------------------------------------------------------>
           D4/DA46: 6B            Header #$6B

NPC #01--->D4/DA47: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DA48: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DA49: 00            Cannot walk through: no
           D4/DA4A: B5 F1 C0      Palette offset: 1
                                  ---> Object: #$06D
                                  ---> Movement: #$00F
           D4/DA4D: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DA4F: 00 84 24 65   Set Object ID +0
                                  ---> Object's Coords: (128,288) Z=80
                                  ---> Object will face: down-left

NPC #02--->D4/DA53: 05            Object Count: 6
                                  ---> Encounter: other
           D4/DA54: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DA55: 00            Cannot walk through: no
           D4/DA56: 7F 15 FB      Palette offset: 3
                                  ---> Object: #$15F
                                  ---> Movement: #$3B1
           D4/DA59: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DA5B: 00 8F 2F 25   Set Object ID +0
                                  ---> Object's Coords: (496,376) Z=80
                                  ---> Object will face: down-right

NPC #03--->D4/DA5F: 00 8D 2B 25   Set Object ID +0
                                  ---> Object's Coords: (432,344) Z=80
                                  ---> Object will face: down-right

NPC #04--->D4/DA63: 00 8B 27 25   Set Object ID +0
                                  ---> Object's Coords: (368,312) Z=80
                                  ---> Object will face: down-right

NPC #05--->D4/DA67: 00 89 23 25   Set Object ID +0
                                  ---> Object's Coords: (304,280) Z=80
                                  ---> Object will face: down-right

NPC #06--->D4/DA6B: 00 87 1F 25   Set Object ID +0
                                  ---> Object's Coords: (240,248) Z=80
                                  ---> Object will face: down-right

NPC #07--->D4/DA6F: 00 85 1B 25   Set Object ID +0
                                  ---> Object's Coords: (176,216) Z=80
                                  ---> Object will face: down-right

NPC #08--->D4/DA73: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DA74: 50            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DA75: 24            Cannot walk through: no
           D4/DA76: 0F F0 C0      Palette offset: 3
                                  ---> Object: #$003
                                  ---> Movement: #$00F
           D4/DA79: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DA7B: 00 8A 2F A5   Set Object ID +0
                                  ---> Object's Coords: (336,376) Z=80
                                  ---> Object will face: up-left

NPC #09--->D4/DA7F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DA80: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DA81: 00            Cannot walk through: no
           D4/DA82: C3 F7 C0      Palette offset: 3
                                  ---> Object: #$1F0
                                  ---> Movement: #$00F
           D4/DA85: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DA87: 00 84 24 6D   Set Object ID +0
                                  ---> Object's Coords: (128,288) Z=208
                                  ---> Object will face: down-left

NPC #10--->D4/DA8B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DA8C: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DA8D: 44            Cannot walk through: yes
           D4/DA8E: 03 F1 C0      Palette offset: 3
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/DA91: 53 1A         Run Event: #$0A53
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DA93: 00 0A 2D A5   Set Object ID +0
                                  ---> Object's Coords: (336,360) Z=80
                                  ---> Object will face: up-left

NPC #11--->D4/DA97: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DA98: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DA99: 00            Cannot walk through: no
           D4/DA9A: 05 F0 C0      Palette offset: 1
                                  ---> Object: #$001
                                  ---> Movement: #$00F
           D4/DA9D: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DA9F: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right


AREA [197] ------------------------------------------------------------>
           D4/DAA3: 3E            Header #$3E

NPC #01--->D4/DAA4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DAA5: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DAA6: 40            Cannot walk through: yes
           D4/DAA7: 3F 04 CA      Palette offset: 3
                                  ---> Object: #$10F
                                  ---> Movement: #$0A0
           D4/DAAA: 06 17         Run Event: #$0706
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DAAC: 00 96 72 E0   Set Object ID +0
                                  ---> Object's Coords: (704,912) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/DAB0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DAB1: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DAB2: 40            Cannot walk through: yes
           D4/DAB3: D3 07 CA      Palette offset: 3
                                  ---> Object: #$1F4
                                  ---> Movement: #$0A0
           D4/DAB6: F0 16         Run Event: #$06F0
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DAB8: 00 14 7D E2   Set Object ID +0
                                  ---> Object's Coords: (656,1000) Z=32
                                  ---> Object will face: up-right

NPC #03--->D4/DABC: 07            Object Count: 8
                                  ---> Encounter: other
           D4/DABD: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DABE: 40            Cannot walk through: yes
           D4/DABF: D7 07 CA      Palette offset: 3
                                  ---> Object: #$1F5
                                  ---> Movement: #$0A0
           D4/DAC2: EF 86         Run Event: #$06EF
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/DAC4: 00 14 7D E2   Set Object ID +0
                                  ---> Object's Coords: (656,1000) Z=32
                                  ---> Object will face: up-right

NPC #04--->D4/DAC8: 00 14 7D E2   Set Object ID +0
                                  ---> Object's Coords: (656,1000) Z=32
                                  ---> Object will face: up-right

NPC #05--->D4/DACC: 00 14 7D E2   Set Object ID +0
                                  ---> Object's Coords: (656,1000) Z=32
                                  ---> Object will face: up-right

NPC #06--->D4/DAD0: 00 14 7D E2   Set Object ID +0
                                  ---> Object's Coords: (656,1000) Z=32
                                  ---> Object will face: up-right

NPC #07--->D4/DAD4: 00 14 7D E2   Set Object ID +0
                                  ---> Object's Coords: (656,1000) Z=32
                                  ---> Object will face: up-right

NPC #08--->D4/DAD8: 00 14 7D E2   Set Object ID +0
                                  ---> Object's Coords: (656,1000) Z=32
                                  ---> Object will face: up-right

NPC #09--->D4/DADC: 00 14 7D E2   Set Object ID +0
                                  ---> Object's Coords: (656,1000) Z=32
                                  ---> Object will face: up-right

NPC #10--->D4/DAE0: 00 14 7D E2   Set Object ID +0
                                  ---> Object's Coords: (656,1000) Z=32
                                  ---> Object will face: up-right

NPC #11--->D4/DAE4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DAE5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DAE6: 00            Cannot walk through: no
           D4/DAE7: 0F 13 CA      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$0A1
           D4/DAEA: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DAEC: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [198] ------------------------------------------------------------>
           D4/DAF0: 6E            Header #$6E

NPC #01--->D4/DAF1: 21            Object Count: 2
                                  ---> Encounter: other
           D4/DAF2: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DAF3: F0            Cannot walk through: yes
           D4/DAF4: 11 14 F7      Palette offset: 1
                                  ---> Object: #$104
                                  ---> Movement: #$371
           D4/DAF7: 62 C0         Run Event: #$0062
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DAF9: 00 8E 0E 60   Set Object ID +0
                                  ---> Object's Coords: (448,112) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/DAFD: 11 8F 11 A0   Set Object ID +1
                                  ---> Object's Coords: (496,136) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/DB01: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/DB02: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DB03: F0            Cannot walk through: yes
           D4/DB04: DD 32 F2      Palette offset: 1
                                  ---> Object: #$0B7
                                  ---> Movement: #$323
           D4/DB07: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DB09: 00 8B 14 21   Set Object ID +0
                                  ---> Object's Coords: (352,160) Z=16
                                  ---> Object will face: down-right

NPC #04--->D4/DB0D: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/DB0E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DB0F: F0            Cannot walk through: yes
           D4/DB10: DD 32 F7      Palette offset: 1
                                  ---> Object: #$0B7
                                  ---> Movement: #$373
           D4/DB13: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DB15: 00 8C 17 A1   Set Object ID +0
                                  ---> Object's Coords: (400,184) Z=16
                                  ---> Object will face: up-left

NPC #05--->D4/DB19: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DB1A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DB1B: 54            Cannot walk through: yes
           D4/DB1C: 3E 71 C7      Palette offset: 2
                                  ---> Object: #$04F
                                  ---> Movement: #$077
           D4/DB1F: AF 1E         Run Event: #$0EAF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DB21: 00 10 0F 60   Set Object ID +0
                                  ---> Object's Coords: (528,120) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/DB25: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/DB26: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DB27: F0            Cannot walk through: yes
           D4/DB28: 5C F4 C0      Palette offset: 0
                                  ---> Object: #$117
                                  ---> Movement: #$00F
           D4/DB2B: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DB2D: 00 15 6E A1   Set Object ID +0
                                  ---> Object's Coords: (672,880) Z=16
                                  ---> Object will face: up-left

NPC #07--->D4/DB31: 01            Object Count: 2
                                  ---> Encounter: other
           D4/DB32: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DB33: 40            Cannot walk through: yes
           D4/DB34: FC 60 D0      Palette offset: 0
                                  ---> Object: #$03F
                                  ---> Movement: #$106
           D4/DB37: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DB39: 00 0B 14 21   Set Object ID +0
                                  ---> Object's Coords: (352,160) Z=16
                                  ---> Object will face: down-right

NPC #08--->D4/DB3D: 08 0C 17 A1   Set Object ID +8
                                  ---> Object's Coords: (400,184) Z=16
                                  ---> Object will face: up-left


AREA [199] ------------------------------------------------------------>
           D4/DB41: 6B            Header #$6B

NPC #01--->D4/DB42: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DB43: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DB44: 48            Cannot walk through: yes
           D4/DB45: 10 F3 C0      Palette offset: 0
                                  ---> Object: #$0C4
                                  ---> Movement: #$00F
           D4/DB48: 64 CE         Run Event: #$0E64
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DB4A: 00 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/DB4E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DB4F: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DB50: 00            Cannot walk through: no
           D4/DB51: 40 76 C7      Palette offset: 0
                                  ---> Object: #$190
                                  ---> Movement: #$077
           D4/DB54: 1C 02         Run Event: #$021C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DB56: 20 93 33 63   Set Object ID +0
                                  ---> Object's Coords: (624,408) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/DB5A: 03            Object Count: 4
                                  ---> Encounter: other
           D4/DB5B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DB5C: 48            Cannot walk through: yes
           D4/DB5D: F4 F3 C0      Palette offset: 0
                                  ---> Object: #$0FD
                                  ---> Movement: #$00F
           D4/DB60: 60 1E         Run Event: #$0E60
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DB62: 00 91 37 60   Set Object ID +0
                                  ---> Object's Coords: (560,440) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/DB66: 00 92 37 60   Set Object ID +0
                                  ---> Object's Coords: (592,440) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/DB6A: 00 92 35 60   Set Object ID +0
                                  ---> Object's Coords: (592,424) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/DB6E: 00 92 34 60   Set Object ID +0
                                  ---> Object's Coords: (576,416) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/DB72: 01            Object Count: 2
                                  ---> Encounter: other
           D4/DB73: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DB74: 40            Cannot walk through: yes
           D4/DB75: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/DB78: 5F 22         Run Event: #$025F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DB7A: 00 95 30 60   Set Object ID +0
                                  ---> Object's Coords: (672,384) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/DB7E: 00 95 31 60   Set Object ID +0
                                  ---> Object's Coords: (688,392) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/DB82: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DB83: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DB84: 48            Cannot walk through: yes
           D4/DB85: 54 F0 C0      Palette offset: 0
                                  ---> Object: #$015
                                  ---> Movement: #$00F
           D4/DB88: 1C 02         Run Event: #$021C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DB8A: 20 12 34 60   Set Object ID +0
                                  ---> Object's Coords: (576,416) Z=0
                                  ---> Object will face: down-left


AREA [19A] ------------------------------------------------------------>
           D4/DB8E: 48            Header #$48

NPC #01--->D4/DB8F: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/DB90: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DB91: 47            Cannot walk through: yes
           D4/DB92: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/DB95: 7D 7E         Run Event: #$0E7D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/DB97: 30 92 E4 63   Set Object ID +0
                                  ---> Object's Coords: (576,800) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/DB9B: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/DB9C: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DB9D: 47            Cannot walk through: yes
           D4/DB9E: DE 07 C1      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$010
           D4/DBA1: 7E 7E         Run Event: #$0E7E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/DBA3: 30 95 E3 63   Set Object ID +0
                                  ---> Object's Coords: (688,792) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/DBA7: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/DBA8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DBA9: F5            Cannot walk through: yes
           D4/DBAA: 11 24 F7      Palette offset: 1
                                  ---> Object: #$104
                                  ---> Movement: #$372
           D4/DBAD: 62 C0         Run Event: #$0062
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DBAF: 00 90 59 E4   Set Object ID +0
                                  ---> Object's Coords: (528,712) Z=64
                                  ---> Object will face: up-right

NPC #04--->D4/DBB3: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/DBB4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DBB5: F0            Cannot walk through: yes
           D4/DBB6: 5C 74 F7      Palette offset: 0
                                  ---> Object: #$117
                                  ---> Movement: #$377
           D4/DBB9: 5D C0         Run Event: #$005D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DBBB: 00 93 5F 61   Set Object ID +0
                                  ---> Object's Coords: (624,760) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/DBBF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DBC0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DBC1: 40            Cannot walk through: yes
           D4/DBC2: 3D 71 C7      Palette offset: 1
                                  ---> Object: #$04F
                                  ---> Movement: #$077
           D4/DBC5: 8F 1E         Run Event: #$0E8F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DBC7: 00 18 12 21   Set Object ID +0
                                  ---> Object's Coords: (768,144) Z=16
                                  ---> Object will face: down-right

NPC #06--->D4/DBCB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DBCC: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DBCD: F0            Cannot walk through: yes
           D4/DBCE: 8D 64 F7      Palette offset: 1
                                  ---> Object: #$123
                                  ---> Movement: #$376
           D4/DBD1: 79 CE         Run Event: #$0E79
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DBD3: 00 95 63 60   Set Object ID +0
                                  ---> Object's Coords: (688,792) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/DBD7: 01            Object Count: 2
                                  ---> Encounter: other
           D4/DBD8: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DBD9: 08            Cannot walk through: no
           D4/DBDA: FC F3 C0      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/DBDD: 7A CE         Run Event: #$0E7A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DBDF: 00 94 63 E0   Set Object ID +0
                                  ---> Object's Coords: (656,792) Z=0
                                  ---> Object will face: up-right

NPC #08--->D4/DBE3: 00 94 64 E0   Set Object ID +0
                                  ---> Object's Coords: (640,800) Z=0
                                  ---> Object will face: up-right


AREA [19B] ------------------------------------------------------------>
           D4/DBE7: 15            Header #$15

NPC #01--->D4/DBE8: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/DBE9: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DBEA: F4            Cannot walk through: yes
           D4/DBEB: 37 D5 C1      Palette offset: 3
                                  ---> Object: #$14D
                                  ---> Movement: #$01D
           D4/DBEE: 5F C0         Run Event: #$005F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DBF0: 00 90 76 61   Set Object ID +0
                                  ---> Object's Coords: (512,944) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/DBF4: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/DBF5: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DBF6: F4            Cannot walk through: yes
           D4/DBF7: 37 45 F7      Palette offset: 3
                                  ---> Object: #$14D
                                  ---> Movement: #$374
           D4/DBFA: 5F C0         Run Event: #$005F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DBFC: 01 92 75 A1   Set Object ID +1
                                  ---> Object's Coords: (592,936) Z=16
                                  ---> Object will face: up-left

NPC #03--->D4/DC00: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DC01: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DC02: E0            Cannot walk through: yes
           D4/DC03: FA 87 C7      Palette offset: 2
                                  ---> Object: #$1FE
                                  ---> Movement: #$078
           D4/DC06: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/DC08: 00 8B F9 60   Set Object ID +0
                                  ---> Object's Coords: (368,968) Z=0
                                  ---> Object will face: down-left


AREA [19C] ------------------------------------------------------------>
           D4/DC0C: 19            Header #$19

NPC #01--->D4/DC0D: 21            Object Count: 2
                                  ---> Encounter: other
           D4/DC0E: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DC0F: F0            Cannot walk through: yes
           D4/DC10: DD 32 F2      Palette offset: 1
                                  ---> Object: #$0B7
                                  ---> Movement: #$323
           D4/DC13: 5C C0         Run Event: #$005C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DC15: 00 99 19 A1   Set Object ID +0
                                  ---> Object's Coords: (816,200) Z=16
                                  ---> Object will face: up-left

NPC #02--->D4/DC19: 00 9D 12 A1   Set Object ID +0
                                  ---> Object's Coords: (928,144) Z=16
                                  ---> Object will face: up-left

NPC #03--->D4/DC1D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DC1E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DC1F: 00            Cannot walk through: no
           D4/DC20: 55 F0 C0      Palette offset: 1
                                  ---> Object: #$015
                                  ---> Movement: #$00F
           D4/DC23: 90 0E         Run Event: #$0E90
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DC25: 00 99 58 20   Set Object ID +0
                                  ---> Object's Coords: (800,704) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/DC29: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DC2A: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DC2B: 00            Cannot walk through: no
           D4/DC2C: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/DC2F: 90 0E         Run Event: #$0E90
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DC31: 00 98 58 20   Set Object ID +0
                                  ---> Object's Coords: (768,704) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/DC35: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DC36: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DC37: 08            Cannot walk through: no
           D4/DC38: 71 F3 C0      Palette offset: 1
                                  ---> Object: #$0DC
                                  ---> Movement: #$00F
           D4/DC3B: 8F 2E         Run Event: #$0E8F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DC3D: 00 98 12 21   Set Object ID +0
                                  ---> Object's Coords: (768,144) Z=16
                                  ---> Object will face: down-right

NPC #06--->D4/DC41: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DC42: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DC43: 40            Cannot walk through: yes
           D4/DC44: 45 F0 C0      Palette offset: 1
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/DC47: 12 0E         Run Event: #$0E12
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DC49: 00 99 33 22   Set Object ID +0
                                  ---> Object's Coords: (816,408) Z=32
                                  ---> Object will face: down-right

NPC #07--->D4/DC4D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DC4E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DC4F: 40            Cannot walk through: yes
           D4/DC50: 09 F0 C0      Palette offset: 1
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/DC53: 12 0E         Run Event: #$0E12
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DC55: 00 99 33 22   Set Object ID +0
                                  ---> Object's Coords: (816,408) Z=32
                                  ---> Object will face: down-right

NPC #08--->D4/DC59: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DC5A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DC5B: 40            Cannot walk through: yes
           D4/DC5C: 3D F6 C0      Palette offset: 1
                                  ---> Object: #$18F
                                  ---> Movement: #$00F
           D4/DC5F: 12 0E         Run Event: #$0E12
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DC61: 00 99 33 22   Set Object ID +0
                                  ---> Object's Coords: (816,408) Z=32
                                  ---> Object will face: down-right

NPC #09--->D4/DC65: 01            Object Count: 2
                                  ---> Encounter: other
           D4/DC66: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DC67: 40            Cannot walk through: yes
           D4/DC68: FD F3 C0      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/DC6B: 90 1E         Run Event: #$0E90
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DC6D: 00 99 10 20   Set Object ID +0
                                  ---> Object's Coords: (800,128) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/DC71: 00 98 11 20   Set Object ID +0
                                  ---> Object's Coords: (784,136) Z=0
                                  ---> Object will face: down-right


AREA [19D] ------------------------------------------------------------>
           D4/DC75: 0C            Header #$0C

NPC #01--->D4/DC76: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DC77: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DC78: 50            Cannot walk through: yes
           D4/DC79: 30 71 C7      Palette offset: 0
                                  ---> Object: #$04C
                                  ---> Movement: #$077
           D4/DC7C: E8 12         Run Event: #$02E8
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DC7E: 03 9B 33 20   Set Object ID +3
                                  ---> Object's Coords: (880,408) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/DC82: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DC83: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DC84: 50            Cannot walk through: yes
           D4/DC85: 32 A1 F2      Palette offset: 2
                                  ---> Object: #$04C
                                  ---> Movement: #$32A
           D4/DC88: 87 1E         Run Event: #$0E87
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DC8A: 00 9B 39 A0   Set Object ID +0
                                  ---> Object's Coords: (880,456) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/DC8E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DC8F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DC90: D0            Cannot walk through: yes
           D4/DC91: 32 B1 F2      Palette offset: 2
                                  ---> Object: #$04C
                                  ---> Movement: #$32B
           D4/DC94: 87 1E         Run Event: #$0E87
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DC96: 60 9E 31 60   Set Object ID +0
                                  ---> Object's Coords: (976,392) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/DC9A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DC9B: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DC9C: 00            Cannot walk through: no
           D4/DC9D: 45 F0 C0      Palette offset: 1
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/DCA0: 90 0E         Run Event: #$0E90
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DCA2: 00 A5 42 20   Set Object ID +0
                                  ---> Object's Coords: (1184,528) Z=0
                                  ---> Object will face: down-right


AREA [19E] ------------------------------------------------------------>
           D4/DCA6: 0C            Header #$0C

NPC #01--->D4/DCA7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DCA8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DCA9: 50            Cannot walk through: yes
           D4/DCAA: 2E C1 F2      Palette offset: 2
                                  ---> Object: #$04B
                                  ---> Movement: #$32C
           D4/DCAD: 88 1E         Run Event: #$0E88
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DCAF: 00 9C 55 A0   Set Object ID +0
                                  ---> Object's Coords: (912,680) Z=0
                                  ---> Object will face: up-left

NPC #02--->D4/DCB3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DCB4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DCB5: 40            Cannot walk through: yes
           D4/DCB6: 30 71 C7      Palette offset: 0
                                  ---> Object: #$04C
                                  ---> Movement: #$077
           D4/DCB9: 8B 1E         Run Event: #$0E8B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DCBB: 03 9A 50 E0   Set Object ID +3
                                  ---> Object's Coords: (832,640) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/DCBF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DCC0: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DCC1: 50            Cannot walk through: yes
           D4/DCC2: 32 B1 F2      Palette offset: 2
                                  ---> Object: #$04C
                                  ---> Movement: #$32B
           D4/DCC5: 87 1E         Run Event: #$0E87
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DCC7: 43 9F 50 A0   Set Object ID +3
                                  ---> Object's Coords: (992,640) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/DCCB: 01            Object Count: 2
                                  ---> Encounter: other
           D4/DCCC: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DCCD: 40            Cannot walk through: yes
           D4/DCCE: 30 71 C7      Palette offset: 0
                                  ---> Object: #$04C
                                  ---> Movement: #$077
           D4/DCD1: 87 1E         Run Event: #$0E87
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DCD3: 00 9E 52 20   Set Object ID +0
                                  ---> Object's Coords: (960,656) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/DCD7: 60 9C 4C 60   Set Object ID +0
                                  ---> Object's Coords: (896,608) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/DCDB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DCDC: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DCDD: 00            Cannot walk through: no
           D4/DCDE: 02 F0 C0      Palette offset: 2
                                  ---> Object: #$000
                                  ---> Movement: #$00F
           D4/DCE1: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DCE3: 00 9A 10 20   Set Object ID +0
                                  ---> Object's Coords: (832,128) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/DCE7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DCE8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DCE9: E0            Cannot walk through: yes
           D4/DCEA: 3A 82 C7      Palette offset: 2
                                  ---> Object: #$08E
                                  ---> Movement: #$078
           D4/DCED: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/DCEF: 00 9C CB 60   Set Object ID +0
                                  ---> Object's Coords: (912,600) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/DCF3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DCF4: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DCF5: 00            Cannot walk through: no
           D4/DCF6: 02 F2 C0      Palette offset: 2
                                  ---> Object: #$080
                                  ---> Movement: #$00F
           D4/DCF9: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DCFB: 00 9C 4B 60   Set Object ID +0
                                  ---> Object's Coords: (912,600) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/DCFF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DD00: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DD01: 00            Cannot walk through: no
           D4/DD02: 46 F0 C0      Palette offset: 2
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/DD05: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DD07: 00 9A 10 20   Set Object ID +0
                                  ---> Object's Coords: (832,128) Z=0
                                  ---> Object will face: down-right


AREA [19F] ------------------------------------------------------------>
           D4/DD0B: 0B            Header #$0B

NPC #01--->D4/DD0C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DD0D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DD0E: 50            Cannot walk through: yes
           D4/DD0F: 18 F0 C0      Palette offset: 0
                                  ---> Object: #$006
                                  ---> Movement: #$00F
           D4/DD12: 34 0E         Run Event: #$0E34
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DD14: 00 13 28 62   Set Object ID +0
                                  ---> Object's Coords: (608,320) Z=32
                                  ---> Object will face: down-left


AREA [1A0] ------------------------------------------------------------>
           D4/DD18: 0C            Header #$0C

NPC #01--->D4/DD19: 01            Object Count: 2
                                  ---> Encounter: other
           D4/DD1A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DD1B: F0            Cannot walk through: yes
           D4/DD1C: 2E A1 F2      Palette offset: 2
                                  ---> Object: #$04B
                                  ---> Movement: #$32A
           D4/DD1F: 2D 1E         Run Event: #$0E2D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DD21: 40 8A 1E E2   Set Object ID +0
                                  ---> Object's Coords: (320,240) Z=32
                                  ---> Object will face: up-right

NPC #02--->D4/DD25: 08 8B 26 22   Set Object ID +8
                                  ---> Object's Coords: (352,304) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/DD29: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DD2A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DD2B: C0            Cannot walk through: yes
           D4/DD2C: 2C 71 C7      Palette offset: 0
                                  ---> Object: #$04B
                                  ---> Movement: #$077
           D4/DD2F: 47 1E         Run Event: #$0E47
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DD31: 00 90 49 22   Set Object ID +0
                                  ---> Object's Coords: (528,584) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/DD35: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DD36: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DD37: C0            Cannot walk through: yes
           D4/DD38: 2C 71 C7      Palette offset: 0
                                  ---> Object: #$04B
                                  ---> Movement: #$077
           D4/DD3B: 2C 1E         Run Event: #$0E2C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DD3D: 00 90 2D 62   Set Object ID +0
                                  ---> Object's Coords: (528,360) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/DD41: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DD42: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DD43: F5            Cannot walk through: yes
           D4/DD44: 2F D1 F2      Palette offset: 3
                                  ---> Object: #$04B
                                  ---> Movement: #$32D
           D4/DD47: 2E 1E         Run Event: #$0E2E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DD49: 00 93 34 A2   Set Object ID +0
                                  ---> Object's Coords: (608,416) Z=32
                                  ---> Object will face: up-left

NPC #06--->D4/DD4D: 01            Object Count: 2
                                  ---> Encounter: other
           D4/DD4E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DD4F: F0            Cannot walk through: yes
           D4/DD50: 32 C1 F2      Palette offset: 2
                                  ---> Object: #$04C
                                  ---> Movement: #$32C
           D4/DD53: 30 1E         Run Event: #$0E30
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DD55: 18 99 36 E2   Set Object ID +8
                                  ---> Object's Coords: (800,432) Z=32
                                  ---> Object will face: up-right

NPC #07--->D4/DD59: 20 87 32 E2   Set Object ID +0
                                  ---> Object's Coords: (224,400) Z=32
                                  ---> Object will face: up-right

NPC #08--->D4/DD5D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DD5E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DD5F: C0            Cannot walk through: yes
           D4/DD60: 30 71 C7      Palette offset: 0
                                  ---> Object: #$04C
                                  ---> Movement: #$077
           D4/DD63: 30 1E         Run Event: #$0E30
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DD65: 40 90 34 62   Set Object ID +0
                                  ---> Object's Coords: (512,416) Z=32
                                  ---> Object will face: down-left

NPC #09--->D4/DD69: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DD6A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DD6B: C0            Cannot walk through: yes
           D4/DD6C: 3C 71 C7      Palette offset: 0
                                  ---> Object: #$04F
                                  ---> Movement: #$077
           D4/DD6F: 3E 1E         Run Event: #$0E3E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DD71: 20 94 30 62   Set Object ID +0
                                  ---> Object's Coords: (640,384) Z=32
                                  ---> Object will face: down-left

NPC #10--->D4/DD75: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DD76: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DD77: C0            Cannot walk through: yes
           D4/DD78: 3F 71 C7      Palette offset: 3
                                  ---> Object: #$04F
                                  ---> Movement: #$077
           D4/DD7B: 3E 1E         Run Event: #$0E3E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DD7D: 00 8B 35 E2   Set Object ID +0
                                  ---> Object's Coords: (368,424) Z=32
                                  ---> Object will face: up-right

NPC #11--->D4/DD81: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DD82: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DD83: D0            Cannot walk through: yes
           D4/DD84: 3C B1 F2      Palette offset: 0
                                  ---> Object: #$04F
                                  ---> Movement: #$32B
           D4/DD87: 3E 1E         Run Event: #$0E3E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DD89: 00 15 3E A2   Set Object ID +0
                                  ---> Object's Coords: (672,496) Z=32
                                  ---> Object will face: up-left

NPC #12--->D4/DD8D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DD8E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DD8F: C0            Cannot walk through: yes
           D4/DD90: 38 71 C7      Palette offset: 0
                                  ---> Object: #$04E
                                  ---> Movement: #$077
           D4/DD93: 33 1E         Run Event: #$0E33
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DD95: 00 90 2E E2   Set Object ID +0
                                  ---> Object's Coords: (512,368) Z=32
                                  ---> Object will face: up-right

NPC #13--->D4/DD99: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DD9A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DD9B: 00            Cannot walk through: no
           D4/DD9C: D8 F2 C0      Palette offset: 0
                                  ---> Object: #$0B6
                                  ---> Movement: #$00F
           D4/DD9F: 37 1E         Run Event: #$0E37
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DDA1: 00 88 63 E2   Set Object ID +0
                                  ---> Object's Coords: (272,792) Z=32
                                  ---> Object will face: up-right

NPC #14--->D4/DDA5: 01            Object Count: 2
                                  ---> Encounter: other
           D4/DDA6: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DDA7: C0            Cannot walk through: yes
           D4/DDA8: 5C 74 C7      Palette offset: 0
                                  ---> Object: #$117
                                  ---> Movement: #$077
           D4/DDAB: 34 CE         Run Event: #$0E34
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DDAD: 00 93 28 62   Set Object ID +0
                                  ---> Object's Coords: (608,320) Z=32
                                  ---> Object will face: down-left

NPC #15--->D4/DDB1: 00 92 27 62   Set Object ID +0
                                  ---> Object's Coords: (592,312) Z=32
                                  ---> Object will face: down-left

NPC #16--->D4/DDB5: 01            Object Count: 2
                                  ---> Encounter: other
           D4/DDB6: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DDB7: 40            Cannot walk through: yes
           D4/DDB8: FC F0 C0      Palette offset: 0
                                  ---> Object: #$03F
                                  ---> Movement: #$00F
           D4/DDBB: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DDBD: 00 9B 5F E2   Set Object ID +0
                                  ---> Object's Coords: (880,760) Z=32
                                  ---> Object will face: up-right

NPC #17--->D4/DDC1: 00 9B 5F 22   Set Object ID +0
                                  ---> Object's Coords: (880,760) Z=32
                                  ---> Object will face: down-right


AREA [1A1] ------------------------------------------------------------>
           D4/DDC5: 20            Header #$20

NPC #01--->D4/DDC6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DDC7: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DDC8: 40            Cannot walk through: yes
           D4/DDC9: 67 F3 C0      Palette offset: 3
                                  ---> Object: #$0D9
                                  ---> Movement: #$00F
           D4/DDCC: 2E C9         Run Event: #$092E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DDCE: 00 08 57 64   Set Object ID +0
                                  ---> Object's Coords: (272,696) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/DDD2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DDD3: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DDD4: 40            Cannot walk through: yes
           D4/DDD5: 67 F3 C0      Palette offset: 3
                                  ---> Object: #$0D9
                                  ---> Movement: #$00F
           D4/DDD8: 00 C9         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DDDA: 00 08 57 28   Set Object ID +0
                                  ---> Object's Coords: (272,696) Z=128
                                  ---> Object will face: down-right


AREA [1A2] ------------------------------------------------------------>
           D4/DDDE: 06            Header #$06

NPC #01--->D4/DDDF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DDE0: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DDE1: 40            Cannot walk through: yes
           D4/DDE2: 67 F3 C0      Palette offset: 3
                                  ---> Object: #$0D9
                                  ---> Movement: #$00F
           D4/DDE5: 57 C9         Run Event: #$0957
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DDE7: 00 1A 11 62   Set Object ID +0
                                  ---> Object's Coords: (848,136) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/DDEB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DDEC: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DDED: 40            Cannot walk through: yes
           D4/DDEE: 67 F3 C0      Palette offset: 3
                                  ---> Object: #$0D9
                                  ---> Movement: #$00F
           D4/DDF1: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DDF3: 00 1A 11 26   Set Object ID +0
                                  ---> Object's Coords: (848,136) Z=96
                                  ---> Object will face: down-right

NPC #03--->D4/DDF7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DDF8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DDF9: 40            Cannot walk through: yes
           D4/DDFA: 6B F3 C0      Palette offset: 3
                                  ---> Object: #$0DA
                                  ---> Movement: #$00F
           D4/DDFD: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DDFF: 00 9A 11 61   Set Object ID +0
                                  ---> Object's Coords: (848,136) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/DE03: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DE04: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DE05: 40            Cannot walk through: yes
           D4/DE06: DF 01 D9      Palette offset: 3
                                  ---> Object: #$077
                                  ---> Movement: #$190
           D4/DE09: 58 19         Run Event: #$0958
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DE0B: 00 98 0F 60   Set Object ID +0
                                  ---> Object's Coords: (784,120) Z=0
                                  ---> Object will face: down-left


AREA [1A3] ------------------------------------------------------------>
           D4/DE0F: 47            Header #$47

NPC #01--->D4/DE10: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DE11: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DE12: 00            Cannot walk through: no
           D4/DE13: 03 F0 C0      Palette offset: 3
                                  ---> Object: #$000
                                  ---> Movement: #$00F
           D4/DE16: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DE18: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/DE1C: 01            Object Count: 2
                                  ---> Encounter: other
           D4/DE1D: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DE1E: 40            Cannot walk through: yes
           D4/DE1F: DF E7 C0      Palette offset: 3
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/DE22: 5A 79         Run Event: #$095A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/DE24: 00 85 6B 6D   Set Object ID +0
                                  ---> Object's Coords: (176,856) Z=208
                                  ---> Object will face: down-left

NPC #03--->D4/DE28: 20 83 6B 6D   Set Object ID +0
                                  ---> Object's Coords: (112,856) Z=208
                                  ---> Object will face: down-left

NPC #04--->D4/DE2C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DE2D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DE2E: 00            Cannot walk through: no
           D4/DE2F: 0B F4 C0      Palette offset: 3
                                  ---> Object: #$102
                                  ---> Movement: #$00F
           D4/DE32: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DE34: 00 80 00 6E   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=224
                                  ---> Object will face: down-left

NPC #05--->D4/DE38: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DE39: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DE3A: 00            Cannot walk through: no
           D4/DE3B: 67 F3 C0      Palette offset: 3
                                  ---> Object: #$0D9
                                  ---> Movement: #$00F
           D4/DE3E: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DE40: 00 84 6D 64   Set Object ID +0
                                  ---> Object's Coords: (144,872) Z=64
                                  ---> Object will face: down-left


AREA [1A4] ------------------------------------------------------------>
           D4/DE44: 46            Header #$46

NPC #01--->D4/DE45: 01            Object Count: 2
                                  ---> Encounter: other
           D4/DE46: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DE47: E4            Cannot walk through: yes
           D4/DE48: 6B 13 CA      Palette offset: 3
                                  ---> Object: #$0DA
                                  ---> Movement: #$0A1
           D4/DE4B: 57 C6         Run Event: #$0657
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DE4D: 00 0A 1A 6A   Set Object ID +0
                                  ---> Object's Coords: (320,208) Z=160
                                  ---> Object will face: down-left

NPC #02--->D4/DE51: 00 0A 9A 6B   Set Object ID +0
                                  ---> Object's Coords: (320,208) Z=176
                                  ---> Object will face: down-left

NPC #03--->D4/DE55: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DE56: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DE57: E4            Cannot walk through: yes
           D4/DE58: 6F 10 CA      Palette offset: 3
                                  ---> Object: #$01B
                                  ---> Movement: #$0A1
           D4/DE5B: 9C C6         Run Event: #$069C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DE5D: 00 0A 1A 6D   Set Object ID +0
                                  ---> Object's Coords: (320,208) Z=208
                                  ---> Object will face: down-left

NPC #04--->D4/DE61: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DE62: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DE63: 50            Cannot walk through: yes
           D4/DE64: 13 14 CA      Palette offset: 3
                                  ---> Object: #$104
                                  ---> Movement: #$0A1
           D4/DE67: 0D 37         Run Event: #$070D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DE69: 00 85 21 23   Set Object ID +0
                                  ---> Object's Coords: (176,264) Z=48
                                  ---> Object will face: down-right

NPC #05--->D4/DE6D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DE6E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DE6F: 00            Cannot walk through: no
           D4/DE70: FD 13 CA      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$0A1
           D4/DE73: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DE75: 00 89 19 23   Set Object ID +0
                                  ---> Object's Coords: (304,200) Z=48
                                  ---> Object will face: down-right

NPC #06--->D4/DE79: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/DE7A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DE7B: 40            Cannot walk through: yes
           D4/DE7C: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/DE7F: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/DE81: A5 82 A7 66   Set Object ID +5
                                  ---> Object's Coords: (80,312) Z=96
                                  ---> Object will face: down-left


AREA [1A5] ------------------------------------------------------------>
           D4/DE85: 49            Header #$49

NPC #01--->D4/DE86: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/DE87: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DE88: F4            Cannot walk through: yes
           D4/DE89: 43 A5 EC      Palette offset: 3
                                  ---> Object: #$150
                                  ---> Movement: #$2CA
           D4/DE8C: 0E C7         Battle Formation Pack: #$0E
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/DE8E: 00 06 54 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (192,672) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/DE92: 00 04 4E 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (128,624) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/DE96: 00 08 4E A0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (256,624) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/DE9A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DE9B: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DE9C: 00            Cannot walk through: no
           D4/DE9D: 47 00 CA      Palette offset: 3
                                  ---> Object: #$011
                                  ---> Movement: #$0A0
           D4/DEA0: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DEA2: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/DEA6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DEA7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DEA8: 40            Cannot walk through: yes
           D4/DEA9: 91 11 CA      Palette offset: 1
                                  ---> Object: #$064
                                  ---> Movement: #$0A1
           D4/DEAC: 91 86         Run Event: #$0691
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/DEAE: 00 84 53 60   Set Object ID +0
                                  ---> Object's Coords: (144,664) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/DEB2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DEB3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DEB4: F4            Cannot walk through: yes
           D4/DEB5: 3F A6 EC      Palette offset: 3
                                  ---> Object: #$18F
                                  ---> Movement: #$2CA
           D4/DEB8: 0F C7         Run Event: #$070F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DEBA: 00 04 50 A2   Set Object ID +0
                                  ---> Object's Coords: (128,640) Z=32
                                  ---> Object will face: up-left

NPC #07--->D4/DEBE: 13            Object Count: 4
                                  ---> Encounter: other
           D4/DEBF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DEC0: 40            Cannot walk through: yes
           D4/DEC1: DF E7 C0      Palette offset: 3
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/DEC4: 10 77         Run Event: #$0710
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/DEC6: 00 06 D0 63   Set Object ID +0
                                  ---> Object's Coords: (192,640) Z=48
                                  ---> Object will face: down-left

NPC #08--->D4/DECA: 6D 06 D0 63   Set Object ID +13
                                  ---> Object's Coords: (192,640) Z=48
                                  ---> Object will face: down-left

NPC #09--->D4/DECE: 30 06 D0 63   Set Object ID +0
                                  ---> Object's Coords: (192,640) Z=48
                                  ---> Object will face: down-left

NPC #10--->D4/DED2: AA 06 D0 63   Set Object ID +10
                                  ---> Object's Coords: (192,640) Z=48
                                  ---> Object will face: down-left


AREA [1A6] ------------------------------------------------------------>
           D4/DED6: 3E            Header #$3E

NPC #01--->D4/DED7: 03            Object Count: 4
                                  ---> Encounter: other
           D4/DED8: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DED9: 48            Cannot walk through: yes
           D4/DEDA: 19 13 CA      Palette offset: 1
                                  ---> Object: #$0C6
                                  ---> Movement: #$0A1
           D4/DEDD: 09 C7         Run Event: #$0709
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DEDF: 00 82 6F 60   Set Object ID +0
                                  ---> Object's Coords: (80,888) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/DEE3: 00 83 71 60   Set Object ID +0
                                  ---> Object's Coords: (112,904) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/DEE7: 00 84 6E 60   Set Object ID +0
                                  ---> Object's Coords: (128,880) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/DEEB: 00 86 6D 60   Set Object ID +0
                                  ---> Object's Coords: (208,872) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/DEEF: 07            Object Count: 8
                                  ---> Encounter: other
           D4/DEF0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DEF1: 48            Cannot walk through: yes
           D4/DEF2: 0F 33 CA      Palette offset: 3
                                  ---> Object: #$0C3
                                  ---> Movement: #$0A3
           D4/DEF5: 0A C7         Run Event: #$070A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DEF7: 00 84 74 60   Set Object ID +0
                                  ---> Object's Coords: (128,928) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/DEFB: 00 85 6F 60   Set Object ID +0
                                  ---> Object's Coords: (176,888) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/DEFF: 00 83 78 60   Set Object ID +0
                                  ---> Object's Coords: (96,960) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/DF03: 00 87 71 60   Set Object ID +0
                                  ---> Object's Coords: (240,904) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/DF07: 00 86 73 60   Set Object ID +0
                                  ---> Object's Coords: (208,920) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/DF0B: 00 84 7B 60   Set Object ID +0
                                  ---> Object's Coords: (144,984) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/DF0F: 00 86 7A 60   Set Object ID +0
                                  ---> Object's Coords: (192,976) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/DF13: 00 89 76 60   Set Object ID +0
                                  ---> Object's Coords: (288,944) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/DF17: 03            Object Count: 4
                                  ---> Encounter: other
           D4/DF18: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DF19: 48            Cannot walk through: yes
           D4/DF1A: 13 53 F0      Palette offset: 3
                                  ---> Object: #$0C4
                                  ---> Movement: #$305
           D4/DF1D: 0B C7         Run Event: #$070B
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DF1F: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/DF23: 00 82 7A 60   Set Object ID +0
                                  ---> Object's Coords: (64,976) Z=0
                                  ---> Object will face: down-left

NPC #15--->D4/DF27: 00 83 7B 60   Set Object ID +0
                                  ---> Object's Coords: (112,984) Z=0
                                  ---> Object will face: down-left

NPC #16--->D4/DF2B: 00 87 78 60   Set Object ID +0
                                  ---> Object's Coords: (224,960) Z=0
                                  ---> Object will face: down-left

NPC #17--->D4/DF2F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DF30: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DF31: 40            Cannot walk through: yes
           D4/DF32: 21 07 CA      Palette offset: 1
                                  ---> Object: #$1C8
                                  ---> Movement: #$0A0
           D4/DF35: 0C C7         Run Event: #$070C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DF37: 00 81 75 60   Set Object ID +0
                                  ---> Object's Coords: (48,936) Z=0
                                  ---> Object will face: down-left


AREA [1A7] ------------------------------------------------------------>
           D4/DF3B: 3A            Header #$3A

NPC #01--->D4/DF3C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DF3D: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DF3E: 40            Cannot walk through: yes
           D4/DF3F: EF 17 CA      Palette offset: 3
                                  ---> Object: #$1FB
                                  ---> Movement: #$0A1
           D4/DF42: 9E 86         Run Event: #$069E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/DF44: 00 94 17 20   Set Object ID +0
                                  ---> Object's Coords: (656,184) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/DF48: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DF49: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/DF4A: E4            Cannot walk through: yes
           D4/DF4B: 6F 10 CA      Palette offset: 3
                                  ---> Object: #$01B
                                  ---> Movement: #$0A1
           D4/DF4E: 07 C7         Run Event: #$0707
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/DF50: 00 11 11 64   Set Object ID +0
                                  ---> Object's Coords: (560,136) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/DF54: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DF55: 08            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: no
           D4/DF56: 50            Cannot walk through: yes
           D4/DF57: 13 14 CA      Palette offset: 3
                                  ---> Object: #$104
                                  ---> Movement: #$0A1
           D4/DF5A: 52 17         Run Event: #$0752
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DF5C: 00 93 11 63   Set Object ID +0
                                  ---> Object's Coords: (624,136) Z=48
                                  ---> Object will face: down-left


AREA [1A8] ------------------------------------------------------------>
           D4/DF60: 72            Header #$72


AREA [1A9] ------------------------------------------------------------>
           D4/DF61: 44            Header #$44

NPC #01--->D4/DF62: 11            Object Count: 2
                                  ---> Encounter: other
           D4/DF63: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DF64: 40            Cannot walk through: yes
           D4/DF65: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/DF68: 14 77         Run Event: #$0714
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/DF6A: 30 9A F1 63   Set Object ID +0
                                  ---> Object's Coords: (848,904) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/DF6E: AF 93 F2 67   Set Object ID +15
                                  ---> Object's Coords: (608,912) Z=112
                                  ---> Object will face: down-left

NPC #03--->D4/DF72: 11            Object Count: 2
                                  ---> Encounter: other
           D4/DF73: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DF74: 40            Cannot walk through: yes
           D4/DF75: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/DF78: 0B 76         Run Event: #$060B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/DF7A: 30 98 F4 63   Set Object ID +0
                                  ---> Object's Coords: (768,928) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/DF7E: 30 93 72 6C   Set Object ID +0
                                  ---> Object's Coords: (608,912) Z=192
                                  ---> Object will face: down-left


AREA [1AA] ------------------------------------------------------------>
           D4/DF82: 72            Header #$72


AREA [1AB] ------------------------------------------------------------>
           D4/DF83: 3E            Header #$3E

NPC #01--->D4/DF84: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DF85: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DF86: 40            Cannot walk through: yes
           D4/DF87: 3F 04 CA      Palette offset: 3
                                  ---> Object: #$10F
                                  ---> Movement: #$0A0
           D4/DF8A: 08 17         Run Event: #$0708
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DF8C: 00 9B 31 20   Set Object ID +0
                                  ---> Object's Coords: (880,392) Z=0
                                  ---> Object will face: down-right


AREA [1AC] ------------------------------------------------------------>
           D4/DF90: 2E            Header #$2E

NPC #01--->D4/DF91: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DF92: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DF93: E0            Cannot walk through: yes
           D4/DF94: 11 04 CA      Palette offset: 1
                                  ---> Object: #$104
                                  ---> Movement: #$0A0
           D4/DF97: 92 A6         Run Event: #$0692
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/DF99: 00 98 76 62   Set Object ID +0
                                  ---> Object's Coords: (768,944) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/DF9D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DF9E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/DF9F: E0            Cannot walk through: yes
           D4/DFA0: 8D 11 CA      Palette offset: 1
                                  ---> Object: #$063
                                  ---> Movement: #$0A1
           D4/DFA3: 93 86         Run Event: #$0693
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/DFA5: 00 98 76 60   Set Object ID +0
                                  ---> Object's Coords: (768,944) Z=0
                                  ---> Object will face: down-left


AREA [1AD] ------------------------------------------------------------>
           D4/DFA9: 0B            Header #$0B

NPC #01--->D4/DFAA: 01            Object Count: 2
                                  ---> Encounter: other
           D4/DFAB: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DFAC: 50            Cannot walk through: yes
           D4/DFAD: 34 74 C7      Palette offset: 0
                                  ---> Object: #$10D
                                  ---> Movement: #$077
           D4/DFB0: 34 0E         Run Event: #$0E34
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DFB2: 00 93 28 62   Set Object ID +0
                                  ---> Object's Coords: (608,320) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/DFB6: 00 92 27 62   Set Object ID +0
                                  ---> Object's Coords: (592,312) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/DFBA: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/DFBB: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DFBC: 50            Cannot walk through: yes
           D4/DFBD: 34 75 C7      Palette offset: 0
                                  ---> Object: #$14D
                                  ---> Movement: #$077
           D4/DFC0: 34 0E         Battle Formation Pack: #$34
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/DFC2: 00 8E A9 22   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (464,328) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/DFC6: 00 91 AD 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (560,360) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/DFCA: 00 8C B0 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (384,384) Z=32
                                  ---> Object will face: down-left


AREA [1AE] ------------------------------------------------------------>
           D4/DFCE: 0C            Header #$0C

NPC #01--->D4/DFCF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DFD0: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DFD1: 40            Cannot walk through: yes
           D4/DFD2: 2C 71 C7      Palette offset: 0
                                  ---> Object: #$04B
                                  ---> Movement: #$077
           D4/DFD5: 2D 1E         Run Event: #$0E2D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DFD7: 40 90 2B 62   Set Object ID +0
                                  ---> Object's Coords: (528,344) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/DFDB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DFDC: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DFDD: 40            Cannot walk through: yes
           D4/DFDE: 2E 71 C7      Palette offset: 2
                                  ---> Object: #$04B
                                  ---> Movement: #$077
           D4/DFE1: 2D 1E         Run Event: #$0E2D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DFE3: 00 12 31 22   Set Object ID +0
                                  ---> Object's Coords: (592,392) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/DFE7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DFE8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DFE9: 40            Cannot walk through: yes
           D4/DFEA: 2C 71 C7      Palette offset: 0
                                  ---> Object: #$04B
                                  ---> Movement: #$077
           D4/DFED: 47 1E         Run Event: #$0E47
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DFEF: 00 8D 2C E2   Set Object ID +0
                                  ---> Object's Coords: (416,352) Z=32
                                  ---> Object will face: up-right

NPC #04--->D4/DFF3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/DFF4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/DFF5: 40            Cannot walk through: yes
           D4/DFF6: 2C 71 C7      Palette offset: 0
                                  ---> Object: #$04B
                                  ---> Movement: #$077
           D4/DFF9: 2C 1E         Run Event: #$0E2C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/DFFB: 00 8D 22 62   Set Object ID +0
                                  ---> Object's Coords: (416,272) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/DFFF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E000: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E001: 65            Cannot walk through: yes
           D4/E002: 2C 71 C7      Palette offset: 0
                                  ---> Object: #$04B
                                  ---> Movement: #$077
           D4/E005: 2E 1E         Run Event: #$0E2E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E007: 00 93 34 E2   Set Object ID +0
                                  ---> Object's Coords: (608,416) Z=32
                                  ---> Object will face: up-right

NPC #06--->D4/E00B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E00C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E00D: 40            Cannot walk through: yes
           D4/E00E: 30 71 C7      Palette offset: 0
                                  ---> Object: #$04C
                                  ---> Movement: #$077
           D4/E011: 30 1E         Run Event: #$0E30
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E013: 00 99 36 E2   Set Object ID +0
                                  ---> Object's Coords: (800,432) Z=32
                                  ---> Object will face: up-right

NPC #07--->D4/E017: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E018: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E019: 40            Cannot walk through: yes
           D4/E01A: 30 C1 F2      Palette offset: 0
                                  ---> Object: #$04C
                                  ---> Movement: #$32C
           D4/E01D: 30 1E         Run Event: #$0E30
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E01F: 20 87 32 E2   Set Object ID +0
                                  ---> Object's Coords: (224,400) Z=32
                                  ---> Object will face: up-right

NPC #08--->D4/E023: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E024: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E025: 40            Cannot walk through: yes
           D4/E026: 30 71 C7      Palette offset: 0
                                  ---> Object: #$04C
                                  ---> Movement: #$077
           D4/E029: 30 1E         Run Event: #$0E30
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E02B: 40 90 34 62   Set Object ID +0
                                  ---> Object's Coords: (512,416) Z=32
                                  ---> Object will face: down-left

NPC #09--->D4/E02F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E030: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E031: 40            Cannot walk through: yes
           D4/E032: 38 71 C7      Palette offset: 0
                                  ---> Object: #$04E
                                  ---> Movement: #$077
           D4/E035: 33 1E         Run Event: #$0E33
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E037: 00 90 2C E2   Set Object ID +0
                                  ---> Object's Coords: (512,352) Z=32
                                  ---> Object will face: up-right

NPC #10--->D4/E03B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E03C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E03D: 40            Cannot walk through: yes
           D4/E03E: E0 F0 C0      Palette offset: 0
                                  ---> Object: #$038
                                  ---> Movement: #$00F
           D4/E041: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E043: 00 8F 32 E2   Set Object ID +0
                                  ---> Object's Coords: (480,400) Z=32
                                  ---> Object will face: up-right

NPC #11--->D4/E047: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E048: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E049: 40            Cannot walk through: yes
           D4/E04A: 44 F0 C0      Palette offset: 0
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/E04D: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E04F: 00 95 77 60   Set Object ID +0
                                  ---> Object's Coords: (688,952) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/E053: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E054: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E055: 00            Cannot walk through: no
           D4/E056: 71 F0 C0      Palette offset: 1
                                  ---> Object: #$01C
                                  ---> Movement: #$00F
           D4/E059: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E05B: 00 98 2A 20   Set Object ID +0
                                  ---> Object's Coords: (768,336) Z=0
                                  ---> Object will face: down-right

NPC #13--->D4/E05F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E060: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E061: 00            Cannot walk through: no
           D4/E062: 11 F3 C0      Palette offset: 1
                                  ---> Object: #$0C4
                                  ---> Movement: #$00F
           D4/E065: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E067: 00 98 2C 20   Set Object ID +0
                                  ---> Object's Coords: (768,352) Z=0
                                  ---> Object will face: down-right


AREA [1AF] ------------------------------------------------------------>

AREA [1B0] ------------------------------------------------------------>
           D4/E06B: 72            Header #$72

NPC #01--->D4/E06C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E06D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E06E: 00            Cannot walk through: no
           D4/E06F: DF 10 D9      Palette offset: 3
                                  ---> Object: #$037
                                  ---> Movement: #$191
           D4/E072: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E074: 00 84 0F 60   Set Object ID +0
                                  ---> Object's Coords: (144,120) Z=0
                                  ---> Object will face: down-left


AREA [1B1] ------------------------------------------------------------>
           D4/E078: 20            Header #$20

NPC #01--->D4/E079: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E07A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E07B: 40            Cannot walk through: yes
           D4/E07C: F7 87 C7      Palette offset: 3
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/E07F: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E081: 00 83 ED 6A   Set Object ID +0
                                  ---> Object's Coords: (112,872) Z=160
                                  ---> Object will face: down-left

NPC #02--->D4/E085: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E086: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E087: 40            Cannot walk through: yes
           D4/E088: 93 F1 C0      Palette offset: 3
                                  ---> Object: #$064
                                  ---> Movement: #$00F
           D4/E08B: 76 89         Run Event: #$0976
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E08D: 20 89 65 EA   Set Object ID +0
                                  ---> Object's Coords: (304,808) Z=160
                                  ---> Object will face: up-right


AREA [1B2] ------------------------------------------------------------>
           D4/E091: 55            Header #$55

NPC #01--->D4/E092: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E093: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E094: 40            Cannot walk through: yes
           D4/E095: AE 16 CA      Palette offset: 2
                                  ---> Object: #$1AB
                                  ---> Movement: #$0A1
           D4/E098: 6D 87         Run Event: #$076D
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E09A: 00 89 A3 64   Set Object ID +0
                                  ---> Object's Coords: (304,280) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/E09E: 00 8C 9B 64   Set Object ID +0
                                  ---> Object's Coords: (400,216) Z=64
                                  ---> Object will face: down-left

NPC #03--->D4/E0A2: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E0A3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E0A4: 5C            Cannot walk through: yes
           D4/E0A5: E7 A2 F3      Palette offset: 3
                                  ---> Object: #$0B9
                                  ---> Movement: #$33A
           D4/E0A8: 74 C7         Run Event: #$0774
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E0AA: 00 8E 19 70   Set Object ID +0
                                  ---> Object's Coords: (464,200) Z=256
                                  ---> Object will face: down-left

NPC #04--->D4/E0AE: 00 87 27 71   Set Object ID +0
                                  ---> Object's Coords: (240,312) Z=272
                                  ---> Object will face: down-left

NPC #05--->D4/E0B2: 21            Object Count: 2
                                  ---> Encounter: other
           D4/E0B3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E0B4: 50            Cannot walk through: yes
           D4/E0B5: 77 A4 F3      Palette offset: 3
                                  ---> Object: #$11D
                                  ---> Movement: #$33A
           D4/E0B8: 82 C2         Run Event: #$0282
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E0BA: 00 8E 0F 65   Set Object ID +0
                                  ---> Object's Coords: (464,120) Z=80
                                  ---> Object will face: down-left

NPC #06--->D4/E0BE: 10 8C 11 E5   Set Object ID +0
                                  ---> Object's Coords: (400,136) Z=80
                                  ---> Object will face: up-right

NPC #07--->D4/E0C2: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/E0C3: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E0C4: 40            Cannot walk through: yes
           D4/E0C5: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E0C8: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/E0CA: 00 87 A5 6B   Set Object ID +0
                                  ---> Object's Coords: (240,296) Z=176
                                  ---> Object will face: down-left


AREA [1B3] ------------------------------------------------------------>
           D4/E0CE: 6A            Header #$6A

NPC #01--->D4/E0CF: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/E0D0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E0D1: 00            Cannot walk through: no
           D4/E0D2: 3B A3 FC      Palette offset: 3
                                  ---> Object: #$0CE
                                  ---> Movement: #$3CA
           D4/E0D5: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/E0D7: 00 86 13 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,152) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/E0DB: 00 87 15 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (240,168) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/E0DF: 00 88 17 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (272,184) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/E0E3: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/E0E4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E0E5: 00            Cannot walk through: no
           D4/E0E6: 1B D4 FC      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$3CD
           D4/E0E9: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/E0EB: 00 84 19 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (144,200) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/E0EF: 08 86 1B 20   Set Movement ID +8, Formation Pack ID +0
                                  ---> Object's Coords: (208,216) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/E0F3: 10 85 15 20   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (176,168) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/E0F7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E0F8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E0F9: 00            Cannot walk through: no
           D4/E0FA: E7 C0 FC      Palette offset: 3
                                  ---> Object: #$039
                                  ---> Movement: #$3CC
           D4/E0FD: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E0FF: 00 81 1A 60   Set Object ID +0
                                  ---> Object's Coords: (32,208) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/E103: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E104: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E105: 00            Cannot walk through: no
           D4/E106: 0B 90 FC      Palette offset: 3
                                  ---> Object: #$002
                                  ---> Movement: #$3C9
           D4/E109: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E10B: 00 85 12 E0   Set Object ID +0
                                  ---> Object's Coords: (160,144) Z=0
                                  ---> Object will face: up-right

NPC #09--->D4/E10F: 00 05 12 E0   Set Object ID +0
                                  ---> Object's Coords: (160,144) Z=0
                                  ---> Object will face: up-right

NPC #10--->D4/E113: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E114: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E115: 00            Cannot walk through: no
           D4/E116: E3 B2 FC      Palette offset: 3
                                  ---> Object: #$0B8
                                  ---> Movement: #$3CB
           D4/E119: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E11B: 00 81 14 60   Set Object ID +0
                                  ---> Object's Coords: (32,160) Z=0
                                  ---> Object will face: down-left


AREA [1B4] ------------------------------------------------------------>

AREA [1B5] ------------------------------------------------------------>
           D4/E11F: 15            Header #$15

NPC #01--->D4/E120: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/E121: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E122: F0            Cannot walk through: yes
           D4/E123: 57 50 D0      Palette offset: 3
                                  ---> Object: #$015
                                  ---> Movement: #$105
           D4/E126: D0 C0         Run Event: #$00D0
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E128: 00 85 5A E0   Set Object ID +0
                                  ---> Object's Coords: (160,720) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/E12C: 21            Object Count: 2
                                  ---> Encounter: other
           D4/E12D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E12E: F4            Cannot walk through: yes
           D4/E12F: 37 E5 C1      Palette offset: 3
                                  ---> Object: #$14D
                                  ---> Movement: #$01E
           D4/E132: 5F C0         Run Event: #$005F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E134: 00 82 5F A1   Set Object ID +0
                                  ---> Object's Coords: (80,760) Z=16
                                  ---> Object will face: up-left

NPC #03--->D4/E138: 00 83 5B 21   Set Object ID +0
                                  ---> Object's Coords: (112,728) Z=16
                                  ---> Object will face: down-right


AREA [1B6] ------------------------------------------------------------>
           D4/E13C: 0C            Header #$0C

NPC #01--->D4/E13D: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E13E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E13F: D0            Cannot walk through: yes
           D4/E140: 2E A1 F2      Palette offset: 2
                                  ---> Object: #$04B
                                  ---> Movement: #$32A
           D4/E143: 2D 1E         Run Event: #$0E2D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E145: 40 8A 1E E2   Set Object ID +0
                                  ---> Object's Coords: (320,240) Z=32
                                  ---> Object will face: up-right

NPC #02--->D4/E149: 08 8B 26 22   Set Object ID +8
                                  ---> Object's Coords: (352,304) Z=32
                                  ---> Object will face: down-right

NPC #03--->D4/E14D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E14E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E14F: C0            Cannot walk through: yes
           D4/E150: 2C 71 C7      Palette offset: 0
                                  ---> Object: #$04B
                                  ---> Movement: #$077
           D4/E153: 47 1E         Run Event: #$0E47
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E155: 00 90 49 22   Set Object ID +0
                                  ---> Object's Coords: (528,584) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/E159: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E15A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E15B: C0            Cannot walk through: yes
           D4/E15C: 2C 71 C7      Palette offset: 0
                                  ---> Object: #$04B
                                  ---> Movement: #$077
           D4/E15F: 2C 1E         Run Event: #$0E2C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E161: 00 90 2D 62   Set Object ID +0
                                  ---> Object's Coords: (528,360) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/E165: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E166: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E167: F5            Cannot walk through: yes
           D4/E168: 2F D1 F2      Palette offset: 3
                                  ---> Object: #$04B
                                  ---> Movement: #$32D
           D4/E16B: 2E 1E         Run Event: #$0E2E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E16D: 00 93 34 A2   Set Object ID +0
                                  ---> Object's Coords: (608,416) Z=32
                                  ---> Object will face: up-left

NPC #06--->D4/E171: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E172: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E173: D0            Cannot walk through: yes
           D4/E174: 32 C1 F2      Palette offset: 2
                                  ---> Object: #$04C
                                  ---> Movement: #$32C
           D4/E177: 30 1E         Run Event: #$0E30
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E179: 18 99 36 E2   Set Object ID +8
                                  ---> Object's Coords: (800,432) Z=32
                                  ---> Object will face: up-right

NPC #07--->D4/E17D: 20 87 32 E2   Set Object ID +0
                                  ---> Object's Coords: (224,400) Z=32
                                  ---> Object will face: up-right

NPC #08--->D4/E181: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E182: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E183: C0            Cannot walk through: yes
           D4/E184: 30 71 C7      Palette offset: 0
                                  ---> Object: #$04C
                                  ---> Movement: #$077
           D4/E187: 30 1E         Run Event: #$0E30
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E189: 40 90 34 62   Set Object ID +0
                                  ---> Object's Coords: (512,416) Z=32
                                  ---> Object will face: down-left

NPC #09--->D4/E18D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E18E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E18F: C0            Cannot walk through: yes
           D4/E190: 38 71 C7      Palette offset: 0
                                  ---> Object: #$04E
                                  ---> Movement: #$077
           D4/E193: 33 1E         Run Event: #$0E33
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E195: 00 90 2E E2   Set Object ID +0
                                  ---> Object's Coords: (512,368) Z=32
                                  ---> Object will face: up-right

NPC #10--->D4/E199: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E19A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E19B: D0            Cannot walk through: yes
           D4/E19C: 40 76 C7      Palette offset: 0
                                  ---> Object: #$190
                                  ---> Movement: #$077
           D4/E19F: A0 CE         Run Event: #$0EA0
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E1A1: 00 9F C4 A2   Set Object ID +0
                                  ---> Object's Coords: (992,544) Z=32
                                  ---> Object will face: up-left


AREA [1B7] ------------------------------------------------------------>
           D4/E1A5: 5D            Header #$5D

NPC #01--->D4/E1A6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E1A7: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E1A8: 00            Cannot walk through: no
           D4/E1A9: A3 07 C0      Palette offset: 3
                                  ---> Object: #$1E8
                                  ---> Movement: #$000
           D4/E1AC: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E1AE: 00 85 0D 60   Set Object ID +0
                                  ---> Object's Coords: (176,104) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E1B2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E1B3: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E1B4: 00            Cannot walk through: no
           D4/E1B5: 63 02 C0      Palette offset: 3
                                  ---> Object: #$098
                                  ---> Movement: #$000
           D4/E1B8: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E1BA: 00 82 2C 60   Set Object ID +0
                                  ---> Object's Coords: (64,352) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/E1BE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E1BF: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E1C0: 00            Cannot walk through: no
           D4/E1C1: 4B 02 C0      Palette offset: 3
                                  ---> Object: #$092
                                  ---> Movement: #$000
           D4/E1C4: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E1C6: 00 84 26 60   Set Object ID +0
                                  ---> Object's Coords: (128,304) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/E1CA: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/E1CB: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E1CC: 00            Cannot walk through: no
           D4/E1CD: 57 02 C0      Palette offset: 3
                                  ---> Object: #$095
                                  ---> Movement: #$000
           D4/E1D0: 00 00         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/E1D2: 02 83 29 60   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (112,328) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/E1D6: 02 80 2F 60   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (16,376) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/E1DA: 18 82 2C 60   Set Movement ID +8, Formation Pack ID +16
                                  ---> Object's Coords: (64,352) Z=0
                                  ---> Object will face: down-left


AREA [1B8] ------------------------------------------------------------>
           D4/E1DE: 19            Header #$19

NPC #01--->D4/E1DF: 03            Object Count: 4
                                  ---> Encounter: other
           D4/E1E0: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E1E1: 40            Cannot walk through: yes
           D4/E1E2: FC F0 C0      Palette offset: 0
                                  ---> Object: #$03F
                                  ---> Movement: #$00F
           D4/E1E5: D6 01         Battle Formation Pack: #$D6
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/E1E7: 00 82 3C 21   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (64,480) Z=16
                                  ---> Object will face: down-right

NPC #02--->D4/E1EB: 00 83 3F A1   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (112,504) Z=16
                                  ---> Object will face: up-left

NPC #03--->D4/E1EF: 00 83 78 22   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (96,960) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/E1F3: 00 83 78 22   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (96,960) Z=32
                                  ---> Object will face: down-right

NPC #05--->D4/E1F7: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E1F8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E1F9: 40            Cannot walk through: yes
           D4/E1FA: D4 70 C7      Palette offset: 0
                                  ---> Object: #$035
                                  ---> Movement: #$077
           D4/E1FD: AD 1E         Battle Formation Pack: #$AD
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/E1FF: 00 87 36 62   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (224,432) Z=32
                                  ---> Object will face: down-left

NPC #06--->D4/E203: 21 86 35 62   Set Movement ID +1, Formation Pack ID +32
                                  ---> Object's Coords: (208,424) Z=32
                                  ---> Object will face: down-left

NPC #07--->D4/E207: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E208: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E209: 40            Cannot walk through: yes
           D4/E20A: 40 F0 C0      Palette offset: 0
                                  ---> Object: #$010
                                  ---> Movement: #$00F
           D4/E20D: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E20F: 00 95 75 60   Set Object ID +0
                                  ---> Object's Coords: (688,936) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/E213: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E214: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E215: 44            Cannot walk through: yes
           D4/E216: 44 F0 C0      Palette offset: 0
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/E219: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E21B: 00 82 3D E0   Set Object ID +0
                                  ---> Object's Coords: (80,488) Z=0
                                  ---> Object will face: up-right

NPC #09--->D4/E21F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E220: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E221: 44            Cannot walk through: yes
           D4/E222: 44 F0 C0      Palette offset: 0
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/E225: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E227: 00 15 3D E0   Set Object ID +0
                                  ---> Object's Coords: (688,488) Z=0
                                  ---> Object will face: up-right

NPC #10--->D4/E22B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E22C: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E22D: 40            Cannot walk through: yes
           D4/E22E: 08 F0 C0      Palette offset: 0
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/E231: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E233: 00 95 76 60   Set Object ID +0
                                  ---> Object's Coords: (672,944) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/E237: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E238: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E239: 40            Cannot walk through: yes
           D4/E23A: 48 F0 C0      Palette offset: 0
                                  ---> Object: #$012
                                  ---> Movement: #$00F
           D4/E23D: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E23F: 00 95 78 60   Set Object ID +0
                                  ---> Object's Coords: (672,960) Z=0
                                  ---> Object will face: down-left


AREA [1B9] ------------------------------------------------------------>
           D4/E243: 20            Header #$20

NPC #01--->D4/E244: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E245: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E246: 00            Cannot walk through: no
           D4/E247: FB F0 C0      Palette offset: 3
                                  ---> Object: #$03E
                                  ---> Movement: #$00F
           D4/E24A: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E24C: 00 86 0E 60   Set Object ID +0
                                  ---> Object's Coords: (192,112) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E250: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E251: 43            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E252: 00            Cannot walk through: no
           D4/E253: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/E256: 1F 05         Run Event: #$051F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E258: 20 84 10 60   Set Object ID +0
                                  ---> Object's Coords: (128,128) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/E25C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E25D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E25E: 00            Cannot walk through: no
           D4/E25F: EB F0 C0      Palette offset: 3
                                  ---> Object: #$03A
                                  ---> Movement: #$00F
           D4/E262: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E264: 00 84 10 60   Set Object ID +0
                                  ---> Object's Coords: (128,128) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/E268: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E269: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E26A: 00            Cannot walk through: no
           D4/E26B: CF F2 C0      Palette offset: 3
                                  ---> Object: #$0B3
                                  ---> Movement: #$00F
           D4/E26E: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E270: 00 81 08 20   Set Object ID +0
                                  ---> Object's Coords: (32,64) Z=0
                                  ---> Object will face: down-right


AREA [1BA] ------------------------------------------------------------>
           D4/E274: 5E            Header #$5E

NPC #01--->D4/E275: 03            Object Count: 4
                                  ---> Encounter: other
           D4/E276: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E277: 58            Cannot walk through: yes
           D4/E278: 7F B5 F3      Palette offset: 3
                                  ---> Object: #$15F
                                  ---> Movement: #$33B
           D4/E27B: 75 C7         Run Event: #$0775
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E27D: 00 82 46 62   Set Object ID +0
                                  ---> Object's Coords: (64,560) Z=32
                                  ---> Object will face: down-left

NPC #02--->D4/E281: 00 82 46 62   Set Object ID +0
                                  ---> Object's Coords: (64,560) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/E285: 00 82 46 62   Set Object ID +0
                                  ---> Object's Coords: (64,560) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/E289: 00 82 46 62   Set Object ID +0
                                  ---> Object's Coords: (64,560) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/E28D: 03            Object Count: 4
                                  ---> Encounter: other
           D4/E28E: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E28F: 58            Cannot walk through: yes
           D4/E290: 47 B6 F3      Palette offset: 3
                                  ---> Object: #$191
                                  ---> Movement: #$33B
           D4/E293: 76 C7         Run Event: #$0776
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E295: 00 87 46 62   Set Object ID +0
                                  ---> Object's Coords: (224,560) Z=32
                                  ---> Object will face: down-left

NPC #06--->D4/E299: 00 87 46 62   Set Object ID +0
                                  ---> Object's Coords: (224,560) Z=32
                                  ---> Object will face: down-left

NPC #07--->D4/E29D: 00 87 46 62   Set Object ID +0
                                  ---> Object's Coords: (224,560) Z=32
                                  ---> Object will face: down-left

NPC #08--->D4/E2A1: 00 87 46 62   Set Object ID +0
                                  ---> Object's Coords: (224,560) Z=32
                                  ---> Object will face: down-left

NPC #09--->D4/E2A5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E2A6: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E2A7: 58            Cannot walk through: yes
           D4/E2A8: 9F 17 CA      Palette offset: 3
                                  ---> Object: #$1E7
                                  ---> Movement: #$0A1
           D4/E2AB: 78 C7         Run Event: #$0778
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E2AD: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/E2B1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E2B2: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E2B3: 58            Cannot walk through: yes
           D4/E2B4: 5F B7 F3      Palette offset: 3
                                  ---> Object: #$1D7
                                  ---> Movement: #$33B
           D4/E2B7: 77 C7         Run Event: #$0777
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E2B9: 00 8B 3A 63   Set Object ID +0
                                  ---> Object's Coords: (352,464) Z=48
                                  ---> Object will face: down-left


AREA [1BB] ------------------------------------------------------------>
           D4/E2BD: 65            Header #$65

NPC #01--->D4/E2BE: 13            Object Count: 4
                                  ---> Encounter: other
           D4/E2BF: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E2C0: 40            Cannot walk through: yes
           D4/E2C1: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E2C4: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/E2C6: 00 97 8E 63   Set Object ID +0
                                  ---> Object's Coords: (736,112) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/E2CA: 00 97 93 63   Set Object ID +0
                                  ---> Object's Coords: (752,152) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/E2CE: 20 95 92 63   Set Object ID +0
                                  ---> Object's Coords: (672,144) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/E2D2: 20 95 8F 63   Set Object ID +0
                                  ---> Object's Coords: (688,120) Z=48
                                  ---> Object will face: down-left


AREA [1BC] ------------------------------------------------------------>

AREA [1BD] ------------------------------------------------------------>
           D4/E2D6: 65            Header #$65

NPC #01--->D4/E2D7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E2D8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E2D9: 40            Cannot walk through: yes
           D4/E2DA: 91 11 CA      Palette offset: 1
                                  ---> Object: #$064
                                  ---> Movement: #$0A1
           D4/E2DD: 68 87         Run Event: #$0768
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E2DF: 00 83 1C 60   Set Object ID +0
                                  ---> Object's Coords: (96,224) Z=0
                                  ---> Object will face: down-left


AREA [1BE] ------------------------------------------------------------>
           D4/E2E3: 23            Header #$23

NPC #01--->D4/E2E4: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/E2E5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E2E6: 50            Cannot walk through: yes
           D4/E2E7: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E2EA: 14 7D         Run Event: #$0D14
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/E2EC: 00 92 CC 63   Set Object ID +0
                                  ---> Object's Coords: (576,608) Z=48
                                  ---> Object will face: down-left


AREA [1BF] ------------------------------------------------------------>
           D4/E2F0: 0B            Header #$0B

NPC #01--->D4/E2F1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E2F2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E2F3: 40            Cannot walk through: yes
           D4/E2F4: 71 13 FD      Palette offset: 1
                                  ---> Object: #$0DC
                                  ---> Movement: #$3D1
           D4/E2F7: AB 2E         Run Event: #$0EAB
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E2F9: 00 94 6E 25   Set Object ID +0
                                  ---> Object's Coords: (640,880) Z=80
                                  ---> Object will face: down-right

NPC #02--->D4/E2FD: 03            Object Count: 4
                                  ---> Encounter: other
           D4/E2FE: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E2FF: 40            Cannot walk through: yes
           D4/E300: FC 60 D0      Palette offset: 0
                                  ---> Object: #$03F
                                  ---> Movement: #$106
           D4/E303: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E305: 40 8F 72 25   Set Object ID +0
                                  ---> Object's Coords: (480,912) Z=80
                                  ---> Object will face: down-right

NPC #03--->D4/E309: 40 91 6E 25   Set Object ID +0
                                  ---> Object's Coords: (544,880) Z=80
                                  ---> Object will face: down-right

NPC #04--->D4/E30D: 48 93 72 25   Set Object ID +8
                                  ---> Object's Coords: (608,912) Z=80
                                  ---> Object will face: down-right

NPC #05--->D4/E311: 48 91 76 A5   Set Object ID +8
                                  ---> Object's Coords: (544,944) Z=80
                                  ---> Object will face: up-left

NPC #06--->D4/E315: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E316: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E317: 40            Cannot walk through: yes
           D4/E318: 44 F0 C0      Palette offset: 0
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/E31B: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E31D: 00 92 11 20   Set Object ID +0
                                  ---> Object's Coords: (592,136) Z=0
                                  ---> Object will face: down-right


AREA [1C0] ------------------------------------------------------------>
           D4/E321: 3E            Header #$3E

NPC #01--->D4/E322: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E323: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E324: C0            Cannot walk through: yes
           D4/E325: FA 87 C7      Palette offset: 2
                                  ---> Object: #$1FE
                                  ---> Movement: #$078
           D4/E328: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E32A: 00 83 AC 60   Set Object ID +0
                                  ---> Object's Coords: (96,352) Z=0
                                  ---> Object will face: down-left


AREA [1C1] ------------------------------------------------------------>
           D4/E32E: 6A            Header #$6A

NPC #01--->D4/E32F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E330: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E331: 54            Cannot walk through: yes
           D4/E332: E6 E6 D1      Palette offset: 2
                                  ---> Object: #$1B9
                                  ---> Movement: #$11E
           D4/E335: 2C CD         Run Event: #$0D2C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E337: 00 93 2F 68   Set Object ID +0
                                  ---> Object's Coords: (624,376) Z=128
                                  ---> Object will face: down-left

NPC #02--->D4/E33B: 03            Object Count: 4
                                  ---> Encounter: other
           D4/E33C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E33D: 54            Cannot walk through: yes
           D4/E33E: 62 E4 D1      Palette offset: 2
                                  ---> Object: #$118
                                  ---> Movement: #$11E
           D4/E341: 2C CD         Run Event: #$0D2C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E343: 00 88 46 68   Set Object ID +0
                                  ---> Object's Coords: (256,560) Z=128
                                  ---> Object will face: down-left

NPC #03--->D4/E347: 00 8C 3E 68   Set Object ID +0
                                  ---> Object's Coords: (384,496) Z=128
                                  ---> Object will face: down-left

NPC #04--->D4/E34B: 00 8A 42 68   Set Object ID +0
                                  ---> Object's Coords: (320,528) Z=128
                                  ---> Object will face: down-left

NPC #05--->D4/E34F: 00 8E 3A 68   Set Object ID +0
                                  ---> Object's Coords: (448,464) Z=128
                                  ---> Object will face: down-left

NPC #06--->D4/E353: 23            Object Count: 4
                                  ---> Encounter: other
           D4/E354: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E355: F4            Cannot walk through: yes
           D4/E356: C6 D2 D1      Palette offset: 2
                                  ---> Object: #$0B1
                                  ---> Movement: #$11D
           D4/E359: 74 C2         Run Event: #$0274
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E35B: 00 99 A3 69   Set Object ID +0
                                  ---> Object's Coords: (816,280) Z=144
                                  ---> Object will face: down-left

NPC #07--->D4/E35F: 10 99 A3 69   Set Object ID +0
                                  ---> Object's Coords: (816,280) Z=144
                                  ---> Object will face: down-left

NPC #08--->D4/E363: 00 99 A3 69   Set Object ID +0
                                  ---> Object's Coords: (816,280) Z=144
                                  ---> Object will face: down-left

NPC #09--->D4/E367: 10 99 A3 69   Set Object ID +0
                                  ---> Object's Coords: (816,280) Z=144
                                  ---> Object will face: down-left


AREA [1C2] ------------------------------------------------------------>
           D4/E36B: 5E            Header #$5E

NPC #01--->D4/E36C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E36D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E36E: 40            Cannot walk through: yes
           D4/E36F: AB 00 CA      Palette offset: 3
                                  ---> Object: #$02A
                                  ---> Movement: #$0A0
           D4/E372: 47 17         Run Event: #$0747
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E374: 00 85 17 60   Set Object ID +0
                                  ---> Object's Coords: (176,184) Z=0
                                  ---> Object will face: down-left


AREA [1C3] ------------------------------------------------------------>
           D4/E378: 46            Header #$46

NPC #01--->D4/E379: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/E37A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E37B: 40            Cannot walk through: yes
           D4/E37C: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E37F: 22 70         Run Event: #$0022
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/E381: AF 82 C2 63   Set Object ID +15
                                  ---> Object's Coords: (64,528) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/E385: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/E386: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E387: 40            Cannot walk through: yes
           D4/E388: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E38B: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/E38D: 00 83 C4 63   Set Object ID +0
                                  ---> Object's Coords: (96,544) Z=48
                                  ---> Object will face: down-left


AREA [1C4] ------------------------------------------------------------>
           D4/E391: 26            Header #$26

NPC #01--->D4/E392: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E393: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E394: C0            Cannot walk through: yes
           D4/E395: FA 87 C7      Palette offset: 2
                                  ---> Object: #$1FE
                                  ---> Movement: #$078
           D4/E398: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E39A: 00 8C D7 60   Set Object ID +0
                                  ---> Object's Coords: (400,696) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E39E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E39F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E3A0: 40            Cannot walk through: yes
           D4/E3A1: AB 00 CA      Palette offset: 3
                                  ---> Object: #$02A
                                  ---> Movement: #$0A0
           D4/E3A4: 46 17         Run Event: #$0746
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E3A6: 00 8E 51 60   Set Object ID +0
                                  ---> Object's Coords: (464,648) Z=0
                                  ---> Object will face: down-left


AREA [1C5] ------------------------------------------------------------>
           D4/E3AA: 3D            Header #$3D

NPC #01--->D4/E3AB: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/E3AC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E3AD: 50            Cannot walk through: yes
           D4/E3AE: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E3B1: B8 78         Run Event: #$08B8
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/E3B3: 00 91 8F 63   Set Object ID +0
                                  ---> Object's Coords: (560,120) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/E3B7: 24            Object Count: 5
                                  ---> Encounter: other
           D4/E3B8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E3B9: 50            Cannot walk through: yes
           D4/E3BA: 1B F5 C0      Palette offset: 3
                                  ---> Object: #$146
                                  ---> Movement: #$00F
           D4/E3BD: 73 C0         Run Event: #$0073
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E3BF: 00 91 0F 20   Set Object ID +0
                                  ---> Object's Coords: (560,120) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/E3C3: 00 90 20 20   Set Object ID +0
                                  ---> Object's Coords: (512,256) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/E3C7: 00 90 1D A0   Set Object ID +0
                                  ---> Object's Coords: (528,232) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/E3CB: 00 98 19 60   Set Object ID +0
                                  ---> Object's Coords: (784,200) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/E3CF: 00 9A 16 60   Set Object ID +0
                                  ---> Object's Coords: (832,176) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/E3D3: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/E3D4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E3D5: 50            Cannot walk through: yes
           D4/E3D6: 0B 65 FF      Palette offset: 3
                                  ---> Object: #$142
                                  ---> Movement: #$3F6
           D4/E3D9: 71 C0         Run Event: #$0071
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E3DB: 00 91 1B 61   Set Object ID +0
                                  ---> Object's Coords: (560,216) Z=16
                                  ---> Object will face: down-left


AREA [1C6] ------------------------------------------------------------>
           D4/E3DF: 06            Header #$06

NPC #01--->D4/E3E0: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E3E1: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E3E2: 00            Cannot walk through: no
           D4/E3E3: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/E3E6: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E3E8: 00 88 1B 60   Set Object ID +0
                                  ---> Object's Coords: (272,216) Z=0
                                  ---> Object will face: down-left


AREA [1C7] ------------------------------------------------------------>
           D4/E3EC: 44            Header #$44

NPC #01--->D4/E3ED: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E3EE: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E3EF: 00            Cannot walk through: no
           D4/E3F0: 5D 10 CA      Palette offset: 1
                                  ---> Object: #$017
                                  ---> Movement: #$0A1
           D4/E3F3: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E3F5: 00 83 22 60   Set Object ID +0
                                  ---> Object's Coords: (96,272) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E3F9: 11            Object Count: 2
                                  ---> Encounter: other
           D4/E3FA: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E3FB: 40            Cannot walk through: yes
           D4/E3FC: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E3FF: 1E 77         Run Event: #$071E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/E401: 20 8A 2C 66   Set Object ID +0
                                  ---> Object's Coords: (320,352) Z=96
                                  ---> Object will face: down-left

NPC #03--->D4/E405: 20 8C 1E 66   Set Object ID +0
                                  ---> Object's Coords: (384,240) Z=96
                                  ---> Object will face: down-left

NPC #04--->D4/E409: 13            Object Count: 4
                                  ---> Encounter: other
           D4/E40A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E40B: 40            Cannot walk through: yes
           D4/E40C: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E40F: 1F 77         Run Event: #$071F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/E411: 71 91 25 66   Set Object ID +1
                                  ---> Object's Coords: (560,296) Z=96
                                  ---> Object will face: down-left

NPC #05--->D4/E415: 65 8E 24 66   Set Object ID +5
                                  ---> Object's Coords: (448,288) Z=96
                                  ---> Object will face: down-left

NPC #06--->D4/E419: 66 8F 18 66   Set Object ID +6
                                  ---> Object's Coords: (480,192) Z=96
                                  ---> Object will face: down-left

NPC #07--->D4/E41D: 6C 94 16 66   Set Object ID +12
                                  ---> Object's Coords: (640,176) Z=96
                                  ---> Object will face: down-left

NPC #08--->D4/E421: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E422: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E423: 00            Cannot walk through: no
           D4/E424: FE 13 CA      Palette offset: 2
                                  ---> Object: #$0FF
                                  ---> Movement: #$0A1
           D4/E427: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E429: 00 88 2E 61   Set Object ID +0
                                  ---> Object's Coords: (256,368) Z=16
                                  ---> Object will face: down-left

NPC #09--->D4/E42D: 00 89 2E 61   Set Object ID +0
                                  ---> Object's Coords: (288,368) Z=16
                                  ---> Object will face: down-left

NPC #10--->D4/E431: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E432: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E433: 40            Cannot walk through: yes
           D4/E434: AE 16 CA      Palette offset: 2
                                  ---> Object: #$1AB
                                  ---> Movement: #$0A1
           D4/E437: 53 87         Run Event: #$0753
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E439: 00 88 2E 61   Set Object ID +0
                                  ---> Object's Coords: (256,368) Z=16
                                  ---> Object will face: down-left

NPC #11--->D4/E43D: 20 89 2E 61   Set Object ID +0
                                  ---> Object's Coords: (288,368) Z=16
                                  ---> Object will face: down-left


AREA [1C8] ------------------------------------------------------------>
           D4/E441: 74            Header #$74

NPC #01--->D4/E442: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E443: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E444: F0            Cannot walk through: yes
           D4/E445: 57 A4 F0      Palette offset: 3
                                  ---> Object: #$115
                                  ---> Movement: #$30A
           D4/E448: 0F C6         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E44A: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E44E: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/E452: 05            Object Count: 6
                                  ---> Encounter: other
           D4/E453: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E454: 5C            Cannot walk through: yes
           D4/E455: F3 01 CA      Palette offset: 3
                                  ---> Object: #$07C
                                  ---> Movement: #$0A0
           D4/E458: 3F C7         Run Event: #$073F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E45A: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/E45E: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/E462: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/E466: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/E46A: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #08--->D4/E46E: 00 00 00 20   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-right

NPC #09--->D4/E472: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E473: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E474: 50            Cannot walk through: yes
           D4/E475: 9B 04 CA      Palette offset: 3
                                  ---> Object: #$126
                                  ---> Movement: #$0A0
           D4/E478: 45 C7         Run Event: #$0745
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E47A: 00 99 6A 30   Set Object ID +0
                                  ---> Object's Coords: (800,848) Z=256
                                  ---> Object will face: down-right

NPC #10--->D4/E47E: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E47F: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E480: 40            Cannot walk through: yes
           D4/E481: FB 13 CA      Palette offset: 3
                                  ---> Object: #$0FE
                                  ---> Movement: #$0A1
           D4/E484: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E486: 00 99 68 73   Set Object ID +0
                                  ---> Object's Coords: (800,832) Z=304
                                  ---> Object will face: down-left

NPC #11--->D4/E48A: 00 99 69 73   Set Object ID +0
                                  ---> Object's Coords: (816,840) Z=304
                                  ---> Object will face: down-left


AREA [1C9] ------------------------------------------------------------>
           D4/E48E: 71            Header #$71

NPC #01--->D4/E48F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E490: 80            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E491: 44            Cannot walk through: yes
           D4/E492: BB 16 F3      Palette offset: 3
                                  ---> Object: #$1AE
                                  ---> Movement: #$331
           D4/E495: 2A 87         Run Event: #$072A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E497: 00 84 37 60   Set Object ID +0
                                  ---> Object's Coords: (144,440) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E49B: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E49C: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E49D: 5C            Cannot walk through: yes
           D4/E49E: 67 A4 EC      Palette offset: 3
                                  ---> Object: #$119
                                  ---> Movement: #$2CA
           D4/E4A1: 37 C7         Run Event: #$0737
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E4A3: 00 88 2A 60   Set Object ID +0
                                  ---> Object's Coords: (256,336) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/E4A7: 20 8B 27 60   Set Object ID +0
                                  ---> Object's Coords: (368,312) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/E4AB: 11            Object Count: 2
                                  ---> Encounter: other
           D4/E4AC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E4AD: 40            Cannot walk through: yes
           D4/E4AE: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E4B1: 1E 77         Run Event: #$071E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/E4B3: 20 89 B1 67   Set Object ID +0
                                  ---> Object's Coords: (304,392) Z=112
                                  ---> Object will face: down-left

NPC #05--->D4/E4B7: 20 90 9F 67   Set Object ID +0
                                  ---> Object's Coords: (528,248) Z=112
                                  ---> Object will face: down-left

NPC #06--->D4/E4BB: 12            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/E4BC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E4BD: 40            Cannot walk through: yes
           D4/E4BE: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E4C1: 1F 77         Battle Formation Pack: #$1F
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: yes
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: no
           D4/E4C3: 66 84 AF 67   Set Movement ID +6, Formation Pack ID +96
                                  ---> Object's Coords: (144,376) Z=112
                                  ---> Object will face: down-left

NPC #07--->D4/E4C7: 83 8D A9 67   Set Movement ID +3, Formation Pack ID +128
                                  ---> Object's Coords: (432,328) Z=112
                                  ---> Object will face: down-left

NPC #08--->D4/E4CB: 62 8A A3 67   Set Movement ID +2, Formation Pack ID +96
                                  ---> Object's Coords: (336,280) Z=112
                                  ---> Object will face: down-left

NPC #09--->D4/E4CF: 07            Object Count: 8
                                  ---> Encounter: other
           D4/E4D0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E4D1: 40            Cannot walk through: yes
           D4/E4D2: 03 33 CA      Palette offset: 3
                                  ---> Object: #$0C0
                                  ---> Movement: #$0A3
           D4/E4D5: 2E C7         Battle Formation Pack: #$2E
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/E4D7: 00 83 B7 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (112,440) Z=80
                                  ---> Object will face: down-left

NPC #10--->D4/E4DB: 00 85 B4 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (160,416) Z=80
                                  ---> Object will face: down-left

NPC #11--->D4/E4DF: 00 86 B1 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (208,392) Z=80
                                  ---> Object will face: down-left

NPC #12--->D4/E4E3: 00 88 AE 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (256,368) Z=80
                                  ---> Object will face: down-left

NPC #13--->D4/E4E7: 00 8A A9 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (336,328) Z=80
                                  ---> Object will face: down-left

NPC #14--->D4/E4EB: 00 8C A6 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (384,304) Z=80
                                  ---> Object will face: down-left

NPC #15--->D4/E4EF: 00 8D 9F 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (432,248) Z=80
                                  ---> Object will face: down-left

NPC #16--->D4/E4F3: 00 8F 9C 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (480,224) Z=80
                                  ---> Object will face: down-left


AREA [1CA] ------------------------------------------------------------>
           D4/E4F7: 46            Header #$46

NPC #01--->D4/E4F8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E4F9: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E4FA: 00            Cannot walk through: no
           D4/E4FB: FD 13 CA      Palette offset: 1
                                  ---> Object: #$0FF
                                  ---> Movement: #$0A1
           D4/E4FE: 0F 06         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E500: 00 84 71 20   Set Object ID +0
                                  ---> Object's Coords: (144,904) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/E504: 08            Object Count: 9
                                  ---> Encounter: other
           D4/E505: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E506: 40            Cannot walk through: yes
           D4/E507: AC 16 CA      Palette offset: 0
                                  ---> Object: #$1AB
                                  ---> Movement: #$0A1
           D4/E50A: 30 87         Run Event: #$0730
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E50C: 00 89 74 E2   Set Object ID +0
                                  ---> Object's Coords: (288,928) Z=32
                                  ---> Object will face: up-right

NPC #03--->D4/E510: 00 87 6D E2   Set Object ID +0
                                  ---> Object's Coords: (240,872) Z=32
                                  ---> Object will face: up-right

NPC #04--->D4/E514: 00 8F 6D 62   Set Object ID +0
                                  ---> Object's Coords: (496,872) Z=32
                                  ---> Object will face: down-left

NPC #05--->D4/E518: 00 91 6A E2   Set Object ID +0
                                  ---> Object's Coords: (544,848) Z=32
                                  ---> Object will face: up-right

NPC #06--->D4/E51C: 00 90 64 62   Set Object ID +0
                                  ---> Object's Coords: (512,800) Z=32
                                  ---> Object will face: down-left

NPC #07--->D4/E520: 00 8F 63 E2   Set Object ID +0
                                  ---> Object's Coords: (496,792) Z=32
                                  ---> Object will face: up-right

NPC #08--->D4/E524: 00 94 61 A2   Set Object ID +0
                                  ---> Object's Coords: (656,776) Z=32
                                  ---> Object will face: up-left

NPC #09--->D4/E528: 00 96 5F A2   Set Object ID +0
                                  ---> Object's Coords: (720,760) Z=32
                                  ---> Object will face: up-left

NPC #10--->D4/E52C: 00 8D 62 22   Set Object ID +0
                                  ---> Object's Coords: (416,784) Z=32
                                  ---> Object will face: down-right

NPC #11--->D4/E530: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/E531: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E532: 40            Cannot walk through: yes
           D4/E533: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E536: 1E 77         Run Event: #$071E
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/E538: 20 91 5A 66   Set Object ID +0
                                  ---> Object's Coords: (544,720) Z=96
                                  ---> Object will face: down-left

NPC #12--->D4/E53C: 12            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/E53D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E53E: 40            Cannot walk through: yes
           D4/E53F: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E542: 1F 77         Battle Formation Pack: #$1F
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: yes
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: yes
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: no
           D4/E544: 6B 89 6A 66   Set Movement ID +11, Formation Pack ID +96
                                  ---> Object's Coords: (288,848) Z=96
                                  ---> Object will face: down-left

NPC #13--->D4/E548: 62 8B 75 66   Set Movement ID +2, Formation Pack ID +96
                                  ---> Object's Coords: (368,936) Z=96
                                  ---> Object will face: down-left

NPC #14--->D4/E54C: 71 96 5E 66   Set Movement ID +1, Formation Pack ID +112
                                  ---> Object's Coords: (704,752) Z=96
                                  ---> Object will face: down-left


AREA [1CB] ------------------------------------------------------------>
           D4/E550: 72            Header #$72

NPC #01--->D4/E551: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E552: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E553: 00            Cannot walk through: no
           D4/E554: FB F2 C0      Palette offset: 3
                                  ---> Object: #$0BE
                                  ---> Movement: #$00F
           D4/E557: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E559: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E55D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E55E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E55F: 00            Cannot walk through: no
           D4/E560: 03 F5 C0      Palette offset: 3
                                  ---> Object: #$140
                                  ---> Movement: #$00F
           D4/E563: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E565: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/E569: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E56A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E56B: 00            Cannot walk through: no
           D4/E56C: 2B F6 C0      Palette offset: 3
                                  ---> Object: #$18A
                                  ---> Movement: #$00F
           D4/E56F: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E571: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/E575: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E576: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E577: 00            Cannot walk through: no
           D4/E578: 17 F5 C0      Palette offset: 3
                                  ---> Object: #$145
                                  ---> Movement: #$00F
           D4/E57B: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E57D: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/E581: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E582: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E583: 00            Cannot walk through: no
           D4/E584: 43 F5 C0      Palette offset: 3
                                  ---> Object: #$150
                                  ---> Movement: #$00F
           D4/E587: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E589: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [1CC] ------------------------------------------------------------>
           D4/E58D: 72            Header #$72

NPC #01--->D4/E58E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E58F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E590: 00            Cannot walk through: no
           D4/E591: FB F2 C0      Palette offset: 3
                                  ---> Object: #$0BE
                                  ---> Movement: #$00F
           D4/E594: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E596: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E59A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E59B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E59C: 00            Cannot walk through: no
           D4/E59D: 3F F5 C0      Palette offset: 3
                                  ---> Object: #$14F
                                  ---> Movement: #$00F
           D4/E5A0: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E5A2: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/E5A6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E5A7: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E5A8: 00            Cannot walk through: no
           D4/E5A9: 2B F4 C0      Palette offset: 3
                                  ---> Object: #$10A
                                  ---> Movement: #$00F
           D4/E5AC: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E5AE: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/E5B2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E5B3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E5B4: 00            Cannot walk through: no
           D4/E5B5: 73 F5 C0      Palette offset: 3
                                  ---> Object: #$15C
                                  ---> Movement: #$00F
           D4/E5B8: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E5BA: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/E5BE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E5BF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E5C0: 00            Cannot walk through: no
           D4/E5C1: 7B F5 C0      Palette offset: 3
                                  ---> Object: #$15E
                                  ---> Movement: #$00F
           D4/E5C4: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E5C6: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [1CD] ------------------------------------------------------------>
           D4/E5CA: 72            Header #$72

NPC #01--->D4/E5CB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E5CC: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E5CD: 00            Cannot walk through: no
           D4/E5CE: FB F2 C0      Palette offset: 3
                                  ---> Object: #$0BE
                                  ---> Movement: #$00F
           D4/E5D1: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E5D3: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E5D7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E5D8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E5D9: 00            Cannot walk through: no
           D4/E5DA: 47 F2 C0      Palette offset: 3
                                  ---> Object: #$091
                                  ---> Movement: #$00F
           D4/E5DD: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E5DF: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/E5E3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E5E4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E5E5: 00            Cannot walk through: no
           D4/E5E6: 4F F5 C0      Palette offset: 3
                                  ---> Object: #$153
                                  ---> Movement: #$00F
           D4/E5E9: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E5EB: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/E5EF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E5F0: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E5F1: 00            Cannot walk through: no
           D4/E5F2: 47 F5 C0      Palette offset: 3
                                  ---> Object: #$151
                                  ---> Movement: #$00F
           D4/E5F5: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E5F7: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/E5FB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E5FC: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E5FD: 00            Cannot walk through: no
           D4/E5FE: 1F F3 C0      Palette offset: 3
                                  ---> Object: #$0C7
                                  ---> Movement: #$00F
           D4/E601: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E603: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [1CE] ------------------------------------------------------------>
           D4/E607: 72            Header #$72

NPC #01--->D4/E608: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E609: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E60A: 00            Cannot walk through: no
           D4/E60B: FB F2 C0      Palette offset: 3
                                  ---> Object: #$0BE
                                  ---> Movement: #$00F
           D4/E60E: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E610: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E614: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E615: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E616: 00            Cannot walk through: no
           D4/E617: 1B F5 C0      Palette offset: 3
                                  ---> Object: #$146
                                  ---> Movement: #$00F
           D4/E61A: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E61C: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/E620: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E621: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E622: 00            Cannot walk through: no
           D4/E623: 0B F5 C0      Palette offset: 3
                                  ---> Object: #$142
                                  ---> Movement: #$00F
           D4/E626: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E628: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/E62C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E62D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E62E: 00            Cannot walk through: no
           D4/E62F: 4B F5 C0      Palette offset: 3
                                  ---> Object: #$152
                                  ---> Movement: #$00F
           D4/E632: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E634: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/E638: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E639: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E63A: 00            Cannot walk through: no
           D4/E63B: 63 F5 C0      Palette offset: 3
                                  ---> Object: #$158
                                  ---> Movement: #$00F
           D4/E63E: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E640: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left


AREA [1CF] ------------------------------------------------------------>
           D4/E644: 1A            Header #$1A

NPC #01--->D4/E645: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E646: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E647: 04            Cannot walk through: no
           D4/E648: 87 37 C0      Palette offset: 3
                                  ---> Object: #$1E1
                                  ---> Movement: #$003
           D4/E64B: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E64D: 00 88 31 64   Set Object ID +0
                                  ---> Object's Coords: (272,392) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/E651: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E652: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E653: 54            Cannot walk through: yes
           D4/E654: EF 67 D1      Palette offset: 3
                                  ---> Object: #$1FB
                                  ---> Movement: #$116
           D4/E657: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E659: 00 06 32 6A   Set Object ID +0
                                  ---> Object's Coords: (192,400) Z=160
                                  ---> Object will face: down-left

NPC #03--->D4/E65D: 07            Object Count: 8
                                  ---> Encounter: other
           D4/E65E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E65F: 50            Cannot walk through: yes
           D4/E660: BB 77 D1      Palette offset: 3
                                  ---> Object: #$1EE
                                  ---> Movement: #$117
           D4/E663: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E665: 00 86 2C 62   Set Object ID +0
                                  ---> Object's Coords: (192,352) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/E669: 00 86 2E 61   Set Object ID +0
                                  ---> Object's Coords: (192,368) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/E66D: 00 86 2D 61   Set Object ID +0
                                  ---> Object's Coords: (208,360) Z=16
                                  ---> Object will face: down-left

NPC #06--->D4/E671: 00 85 2C 62   Set Object ID +0
                                  ---> Object's Coords: (160,352) Z=32
                                  ---> Object will face: down-left

NPC #07--->D4/E675: 00 8C 27 6A   Set Object ID +0
                                  ---> Object's Coords: (400,312) Z=160
                                  ---> Object will face: down-left

NPC #08--->D4/E679: 00 8A 25 6B   Set Object ID +0
                                  ---> Object's Coords: (336,296) Z=176
                                  ---> Object will face: down-left

NPC #09--->D4/E67D: 00 8B 26 6B   Set Object ID +0
                                  ---> Object's Coords: (352,304) Z=176
                                  ---> Object will face: down-left

NPC #10--->D4/E681: 00 8B 23 6C   Set Object ID +0
                                  ---> Object's Coords: (368,280) Z=192
                                  ---> Object will face: down-left


AREA [1D0] ------------------------------------------------------------>
           D4/E685: 1A            Header #$1A

NPC #01--->D4/E686: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E687: C0            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E688: 04            Cannot walk through: no
           D4/E689: 87 37 C0      Palette offset: 3
                                  ---> Object: #$1E1
                                  ---> Movement: #$003
           D4/E68C: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E68E: 00 86 63 64   Set Object ID +0
                                  ---> Object's Coords: (208,792) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/E692: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E693: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E694: 54            Cannot walk through: yes
           D4/E695: EF 67 D1      Palette offset: 3
                                  ---> Object: #$1FB
                                  ---> Movement: #$116
           D4/E698: 18 8D         Run Event: #$0D18
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E69A: 00 85 66 60   Set Object ID +0
                                  ---> Object's Coords: (160,816) Z=0
                                  ---> Object will face: down-left


AREA [1D1] ------------------------------------------------------------>
           D4/E69E: 1A            Header #$1A

NPC #01--->D4/E69F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E6A0: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E6A1: 04            Cannot walk through: no
           D4/E6A2: 87 37 C0      Palette offset: 3
                                  ---> Object: #$1E1
                                  ---> Movement: #$003
           D4/E6A5: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E6A7: 00 96 1D 23   Set Object ID +0
                                  ---> Object's Coords: (720,232) Z=48
                                  ---> Object will face: down-right

NPC #02--->D4/E6AB: 0F            Object Count: 16
                                  ---> Encounter: other
           D4/E6AC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E6AD: 50            Cannot walk through: yes
           D4/E6AE: B7 81 D1      Palette offset: 3
                                  ---> Object: #$06D
                                  ---> Movement: #$118
           D4/E6B1: 22 8D         Run Event: #$0D22
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E6B3: 00 97 1A 60   Set Object ID +0
                                  ---> Object's Coords: (736,208) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/E6B7: 00 98 1C 60   Set Object ID +0
                                  ---> Object's Coords: (768,224) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/E6BB: 00 99 1E 60   Set Object ID +0
                                  ---> Object's Coords: (800,240) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/E6BF: 00 9A 20 60   Set Object ID +0
                                  ---> Object's Coords: (832,256) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/E6C3: 00 98 18 60   Set Object ID +0
                                  ---> Object's Coords: (768,192) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/E6C7: 00 99 1A 60   Set Object ID +0
                                  ---> Object's Coords: (800,208) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/E6CB: 00 9A 1C 60   Set Object ID +0
                                  ---> Object's Coords: (832,224) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/E6CF: 00 9B 1E 60   Set Object ID +0
                                  ---> Object's Coords: (864,240) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/E6D3: 00 99 16 60   Set Object ID +0
                                  ---> Object's Coords: (800,176) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/E6D7: 00 9A 18 60   Set Object ID +0
                                  ---> Object's Coords: (832,192) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/E6DB: 00 9B 1A 60   Set Object ID +0
                                  ---> Object's Coords: (864,208) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/E6DF: 00 9C 1C 60   Set Object ID +0
                                  ---> Object's Coords: (896,224) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/E6E3: 00 9A 14 60   Set Object ID +0
                                  ---> Object's Coords: (832,160) Z=0
                                  ---> Object will face: down-left

NPC #15--->D4/E6E7: 00 9B 16 60   Set Object ID +0
                                  ---> Object's Coords: (864,176) Z=0
                                  ---> Object will face: down-left

NPC #16--->D4/E6EB: 00 9C 18 60   Set Object ID +0
                                  ---> Object's Coords: (896,192) Z=0
                                  ---> Object will face: down-left

NPC #17--->D4/E6EF: 00 9D 1A 60   Set Object ID +0
                                  ---> Object's Coords: (928,208) Z=0
                                  ---> Object will face: down-left


AREA [1D2] ------------------------------------------------------------>
           D4/E6F3: 52            Header #$52

NPC #01--->D4/E6F4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E6F5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E6F6: 54            Cannot walk through: yes
           D4/E6F7: 87 37 C0      Palette offset: 3
                                  ---> Object: #$1E1
                                  ---> Movement: #$003
           D4/E6FA: 25 2D         Run Event: #$0D25
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E6FC: 00 91 59 60   Set Object ID +0
                                  ---> Object's Coords: (560,712) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E700: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E701: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E702: 54            Cannot walk through: yes
           D4/E703: 4B 35 C0      Palette offset: 3
                                  ---> Object: #$152
                                  ---> Movement: #$003
           D4/E706: 26 1D         Run Event: #$0D26
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E708: 00 8C 5D 20   Set Object ID +0
                                  ---> Object's Coords: (400,744) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/E70C: 41 8E 59 20   Set Object ID +1
                                  ---> Object's Coords: (464,712) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/E710: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E711: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E712: 54            Cannot walk through: yes
           D4/E713: 1B 34 C0      Palette offset: 3
                                  ---> Object: #$106
                                  ---> Movement: #$003
           D4/E716: 26 1D         Run Event: #$0D26
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E718: 20 8D 5B 20   Set Object ID +0
                                  ---> Object's Coords: (432,728) Z=0
                                  ---> Object will face: down-right

NPC #05--->D4/E71C: 63 8F 57 20   Set Object ID +3
                                  ---> Object's Coords: (496,696) Z=0
                                  ---> Object will face: down-right


AREA [1D3] ------------------------------------------------------------>
           D4/E720: 46            Header #$46

NPC #01--->D4/E721: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E722: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E723: 04            Cannot walk through: no
           D4/E724: 87 37 C0      Palette offset: 3
                                  ---> Object: #$1E1
                                  ---> Movement: #$003
           D4/E727: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E729: 00 9B 4A 64   Set Object ID +0
                                  ---> Object's Coords: (864,592) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/E72D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E72E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E72F: 54            Cannot walk through: yes
           D4/E730: EE 67 D1      Palette offset: 2
                                  ---> Object: #$1FB
                                  ---> Movement: #$116
           D4/E733: 1F 8D         Run Event: #$0D1F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E735: 00 97 51 60   Set Object ID +0
                                  ---> Object's Coords: (752,648) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/E739: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E73A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E73B: 50            Cannot walk through: yes
           D4/E73C: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E73F: 20 7D         Run Event: #$0D20
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/E741: 00 9A CC 67   Set Object ID +0
                                  ---> Object's Coords: (832,608) Z=112
                                  ---> Object will face: down-left


AREA [1D4] ------------------------------------------------------------>
           D4/E745: 1A            Header #$1A

NPC #01--->D4/E746: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E747: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E748: 54            Cannot walk through: yes
           D4/E749: 87 37 C0      Palette offset: 3
                                  ---> Object: #$1E1
                                  ---> Movement: #$003
           D4/E74C: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E74E: 00 9C 71 60   Set Object ID +0
                                  ---> Object's Coords: (912,904) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E752: 0F            Object Count: 16
                                  ---> Encounter: other
           D4/E753: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E754: 54            Cannot walk through: yes
           D4/E755: 7B A7 D1      Palette offset: 3
                                  ---> Object: #$1DE
                                  ---> Movement: #$11A
           D4/E758: 23 1D         Run Event: #$0D23
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E75A: 00 96 75 60   Set Object ID +0
                                  ---> Object's Coords: (720,936) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/E75E: 00 97 77 60   Set Object ID +0
                                  ---> Object's Coords: (752,952) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/E762: 00 98 79 60   Set Object ID +0
                                  ---> Object's Coords: (784,968) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/E766: 00 99 7B 60   Set Object ID +0
                                  ---> Object's Coords: (816,984) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/E76A: 00 97 73 60   Set Object ID +0
                                  ---> Object's Coords: (752,920) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/E76E: 00 98 75 60   Set Object ID +0
                                  ---> Object's Coords: (784,936) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/E772: 00 99 77 60   Set Object ID +0
                                  ---> Object's Coords: (816,952) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/E776: 00 9A 79 60   Set Object ID +0
                                  ---> Object's Coords: (848,968) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/E77A: 00 98 71 60   Set Object ID +0
                                  ---> Object's Coords: (784,904) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/E77E: 00 99 73 60   Set Object ID +0
                                  ---> Object's Coords: (816,920) Z=0
                                  ---> Object will face: down-left

NPC #12--->D4/E782: 00 9A 75 60   Set Object ID +0
                                  ---> Object's Coords: (848,936) Z=0
                                  ---> Object will face: down-left

NPC #13--->D4/E786: 00 9B 77 60   Set Object ID +0
                                  ---> Object's Coords: (880,952) Z=0
                                  ---> Object will face: down-left

NPC #14--->D4/E78A: 00 99 6F 60   Set Object ID +0
                                  ---> Object's Coords: (816,888) Z=0
                                  ---> Object will face: down-left

NPC #15--->D4/E78E: 00 9A 71 60   Set Object ID +0
                                  ---> Object's Coords: (848,904) Z=0
                                  ---> Object will face: down-left

NPC #16--->D4/E792: 00 9B 73 60   Set Object ID +0
                                  ---> Object's Coords: (880,920) Z=0
                                  ---> Object will face: down-left

NPC #17--->D4/E796: 00 9C 75 60   Set Object ID +0
                                  ---> Object's Coords: (912,936) Z=0
                                  ---> Object will face: down-left


AREA [1D5] ------------------------------------------------------------>
           D4/E79A: 52            Header #$52

NPC #01--->D4/E79B: 05            Object Count: 6
                                  ---> Encounter: other
           D4/E79C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E79D: 00            Cannot walk through: no
           D4/E79E: 7F 15 FB      Palette offset: 3
                                  ---> Object: #$15F
                                  ---> Movement: #$3B1
           D4/E7A1: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E7A3: 00 8F 2F 25   Set Object ID +0
                                  ---> Object's Coords: (496,376) Z=80
                                  ---> Object will face: down-right

NPC #02--->D4/E7A7: 00 8D 2B 25   Set Object ID +0
                                  ---> Object's Coords: (432,344) Z=80
                                  ---> Object will face: down-right

NPC #03--->D4/E7AB: 00 8B 27 25   Set Object ID +0
                                  ---> Object's Coords: (368,312) Z=80
                                  ---> Object will face: down-right

NPC #04--->D4/E7AF: 00 89 23 25   Set Object ID +0
                                  ---> Object's Coords: (304,280) Z=80
                                  ---> Object will face: down-right

NPC #05--->D4/E7B3: 00 87 1F 25   Set Object ID +0
                                  ---> Object's Coords: (240,248) Z=80
                                  ---> Object will face: down-right

NPC #06--->D4/E7B7: 00 85 1B 25   Set Object ID +0
                                  ---> Object's Coords: (176,216) Z=80
                                  ---> Object will face: down-right

NPC #07--->D4/E7BB: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E7BC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E7BD: 00            Cannot walk through: no
           D4/E7BE: 0F 04 D9      Palette offset: 3
                                  ---> Object: #$103
                                  ---> Movement: #$190
           D4/E7C1: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E7C3: 00 88 27 25   Set Object ID +0
                                  ---> Object's Coords: (272,312) Z=80
                                  ---> Object will face: down-right

NPC #08--->D4/E7C7: 00 87 2A 25   Set Object ID +0
                                  ---> Object's Coords: (224,336) Z=80
                                  ---> Object will face: down-right

NPC #09--->D4/E7CB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E7CC: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E7CD: 24            Cannot walk through: no
           D4/E7CE: 0F F0 C0      Palette offset: 3
                                  ---> Object: #$003
                                  ---> Movement: #$00F
           D4/E7D1: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E7D3: 00 00 00 A2   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=32
                                  ---> Object will face: up-left

NPC #10--->D4/E7D7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E7D8: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E7D9: 00            Cannot walk through: no
           D4/E7DA: A7 F7 C0      Palette offset: 3
                                  ---> Object: #$1E9
                                  ---> Movement: #$00F
           D4/E7DD: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E7DF: 00 88 2B E5   Set Object ID +0
                                  ---> Object's Coords: (272,344) Z=80
                                  ---> Object will face: up-right


AREA [1D6] ------------------------------------------------------------>
           D4/E7E3: 6B            Header #$6B

NPC #01--->D4/E7E4: 06            Object Count: 7
                                  ---> Encounter: other
           D4/E7E5: 44            Increase movement speed by: 4
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E7E6: 00            Cannot walk through: no
           D4/E7E7: 4F F6 C0      Palette offset: 3
                                  ---> Object: #$193
                                  ---> Movement: #$00F
           D4/E7EA: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E7EC: 00 87 51 60   Set Object ID +0
                                  ---> Object's Coords: (240,648) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/E7F0: 00 86 51 60   Set Object ID +0
                                  ---> Object's Coords: (208,648) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/E7F4: 00 86 55 60   Set Object ID +0
                                  ---> Object's Coords: (208,680) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/E7F8: 00 87 55 60   Set Object ID +0
                                  ---> Object's Coords: (240,680) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/E7FC: 01 87 53 60   Set Object ID +1
                                  ---> Object's Coords: (240,664) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/E800: 00 87 56 60   Set Object ID +0
                                  ---> Object's Coords: (224,688) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/E804: 00 88 55 60   Set Object ID +0
                                  ---> Object's Coords: (272,680) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/E808: 04            Object Count: 5
                                  ---> Encounter: other
           D4/E809: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E80A: 00            Cannot walk through: no
           D4/E80B: 4B 96 FB      Palette offset: 3
                                  ---> Object: #$192
                                  ---> Movement: #$3B9
           D4/E80E: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E810: 10 85 4F 20   Set Object ID +0
                                  ---> Object's Coords: (176,632) Z=0
                                  ---> Object will face: down-right

NPC #09--->D4/E814: 08 89 4E 20   Set Object ID +8
                                  ---> Object's Coords: (288,624) Z=0
                                  ---> Object will face: down-right

NPC #10--->D4/E818: 08 8C 54 20   Set Object ID +8
                                  ---> Object's Coords: (384,672) Z=0
                                  ---> Object will face: down-right

NPC #11--->D4/E81C: 08 8F 5A 20   Set Object ID +8
                                  ---> Object's Coords: (480,720) Z=0
                                  ---> Object will face: down-right

NPC #12--->D4/E820: 18 88 1F 20   Set Object ID +8
                                  ---> Object's Coords: (272,248) Z=0
                                  ---> Object will face: down-right

NPC #13--->D4/E824: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E825: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E826: 00            Cannot walk through: no
           D4/E827: 0F F0 C0      Palette offset: 3
                                  ---> Object: #$003
                                  ---> Movement: #$00F
           D4/E82A: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E82C: 01 0A 7B A2   Set Object ID +1
                                  ---> Object's Coords: (336,984) Z=32
                                  ---> Object will face: up-left

NPC #14--->D4/E830: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E831: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E832: 00            Cannot walk through: no
           D4/E833: 93 07 D9      Palette offset: 3
                                  ---> Object: #$1E4
                                  ---> Movement: #$190
           D4/E836: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E838: 00 88 53 60   Set Object ID +0
                                  ---> Object's Coords: (272,664) Z=0
                                  ---> Object will face: down-left

NPC #15--->D4/E83C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E83D: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E83E: 00            Cannot walk through: no
           D4/E83F: C3 E7 FB      Palette offset: 3
                                  ---> Object: #$1F0
                                  ---> Movement: #$3BE
           D4/E842: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E844: 00 81 48 66   Set Object ID +0
                                  ---> Object's Coords: (32,576) Z=96
                                  ---> Object will face: down-left

NPC #16--->D4/E848: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E849: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E84A: 40            Cannot walk through: yes
           D4/E84B: B5 F1 C0      Palette offset: 1
                                  ---> Object: #$06D
                                  ---> Movement: #$00F
           D4/E84E: 38 8A         Run Event: #$0A38
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E850: 00 07 52 60   Set Object ID +0
                                  ---> Object's Coords: (224,656) Z=0
                                  ---> Object will face: down-left

NPC #17--->D4/E854: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E855: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E856: 00            Cannot walk through: no
           D4/E857: 4B F6 FB      Palette offset: 3
                                  ---> Object: #$192
                                  ---> Movement: #$3BF
           D4/E85A: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E85C: 00 81 4D 20   Set Object ID +0
                                  ---> Object's Coords: (48,616) Z=0
                                  ---> Object will face: down-right


AREA [1D7] ------------------------------------------------------------>
           D4/E860: 52            Header #$52

NPC #01--->D4/E861: 05            Object Count: 6
                                  ---> Encounter: other
           D4/E862: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E863: 00            Cannot walk through: no
           D4/E864: 4B 46 FB      Palette offset: 3
                                  ---> Object: #$192
                                  ---> Movement: #$3B4
           D4/E867: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E869: 08 8F 2F 25   Set Object ID +8
                                  ---> Object's Coords: (496,376) Z=80
                                  ---> Object will face: down-right

NPC #02--->D4/E86D: 08 8D 2B 25   Set Object ID +8
                                  ---> Object's Coords: (432,344) Z=80
                                  ---> Object will face: down-right

NPC #03--->D4/E871: 08 8B 27 25   Set Object ID +8
                                  ---> Object's Coords: (368,312) Z=80
                                  ---> Object will face: down-right

NPC #04--->D4/E875: 00 89 23 25   Set Object ID +0
                                  ---> Object's Coords: (304,280) Z=80
                                  ---> Object will face: down-right

NPC #05--->D4/E879: 00 87 1F 25   Set Object ID +0
                                  ---> Object's Coords: (240,248) Z=80
                                  ---> Object will face: down-right

NPC #06--->D4/E87D: 00 85 1B 25   Set Object ID +0
                                  ---> Object's Coords: (176,216) Z=80
                                  ---> Object will face: down-right

NPC #07--->D4/E881: 05            Object Count: 6
                                  ---> Encounter: other
           D4/E882: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E883: 00            Cannot walk through: no
           D4/E884: 7F 65 FB      Palette offset: 3
                                  ---> Object: #$15F
                                  ---> Movement: #$3B6
           D4/E887: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E889: 08 8F 2F 25   Set Object ID +8
                                  ---> Object's Coords: (496,376) Z=80
                                  ---> Object will face: down-right

NPC #08--->D4/E88D: 08 8D 2B 25   Set Object ID +8
                                  ---> Object's Coords: (432,344) Z=80
                                  ---> Object will face: down-right

NPC #09--->D4/E891: 08 8B 27 25   Set Object ID +8
                                  ---> Object's Coords: (368,312) Z=80
                                  ---> Object will face: down-right

NPC #10--->D4/E895: 00 89 23 25   Set Object ID +0
                                  ---> Object's Coords: (304,280) Z=80
                                  ---> Object will face: down-right

NPC #11--->D4/E899: 00 87 1F 25   Set Object ID +0
                                  ---> Object's Coords: (240,248) Z=80
                                  ---> Object will face: down-right

NPC #12--->D4/E89D: 00 85 1B 25   Set Object ID +0
                                  ---> Object's Coords: (176,216) Z=80
                                  ---> Object will face: down-right

NPC #13--->D4/E8A1: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/E8A2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E8A3: 04            Cannot walk through: no
           D4/E8A4: 0F 05 D9      Palette offset: 3
                                  ---> Object: #$143
                                  ---> Movement: #$190
           D4/E8A7: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/E8A9: 00 86 2A 25   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (192,336) Z=80
                                  ---> Object will face: down-right

NPC #14--->D4/E8AD: 00 87 28 25   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (224,320) Z=80
                                  ---> Object will face: down-right

NPC #15--->D4/E8B1: 00 88 26 25   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (256,304) Z=80
                                  ---> Object will face: down-right

NPC #16--->D4/E8B5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E8B6: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E8B7: 00            Cannot walk through: no
           D4/E8B8: 0B F0 C0      Palette offset: 3
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/E8BB: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E8BD: 00 0A 2F A5   Set Object ID +0
                                  ---> Object's Coords: (336,376) Z=80
                                  ---> Object will face: up-left

NPC #17--->D4/E8C1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E8C2: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E8C3: 00            Cannot walk through: no
           D4/E8C4: B7 07 D9      Palette offset: 3
                                  ---> Object: #$1ED
                                  ---> Movement: #$190
           D4/E8C7: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E8C9: 00 88 2B A5   Set Object ID +0
                                  ---> Object's Coords: (272,344) Z=80
                                  ---> Object will face: up-left

NPC #18--->D4/E8CD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E8CE: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E8CF: 00            Cannot walk through: no
           D4/E8D0: 97 D7 FB      Palette offset: 3
                                  ---> Object: #$1E5
                                  ---> Movement: #$3BD
           D4/E8D3: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E8D5: 00 8C 26 28   Set Object ID +0
                                  ---> Object's Coords: (384,304) Z=128
                                  ---> Object will face: down-right


AREA [1D8] ------------------------------------------------------------>
           D4/E8D9: 06            Header #$06

NPC #01--->D4/E8DA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E8DB: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E8DC: 40            Cannot walk through: yes
           D4/E8DD: F7 87 C7      Palette offset: 3
                                  ---> Object: #$1FD
                                  ---> Movement: #$078
           D4/E8E0: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E8E2: 00 85 61 65   Set Object ID +0
                                  ---> Object's Coords: (176,776) Z=80
                                  ---> Object will face: down-left

NPC #02--->D4/E8E6: 05            Object Count: 6
                                  ---> Encounter: other
           D4/E8E7: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E8E8: 00            Cannot walk through: no
           D4/E8E9: 4B 56 FC      Palette offset: 3
                                  ---> Object: #$192
                                  ---> Movement: #$3C5
           D4/E8EC: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E8EE: 18 8F 6F 25   Set Object ID +8
                                  ---> Object's Coords: (496,888) Z=80
                                  ---> Object will face: down-right

NPC #03--->D4/E8F2: 18 8D 6B 25   Set Object ID +8
                                  ---> Object's Coords: (432,856) Z=80
                                  ---> Object will face: down-right

NPC #04--->D4/E8F6: 10 8B 67 25   Set Object ID +0
                                  ---> Object's Coords: (368,824) Z=80
                                  ---> Object will face: down-right

NPC #05--->D4/E8FA: 08 89 63 25   Set Object ID +8
                                  ---> Object's Coords: (304,792) Z=80
                                  ---> Object will face: down-right

NPC #06--->D4/E8FE: 08 87 5F 25   Set Object ID +8
                                  ---> Object's Coords: (240,760) Z=80
                                  ---> Object will face: down-right

NPC #07--->D4/E902: 00 85 5B 25   Set Object ID +0
                                  ---> Object's Coords: (176,728) Z=80
                                  ---> Object will face: down-right

NPC #08--->D4/E906: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/E907: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E908: 04            Cannot walk through: no
           D4/E909: 77 27 FC      Palette offset: 3
                                  ---> Object: #$1DD
                                  ---> Movement: #$3C2
           D4/E90C: 00 09         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/E90E: 00 88 5F 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (272,760) Z=80
                                  ---> Object will face: down-left

NPC #09--->D4/E912: 08 8B 64 65   Set Movement ID +8, Formation Pack ID +0
                                  ---> Object's Coords: (352,800) Z=80
                                  ---> Object will face: down-left

NPC #10--->D4/E916: 10 8E 6A 65   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (448,848) Z=80
                                  ---> Object will face: down-left

NPC #11--->D4/E91A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E91B: 45            Increase movement speed by: 5
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E91C: 00            Cannot walk through: no
           D4/E91D: C7 17 D9      Palette offset: 3
                                  ---> Object: #$1F1
                                  ---> Movement: #$191
           D4/E920: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E922: 00 88 6B 65   Set Object ID +0
                                  ---> Object's Coords: (272,856) Z=80
                                  ---> Object will face: down-left

NPC #12--->D4/E926: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E927: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E928: 00            Cannot walk through: no
           D4/E929: 05 F0 C0      Palette offset: 1
                                  ---> Object: #$001
                                  ---> Movement: #$00F
           D4/E92C: 00 09         Run Event: #$0900
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E92E: 00 00 00 A0   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: up-left


AREA [1D9] ------------------------------------------------------------>
           D4/E932: 76            Header #$76

NPC #01--->D4/E933: 24            Object Count: 5
                                  ---> Encounter: other
           D4/E934: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E935: 58            Cannot walk through: yes
           D4/E936: E7 A2 F3      Palette offset: 3
                                  ---> Object: #$0B9
                                  ---> Movement: #$33A
           D4/E939: D6 C2         Run Event: #$02D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E93B: 00 8A 57 67   Set Object ID +0
                                  ---> Object's Coords: (336,696) Z=112
                                  ---> Object will face: down-left

NPC #02--->D4/E93F: 00 88 56 67   Set Object ID +0
                                  ---> Object's Coords: (256,688) Z=112
                                  ---> Object will face: down-left

NPC #03--->D4/E943: 00 87 51 67   Set Object ID +0
                                  ---> Object's Coords: (240,648) Z=112
                                  ---> Object will face: down-left

NPC #04--->D4/E947: 00 85 50 67   Set Object ID +0
                                  ---> Object's Coords: (160,640) Z=112
                                  ---> Object will face: down-left

NPC #05--->D4/E94B: 00 84 4B 67   Set Object ID +0
                                  ---> Object's Coords: (144,600) Z=112
                                  ---> Object will face: down-left

NPC #06--->D4/E94F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E950: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E951: 58            Cannot walk through: yes
           D4/E952: 9F 17 CA      Palette offset: 3
                                  ---> Object: #$1E7
                                  ---> Movement: #$0A1
           D4/E955: 78 C7         Run Event: #$0778
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E957: 00 00 00 60   Set Object ID +0
                                  ---> Object's Coords: (0,0) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/E95B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E95C: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E95D: 5C            Cannot walk through: yes
           D4/E95E: EB B2 F3      Palette offset: 3
                                  ---> Object: #$0BA
                                  ---> Movement: #$33B
           D4/E961: 81 C7         Run Event: #$0781
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E963: 00 8B 3A 63   Set Object ID +0
                                  ---> Object's Coords: (352,464) Z=48
                                  ---> Object will face: down-left


AREA [1DA] ------------------------------------------------------------>
           D4/E967: 1A            Header #$1A

NPC #01--->D4/E968: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E969: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E96A: F0            Cannot walk through: yes
           D4/E96B: B7 96 F3      Palette offset: 3
                                  ---> Object: #$1AD
                                  ---> Movement: #$339
           D4/E96E: 0F 86         Run Event: #$060F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E970: 00 94 1F 68   Set Object ID +0
                                  ---> Object's Coords: (656,248) Z=128
                                  ---> Object will face: down-left

NPC #02--->D4/E974: 22            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/E975: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E976: F4            Cannot walk through: yes
           D4/E977: 6F 95 F3      Palette offset: 3
                                  ---> Object: #$15B
                                  ---> Movement: #$339
           D4/E97A: 78 C2         Battle Formation Pack: #$78
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/E97C: 00 92 22 28   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (576,272) Z=128
                                  ---> Object will face: down-right

NPC #03--->D4/E980: 10 94 19 28   Set Movement ID +0, Formation Pack ID +16
                                  ---> Object's Coords: (656,200) Z=128
                                  ---> Object will face: down-right

NPC #04--->D4/E984: 00 97 24 68   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (736,288) Z=128
                                  ---> Object will face: down-left

NPC #05--->D4/E988: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E989: 80            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E98A: FC            Cannot walk through: yes
           D4/E98B: EF 92 F3      Palette offset: 3
                                  ---> Object: #$0BB
                                  ---> Movement: #$339
           D4/E98E: 70 C7         Run Event: #$0770
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E990: 00 94 1F 31   Set Object ID +0
                                  ---> Object's Coords: (656,248) Z=272
                                  ---> Object will face: down-right


AREA [1DB] ------------------------------------------------------------>
           D4/E994: 50            Header #$50

NPC #01--->D4/E995: 01            Object Count: 2
                                  ---> Encounter: other
           D4/E996: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/E997: 40            Cannot walk through: yes
           D4/E998: AE 16 CA      Palette offset: 2
                                  ---> Object: #$1AB
                                  ---> Movement: #$0A1
           D4/E99B: 7F 87         Run Event: #$077F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/E99D: 00 94 E8 6A   Set Object ID +0
                                  ---> Object's Coords: (640,832) Z=160
                                  ---> Object will face: down-left

NPC #02--->D4/E9A1: 00 8F DE 6A   Set Object ID +0
                                  ---> Object's Coords: (480,752) Z=160
                                  ---> Object will face: down-left

NPC #03--->D4/E9A5: 25            Object Count: 6
                                  ---> Encounter: other
           D4/E9A6: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E9A7: 58            Cannot walk through: yes
           D4/E9A8: 4B C5 F3      Palette offset: 3
                                  ---> Object: #$152
                                  ---> Movement: #$33C
           D4/E9AB: 86 C2         Run Event: #$0286
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E9AD: 00 9C EA 29   Set Object ID +0
                                  ---> Object's Coords: (896,848) Z=144
                                  ---> Object will face: down-right

NPC #04--->D4/E9B1: 10 9B D5 29   Set Object ID +0
                                  ---> Object's Coords: (880,680) Z=144
                                  ---> Object will face: down-right

NPC #05--->D4/E9B5: 00 92 D3 2B   Set Object ID +0
                                  ---> Object's Coords: (592,664) Z=176
                                  ---> Object will face: down-right

NPC #06--->D4/E9B9: 10 93 DB 2B   Set Object ID +0
                                  ---> Object's Coords: (624,728) Z=176
                                  ---> Object will face: down-right

NPC #07--->D4/E9BD: 00 9C C7 2C   Set Object ID +0
                                  ---> Object's Coords: (912,568) Z=192
                                  ---> Object will face: down-right

NPC #08--->D4/E9C1: 10 99 C8 2C   Set Object ID +0
                                  ---> Object's Coords: (800,576) Z=192
                                  ---> Object will face: down-right

NPC #09--->D4/E9C5: 11            Object Count: 2
                                  ---> Encounter: other
           D4/E9C6: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E9C7: 40            Cannot walk through: yes
           D4/E9C8: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/E9CB: 1F 77         Run Event: #$071F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/E9CD: 65 9E D2 6C   Set Object ID +5
                                  ---> Object's Coords: (960,656) Z=192
                                  ---> Object will face: down-left

NPC #10--->D4/E9D1: 62 8F CF 6F   Set Object ID +2
                                  ---> Object's Coords: (496,632) Z=240
                                  ---> Object will face: down-left


AREA [1DC] ------------------------------------------------------------>
           D4/E9D5: 20            Header #$20

NPC #01--->D4/E9D6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/E9D7: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/E9D8: 00            Cannot walk through: no
           D4/E9D9: 0B 00 C0      Palette offset: 3
                                  ---> Object: #$002
                                  ---> Movement: #$000
           D4/E9DC: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/E9DE: 00 0F 12 60   Set Object ID +0
                                  ---> Object's Coords: (480,144) Z=0
                                  ---> Object will face: down-left


AREA [1DD] ------------------------------------------------------------>
           D4/E9E2: 20            Header #$20

NPC #01--->D4/E9E3: 25            Object Count: 6
                                  ---> Encounter: other
           D4/E9E4: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/E9E5: 50            Cannot walk through: yes
           D4/E9E6: 03 35 E2      Palette offset: 3
                                  ---> Object: #$140
                                  ---> Movement: #$223
           D4/E9E9: 6E C0         Run Event: #$006E
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/E9EB: 00 87 55 20   Set Object ID +0
                                  ---> Object's Coords: (240,680) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/E9EF: 01 8A 57 A0   Set Object ID +1
                                  ---> Object's Coords: (336,696) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/E9F3: 00 89 51 20   Set Object ID +0
                                  ---> Object's Coords: (304,648) Z=0
                                  ---> Object will face: down-right

NPC #04--->D4/E9F7: 01 8C 53 A0   Set Object ID +1
                                  ---> Object's Coords: (400,664) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/E9FB: 00 8B 4D 20   Set Object ID +0
                                  ---> Object's Coords: (368,616) Z=0
                                  ---> Object will face: down-right

NPC #06--->D4/E9FF: 01 8E 4F A0   Set Object ID +1
                                  ---> Object's Coords: (464,632) Z=0
                                  ---> Object will face: up-left


AREA [1DE] ------------------------------------------------------------>
           D4/EA03: 40            Header #$40

NPC #01--->D4/EA04: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EA05: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/EA06: 00            Cannot walk through: no
           D4/EA07: FF F3 C0      Palette offset: 3
                                  ---> Object: #$0FF
                                  ---> Movement: #$00F
           D4/EA0A: 73 05         Run Event: #$0573
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EA0C: 00 8B 33 E5   Set Object ID +0
                                  ---> Object's Coords: (368,408) Z=80
                                  ---> Object will face: up-right

NPC #02--->D4/EA10: 23            Object Count: 4
                                  ---> Encounter: other
           D4/EA11: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EA12: 50            Cannot walk through: yes
           D4/EA13: 1B 15 FE      Palette offset: 3
                                  ---> Object: #$146
                                  ---> Movement: #$3E1
           D4/EA16: 72 C0         Run Event: #$0072
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/EA18: 00 85 3F E5   Set Object ID +0
                                  ---> Object's Coords: (176,504) Z=80
                                  ---> Object will face: up-right

NPC #03--->D4/EA1C: 01 88 39 E5   Set Object ID +1
                                  ---> Object's Coords: (272,456) Z=80
                                  ---> Object will face: up-right

NPC #04--->D4/EA20: 02 8B 35 65   Set Object ID +2
                                  ---> Object's Coords: (368,424) Z=80
                                  ---> Object will face: down-left

NPC #05--->D4/EA24: 03 88 3B 65   Set Object ID +3
                                  ---> Object's Coords: (272,472) Z=80
                                  ---> Object will face: down-left

NPC #06--->D4/EA28: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/EA29: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EA2A: 50            Cannot walk through: yes
           D4/EA2B: DB F7 C0      Palette offset: 3
                                  ---> Object: #$1F6
                                  ---> Movement: #$00F
           D4/EA2E: 62 88         Battle Formation Pack: #$62
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: yes
           D4/EA30: 00 8D 30 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (416,384) Z=64
                                  ---> Object will face: down-left

NPC #07--->D4/EA34: 00 8E 2E 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (448,368) Z=64
                                  ---> Object will face: down-left

NPC #08--->D4/EA38: 00 8F 2C 64   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (480,352) Z=64
                                  ---> Object will face: down-left

NPC #09--->D4/EA3C: 21            Object Count: 2
                                  ---> Encounter: other
           D4/EA3D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EA3E: 50            Cannot walk through: yes
           D4/EA3F: 0B B5 E1      Palette offset: 3
                                  ---> Object: #$142
                                  ---> Movement: #$21B
           D4/EA42: 70 C2         Battle Formation Pack: #$70
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/EA44: 00 0D B6 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (416,432) Z=80
                                  ---> Object will face: down-left

NPC #10--->D4/EA48: 00 0A AE 65   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (320,368) Z=80
                                  ---> Object will face: down-left


AREA [1DF] ------------------------------------------------------------>
           D4/EA4C: 16            Header #$16

NPC #01--->D4/EA4D: 21            Object Count: 2
                                  ---> Encounter: other
           D4/EA4E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EA4F: 50            Cannot walk through: yes
           D4/EA50: 1B 65 FE      Palette offset: 3
                                  ---> Object: #$146
                                  ---> Movement: #$3E6
           D4/EA53: 73 C2         Battle Formation Pack: #$73
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/EA55: 00 81 40 20   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (32,512) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/EA59: 01 83 45 A0   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (112,552) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/EA5D: 23            Object Count: 4
                                  ---> Encounter: other
           D4/EA5E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EA5F: 50            Cannot walk through: yes
           D4/EA60: 0B 85 FE      Palette offset: 3
                                  ---> Object: #$142
                                  ---> Movement: #$3E8
           D4/EA63: 70 C0         Battle Formation Pack: #$70
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: yes
                                  ---> Engage in battle by jumping on: yes
           D4/EA65: 00 84 3C 21   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (128,480) Z=16
                                  ---> Object will face: down-right

NPC #04--->D4/EA69: 01 87 3B A1   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (240,472) Z=16
                                  ---> Object will face: up-left

NPC #05--->D4/EA6D: 02 89 37 A1   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (304,440) Z=16
                                  ---> Object will face: up-left

NPC #06--->D4/EA71: 03 8A 30 61   Set Movement ID +3, Formation Pack ID +0
                                  ---> Object's Coords: (320,384) Z=16
                                  ---> Object will face: down-left

NPC #07--->D4/EA75: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EA76: 03            Increase movement speed by: 3
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/EA77: 50            Cannot walk through: yes
           D4/EA78: FB F3 C0      Palette offset: 3
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/EA7B: 00 00         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/EA7D: 00 8C 2D 63   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (400,360) Z=48
                                  ---> Object will face: down-left

NPC #08--->D4/EA81: 00 8D 2C 63   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (416,352) Z=48
                                  ---> Object will face: down-left


AREA [1E0] ------------------------------------------------------------>
           D4/EA85: 0C            Header #$0C

NPC #01--->D4/EA86: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EA87: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EA88: E0            Cannot walk through: yes
           D4/EA89: 07 F1 C0      Palette offset: 3
                                  ---> Object: #$041
                                  ---> Movement: #$00F
           D4/EA8C: 3C 11         Battle Formation Pack: #$3C
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/EA8E: 00 84 19 22   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (144,200) Z=32
                                  ---> Object will face: down-right

NPC #02--->D4/EA92: 21 85 19 62   Set Movement ID +1, Formation Pack ID +32
                                  ---> Object's Coords: (176,200) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/EA96: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EA97: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EA98: F5            Cannot walk through: yes
           D4/EA99: D3 F1 C0      Palette offset: 3
                                  ---> Object: #$074
                                  ---> Movement: #$00F
           D4/EA9C: 98 11         Run Event: #$0198
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EA9E: 00 85 1A 62   Set Object ID +0
                                  ---> Object's Coords: (160,208) Z=32
                                  ---> Object will face: down-left

NPC #04--->D4/EAA2: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EAA3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EAA4: 54            Cannot walk through: yes
           D4/EAA5: 78 76 C6      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$067
           D4/EAA8: 95 C1         Run Event: #$0195
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/EAAA: 40 87 0F 63   Set Object ID +0
                                  ---> Object's Coords: (240,120) Z=48
                                  ---> Object will face: down-left

NPC #05--->D4/EAAE: 00 86 15 63   Set Object ID +0
                                  ---> Object's Coords: (208,168) Z=48
                                  ---> Object will face: down-left


AREA [1E1] ------------------------------------------------------------>
           D4/EAB2: 0C            Header #$0C

NPC #01--->D4/EAB3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EAB4: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EAB5: 46            Cannot walk through: yes
           D4/EAB6: 14 61 C1      Palette offset: 0
                                  ---> Object: #$045
                                  ---> Movement: #$016
           D4/EAB9: 96 11         Run Event: #$0196
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EABB: 00 86 2D E3   Set Object ID +0
                                  ---> Object's Coords: (208,360) Z=48
                                  ---> Object will face: up-right

NPC #02--->D4/EABF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EAC0: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EAC1: 46            Cannot walk through: yes
           D4/EAC2: 78 76 C6      Palette offset: 0
                                  ---> Object: #$19E
                                  ---> Movement: #$067
           D4/EAC5: 9A C1         Run Event: #$019A
                                  ---> Run event with A button: no
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/EAC7: 00 87 2C 63   Set Object ID +0
                                  ---> Object's Coords: (224,352) Z=48
                                  ---> Object will face: down-left

NPC #03--->D4/EACB: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EACC: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EACD: 40            Cannot walk through: yes
           D4/EACE: 04 11 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$071
           D4/EAD1: 82 11         Run Event: #$0182
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EAD3: 00 05 28 22   Set Object ID +0
                                  ---> Object's Coords: (160,320) Z=32
                                  ---> Object will face: down-right


AREA [1E2] ------------------------------------------------------------>
           D4/EAD7: 0C            Header #$0C

NPC #01--->D4/EAD8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EAD9: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EADA: 40            Cannot walk through: yes
           D4/EADB: 09 71 C7      Palette offset: 1
                                  ---> Object: #$042
                                  ---> Movement: #$077
           D4/EADE: 3B 11         Run Event: #$013B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EAE0: 00 8F 43 60   Set Object ID +0
                                  ---> Object's Coords: (496,536) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/EAE4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EAE5: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EAE6: 46            Cannot walk through: yes
           D4/EAE7: 05 01 C8      Palette offset: 1
                                  ---> Object: #$041
                                  ---> Movement: #$080
           D4/EAEA: 33 11         Run Event: #$0133
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EAEC: 40 8F 3F 20   Set Object ID +0
                                  ---> Object's Coords: (496,504) Z=0
                                  ---> Object will face: down-right


AREA [1E3] ------------------------------------------------------------>
           D4/EAF0: 0C            Header #$0C

NPC #01--->D4/EAF1: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EAF2: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EAF3: 40            Cannot walk through: yes
           D4/EAF4: 24 F0 C0      Palette offset: 0
                                  ---> Object: #$009
                                  ---> Movement: #$00F
           D4/EAF7: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EAF9: 00 83 6D 60   Set Object ID +0
                                  ---> Object's Coords: (112,872) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/EAFD: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EAFE: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EAFF: 40            Cannot walk through: yes
           D4/EB00: 0C 71 C7      Palette offset: 0
                                  ---> Object: #$043
                                  ---> Movement: #$077
           D4/EB03: 52 11         Run Event: #$0152
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EB05: 00 8F 92 62   Set Object ID +0
                                  ---> Object's Coords: (480,144) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/EB09: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EB0A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EB0B: 40            Cannot walk through: yes
           D4/EB0C: 71 13 FD      Palette offset: 1
                                  ---> Object: #$0DC
                                  ---> Movement: #$3D1
           D4/EB0F: 13 2E         Run Event: #$0E13
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EB11: 00 8E 13 62   Set Object ID +0
                                  ---> Object's Coords: (464,152) Z=32
                                  ---> Object will face: down-left


AREA [1E4] ------------------------------------------------------------>
           D4/EB15: 48            Header #$48

NPC #01--->D4/EB16: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/EB17: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EB18: 47            Cannot walk through: yes
           D4/EB19: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/EB1C: F8 7E         Run Event: #$0EF8
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/EB1E: 20 8F AA 63   Set Object ID +0
                                  ---> Object's Coords: (480,336) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/EB22: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/EB23: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EB24: 47            Cannot walk through: yes
           D4/EB25: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/EB28: F9 7E         Run Event: #$0EF9
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/EB2A: 20 92 2A 65   Set Object ID +0
                                  ---> Object's Coords: (576,336) Z=80
                                  ---> Object will face: down-left

NPC #03--->D4/EB2E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EB2F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EB30: 55            Cannot walk through: yes
           D4/EB31: E7 71 C7      Palette offset: 3
                                  ---> Object: #$079
                                  ---> Movement: #$077
           D4/EB34: F6 1E         Run Event: #$0EF6
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EB36: 00 90 2B A0   Set Object ID +0
                                  ---> Object's Coords: (528,344) Z=0
                                  ---> Object will face: up-left


AREA [1E5] ------------------------------------------------------------>
           D4/EB3A: 16            Header #$16

NPC #01--->D4/EB3B: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EB3C: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EB3D: 40            Cannot walk through: yes
           D4/EB3E: 04 71 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/EB41: 21 11         Run Event: #$0121
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EB43: 03 84 DB 60   Set Object ID +3
                                  ---> Object's Coords: (144,728) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/EB47: 60 87 56 60   Set Object ID +0
                                  ---> Object's Coords: (224,688) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/EB4B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EB4C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EB4D: 40            Cannot walk through: yes
           D4/EB4E: 9A 81 C7      Palette offset: 2
                                  ---> Object: #$066
                                  ---> Movement: #$078
           D4/EB51: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/EB53: 00 85 D1 60   Set Object ID +0
                                  ---> Object's Coords: (176,648) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/EB57: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EB58: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EB59: 40            Cannot walk through: yes
           D4/EB5A: CA 07 D9      Palette offset: 2
                                  ---> Object: #$1F2
                                  ---> Movement: #$190
           D4/EB5D: 5F 11         Run Event: #$015F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EB5F: 00 89 5B 60   Set Object ID +0
                                  ---> Object's Coords: (304,728) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/EB63: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EB64: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/EB65: 48            Cannot walk through: yes
           D4/EB66: F8 F3 C0      Palette offset: 0
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/EB69: 21 21         Run Event: #$0121
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EB6B: 00 84 5C 60   Set Object ID +0
                                  ---> Object's Coords: (128,736) Z=0
                                  ---> Object will face: down-left


AREA [1E6] ------------------------------------------------------------>
           D4/EB6F: 16            Header #$16

NPC #01--->D4/EB70: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EB71: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EB72: F6            Cannot walk through: yes
           D4/EB73: 0D 01 C8      Palette offset: 1
                                  ---> Object: #$043
                                  ---> Movement: #$080
           D4/EB76: 33 11         Run Event: #$0133
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EB78: 60 8F 58 E0   Set Object ID +0
                                  ---> Object's Coords: (480,704) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/EB7C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EB7D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EB7E: F6            Cannot walk through: yes
           D4/EB7F: 05 01 C8      Palette offset: 1
                                  ---> Object: #$041
                                  ---> Movement: #$080
           D4/EB82: 33 01         Run Event: #$0133
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EB84: 60 8F 58 E0   Set Object ID +0
                                  ---> Object's Coords: (480,704) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/EB88: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EB89: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EB8A: F6            Cannot walk through: yes
           D4/EB8B: 01 01 C8      Palette offset: 1
                                  ---> Object: #$040
                                  ---> Movement: #$080
           D4/EB8E: 33 01         Run Event: #$0133
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EB90: 60 8F 58 E0   Set Object ID +0
                                  ---> Object's Coords: (480,704) Z=0
                                  ---> Object will face: up-right


AREA [1E7] ------------------------------------------------------------>
           D4/EB94: 0C            Header #$0C

NPC #01--->D4/EB95: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EB96: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EB97: F6            Cannot walk through: yes
           D4/EB98: 0D 01 C8      Palette offset: 1
                                  ---> Object: #$043
                                  ---> Movement: #$080
           D4/EB9B: 33 11         Run Event: #$0133
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EB9D: 60 8F 58 E0   Set Object ID +0
                                  ---> Object's Coords: (480,704) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/EBA1: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EBA2: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EBA3: 40            Cannot walk through: yes
           D4/EBA4: 0D 71 C7      Palette offset: 1
                                  ---> Object: #$043
                                  ---> Movement: #$077
           D4/EBA7: 38 11         Run Event: #$0138
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EBA9: 21 8F 55 A0   Set Object ID +1
                                  ---> Object's Coords: (496,680) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/EBAD: 02 8F 54 20   Set Object ID +2
                                  ---> Object's Coords: (480,672) Z=0
                                  ---> Object will face: down-right


AREA [1E8] ------------------------------------------------------------>
           D4/EBB1: 0C            Header #$0C

NPC #01--->D4/EBB2: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EBB3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EBB4: 40            Cannot walk through: yes
           D4/EBB5: 04 71 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/EBB8: 2D 11         Run Event: #$012D
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EBBA: 20 87 16 A2   Set Object ID +0
                                  ---> Object's Coords: (224,176) Z=32
                                  ---> Object will face: up-left

NPC #02--->D4/EBBE: 01 87 10 E2   Set Object ID +1
                                  ---> Object's Coords: (224,128) Z=32
                                  ---> Object will face: up-right

NPC #03--->D4/EBC2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EBC3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EBC4: 46            Cannot walk through: yes
           D4/EBC5: D1 01 C8      Palette offset: 1
                                  ---> Object: #$074
                                  ---> Movement: #$080
           D4/EBC8: 32 11         Run Event: #$0132
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EBCA: 00 85 12 62   Set Object ID +0
                                  ---> Object's Coords: (160,144) Z=32
                                  ---> Object will face: down-left


AREA [1E9] ------------------------------------------------------------>
           D4/EBCE: 0C            Header #$0C

NPC #01--->D4/EBCF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EBD0: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EBD1: 46            Cannot walk through: yes
           D4/EBD2: 14 61 C1      Palette offset: 0
                                  ---> Object: #$045
                                  ---> Movement: #$016
           D4/EBD5: 2F 11         Run Event: #$012F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EBD7: 00 86 2D 63   Set Object ID +0
                                  ---> Object's Coords: (208,360) Z=48
                                  ---> Object will face: down-left


AREA [1EA] ------------------------------------------------------------>
           D4/EBDB: 0C            Header #$0C

NPC #01--->D4/EBDC: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EBDD: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EBDE: 40            Cannot walk through: yes
           D4/EBDF: 09 71 C7      Palette offset: 1
                                  ---> Object: #$042
                                  ---> Movement: #$077
           D4/EBE2: 3A 11         Run Event: #$013A
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EBE4: 00 8F 43 60   Set Object ID +0
                                  ---> Object's Coords: (496,536) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/EBE8: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EBE9: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EBEA: 46            Cannot walk through: yes
           D4/EBEB: 05 01 C8      Palette offset: 1
                                  ---> Object: #$041
                                  ---> Movement: #$080
           D4/EBEE: 34 11         Run Event: #$0134
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EBF0: 00 8F 3F 20   Set Object ID +0
                                  ---> Object's Coords: (496,504) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/EBF4: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EBF5: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EBF6: 40            Cannot walk through: yes
           D4/EBF7: 71 13 FD      Palette offset: 1
                                  ---> Object: #$0DC
                                  ---> Movement: #$3D1
           D4/EBFA: 12 1E         Run Event: #$0E12
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EBFC: 00 0F 3D 20   Set Object ID +0
                                  ---> Object's Coords: (496,488) Z=0
                                  ---> Object will face: down-right


AREA [1EB] ------------------------------------------------------------>
           D4/EC00: 0C            Header #$0C

NPC #01--->D4/EC01: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EC02: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EC03: 40            Cannot walk through: yes
           D4/EC04: 24 F0 C0      Palette offset: 0
                                  ---> Object: #$009
                                  ---> Movement: #$00F
           D4/EC07: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EC09: 00 83 6D 60   Set Object ID +0
                                  ---> Object's Coords: (112,872) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/EC0D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EC0E: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EC0F: 40            Cannot walk through: yes
           D4/EC10: 0C 71 C7      Palette offset: 0
                                  ---> Object: #$043
                                  ---> Movement: #$077
           D4/EC13: 52 11         Run Event: #$0152
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EC15: 00 8F 92 62   Set Object ID +0
                                  ---> Object's Coords: (480,144) Z=32
                                  ---> Object will face: down-left

NPC #03--->D4/EC19: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EC1A: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/EC1B: 48            Cannot walk through: yes
           D4/EC1C: F8 F3 C0      Palette offset: 0
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/EC1F: 22 21         Run Event: #$0122
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EC21: 00 8E 13 62   Set Object ID +0
                                  ---> Object's Coords: (464,152) Z=32
                                  ---> Object will face: down-left


AREA [1EC] ------------------------------------------------------------>
           D4/EC25: 48            Header #$48

NPC #01--->D4/EC26: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/EC27: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EC28: 47            Cannot walk through: yes
           D4/EC29: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/EC2C: F8 7E         Run Event: #$0EF8
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/EC2E: 20 8F AA 63   Set Object ID +0
                                  ---> Object's Coords: (480,336) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/EC32: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/EC33: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EC34: 47            Cannot walk through: yes
           D4/EC35: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/EC38: F9 7E         Run Event: #$0EF9
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/EC3A: 20 92 2A 65   Set Object ID +0
                                  ---> Object's Coords: (576,336) Z=80
                                  ---> Object will face: down-left

NPC #03--->D4/EC3E: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EC3F: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EC40: 55            Cannot walk through: yes
           D4/EC41: E7 71 C7      Palette offset: 3
                                  ---> Object: #$079
                                  ---> Movement: #$077
           D4/EC44: F6 1E         Run Event: #$0EF6
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EC46: 00 90 2B A0   Set Object ID +0
                                  ---> Object's Coords: (528,344) Z=0
                                  ---> Object will face: up-left


AREA [1ED] ------------------------------------------------------------>
           D4/EC4A: 16            Header #$16

NPC #01--->D4/EC4B: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EC4C: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EC4D: 40            Cannot walk through: yes
           D4/EC4E: 04 71 C7      Palette offset: 0
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/EC51: 21 11         Run Event: #$0121
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EC53: 03 84 DB 60   Set Object ID +3
                                  ---> Object's Coords: (144,728) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/EC57: 60 07 56 60   Set Object ID +0
                                  ---> Object's Coords: (224,688) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/EC5B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EC5C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EC5D: 40            Cannot walk through: yes
           D4/EC5E: 3A 82 C7      Palette offset: 2
                                  ---> Object: #$08E
                                  ---> Movement: #$078
           D4/EC61: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/EC63: 00 85 D1 60   Set Object ID +0
                                  ---> Object's Coords: (176,648) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/EC67: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EC68: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EC69: 40            Cannot walk through: yes
           D4/EC6A: CA 07 D9      Palette offset: 2
                                  ---> Object: #$1F2
                                  ---> Movement: #$190
           D4/EC6D: 5F 11         Run Event: #$015F
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EC6F: 00 89 5B 60   Set Object ID +0
                                  ---> Object's Coords: (304,728) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/EC73: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EC74: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/EC75: 48            Cannot walk through: yes
           D4/EC76: F8 F3 C0      Palette offset: 0
                                  ---> Object: #$0FE
                                  ---> Movement: #$00F
           D4/EC79: 21 21         Run Event: #$0121
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EC7B: 00 84 5C 60   Set Object ID +0
                                  ---> Object's Coords: (128,736) Z=0
                                  ---> Object will face: down-left


AREA [1EE] ------------------------------------------------------------>
           D4/EC7F: 0C            Header #$0C

NPC #01--->D4/EC80: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EC81: C8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EC82: 46            Cannot walk through: yes
           D4/EC83: 14 61 C1      Palette offset: 0
                                  ---> Object: #$045
                                  ---> Movement: #$016
           D4/EC86: 96 11         Run Event: #$0196
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EC88: 00 86 2D E3   Set Object ID +0
                                  ---> Object's Coords: (208,360) Z=48
                                  ---> Object will face: up-right


AREA [1EF] ------------------------------------------------------------>
           D4/EC8C: 0C            Header #$0C

NPC #01--->D4/EC8D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EC8E: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EC8F: F6            Cannot walk through: yes
           D4/EC90: 0D 01 C8      Palette offset: 1
                                  ---> Object: #$043
                                  ---> Movement: #$080
           D4/EC93: 33 11         Run Event: #$0133
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EC95: 60 8F 58 E0   Set Object ID +0
                                  ---> Object's Coords: (480,704) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/EC99: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EC9A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EC9B: C0            Cannot walk through: yes
           D4/EC9C: 0D 71 C7      Palette offset: 1
                                  ---> Object: #$043
                                  ---> Movement: #$077
           D4/EC9F: 28 11         Run Event: #$0128
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ECA1: 01 0F 55 A0   Set Object ID +1
                                  ---> Object's Coords: (496,680) Z=0
                                  ---> Object will face: up-left

NPC #03--->D4/ECA5: 22 0F 54 20   Set Object ID +2
                                  ---> Object's Coords: (480,672) Z=0
                                  ---> Object will face: down-right


AREA [1F0] ------------------------------------------------------------>
           D4/ECA9: 6A            Header #$6A

NPC #01--->D4/ECAA: 06            Object Count: 7
                                  ---> Encounter: other
           D4/ECAB: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/ECAC: 00            Cannot walk through: no
           D4/ECAD: FC 63 CF      Palette offset: 0
                                  ---> Object: #$0FF
                                  ---> Movement: #$0F6
           D4/ECB0: 1C 02         Run Event: #$021C
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ECB2: 20 91 14 64   Set Object ID +0
                                  ---> Object's Coords: (544,160) Z=64
                                  ---> Object will face: down-left

NPC #02--->D4/ECB6: 00 91 1F 61   Set Object ID +0
                                  ---> Object's Coords: (560,248) Z=16
                                  ---> Object will face: down-left

NPC #03--->D4/ECBA: 00 91 1F 61   Set Object ID +0
                                  ---> Object's Coords: (560,248) Z=16
                                  ---> Object will face: down-left

NPC #04--->D4/ECBE: 00 91 1F 61   Set Object ID +0
                                  ---> Object's Coords: (560,248) Z=16
                                  ---> Object will face: down-left

NPC #05--->D4/ECC2: 00 91 1F 61   Set Object ID +0
                                  ---> Object's Coords: (560,248) Z=16
                                  ---> Object will face: down-left

NPC #06--->D4/ECC6: 00 91 1F 61   Set Object ID +0
                                  ---> Object's Coords: (560,248) Z=16
                                  ---> Object will face: down-left

NPC #07--->D4/ECCA: 00 91 1F 61   Set Object ID +0
                                  ---> Object's Coords: (560,248) Z=16
                                  ---> Object will face: down-left

NPC #08--->D4/ECCE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ECCF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/ECD0: 00            Cannot walk through: no
           D4/ECD1: 50 F1 C0      Palette offset: 0
                                  ---> Object: #$054
                                  ---> Movement: #$00F
           D4/ECD4: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ECD6: 00 86 12 60   Set Object ID +0
                                  ---> Object's Coords: (192,144) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/ECDA: 06            Object Count: 7
                                  ---> Encounter: other
           D4/ECDB: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ECDC: 00            Cannot walk through: no
           D4/ECDD: A8 67 CF      Palette offset: 0
                                  ---> Object: #$1EA
                                  ---> Movement: #$0F6
           D4/ECE0: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ECE2: 00 95 11 21   Set Object ID +0
                                  ---> Object's Coords: (688,136) Z=16
                                  ---> Object will face: down-right

NPC #10--->D4/ECE6: 00 95 12 20   Set Object ID +0
                                  ---> Object's Coords: (672,144) Z=0
                                  ---> Object will face: down-right

NPC #11--->D4/ECEA: 00 95 12 20   Set Object ID +0
                                  ---> Object's Coords: (672,144) Z=0
                                  ---> Object will face: down-right

NPC #12--->D4/ECEE: 00 95 23 20   Set Object ID +0
                                  ---> Object's Coords: (688,280) Z=0
                                  ---> Object will face: down-right

NPC #13--->D4/ECF2: 00 95 14 20   Set Object ID +0
                                  ---> Object's Coords: (672,160) Z=0
                                  ---> Object will face: down-right

NPC #14--->D4/ECF6: 00 95 14 20   Set Object ID +0
                                  ---> Object's Coords: (672,160) Z=0
                                  ---> Object will face: down-right

NPC #15--->D4/ECFA: 00 95 14 20   Set Object ID +0
                                  ---> Object's Coords: (672,160) Z=0
                                  ---> Object will face: down-right

NPC #16--->D4/ECFE: 03            Object Count: 4
                                  ---> Encounter: other
           D4/ECFF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/ED00: 00            Cannot walk through: no
           D4/ED01: 7C 77 CF      Palette offset: 0
                                  ---> Object: #$1DF
                                  ---> Movement: #$0F7
           D4/ED04: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ED06: 00 83 0C 21   Set Object ID +0
                                  ---> Object's Coords: (96,96) Z=16
                                  ---> Object will face: down-right

NPC #17--->D4/ED0A: 00 83 0E 20   Set Object ID +0
                                  ---> Object's Coords: (96,112) Z=0
                                  ---> Object will face: down-right

NPC #18--->D4/ED0E: 00 84 0C 21   Set Object ID +0
                                  ---> Object's Coords: (128,96) Z=16
                                  ---> Object will face: down-right

NPC #19--->D4/ED12: 00 84 0E 20   Set Object ID +0
                                  ---> Object's Coords: (128,112) Z=0
                                  ---> Object will face: down-right

NPC #20--->D4/ED16: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/ED17: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/ED18: 00            Cannot walk through: no
           D4/ED19: 3C F0 C0      Palette offset: 0
                                  ---> Object: #$00F
                                  ---> Movement: #$00F
           D4/ED1C: 00 11         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/ED1E: 01 86 0C 60   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (192,96) Z=0
                                  ---> Object will face: down-left

NPC #21--->D4/ED22: 02 86 0E 60   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (192,112) Z=0
                                  ---> Object will face: down-left

NPC #22--->D4/ED26: 03 86 10 60   Set Movement ID +3, Formation Pack ID +0
                                  ---> Object's Coords: (192,128) Z=0
                                  ---> Object will face: down-left

NPC #23--->D4/ED2A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ED2B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/ED2C: 00            Cannot walk through: no
           D4/ED2D: 70 F7 C0      Palette offset: 0
                                  ---> Object: #$1DC
                                  ---> Movement: #$00F
           D4/ED30: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ED32: 00 86 12 60   Set Object ID +0
                                  ---> Object's Coords: (192,144) Z=0
                                  ---> Object will face: down-left

NPC #24--->D4/ED36: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ED37: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/ED38: 00            Cannot walk through: no
           D4/ED39: 08 F0 C0      Palette offset: 0
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/ED3C: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ED3E: 00 86 14 60   Set Object ID +0
                                  ---> Object's Coords: (192,160) Z=0
                                  ---> Object will face: down-left


AREA [1F1] ------------------------------------------------------------>
           D4/ED42: 12            Header #$12

NPC #01--->D4/ED43: 01            Object Count: 2
                                  ---> Encounter: other
           D4/ED44: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/ED45: 40            Cannot walk through: yes
           D4/ED46: FC 70 D0      Palette offset: 0
                                  ---> Object: #$03F
                                  ---> Movement: #$107
           D4/ED49: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ED4B: 00 99 19 A1   Set Object ID +0
                                  ---> Object's Coords: (816,200) Z=16
                                  ---> Object will face: up-left

NPC #02--->D4/ED4F: 00 9D 12 A1   Set Object ID +0
                                  ---> Object's Coords: (928,144) Z=16
                                  ---> Object will face: up-left

NPC #03--->D4/ED53: 01            Object Count: 2
                                  ---> Encounter: other
           D4/ED54: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ED55: 00            Cannot walk through: no
           D4/ED56: BD 37 FD      Palette offset: 1
                                  ---> Object: #$1EF
                                  ---> Movement: #$3D3
           D4/ED59: 90 0E         Run Event: #$0E90
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ED5B: 10 9B 0E 22   Set Object ID +0
                                  ---> Object's Coords: (864,112) Z=32
                                  ---> Object will face: down-right

NPC #04--->D4/ED5F: 00 96 17 22   Set Object ID +0
                                  ---> Object's Coords: (720,184) Z=32
                                  ---> Object will face: down-right


AREA [1F2] ------------------------------------------------------------>
           D4/ED63: 48            Header #$48

NPC #01--->D4/ED64: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/ED65: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ED66: C7            Cannot walk through: yes
           D4/ED67: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/ED6A: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/ED6C: 20 90 EB 63   Set Object ID +0
                                  ---> Object's Coords: (528,856) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/ED70: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/ED71: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ED72: 47            Cannot walk through: yes
           D4/ED73: 7A 01 C1      Palette offset: 2
                                  ---> Object: #$05E
                                  ---> Movement: #$010
           D4/ED76: 29 7E         Run Event: #$0E29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/ED78: 30 90 EB 67   Set Object ID +0
                                  ---> Object's Coords: (528,856) Z=112
                                  ---> Object will face: down-left

NPC #03--->D4/ED7C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ED7D: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ED7E: 40            Cannot walk through: yes
           D4/ED7F: 3D 71 C7      Palette offset: 1
                                  ---> Object: #$04F
                                  ---> Movement: #$077
           D4/ED82: AF 1E         Run Event: #$0EAF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ED84: 00 8E 66 63   Set Object ID +0
                                  ---> Object's Coords: (448,816) Z=48
                                  ---> Object will face: down-left

NPC #04--->D4/ED88: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ED89: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/ED8A: 50            Cannot walk through: yes
           D4/ED8B: 32 C1 F2      Palette offset: 2
                                  ---> Object: #$04C
                                  ---> Movement: #$32C
           D4/ED8E: 5C 1E         Run Event: #$0E5C
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ED90: 00 8C 68 23   Set Object ID +0
                                  ---> Object's Coords: (384,832) Z=48
                                  ---> Object will face: down-right

NPC #05--->D4/ED94: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/ED95: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/ED96: 00            Cannot walk through: no
           D4/ED97: BD 57 FD      Palette offset: 1
                                  ---> Object: #$1EF
                                  ---> Movement: #$3D5
           D4/ED9A: 90 0E         Run Event: #$0E90
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/ED9C: 00 8C E7 25   Set Object ID +0
                                  ---> Object's Coords: (400,824) Z=80
                                  ---> Object will face: down-right


AREA [1F3] ------------------------------------------------------------>
           D4/EDA0: 49            Header #$49

NPC #01--->D4/EDA1: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/EDA2: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EDA3: C7            Cannot walk through: yes
           D4/EDA4: DE 07 C1      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$010
           D4/EDA7: 29 7E         Run Event: #$0E29
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/EDA9: 30 96 E5 63   Set Object ID +0
                                  ---> Object's Coords: (720,808) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/EDAD: 03            Object Count: 4
                                  ---> Encounter: other
           D4/EDAE: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EDAF: 40            Cannot walk through: yes
           D4/EDB0: FC 60 D0      Palette offset: 0
                                  ---> Object: #$03F
                                  ---> Movement: #$106
           D4/EDB3: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EDB5: 00 93 6B 21   Set Object ID +0
                                  ---> Object's Coords: (624,856) Z=16
                                  ---> Object will face: down-right

NPC #03--->D4/EDB9: 08 9C 7C A1   Set Object ID +8
                                  ---> Object's Coords: (896,992) Z=16
                                  ---> Object will face: up-left

NPC #04--->D4/EDBD: 08 95 6E A1   Set Object ID +8
                                  ---> Object's Coords: (672,880) Z=16
                                  ---> Object will face: up-left

NPC #05--->D4/EDC1: 00 9A 79 21   Set Object ID +0
                                  ---> Object's Coords: (848,968) Z=16
                                  ---> Object will face: down-right

NPC #06--->D4/EDC5: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EDC6: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EDC7: 40            Cannot walk through: yes
           D4/EDC8: 2C 71 C7      Palette offset: 0
                                  ---> Object: #$04B
                                  ---> Movement: #$077
           D4/EDCB: AF 1E         Run Event: #$0EAF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EDCD: 04 9A 6C 60   Set Object ID +4
                                  ---> Object's Coords: (832,864) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/EDD1: 04 9B 6F 60   Set Object ID +4
                                  ---> Object's Coords: (880,888) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/EDD5: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EDD6: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EDD7: F0            Cannot walk through: yes
           D4/EDD8: 2E B1 F2      Palette offset: 2
                                  ---> Object: #$04B
                                  ---> Movement: #$32B
           D4/EDDB: 89 1E         Run Event: #$0E89
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EDDD: 00 97 6D 20   Set Object ID +0
                                  ---> Object's Coords: (752,872) Z=0
                                  ---> Object will face: down-right

NPC #09--->D4/EDE1: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EDE2: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/EDE3: 00            Cannot walk through: no
           D4/EDE4: BE 37 FD      Palette offset: 2
                                  ---> Object: #$1EF
                                  ---> Movement: #$3D3
           D4/EDE7: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EDE9: 00 96 66 22   Set Object ID +0
                                  ---> Object's Coords: (704,816) Z=32
                                  ---> Object will face: down-right

NPC #10--->D4/EDED: 08 9C 71 62   Set Object ID +8
                                  ---> Object's Coords: (912,904) Z=32
                                  ---> Object will face: down-left


AREA [1F4] ------------------------------------------------------------>
           D4/EDF1: 48            Header #$48

NPC #01--->D4/EDF2: 10            Object Count: 1
                                  ---> Encounter: Run event
           D4/EDF3: 70            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EDF4: C7            Cannot walk through: yes
           D4/EDF5: DE E7 C0      Palette offset: 2
                                  ---> Object: #$1F7
                                  ---> Movement: #$00E
           D4/EDF8: 20 70         Run Event: #$0020
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: no
           D4/EDFA: 20 86 F2 63   Set Object ID +0
                                  ---> Object's Coords: (192,912) Z=48
                                  ---> Object will face: down-left

NPC #02--->D4/EDFE: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EDFF: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EE00: 50            Cannot walk through: yes
           D4/EE01: 2E B1 F2      Palette offset: 2
                                  ---> Object: #$04B
                                  ---> Movement: #$32B
           D4/EE04: 5B 1E         Run Event: #$0E5B
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EE06: 00 85 71 60   Set Object ID +0
                                  ---> Object's Coords: (176,904) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/EE0A: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EE0B: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EE0C: 50            Cannot walk through: yes
           D4/EE0D: 2E 71 C7      Palette offset: 2
                                  ---> Object: #$04B
                                  ---> Movement: #$077
           D4/EE10: AF 1E         Run Event: #$0EAF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EE12: 04 87 6D 63   Set Object ID +4
                                  ---> Object's Coords: (240,872) Z=48
                                  ---> Object will face: down-left


AREA [1F5] ------------------------------------------------------------>
           D4/EE16: 10            Header #$10

NPC #01--->D4/EE17: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EE18: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/EE19: E0            Cannot walk through: yes
           D4/EE1A: FE 60 D0      Palette offset: 2
                                  ---> Object: #$03F
                                  ---> Movement: #$106
           D4/EE1D: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EE1F: 00 9B 10 21   Set Object ID +0
                                  ---> Object's Coords: (864,128) Z=16
                                  ---> Object will face: down-right

NPC #02--->D4/EE23: 08 9C 13 A1   Set Object ID +8
                                  ---> Object's Coords: (912,152) Z=16
                                  ---> Object will face: up-left

NPC #03--->D4/EE27: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EE28: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EE29: 40            Cannot walk through: yes
           D4/EE2A: 3C 71 C7      Palette offset: 0
                                  ---> Object: #$04F
                                  ---> Movement: #$077
           D4/EE2D: AF 1E         Run Event: #$0EAF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EE2F: 00 9D 0C 60   Set Object ID +0
                                  ---> Object's Coords: (928,96) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/EE33: 00 9E 0F 60   Set Object ID +0
                                  ---> Object's Coords: (976,120) Z=0
                                  ---> Object will face: down-left


AREA [1F6] ------------------------------------------------------------>
           D4/EE37: 0C            Header #$0C

NPC #01--->D4/EE38: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EE39: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EE3A: 71            Cannot walk through: yes
           D4/EE3B: 8E 72 C7      Palette offset: 2
                                  ---> Object: #$0A3
                                  ---> Movement: #$077
           D4/EE3E: 04 02         Run Event: #$0204
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EE40: 04 16 14 21   Set Object ID +4
                                  ---> Object's Coords: (704,160) Z=16
                                  ---> Object will face: down-right

NPC #02--->D4/EE44: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EE45: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EE46: 71            Cannot walk through: yes
           D4/EE47: 1A 71 C7      Palette offset: 2
                                  ---> Object: #$046
                                  ---> Movement: #$077
           D4/EE4A: 04 02         Run Event: #$0204
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EE4C: 00 16 14 21   Set Object ID +0
                                  ---> Object's Coords: (704,160) Z=16
                                  ---> Object will face: down-right

NPC #03--->D4/EE50: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EE51: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EE52: 46            Cannot walk through: yes
           D4/EE53: 17 31 C6      Palette offset: 3
                                  ---> Object: #$045
                                  ---> Movement: #$063
           D4/EE56: 2F 01         Run Event: #$012F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EE58: 00 16 14 21   Set Object ID +0
                                  ---> Object's Coords: (704,160) Z=16
                                  ---> Object will face: down-right

NPC #04--->D4/EE5C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EE5D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EE5E: 46            Cannot walk through: yes
           D4/EE5F: 74 70 C7      Palette offset: 0
                                  ---> Object: #$01D
                                  ---> Movement: #$077
           D4/EE62: 2F 01         Run Event: #$012F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EE64: 00 16 14 21   Set Object ID +0
                                  ---> Object's Coords: (704,160) Z=16
                                  ---> Object will face: down-right

NPC #05--->D4/EE68: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EE69: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EE6A: 46            Cannot walk through: yes
           D4/EE6B: 00 31 C6      Palette offset: 0
                                  ---> Object: #$040
                                  ---> Movement: #$063
           D4/EE6E: 2F 01         Run Event: #$012F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EE70: 00 16 15 E1   Set Object ID +0
                                  ---> Object's Coords: (720,168) Z=16
                                  ---> Object will face: up-right

NPC #06--->D4/EE74: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EE75: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EE76: 46            Cannot walk through: yes
           D4/EE77: 50 34 C6      Palette offset: 0
                                  ---> Object: #$114
                                  ---> Movement: #$063
           D4/EE7A: 2F 01         Run Event: #$012F
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EE7C: 00 16 15 E1   Set Object ID +0
                                  ---> Object's Coords: (720,168) Z=16
                                  ---> Object will face: up-right


AREA [1F7] ------------------------------------------------------------>
           D4/EE80: 0C            Header #$0C

NPC #01--->D4/EE81: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EE82: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EE83: 40            Cannot walk through: yes
           D4/EE84: 01 F1 C0      Palette offset: 1
                                  ---> Object: #$040
                                  ---> Movement: #$00F
           D4/EE87: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EE89: 00 9D 55 E2   Set Object ID +0
                                  ---> Object's Coords: (944,680) Z=32
                                  ---> Object will face: up-right

NPC #02--->D4/EE8D: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EE8E: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EE8F: 40            Cannot walk through: yes
           D4/EE90: 45 F0 C0      Palette offset: 1
                                  ---> Object: #$011
                                  ---> Movement: #$00F
           D4/EE93: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EE95: 00 1D 55 E2   Set Object ID +0
                                  ---> Object's Coords: (944,680) Z=32
                                  ---> Object will face: up-right

NPC #03--->D4/EE99: 20            Object Count: 1
                                  ---> Encounter: Run event
           D4/EE9A: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EE9B: 00            Cannot walk through: no
           D4/EE9C: B0 74 C7      Palette offset: 0
                                  ---> Object: #$12C
                                  ---> Movement: #$077
           D4/EE9F: BF 00         Run Event: #$00BF
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EEA1: 00 98 33 21   Set Object ID +0
                                  ---> Object's Coords: (784,408) Z=16
                                  ---> Object will face: down-right


AREA [1F8] ------------------------------------------------------------>
           D4/EEA5: 0C            Header #$0C

NPC #01--->D4/EEA6: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/EEA7: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EEA8: 40            Cannot walk through: yes
           D4/EEA9: 35 76 FD      Palette offset: 1
                                  ---> Object: #$18D
                                  ---> Movement: #$3D7
           D4/EEAC: 76 02         Battle Formation Pack: #$76
                                  ---> Fight 1st formation in pack #: no
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: no
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/EEAE: 00 9C 52 E0   Set Movement ID +0, Formation Pack ID +0
                                  ---> Object's Coords: (896,656) Z=0
                                  ---> Object will face: up-right

NPC #02--->D4/EEB2: 28 99 54 20   Set Movement ID +8, Formation Pack ID +32
                                  ---> Object's Coords: (800,672) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/EEB6: 30 97 58 60   Set Movement ID +0, Formation Pack ID +48
                                  ---> Object's Coords: (736,704) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/EEBA: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EEBB: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EEBC: 40            Cannot walk through: yes
           D4/EEBD: 39 66 FD      Palette offset: 1
                                  ---> Object: #$18E
                                  ---> Movement: #$3D6
           D4/EEC0: 76 02         Run Event: #$0276
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EEC2: 00 9A 4E E0   Set Object ID +0
                                  ---> Object's Coords: (832,624) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/EEC6: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EEC7: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EEC8: 40            Cannot walk through: yes
           D4/EEC9: 39 A6 FD      Palette offset: 1
                                  ---> Object: #$18E
                                  ---> Movement: #$3DA
           D4/EECC: 76 02         Run Event: #$0276
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EECE: 20 9C 5A E0   Set Object ID +0
                                  ---> Object's Coords: (896,720) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/EED2: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EED3: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EED4: 40            Cannot walk through: yes
           D4/EED5: 39 76 C7      Palette offset: 1
                                  ---> Object: #$18E
                                  ---> Movement: #$077
           D4/EED8: 76 02         Run Event: #$0276
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EEDA: 20 99 57 60   Set Object ID +0
                                  ---> Object's Coords: (816,696) Z=0
                                  ---> Object will face: down-left


AREA [1F9] ------------------------------------------------------------>
           D4/EEDE: 0C            Header #$0C

NPC #01--->D4/EEDF: 04            Object Count: 5
                                  ---> Encounter: other
           D4/EEE0: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EEE1: 00            Cannot walk through: no
           D4/EEE2: B7 70 C7      Palette offset: 3
                                  ---> Object: #$02D
                                  ---> Movement: #$077
           D4/EEE5: D7 01         Run Event: #$01D7
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EEE7: 02 82 0B 20   Set Object ID +2
                                  ---> Object's Coords: (80,88) Z=0
                                  ---> Object will face: down-right

NPC #02--->D4/EEEB: 00 86 05 20   Set Object ID +0
                                  ---> Object's Coords: (208,40) Z=0
                                  ---> Object will face: down-right

NPC #03--->D4/EEEF: 00 86 11 A0   Set Object ID +0
                                  ---> Object's Coords: (208,136) Z=0
                                  ---> Object will face: up-left

NPC #04--->D4/EEF3: 00 84 15 A0   Set Object ID +0
                                  ---> Object's Coords: (144,168) Z=0
                                  ---> Object will face: up-left

NPC #05--->D4/EEF7: 00 85 13 A0   Set Object ID +0
                                  ---> Object's Coords: (176,152) Z=0
                                  ---> Object will face: up-left

NPC #06--->D4/EEFB: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EEFC: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EEFD: 00            Cannot walk through: no
           D4/EEFE: 07 71 C7      Palette offset: 3
                                  ---> Object: #$041
                                  ---> Movement: #$077
           D4/EF01: D7 01         Run Event: #$01D7
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EF03: 00 84 0A 20   Set Object ID +0
                                  ---> Object's Coords: (128,80) Z=0
                                  ---> Object will face: down-right

NPC #07--->D4/EF07: 01 84 09 20   Set Object ID +1
                                  ---> Object's Coords: (144,72) Z=0
                                  ---> Object will face: down-right

NPC #08--->D4/EF0B: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EF0C: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EF0D: 00            Cannot walk through: no
           D4/EF0E: 77 F0 C0      Palette offset: 3
                                  ---> Object: #$01D
                                  ---> Movement: #$00F
           D4/EF11: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EF13: 00 86 0A 60   Set Object ID +0
                                  ---> Object's Coords: (192,80) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/EF17: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EF18: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EF19: 00            Cannot walk through: no
           D4/EF1A: 6B F0 C0      Palette offset: 3
                                  ---> Object: #$01A
                                  ---> Movement: #$00F
           D4/EF1D: D7 01         Run Event: #$01D7
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EF1F: 00 85 85 60   Set Object ID +0
                                  ---> Object's Coords: (176,40) Z=0
                                  ---> Object will face: down-left

NPC #10--->D4/EF23: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EF24: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EF25: 00            Cannot walk through: no
           D4/EF26: 6B F0 C0      Palette offset: 3
                                  ---> Object: #$01A
                                  ---> Movement: #$00F
           D4/EF29: D6 01         Run Event: #$01D6
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EF2B: 00 8A 0F 60   Set Object ID +0
                                  ---> Object's Coords: (336,120) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/EF2F: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EF30: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EF31: 00            Cannot walk through: no
           D4/EF32: AB F0 C0      Palette offset: 3
                                  ---> Object: #$02A
                                  ---> Movement: #$00F
           D4/EF35: A5 03         Run Event: #$03A5
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EF37: 00 86 0D 60   Set Object ID +0
                                  ---> Object's Coords: (208,104) Z=0
                                  ---> Object will face: down-left


AREA [1FA] ------------------------------------------------------------>
           D4/EF3B: 5D            Header #$5D

NPC #01--->D4/EF3C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EF3D: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EF3E: 00            Cannot walk through: no
           D4/EF3F: 0F F2 C0      Palette offset: 3
                                  ---> Object: #$083
                                  ---> Movement: #$00F
           D4/EF42: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EF44: 00 97 45 61   Set Object ID +0
                                  ---> Object's Coords: (752,552) Z=16
                                  ---> Object will face: down-left

NPC #02--->D4/EF48: 07            Object Count: 8
                                  ---> Encounter: other
           D4/EF49: 58            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EF4A: 00            Cannot walk through: no
           D4/EF4B: E3 F7 C0      Palette offset: 3
                                  ---> Object: #$1F8
                                  ---> Movement: #$00F
           D4/EF4E: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EF50: 00 92 48 E0   Set Object ID +0
                                  ---> Object's Coords: (576,576) Z=0
                                  ---> Object will face: up-right

NPC #03--->D4/EF54: 00 93 4A E0   Set Object ID +0
                                  ---> Object's Coords: (608,592) Z=0
                                  ---> Object will face: up-right

NPC #04--->D4/EF58: 00 95 4F E0   Set Object ID +0
                                  ---> Object's Coords: (688,632) Z=0
                                  ---> Object will face: up-right

NPC #05--->D4/EF5C: 00 96 51 E0   Set Object ID +0
                                  ---> Object's Coords: (720,648) Z=0
                                  ---> Object will face: up-right

NPC #06--->D4/EF60: 00 90 4B E0   Set Object ID +0
                                  ---> Object's Coords: (528,600) Z=0
                                  ---> Object will face: up-right

NPC #07--->D4/EF64: 00 91 4D E0   Set Object ID +0
                                  ---> Object's Coords: (560,616) Z=0
                                  ---> Object will face: up-right

NPC #08--->D4/EF68: 00 94 52 E0   Set Object ID +0
                                  ---> Object's Coords: (640,656) Z=0
                                  ---> Object will face: up-right

NPC #09--->D4/EF6C: 00 95 54 E0   Set Object ID +0
                                  ---> Object's Coords: (672,672) Z=0
                                  ---> Object will face: up-right

NPC #10--->D4/EF70: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EF71: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EF72: 04            Cannot walk through: no
           D4/EF73: E3 F0 C0      Palette offset: 3
                                  ---> Object: #$038
                                  ---> Movement: #$00F
           D4/EF76: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EF78: 00 96 48 E1   Set Object ID +0
                                  ---> Object's Coords: (704,576) Z=16
                                  ---> Object will face: up-right

NPC #11--->D4/EF7C: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EF7D: D8            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EF7E: 04            Cannot walk through: no
           D4/EF7F: CB F0 C0      Palette offset: 3
                                  ---> Object: #$032
                                  ---> Movement: #$00F
           D4/EF82: 00 00         Run Event: #$0000
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EF84: 00 96 49 E1   Set Object ID +0
                                  ---> Object's Coords: (720,584) Z=16
                                  ---> Object will face: up-right


AREA [1FB] ------------------------------------------------------------>
           D4/EF88: 65            Header #$65

NPC #01--->D4/EF89: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EF8A: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EF8B: 40            Cannot walk through: yes
           D4/EF8C: 91 11 CA      Palette offset: 1
                                  ---> Object: #$064
                                  ---> Movement: #$0A1
           D4/EF8F: 67 87         Run Event: #$0767
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/EF91: 00 8E 09 60   Set Object ID +0
                                  ---> Object's Coords: (464,72) Z=0
                                  ---> Object will face: down-left


AREA [1FC] ------------------------------------------------------------>
           D4/EF95: 65            Header #$65

NPC #01--->D4/EF96: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EF97: 40            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: yes
           D4/EF98: C0            Cannot walk through: yes
           D4/EF99: FA 87 C7      Palette offset: 2
                                  ---> Object: #$1FE
                                  ---> Movement: #$078
           D4/EF9C: 50 80         Run Event: #$0050
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: yes
           D4/EF9E: 00 8E 9F 60   Set Object ID +0
                                  ---> Object's Coords: (464,248) Z=0
                                  ---> Object will face: down-left


AREA [1FD] ------------------------------------------------------------>
           D4/EFA2: 1A            Header #$1A

NPC #01--->D4/EFA3: 02            Object Count: 3
                                  ---> Encounter: Engage in battle
           D4/EFA4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EFA5: 00            Cannot walk through: no
           D4/EFA6: 3C F0 C0      Palette offset: 0
                                  ---> Object: #$00F
                                  ---> Movement: #$00F
           D4/EFA9: 00 11         Battle Formation Pack: #$00
                                  ---> Fight 1st formation in pack #: yes
                                  ---> Is not removed after killed: no
                                  ---> Permanently remove from area: yes
                                  ---> Engage in battle with A button: no
                                  ---> Engage in battle on contact: no
                                  ---> Engage in battle by jumping on: no
           D4/EFAB: 01 87 41 60   Set Movement ID +1, Formation Pack ID +0
                                  ---> Object's Coords: (240,520) Z=0
                                  ---> Object will face: down-left

NPC #02--->D4/EFAF: 02 87 43 60   Set Movement ID +2, Formation Pack ID +0
                                  ---> Object's Coords: (240,536) Z=0
                                  ---> Object will face: down-left

NPC #03--->D4/EFB3: 03 87 45 60   Set Movement ID +3, Formation Pack ID +0
                                  ---> Object's Coords: (240,552) Z=0
                                  ---> Object will face: down-left

NPC #04--->D4/EFB7: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EFB8: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EFB9: 00            Cannot walk through: no
           D4/EFBA: 08 F0 C0      Palette offset: 0
                                  ---> Object: #$002
                                  ---> Movement: #$00F
           D4/EFBD: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EFBF: 00 89 45 60   Set Object ID +0
                                  ---> Object's Coords: (304,552) Z=0
                                  ---> Object will face: down-left

NPC #05--->D4/EFC3: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EFC4: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EFC5: 00            Cannot walk through: no
           D4/EFC6: AC D7 FD      Palette offset: 0
                                  ---> Object: #$1EB
                                  ---> Movement: #$3DD
           D4/EFC9: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EFCB: 00 85 0F 60   Set Object ID +0
                                  ---> Object's Coords: (176,120) Z=0
                                  ---> Object will face: down-left

NPC #06--->D4/EFCF: 00            Object Count: 1
                                  ---> Encounter: Run event
           D4/EFD0: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EFD1: 00            Cannot walk through: no
           D4/EFD2: AC 07 D9      Palette offset: 0
                                  ---> Object: #$1EB
                                  ---> Movement: #$190
           D4/EFD5: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EFD7: 00 86 8F 60   Set Object ID +0
                                  ---> Object's Coords: (208,120) Z=0
                                  ---> Object will face: down-left

NPC #07--->D4/EFDB: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EFDC: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EFDD: 00            Cannot walk through: no
           D4/EFDE: B0 07 D9      Palette offset: 0
                                  ---> Object: #$1EC
                                  ---> Movement: #$190
           D4/EFE1: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EFE3: 00 86 12 60   Set Object ID +0
                                  ---> Object's Coords: (192,144) Z=0
                                  ---> Object will face: down-left

NPC #08--->D4/EFE7: 00 87 12 60   Set Object ID +0
                                  ---> Object's Coords: (224,144) Z=0
                                  ---> Object will face: down-left

NPC #09--->D4/EFEB: 01            Object Count: 2
                                  ---> Encounter: other
           D4/EFEC: 48            Increase movement speed by: 8
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/EFED: 00            Cannot walk through: no
           D4/EFEE: B0 B7 FD      Palette offset: 0
                                  ---> Object: #$1EC
                                  ---> Movement: #$3DB
           D4/EFF1: 00 11         Run Event: #$0100
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/EFF3: 00 86 12 61   Set Object ID +0
                                  ---> Object's Coords: (192,144) Z=16
                                  ---> Object will face: down-left

NPC #10--->D4/EFF7: 08 86 13 60   Set Object ID +8
                                  ---> Object's Coords: (208,152) Z=0
                                  ---> Object will face: down-left

NPC #11--->D4/EFFB: 04            Object Count: 5
                                  ---> Encounter: other
           D4/EFFC: 00            Increase movement speed by: 0
                                  ---> Face Mario on encounter: no
                                  ---> Set animation: no
           D4/EFFD: 00            Cannot walk through: no
           D4/EFFE: 6C F7 C0      Palette offset: 0
                                  ---> Object: #$1DB
                                  ---> Movement: #$00F
           D4/F001: 00 01         Run Event: #$0100
                                  ---> Run event with A button: no
                                  ---> Run event on contact: no
                                  ---> Run event by jumping on: no
           D4/F003: 00 82 10 64   Set Object ID +0
                                  ---> Object's Coords: (64,128) Z=64
                                  ---> Object will face: down-left

NPC #12--->D4/F007: 00 83 10 64   Set Object ID +0
                                  ---> Object's Coords: (96,128) Z=64
                                  ---> Object will face: down-left

NPC #13--->D4/F00B: 00 82 12 64   Set Object ID +0
                                  ---> Object's Coords: (64,144) Z=64
                                  ---> Object will face: down-left

NPC #14--->D4/F00F: 00 83 12 64   Set Object ID +0
                                  ---> Object's Coords: (96,144) Z=64
                                  ---> Object will face: down-left

NPC #15--->D4/F013: 00 84 12 64   Set Object ID +0
                                  ---> Object's Coords: (128,144) Z=64
                                  ---> Object will face: down-left


AREA [1FE] ------------------------------------------------------------>

AREA [1FF] ------------------------------------------------------------>
           D4/F017: FF            Header #$FF

NPC #01--->D4/F018: FF            Object Count: 16
                                  ---> Encounter: other
           D4/F019: FF            Increase movement speed by: 15
                                  ---> Face Mario on encounter: yes
                                  ---> Set animation: yes
           D4/F01A: FF            Cannot walk through: yes
           D4/F01B: FF FF FF      Palette offset: 3
                                  ---> Object: #$3FF
                                  ---> Movement: #$3FF
           D4/F01E: FF FF         Run Event: #$0FFF
                                  ---> Run event with A button: yes
                                  ---> Run event on contact: yes
                                  ---> Run event by jumping on: yes
           D4/F020: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #02--->D4/F024: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #03--->D4/F028: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #04--->D4/F02C: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #05--->D4/F030: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #06--->D4/F034: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #07--->D4/F038: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #08--->D4/F03C: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #09--->D4/F040: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #10--->D4/F044: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #11--->D4/F048: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #12--->D4/F04C: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #13--->D4/F050: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #14--->D4/F054: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #15--->D4/F058: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right

NPC #16--->D4/F05C: FF FF FF FF   Set Object ID +15
                                  ---> Object's Coords: (4080,1016) Z=496
                                  ---> Object will face: up-right


